2a475eae62
Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
870 lines
28 KiB
C++
870 lines
28 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Fuzz.h"
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#include "Sk1DPathEffect.h"
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#include "Sk2DPathEffect.h"
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#include "SkAlphaThresholdFilter.h"
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#include "SkArcToPathEffect.h"
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#include "SkBlurImageFilter.h"
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#include "SkBlurMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkColorFilter.h"
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#include "SkColorFilterImageFilter.h"
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#include "SkColorMatrixFilter.h"
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#include "SkComposeImageFilter.h"
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#include "SkCornerPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkData.h"
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#include "SkDiscretePathEffect.h"
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#include "SkDisplacementMapEffect.h"
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#include "SkDropShadowImageFilter.h"
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#include "SkEmbossMaskFilter.h"
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#include "SkFlattenableSerialization.h"
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#include "SkImageSource.h"
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#include "SkLayerRasterizer.h"
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#include "SkLightingImageFilter.h"
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#include "SkLumaColorFilter.h"
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#include "SkMagnifierImageFilter.h"
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#include "SkMatrixConvolutionImageFilter.h"
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#include "SkMergeImageFilter.h"
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#include "SkMorphologyImageFilter.h"
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#include "SkOffsetImageFilter.h"
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#include "SkPaintImageFilter.h"
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#include "SkPerlinNoiseShader.h"
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#include "SkPictureImageFilter.h"
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#include "SkPictureRecorder.h"
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#include "SkPoint3.h"
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#include "SkRandom.h"
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#include "SkTableColorFilter.h"
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#include "SkTileImageFilter.h"
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#include "SkTypeface.h"
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#include "SkXfermodeImageFilter.h"
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#include <cmath>
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#include <stdio.h>
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#include <time.h>
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#define SK_ADD_RANDOM_BIT_FLIPS
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static Fuzz* fuzz;
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static const int kBitmapSize = 24;
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// There should be no more than one make_* used as a function argument.
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static bool make_bool() {
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bool b; fuzz->next(&b);
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return b;
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}
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static float make_number(bool positiveOnly) {
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float f;
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fuzz->next(&f);
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if (positiveOnly) {
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return std::abs(f);
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}
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return f;
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}
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static SkString make_string() {
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int length;
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fuzz->nextRange(&length, 0, 1000);
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SkString str(length);
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for (int i = 0; i < length; ++i) {
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char c;
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fuzz->nextRange(&c, 0, 255);
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str[i] = c;
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}
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return str;
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}
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static SkString make_font_name() {
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int sel;
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fuzz->nextRange(&sel, 0, 7);
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switch(sel) {
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case 0: return SkString("Courier New");
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case 1: return SkString("Helvetica");
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case 2: return SkString("monospace");
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case 3: return SkString("sans-serif");
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case 4: return SkString("serif");
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case 5: return SkString("Times");
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case 6: return SkString("Times New Roman");
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case 7:
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default:
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return make_string();
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}
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}
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static SkRect make_rect() {
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SkScalar w, h;
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fuzz->nextRange(&w, 0.0f, (float) kBitmapSize-1);
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fuzz->nextRange(&h, 0.0f, (float) kBitmapSize-1);
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return SkRect::MakeWH(w, h);
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}
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static SkRegion make_region() {
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int32_t x, y, w, h;
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fuzz->nextRange(&x, 0, kBitmapSize-1);
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fuzz->nextRange(&y, 0, kBitmapSize-1);
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fuzz->nextRange(&w, 0, kBitmapSize-1);
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fuzz->nextRange(&h, 0, kBitmapSize-1);
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SkIRect iRegion = SkIRect::MakeXYWH(x,y,w,h);
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return SkRegion(iRegion);
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}
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static void init_matrix(SkMatrix* m) {
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SkScalar mat[9];
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fuzz->nextN(mat, 9);
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m->set9(mat);
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}
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static SkBlendMode make_blendmode() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkBlendMode::kLastMode);
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return static_cast<SkBlendMode>(i);
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}
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static SkPaint::Align make_paint_align() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kRight_Align);
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return static_cast<SkPaint::Align>(i);
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}
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static SkPaint::Hinting make_paint_hinting() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kFull_Hinting);
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return static_cast<SkPaint::Hinting>(i);
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}
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static SkPaint::Style make_paint_style() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kStrokeAndFill_Style);
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return static_cast<SkPaint::Style>(i);
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}
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static SkPaint::Cap make_paint_cap() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kDefault_Cap);
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return static_cast<SkPaint::Cap>(i);
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}
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static SkPaint::Join make_paint_join() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kDefault_Join);
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return static_cast<SkPaint::Join>(i);
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}
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static SkPaint::TextEncoding make_paint_text_encoding() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kGlyphID_TextEncoding);
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return static_cast<SkPaint::TextEncoding>(i);
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}
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static SkBlurStyle make_blur_style() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)kLastEnum_SkBlurStyle);
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return static_cast<SkBlurStyle>(i);
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}
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static SkBlurMaskFilter::BlurFlags make_blur_mask_filter_flag() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkBlurMaskFilter::kAll_BlurFlag);
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return static_cast<SkBlurMaskFilter::BlurFlags>(i);
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}
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static SkFilterQuality make_filter_quality() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)kHigh_SkFilterQuality);
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return static_cast<SkFilterQuality>(i);
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}
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static SkFontStyle make_typeface_style() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkTypeface::kBoldItalic);
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return SkFontStyle::FromOldStyle(i);
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}
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static SkPath1DPathEffect::Style make_path_1d_path_effect_style() {
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uint8_t i;
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fuzz->nextRange(&i, 0, (uint8_t)SkPath1DPathEffect::kLastEnum_Style);
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return static_cast<SkPath1DPathEffect::Style>(i);
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}
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static SkColor make_color() {
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return make_bool() ? 0xFFC0F0A0 : 0xFF000090;
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}
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static SkDropShadowImageFilter::ShadowMode make_shadow_mode() {
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return make_bool() ? SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode :
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SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode;
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}
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static SkPoint3 make_point() {
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SkScalar a, b, c;
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fuzz->next(&a, &b, &c);
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c = std::abs(c);
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return SkPoint3::Make(a, b, c);
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}
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static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type() {
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uint8_t i;
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fuzz->nextRange(&i, 1, (uint8_t)SkDisplacementMapEffect::kA_ChannelSelectorType);
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return static_cast<SkDisplacementMapEffect::ChannelSelectorType>(i);
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}
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static SkColorType rand_colortype() {
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uint8_t i;
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fuzz->nextRange(&i, 0, kLastEnum_SkColorType);
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return (SkColorType) i;
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}
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static void rand_bitmap_for_canvas(SkBitmap* bitmap) {
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SkImageInfo info = SkImageInfo::Make(kBitmapSize, kBitmapSize, rand_colortype(),
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kPremul_SkAlphaType);
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if (!bitmap->tryAllocPixels(info)){
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SkDebugf("Bitmap not allocated\n");
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}
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}
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static void make_g_bitmap(SkBitmap& bitmap) {
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rand_bitmap_for_canvas(&bitmap);
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SkCanvas canvas(bitmap);
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canvas.clear(0x00000000);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(0xFF884422);
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paint.setTextSize(SkIntToScalar(kBitmapSize/2));
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const char* str = "g";
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canvas.drawString(str, SkIntToScalar(kBitmapSize/8),
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SkIntToScalar(kBitmapSize/4), paint);
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}
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static void make_checkerboard_bitmap(SkBitmap& bitmap) {
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rand_bitmap_for_canvas(&bitmap);
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SkCanvas canvas(bitmap);
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canvas.clear(0x00000000);
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SkPaint darkPaint;
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darkPaint.setColor(0xFF804020);
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SkPaint lightPaint;
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lightPaint.setColor(0xFF244484);
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const int i = kBitmapSize / 8;
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const SkScalar f = SkIntToScalar(i);
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for (int y = 0; y < kBitmapSize; y += i) {
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for (int x = 0; x < kBitmapSize; x += i) {
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canvas.save();
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canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
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canvas.drawRect(SkRect::MakeXYWH(0, 0, f, f), darkPaint);
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canvas.drawRect(SkRect::MakeXYWH(f, 0, f, f), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(0, f, f, f), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(f, f, f, f), darkPaint);
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canvas.restore();
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}
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}
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}
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static const SkBitmap& make_bitmap() {
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static SkBitmap bitmap[2];
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static bool initialized = false;
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if (!initialized) {
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make_g_bitmap(bitmap[0]);
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make_checkerboard_bitmap(bitmap[1]);
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initialized = true;
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}
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uint8_t i;
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fuzz->nextRange(&i, 0, 1);
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return bitmap[i];
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}
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static sk_sp<SkData> make_3Dlut(int* cubeDimension, bool invR, bool invG, bool invB) {
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uint8_t shift;
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fuzz->nextRange(&shift, 0, 4);
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int size = 4 << shift;
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auto data = SkData::MakeUninitialized(sizeof(SkColor) * size * size * size);
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SkColor* pixels = (SkColor*)(data->writable_data());
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SkAutoTMalloc<uint8_t> lutMemory(size);
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SkAutoTMalloc<uint8_t> invLutMemory(size);
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uint8_t* lut = lutMemory.get();
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uint8_t* invLut = invLutMemory.get();
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const int maxIndex = size - 1;
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for (int i = 0; i < size; i++) {
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lut[i] = (i * 255) / maxIndex;
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invLut[i] = ((maxIndex - i) * 255) / maxIndex;
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}
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for (int r = 0; r < size; ++r) {
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for (int g = 0; g < size; ++g) {
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for (int b = 0; b < size; ++b) {
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pixels[(size * ((size * b) + g)) + r] = SkColorSetARGB(0xFF,
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invR ? invLut[r] : lut[r],
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invG ? invLut[g] : lut[g],
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invB ? invLut[b] : lut[b]);
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}
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}
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}
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if (cubeDimension) {
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*cubeDimension = size;
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}
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return data;
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}
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static void drawSomething(SkCanvas* canvas) {
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SkPaint paint;
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canvas->save();
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canvas->scale(0.5f, 0.5f);
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canvas->drawBitmap(make_bitmap(), 0, 0, nullptr);
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canvas->restore();
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paint.setAntiAlias(true);
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paint.setColor(SK_ColorRED);
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canvas->drawCircle(SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/3), paint);
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paint.setColor(SK_ColorBLACK);
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paint.setTextSize(SkIntToScalar(kBitmapSize/3));
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canvas->drawString("Picture", SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/4), paint);
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}
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static sk_sp<SkColorFilter> make_color_filter() {
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uint8_t s;
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fuzz->nextRange(&s, 0, 5);
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switch (s) {
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case 0: {
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SkScalar array[20];
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fuzz->nextN(array, 20);
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return SkColorFilter::MakeMatrixFilterRowMajor255(array);
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}
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case 1:
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return SkLumaColorFilter::Make();
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case 2: {
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uint8_t tableA[256];
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uint8_t tableR[256];
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uint8_t tableG[256];
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uint8_t tableB[256];
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fuzz->nextN(tableA, 256);
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fuzz->nextN(tableR, 256);
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fuzz->nextN(tableG, 256);
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fuzz->nextN(tableB, 256);
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return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB);
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}
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case 3: {
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SkColor c = make_color();
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SkBlendMode mode = make_blendmode();
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return SkColorFilter::MakeModeFilter(c, mode);
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}
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case 4: {
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SkColor a = make_color();
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SkColor b = make_color();
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return SkColorMatrixFilter::MakeLightingFilter(a, b);
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}
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case 5:
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default:
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break;
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}
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return nullptr;
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}
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static SkPath make_path() {
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SkPath path;
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uint8_t numOps;
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fuzz->nextRange(&numOps, 0, 30);
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for (uint8_t i = 0; i < numOps; ++i) {
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uint8_t op;
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fuzz->nextRange(&op, 0, 5);
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SkScalar a, b, c, d, e, f;
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switch (op) {
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case 0:
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fuzz->next(&a, &b);
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path.moveTo(a, b);
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break;
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case 1:
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fuzz->next(&a, &b);
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path.lineTo(a, b);
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break;
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case 2:
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fuzz->next(&a, &b, &c, &d);
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path.quadTo(a, b, c, d);
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break;
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case 3:
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fuzz->next(&a, &b, &c, &d, &e);
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path.conicTo(a, b, c, d, e);
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break;
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case 4:
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fuzz->next(&a, &b, &c, &d, &e, &f);
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path.cubicTo(a, b, c, d, e, f);
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break;
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case 5:
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default:
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fuzz->next(&a, &b, &c, &d, &e);
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path.arcTo(a, b, c, d, e);
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break;
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}
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}
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path.close();
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return path;
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}
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static sk_sp<SkPathEffect> make_path_effect(bool canBeNull = true) {
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sk_sp<SkPathEffect> pathEffect;
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uint8_t s;
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fuzz->nextRange(&s, 0, 2);
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if (canBeNull && s == 0) { return pathEffect; }
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fuzz->nextRange(&s, 0, 8);
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switch (s) {
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case 0: {
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SkScalar a = make_number(true);
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pathEffect = SkArcToPathEffect::Make(a);
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break;
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}
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case 1: {
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sk_sp<SkPathEffect> a = make_path_effect(false);
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sk_sp<SkPathEffect> b = make_path_effect(false);
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pathEffect = SkPathEffect::MakeCompose(a, b);
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break;
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}
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case 2: {
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SkScalar a = make_number(false);
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pathEffect = SkCornerPathEffect::Make(a);
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break;
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}
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case 3: {
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uint8_t count;
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fuzz->nextRange(&count, 0, 9);
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SkScalar intervals[10];
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fuzz->nextN(intervals, 10);
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SkScalar a = make_number(false);
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pathEffect = SkDashPathEffect::Make(intervals, count, a);
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break;
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}
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case 4: {
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SkScalar a, b;
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fuzz->next(&a, &b);
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pathEffect = SkDiscretePathEffect::Make(a, b);
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break;
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}
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case 5: {
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SkPath path = make_path();
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SkScalar a, b;
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fuzz->next(&a, &b);
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SkPath1DPathEffect::Style style = make_path_1d_path_effect_style();
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pathEffect = SkPath1DPathEffect::Make(path, a, b, style);
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break;
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}
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case 6: {
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SkScalar a = make_number(false);
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SkMatrix m;
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init_matrix(&m);
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pathEffect = SkLine2DPathEffect::Make(a, m);
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break;
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}
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case 7: {
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SkPath path = make_path();
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SkMatrix m;
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init_matrix(&m);
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pathEffect = SkPath2DPathEffect::Make(m, path);
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break;
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}
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case 8:
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default: {
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sk_sp<SkPathEffect> a = make_path_effect(false);
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sk_sp<SkPathEffect> b = make_path_effect(false);
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pathEffect = SkPathEffect::MakeCompose(a, b);
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break;
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}
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}
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return pathEffect;
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}
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static sk_sp<SkMaskFilter> make_mask_filter() {
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sk_sp<SkMaskFilter> maskFilter;
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uint8_t s;
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fuzz->nextRange(&s, 0, 2);
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switch (s) {
|
|
case 0: {
|
|
SkBlurStyle blur = make_blur_style();
|
|
SkScalar a = make_number(false);
|
|
SkBlurMaskFilter::BlurFlags flags = make_blur_mask_filter_flag();
|
|
maskFilter = SkBlurMaskFilter::Make(blur, a, flags);
|
|
break;
|
|
}
|
|
case 1: {
|
|
SkScalar a = make_number(false);
|
|
SkEmbossMaskFilter::Light light;
|
|
fuzz->nextN(light.fDirection, 3);
|
|
fuzz->nextRange(&light.fPad, 0, 65535);
|
|
fuzz->nextRange(&light.fAmbient, 0, 255);
|
|
fuzz->nextRange(&light.fSpecular, 0, 255);
|
|
maskFilter = SkEmbossMaskFilter::Make(a, light);
|
|
break;
|
|
}
|
|
case 2:
|
|
default:
|
|
break;
|
|
}
|
|
return maskFilter;
|
|
}
|
|
|
|
static sk_sp<SkImageFilter> make_image_filter(bool canBeNull = true);
|
|
|
|
static SkPaint make_paint() {
|
|
SkPaint paint;
|
|
if (fuzz->exhausted()) {
|
|
return paint;
|
|
}
|
|
paint.setHinting(make_paint_hinting());
|
|
paint.setAntiAlias(make_bool());
|
|
paint.setDither(make_bool());
|
|
paint.setLinearText(make_bool());
|
|
paint.setSubpixelText(make_bool());
|
|
paint.setLCDRenderText(make_bool());
|
|
paint.setEmbeddedBitmapText(make_bool());
|
|
paint.setAutohinted(make_bool());
|
|
paint.setVerticalText(make_bool());
|
|
paint.setFakeBoldText(make_bool());
|
|
paint.setDevKernText(make_bool());
|
|
paint.setFilterQuality(make_filter_quality());
|
|
paint.setStyle(make_paint_style());
|
|
paint.setColor(make_color());
|
|
paint.setStrokeWidth(make_number(false));
|
|
paint.setStrokeMiter(make_number(false));
|
|
paint.setStrokeCap(make_paint_cap());
|
|
paint.setStrokeJoin(make_paint_join());
|
|
paint.setColorFilter(make_color_filter());
|
|
paint.setBlendMode(make_blendmode());
|
|
paint.setPathEffect(make_path_effect());
|
|
paint.setMaskFilter(make_mask_filter());
|
|
|
|
if (false) {
|
|
// our validating buffer does not support typefaces yet, so skip this for now
|
|
paint.setTypeface(SkTypeface::MakeFromName(make_font_name().c_str(),make_typeface_style()));
|
|
}
|
|
|
|
SkLayerRasterizer::Builder rasterizerBuilder;
|
|
SkPaint paintForRasterizer;
|
|
if (make_bool()) {
|
|
paintForRasterizer = make_paint();
|
|
}
|
|
rasterizerBuilder.addLayer(paintForRasterizer);
|
|
paint.setRasterizer(rasterizerBuilder.detach());
|
|
paint.setImageFilter(make_image_filter());
|
|
bool a, b, c;
|
|
fuzz->next(&a, &b, &c);
|
|
sk_sp<SkData> data(make_3Dlut(nullptr, a, b, c));
|
|
paint.setTextAlign(make_paint_align());
|
|
SkScalar d, e, f;
|
|
fuzz->next(&d, &e, &f);
|
|
paint.setTextSize(d);
|
|
paint.setTextScaleX(e);
|
|
paint.setTextSkewX(f);
|
|
paint.setTextEncoding(make_paint_text_encoding());
|
|
return paint;
|
|
}
|
|
|
|
static sk_sp<SkImageFilter> make_image_filter(bool canBeNull) {
|
|
sk_sp<SkImageFilter> filter;
|
|
|
|
// Add a 1 in 3 chance to get a nullptr input
|
|
uint8_t i;
|
|
fuzz->nextRange(&i, 0, 2);
|
|
if (fuzz->exhausted() || (canBeNull && i == 1)) {
|
|
return filter;
|
|
}
|
|
|
|
enum { ALPHA_THRESHOLD, MERGE, COLOR, BLUR, MAGNIFIER,
|
|
BLENDMODE, OFFSET, MATRIX, MATRIX_CONVOLUTION, COMPOSE,
|
|
DISTANT_LIGHT, POINT_LIGHT, SPOT_LIGHT, NOISE, DROP_SHADOW,
|
|
MORPHOLOGY, BITMAP, DISPLACE, TILE, PICTURE, PAINT, NUM_FILTERS };
|
|
|
|
uint8_t s;
|
|
fuzz->nextRange(&s, 0, NUM_FILTERS - 1);
|
|
switch (s) {
|
|
case ALPHA_THRESHOLD: {
|
|
SkRegion reg = make_region();
|
|
SkScalar innerMin, outerMax;
|
|
fuzz->next(&innerMin, &outerMax);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkAlphaThresholdFilter::Make(reg, innerMin, outerMax, fil);
|
|
break;
|
|
}
|
|
case MERGE: {
|
|
sk_sp<SkImageFilter> filA = make_image_filter();
|
|
sk_sp<SkImageFilter> filB = make_image_filter();
|
|
SkBlendMode blend = make_blendmode();
|
|
filter = SkMergeImageFilter::Make(filA, filB, blend);
|
|
break;
|
|
}
|
|
case COLOR: {
|
|
sk_sp<SkColorFilter> cf(make_color_filter());
|
|
filter = cf ? SkColorFilterImageFilter::Make(std::move(cf), make_image_filter())
|
|
: nullptr;
|
|
break;
|
|
}
|
|
case BLUR: {
|
|
SkScalar sX = make_number(true);
|
|
SkScalar sY = make_number(true);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
|
|
filter = SkBlurImageFilter::Make(sX, sY, fil);
|
|
break;
|
|
}
|
|
case MAGNIFIER: {
|
|
SkRect rect = make_rect();
|
|
SkScalar inset = make_number(true);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkMagnifierImageFilter::Make(rect, inset, fil);
|
|
break;
|
|
}
|
|
case BLENDMODE: {
|
|
SkBlendMode mode = make_blendmode();
|
|
sk_sp<SkImageFilter> filA = make_image_filter();
|
|
sk_sp<SkImageFilter> filB = make_image_filter();
|
|
filter = SkXfermodeImageFilter::Make(mode, filA, filB, nullptr);
|
|
break;
|
|
}
|
|
case OFFSET: {
|
|
SkScalar dx, dy;
|
|
fuzz->next(&dx, &dy);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkOffsetImageFilter::Make(dx, dy, fil);
|
|
break;
|
|
}
|
|
case MATRIX: {
|
|
SkMatrix m;
|
|
init_matrix(&m);
|
|
int qual;
|
|
fuzz->nextRange(&qual, 0, SkFilterQuality::kLast_SkFilterQuality - 1);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkImageFilter::MakeMatrixFilter(m, (SkFilterQuality)qual, fil);
|
|
break;
|
|
}
|
|
case MATRIX_CONVOLUTION: {
|
|
SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize),
|
|
SkIntToScalar(kBitmapSize)));
|
|
int w, h;
|
|
fuzz->nextRange(&w, 1, 10);
|
|
fuzz->nextRange(&h, 1, 10);
|
|
SkISize size = SkISize::Make(w, h);
|
|
int arraySize = size.width() * size.height();
|
|
SkTArray<SkScalar> kernel(arraySize);
|
|
for (int i = 0; i < arraySize; ++i) {
|
|
kernel.push_back() = make_number(false);
|
|
}
|
|
fuzz->nextRange(&w, 0, size.width() - 1);
|
|
fuzz->nextRange(&h, 0, size.height() - 1);
|
|
SkIPoint kernelOffset = SkIPoint::Make(w, h);
|
|
int mode;
|
|
fuzz->nextRange(&mode, 0, SkMatrixConvolutionImageFilter::kMax_TileMode - 1);
|
|
bool convolveAlpha = make_bool();
|
|
SkScalar gain, bias;
|
|
fuzz->next(&gain, &bias);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkMatrixConvolutionImageFilter::Make(size,
|
|
kernel.begin(),
|
|
gain,
|
|
bias,
|
|
kernelOffset,
|
|
(SkMatrixConvolutionImageFilter::TileMode)mode,
|
|
convolveAlpha,
|
|
fil,
|
|
&cropR);
|
|
break;
|
|
}
|
|
case COMPOSE: {
|
|
sk_sp<SkImageFilter> filA = make_image_filter();
|
|
sk_sp<SkImageFilter> filB = make_image_filter();
|
|
filter = SkComposeImageFilter::Make(filA, filB);
|
|
break;
|
|
}
|
|
case DISTANT_LIGHT: {
|
|
SkPoint3 p = make_point();
|
|
SkColor c = make_color();
|
|
SkScalar ss, kd;
|
|
fuzz->next(&ss, &kd);
|
|
int shininess;
|
|
fuzz->nextRange(&shininess, 0, 9);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = make_bool()
|
|
? SkLightingImageFilter::MakeDistantLitDiffuse(p, c, ss, kd, fil)
|
|
: SkLightingImageFilter::MakeDistantLitSpecular(p, c, ss, kd, shininess, fil);
|
|
break;
|
|
}
|
|
case POINT_LIGHT: {
|
|
SkPoint3 p = make_point();
|
|
SkColor c = make_color();
|
|
SkScalar ss, kd;
|
|
fuzz->next(&ss, &kd);
|
|
int shininess;
|
|
fuzz->nextRange(&shininess, 0, 9);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = make_bool()
|
|
? SkLightingImageFilter::MakePointLitDiffuse(p, c, ss, kd, fil)
|
|
: SkLightingImageFilter::MakePointLitSpecular(p, c, ss, kd, shininess, fil);
|
|
break;
|
|
}
|
|
case SPOT_LIGHT: {
|
|
SkPoint3 p = make_point();
|
|
SkColor c = make_color();
|
|
SkScalar se, ca, ss, kd;
|
|
fuzz->next(&se, &ca, &ss, &kd);
|
|
int shininess;
|
|
fuzz->nextRange(&shininess, 0, 9);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = make_bool()
|
|
? SkLightingImageFilter::MakeSpotLitDiffuse(SkPoint3::Make(0, 0, 0),
|
|
p, se, ca, c, ss, kd, fil)
|
|
: SkLightingImageFilter::MakeSpotLitSpecular(SkPoint3::Make(0, 0, 0),
|
|
p, se, ca, c, ss, kd,
|
|
shininess, fil);
|
|
break;
|
|
}
|
|
case NOISE: {
|
|
SkScalar bfx = make_number(true);
|
|
SkScalar bfy = make_number(true);
|
|
SkScalar seed = make_number(false);
|
|
int octaves;
|
|
fuzz->nextRange(&octaves, 0, 9);
|
|
sk_sp<SkShader> shader(make_bool()
|
|
? SkPerlinNoiseShader::MakeFractalNoise(bfx, bfy, octaves, seed)
|
|
: SkPerlinNoiseShader::MakeTurbulence(bfx, bfy, octaves, seed));
|
|
SkPaint paint;
|
|
paint.setShader(shader);
|
|
SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize),
|
|
SkIntToScalar(kBitmapSize)));
|
|
filter = SkPaintImageFilter::Make(paint, &cropR);
|
|
break;
|
|
}
|
|
case DROP_SHADOW: {
|
|
SkScalar dx, dy, sx, sy;
|
|
fuzz->next(&dx, &dy);
|
|
sx = make_number(true);
|
|
sy = make_number(true);
|
|
SkColor c = make_color();
|
|
SkDropShadowImageFilter::ShadowMode mode = make_shadow_mode();
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
filter = SkDropShadowImageFilter::Make(dx, dy, sx, sy, c, mode, fil, nullptr);
|
|
break;
|
|
}
|
|
case MORPHOLOGY: {
|
|
int rx, ry;
|
|
fuzz->nextRange(&rx, 0, kBitmapSize);
|
|
fuzz->nextRange(&ry, 0, kBitmapSize);
|
|
sk_sp<SkImageFilter> fil = make_image_filter();
|
|
if (make_bool()) {
|
|
filter = SkDilateImageFilter::Make(rx, ry, fil);
|
|
} else {
|
|
filter = SkErodeImageFilter::Make(rx, ry, fil);
|
|
}
|
|
break;
|
|
}
|
|
case BITMAP: {
|
|
sk_sp<SkImage> image(SkImage::MakeFromBitmap(make_bitmap()));
|
|
if (make_bool()) {
|
|
filter = SkImageSource::Make(std::move(image),
|
|
make_rect(),
|
|
make_rect(),
|
|
kHigh_SkFilterQuality);
|
|
} else {
|
|
filter = SkImageSource::Make(std::move(image));
|
|
}
|
|
break;
|
|
}
|
|
case DISPLACE: {
|
|
SkDisplacementMapEffect::ChannelSelectorType x = make_channel_selector_type();
|
|
SkDisplacementMapEffect::ChannelSelectorType y = make_channel_selector_type();
|
|
SkScalar scale = make_number(false);
|
|
sk_sp<SkImageFilter> filA = make_image_filter(false);
|
|
sk_sp<SkImageFilter> filB = make_image_filter();
|
|
|
|
filter = SkDisplacementMapEffect::Make(x, y, scale, filA, filB);
|
|
break;
|
|
}
|
|
case TILE: {
|
|
SkRect src = make_rect();
|
|
SkRect dest = make_rect();
|
|
sk_sp<SkImageFilter> fil = make_image_filter(false);
|
|
filter = SkTileImageFilter::Make(src, dest, fil);
|
|
break;
|
|
}
|
|
case PICTURE: {
|
|
SkRTreeFactory factory;
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* recordingCanvas = recorder.beginRecording(SkIntToScalar(kBitmapSize),
|
|
SkIntToScalar(kBitmapSize),
|
|
&factory, 0);
|
|
drawSomething(recordingCanvas);
|
|
sk_sp<SkPicture> pict(recorder.finishRecordingAsPicture());
|
|
filter = SkPictureImageFilter::Make(pict, make_rect());
|
|
break;
|
|
}
|
|
case PAINT: {
|
|
SkImageFilter::CropRect cropR(make_rect());
|
|
filter = SkPaintImageFilter::Make(make_paint(), &cropR);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
return filter;
|
|
}
|
|
|
|
static sk_sp<SkImageFilter> make_serialized_image_filter() {
|
|
sk_sp<SkImageFilter> filter(make_image_filter(false));
|
|
sk_sp<SkData> data(SkValidatingSerializeFlattenable(filter.get()));
|
|
const unsigned char* ptr = static_cast<const unsigned char*>(data->data());
|
|
size_t len = data->size();
|
|
#ifdef SK_ADD_RANDOM_BIT_FLIPS
|
|
unsigned char* p = const_cast<unsigned char*>(ptr);
|
|
for (size_t i = 0; i < len; ++i, ++p) {
|
|
uint8_t j;
|
|
fuzz->nextRange(&j, 1, 250);
|
|
if (j == 1) { // 0.4% of the time, flip a bit or byte
|
|
uint8_t k;
|
|
fuzz->nextRange(&k, 1, 10);
|
|
if (k == 1) { // Then 10% of the time, change a whole byte
|
|
uint8_t s;
|
|
fuzz->nextRange(&s, 0, 2);
|
|
switch(s) {
|
|
case 0:
|
|
*p ^= 0xFF; // Flip entire byte
|
|
break;
|
|
case 1:
|
|
*p = 0xFF; // Set all bits to 1
|
|
break;
|
|
case 2:
|
|
*p = 0x00; // Set all bits to 0
|
|
break;
|
|
}
|
|
} else {
|
|
uint8_t s;
|
|
fuzz->nextRange(&s, 0, 7);
|
|
*p ^= (1 << 7);
|
|
}
|
|
}
|
|
}
|
|
#endif // SK_ADD_RANDOM_BIT_FLIPS
|
|
return SkValidatingDeserializeImageFilter(ptr, len);
|
|
}
|
|
|
|
static void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) {
|
|
canvas->save();
|
|
canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
|
|
SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize)));
|
|
canvas->drawBitmap(make_bitmap(), SkIntToScalar(x), SkIntToScalar(y), &paint);
|
|
canvas->restore();
|
|
}
|
|
|
|
DEF_FUZZ(SerializedImageFilter, f) {
|
|
fuzz = f;
|
|
|
|
SkPaint paint;
|
|
paint.setImageFilter(make_serialized_image_filter());
|
|
SkBitmap bitmap;
|
|
SkCanvas canvas(bitmap);
|
|
drawClippedBitmap(&canvas, 0, 0, paint);
|
|
}
|