6e7cfaff18
Previously, temp variables created by sample() calls were named after the offset of the sample() call within the code. This was straightforward but would fail if the sample() call were duplicated via inlining of helper functions. FP sample() temp variables are now named using a counter, starting from zero and counting upwards. Change-Id: I16f9a3426117677c0df13d15772320def99cc0d6 Bug: skia:10858 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331415 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
57 lines
2.4 KiB
C++
57 lines
2.4 KiB
C++
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrChildProcessorSampleMatrixConstant.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrChildProcessorSampleMatrixConstant.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLChildProcessorSampleMatrixConstant : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLChildProcessorSampleMatrixConstant() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrChildProcessorSampleMatrixConstant& _outer = args.fFp.cast<GrChildProcessorSampleMatrixConstant>();
|
|
(void) _outer;
|
|
SkString _sample0 = this->invokeChildWithMatrix(0, args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(%s = %s;
|
|
)SkSL"
|
|
, args.fOutputColor, _sample0.c_str());
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
}
|
|
};
|
|
GrGLSLFragmentProcessor* GrChildProcessorSampleMatrixConstant::onCreateGLSLInstance() const {
|
|
return new GrGLSLChildProcessorSampleMatrixConstant();
|
|
}
|
|
void GrChildProcessorSampleMatrixConstant::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrChildProcessorSampleMatrixConstant::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrChildProcessorSampleMatrixConstant& that = other.cast<GrChildProcessorSampleMatrixConstant>();
|
|
(void) that;
|
|
return true;
|
|
}
|
|
bool GrChildProcessorSampleMatrixConstant::usesExplicitReturn() const {
|
|
return false;
|
|
}
|
|
GrChildProcessorSampleMatrixConstant::GrChildProcessorSampleMatrixConstant(const GrChildProcessorSampleMatrixConstant& src)
|
|
: INHERITED(kGrChildProcessorSampleMatrixConstant_ClassID, src.optimizationFlags()) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrChildProcessorSampleMatrixConstant::clone() const {
|
|
return std::make_unique<GrChildProcessorSampleMatrixConstant>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrChildProcessorSampleMatrixConstant::onDumpInfo() const {
|
|
return SkString();
|
|
}
|
|
#endif
|