d1701ba884
There is still a bit of manual mucking about with iwyu output to get things nice, but the checker seems to be doing ok and the process is now a bit easier. Will see how it goes. This also pointed out the amount of code behind ifdefs should be minimized by using the build system and 'constexpr if' when possible. Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
150 lines
4.9 KiB
C++
150 lines
4.9 KiB
C++
/*
|
|
* Copyright 2014 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm/gm.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkColor.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkPath.h"
|
|
#include "include/core/SkScalar.h"
|
|
#include "include/private/SkFloatBits.h"
|
|
|
|
#define W 800
|
|
#define H 800
|
|
|
|
DEF_SIMPLE_GM(analytic_antialias_convex, canvas, W, H) {
|
|
SkPaint p;
|
|
p.setColor(SK_ColorRED);
|
|
p.setAntiAlias(true);
|
|
|
|
canvas->clear(0xFFFFFFFF);
|
|
|
|
canvas->save();
|
|
|
|
SkScalar y = 0;
|
|
|
|
canvas->translate(0, y);
|
|
canvas->rotate(1);
|
|
canvas->drawRect({ 20, 20, 200, 200 }, p);
|
|
canvas->restore();
|
|
|
|
y += 200;
|
|
|
|
canvas->save();
|
|
canvas->translate(0, y);
|
|
canvas->rotate(1);
|
|
canvas->drawRect({ 20, 20, 20.2f, 200 }, p);
|
|
canvas->drawRect({ 20, 200, 200, 200.1f }, p);
|
|
canvas->drawCircle(100, 100, 30, p);
|
|
canvas->restore();
|
|
|
|
// The following path is empty but it'll reveal bug chrome:662914
|
|
SkPath path;
|
|
path.moveTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041)); // 77.8073f, 231.626f
|
|
// 77.8075f, 231.626f, 77.8074f, 231.625f, 77.8073f, 231.625f
|
|
path.cubicTo(SkBits2Float(0x429b9d71), SkBits2Float(0x4367a022),
|
|
SkBits2Float(0x429b9d64), SkBits2Float(0x4367a009),
|
|
SkBits2Float(0x429b9d50), SkBits2Float(0x43679ff2));
|
|
path.lineTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041)); // 77.8073f, 231.626f
|
|
path.close();
|
|
canvas->drawPath(path, p);
|
|
|
|
// The following path reveals a subtle SkAnalyticQuadraticEdge::updateQuadratic bug:
|
|
// we should not use any snapped y for the intermediate values whose error may accumulate;
|
|
// snapping should only be allowed once before updateLine.
|
|
path.reset();
|
|
path.moveTo(SkBits2Float(0x434ba71e), SkBits2Float(0x438a06d0)); // 203.653f, 276.053f
|
|
path.lineTo(SkBits2Float(0x43492a74), SkBits2Float(0x4396d70d)); // 201.166f, 301.68f
|
|
// 200.921f, 304.207f, 196.939f, 303.82f, 0.707107f
|
|
path.conicTo(SkBits2Float(0x4348ebaf), SkBits2Float(0x43981a75),
|
|
SkBits2Float(0x4344f079), SkBits2Float(0x4397e900), SkBits2Float(0x3f3504f3));
|
|
path.close();
|
|
// Manually setting convexity is required. Otherwise, this path will be considered concave.
|
|
path.setConvexity(SkPath::kConvex_Convexity);
|
|
canvas->drawPath(path, p);
|
|
|
|
// skbug.com/7573
|
|
y += 200;
|
|
canvas->save();
|
|
canvas->translate(0, y);
|
|
p.setAntiAlias(true);
|
|
path.reset();
|
|
path.moveTo(1.98009784f, 9.0162744f);
|
|
path.lineTo(47.843992f, 10.1922744f);
|
|
path.lineTo(47.804008f, 11.7597256f);
|
|
path.lineTo(1.93990216f, 10.5837256f);
|
|
canvas->drawPath(path, p);
|
|
canvas->restore();
|
|
|
|
// skbug.com/7813
|
|
// t8888 splits the 800-high canvas into 3 pieces; the boundary is close to 266 and 534
|
|
path.reset();
|
|
path.moveTo(700, 266);
|
|
path.lineTo(710, 266);
|
|
path.lineTo(710, 534);
|
|
path.lineTo(700, 534);
|
|
canvas->drawPath(path, p);
|
|
}
|
|
|
|
DEF_SIMPLE_GM(analytic_antialias_general, canvas, W, H) {
|
|
SkPaint p;
|
|
p.setColor(SK_ColorRED);
|
|
p.setAntiAlias(true);
|
|
|
|
canvas->clear(0xFFFFFFFF);
|
|
|
|
canvas->save();
|
|
canvas->rotate(1);
|
|
const SkScalar R = 115.2f, C = 128.0f;
|
|
SkPath path;
|
|
path.moveTo(C + R, C);
|
|
for (int i = 1; i < 8; ++i) {
|
|
SkScalar a = 2.6927937f * i;
|
|
path.lineTo(C + R * SkScalarCos(a), C + R * SkScalarSin(a));
|
|
}
|
|
canvas->drawPath(path, p);
|
|
canvas->restore();
|
|
|
|
canvas->save();
|
|
canvas->translate(200, 0);
|
|
canvas->rotate(1);
|
|
p.setStyle(SkPaint::kStroke_Style);
|
|
p.setStrokeWidth(5);
|
|
canvas->drawPath(path, p);
|
|
canvas->restore();
|
|
|
|
|
|
// The following two paths test if we correctly cumulates the alpha on the middle pixel
|
|
// column where the left rect and the right rect abut.
|
|
p.setStyle(SkPaint::kFill_Style);
|
|
canvas->translate(0, 300);
|
|
path.reset();
|
|
path.addRect({20, 20, 100.4999f, 100});
|
|
path.addRect({100.5001f, 20, 200, 100});
|
|
canvas->drawPath(path, p);
|
|
|
|
canvas->translate(300, 0);
|
|
path.reset();
|
|
path.addRect({20, 20, 100.1f, 100});
|
|
path.addRect({100.9f, 20, 200, 100});
|
|
canvas->drawPath(path, p);
|
|
}
|
|
|
|
DEF_SIMPLE_GM(analytic_antialias_inverse, canvas, W, H) {
|
|
SkPaint p;
|
|
p.setColor(SK_ColorRED);
|
|
p.setAntiAlias(true);
|
|
|
|
canvas->save();
|
|
|
|
SkPath path;
|
|
path.addCircle(100, 100, 30);
|
|
path.setFillType(SkPath::kInverseWinding_FillType);
|
|
canvas->drawPath(path, p);
|
|
canvas->restore();
|
|
}
|