ff4a53300e
Each patch has one join and one set of stroke parameters, so the vertex shader is the correct place to do it. This is also an important cleanup that will allow us to create "dynamic" stroking parameters and batch together strokes with different join types or stroke widths. Bug: chromium:1172543 Bug: skia:10419 Change-Id: Icef0c20858fba6c18685006550dc75246710cd35 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368043 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com> |
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animations | ||
bazel | ||
bench | ||
bin | ||
build/fuchsia | ||
build_overrides | ||
client_utils/android | ||
demos.skia.org | ||
dm | ||
docker | ||
docs/examples | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
modules | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
specs | ||
src | ||
tests | ||
third_party | ||
tools | ||
.bazelignore | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.bazel | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
DIR_METADATA | ||
go.mod | ||
go.sum | ||
LICENSE | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
RELEASE_NOTES.txt | ||
whitespace.txt | ||
WORKSPACE.bazel |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.