6dc5265ae6
Change-Id: I83a38f2c953a560fea3483e95e31df532b90773e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317456 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
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/**************************************************************************************************
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*** This file was autogenerated from GrUniform.fp; do not modify.
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**************************************************************************************************/
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#include "GrUniform.h"
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#include "src/core/SkUtils.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
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#include "src/sksl/SkSLCPP.h"
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#include "src/sksl/SkSLUtil.h"
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class GrGLSLUniform : public GrGLSLFragmentProcessor {
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public:
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GrGLSLUniform() {}
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void emitCode(EmitArgs& args) override {
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GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
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const GrUniform& _outer = args.fFp.cast<GrUniform>();
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(void) _outer;
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colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf4_GrSLType, "color");
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fragBuilder->codeAppendf(
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R"SkSL(%s = %s;
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)SkSL"
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, args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar));
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}
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private:
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void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
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}
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UniformHandle colorVar;
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};
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GrGLSLFragmentProcessor* GrUniform::onCreateGLSLInstance() const {
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return new GrGLSLUniform();
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}
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void GrUniform::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
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}
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bool GrUniform::onIsEqual(const GrFragmentProcessor& other) const {
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const GrUniform& that = other.cast<GrUniform>();
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(void) that;
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return true;
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}
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bool GrUniform::usesExplicitReturn() const {
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return false;
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}
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GrUniform::GrUniform(const GrUniform& src)
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: INHERITED(kGrUniform_ClassID, src.optimizationFlags()) {
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this->cloneAndRegisterAllChildProcessors(src);
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}
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std::unique_ptr<GrFragmentProcessor> GrUniform::clone() const {
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return std::make_unique<GrUniform>(*this);
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}
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#if GR_TEST_UTILS
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SkString GrUniform::onDumpInfo() const {
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return SkString();
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}
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#endif
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