6e7cfaff18
Previously, temp variables created by sample() calls were named after the offset of the sample() call within the code. This was straightforward but would fail if the sample() call were duplicated via inlining of helper functions. FP sample() temp variables are now named using a counter, starting from zero and counting upwards. Change-Id: I16f9a3426117677c0df13d15772320def99cc0d6 Bug: skia:10858 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331415 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
71 lines
2.7 KiB
C++
71 lines
2.7 KiB
C++
|
|
|
|
/**************************************************************************************************
|
|
*** This file was autogenerated from GrChildProcessorsWithInput.fp; do not modify.
|
|
**************************************************************************************************/
|
|
#include "GrChildProcessorsWithInput.h"
|
|
|
|
#include "src/core/SkUtils.h"
|
|
#include "src/gpu/GrTexture.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
|
|
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
|
|
#include "src/sksl/SkSLCPP.h"
|
|
#include "src/sksl/SkSLUtil.h"
|
|
class GrGLSLChildProcessorsWithInput : public GrGLSLFragmentProcessor {
|
|
public:
|
|
GrGLSLChildProcessorsWithInput() {}
|
|
void emitCode(EmitArgs& args) override {
|
|
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
|
|
const GrChildProcessorsWithInput& _outer = args.fFp.cast<GrChildProcessorsWithInput>();
|
|
(void) _outer;
|
|
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(half4 childIn = %s;)SkSL"
|
|
, args.fUniformHandler->getUniformCStr(colorVar));
|
|
SkString _input0("childIn");
|
|
SkString _sample0 = this->invokeChild(0, _input0.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
half4 childOut1 = %s;)SkSL"
|
|
, _sample0.c_str());
|
|
SkString _input1("childOut1");
|
|
SkString _sample1 = this->invokeChild(1, _input1.c_str(), args);
|
|
fragBuilder->codeAppendf(
|
|
R"SkSL(
|
|
half4 childOut2 = %s;
|
|
%s = childOut2;
|
|
)SkSL"
|
|
, _sample1.c_str(), args.fOutputColor);
|
|
}
|
|
private:
|
|
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
|
|
}
|
|
UniformHandle colorVar;
|
|
};
|
|
GrGLSLFragmentProcessor* GrChildProcessorsWithInput::onCreateGLSLInstance() const {
|
|
return new GrGLSLChildProcessorsWithInput();
|
|
}
|
|
void GrChildProcessorsWithInput::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
|
|
}
|
|
bool GrChildProcessorsWithInput::onIsEqual(const GrFragmentProcessor& other) const {
|
|
const GrChildProcessorsWithInput& that = other.cast<GrChildProcessorsWithInput>();
|
|
(void) that;
|
|
return true;
|
|
}
|
|
bool GrChildProcessorsWithInput::usesExplicitReturn() const {
|
|
return false;
|
|
}
|
|
GrChildProcessorsWithInput::GrChildProcessorsWithInput(const GrChildProcessorsWithInput& src)
|
|
: INHERITED(kGrChildProcessorsWithInput_ClassID, src.optimizationFlags()) {
|
|
this->cloneAndRegisterAllChildProcessors(src);
|
|
}
|
|
std::unique_ptr<GrFragmentProcessor> GrChildProcessorsWithInput::clone() const {
|
|
return std::make_unique<GrChildProcessorsWithInput>(*this);
|
|
}
|
|
#if GR_TEST_UTILS
|
|
SkString GrChildProcessorsWithInput::onDumpInfo() const {
|
|
return SkString();
|
|
}
|
|
#endif
|