skia2/modules
Brian Osman 9be7683222 Support integer uniforms in CanvasKit runtime effects
These were added to SkRuntimeEffects, but we need to do a bit of fixup
in the CK bindings. Note that 'getUniformFloatCount' is now poorly
named, but the idea still stands: it's how many total scalar values are
required.

Bug: skia:11803
Change-Id: If464156d8e6240736e324ef833e57ba7d53f55a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394476
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-09 12:42:17 +00:00
..
androidkit [androidkit] initial commit for androidkit 2021-04-08 20:21:04 +00:00
audioplayer implement SkAudioPLayer for Android 2020-12-15 00:12:48 +00:00
canvaskit Support integer uniforms in CanvasKit runtime effects 2021-04-09 12:42:17 +00:00
particles Hide getFilterQuality 2021-03-21 02:23:27 +00:00
pathkit [canvaskit] Update to emsdk 2.0.10 2020-12-14 15:27:28 +00:00
skottie Move Sk3Perspective and Sk3Lookat into SkM44 2021-03-24 15:47:22 +00:00
skparagraph Float error and positioning 2021-04-05 19:00:46 +00:00
skplaintexteditor Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
skresources ResourceProviderProxyBase should forward loadAudioAsset() 2021-02-09 01:24:04 +00:00
sksg Separate general defaults from Skia defaults 2021-03-22 15:30:56 +00:00
skshaper Add nbsp info to the cache 2021-03-19 15:40:31 +00:00
svg [svg] Fix handling of <rect> rx/ry 2021-03-29 21:13:44 +00:00