# stduuid A C++17 cross-platform single-header library implementation **for universally unique identifiers**, simply know as either UUID or GUID (mostly on Windows). A UUID is a 128-bit number used to uniquely identify information in computer systems, such as database table keys, COM interfaces, classes and type libraries, and many others. [![Build Status](https://travis-ci.org/mariusbancila/stduuid.svg?branch=master)](https://travis-ci.org/mariusbancila/stduuid) [![Tests status](https://ci.appveyor.com/api/projects/status/0kw1n2s2xqxu5m62?svg=true&pendingText=tests%20-%20pending&failingText=tests%20-%20FAILED&passingText=tests%20-%20OK)](https://ci.appveyor.com/project/mariusbancila/stduuid) For information about UUID/GUIDs see: * [Universally unique identifier](https://en.wikipedia.org/wiki/Universally_unique_identifier) * [A Universally Unique IDentifier (UUID) URN Namespace](https://www.ietf.org/rfc/rfc4122.txt) ## Library overview Although the specification puts the uuid library in the `std` namespace, this implementation uses the namespace `uuids` for this purpose, in order to make the library usable without violating the restrictions imposed on the `std` namespace. The following types and utilities are available: Basic types: | Name | Description | | ---- | ----------- | | `uuid` | a class representing a UUID; this can be default constructed (a nil UUID), constructed from a range (defined by a pair of iterators), or from a `span`. | | `uuid_variant` | a strongly type enum representing the type of a UUID | | `uuid_version` | a strongly type enum representing the version of a UUID | Generators: | Name | Description | | ---- | ----------- | | `basic_uuid_random_generator` | a function object that generates version 4 UUIDs using a pseudo-random number generator engine. | | `uuid_random_generator` | a `basic_uuid_random_generator` using the Marsenne Twister engine (`basic_uuid_random_generator`) | | `uuid_name_generator` | a function object that generates version 5, name-based UUIDs using SHA1 hashing. | | `uuid_system_generator` | a function object that generates new UUIDs using operating system resources (`CoCreateGuid` on Windows, `uuid_generate` on Linux, `CFUUIDCreate` on Mac)

**Note**: This is not part of the standard proposal. It is available only if the `UUID_SYSTEM_GENERATOR` macro is defined. | Utilities: | Name | Description | | ---- | ----------- | | `std::swap<>` | specialization of `swap` for `uuid` | | `std::hash<>` | specialization of `hash` for `uuid` (necessary for storing UUIDs in unordered associative containers, such as `std::unordered_set`) | Constants: | Name | Description | | ---- | ----------- | | `uuid_namespace_dns` | Namespace ID for name-based uuids when name string is a fully-qualified domain name. | | `uuid_namespace_url` | Namespace ID for name-based uuids when name string is a URL. | | `uuid_namespace_oid` | Namespace ID for name-based uuids when mame string is an ISO OID (See https://oidref.com/, https://en.wikipedia.org/wiki/Object_identifier). | | `uuid_namespace_x500` | Namespace ID for name-based uuids when name string is an X.500 DN, in DER or a text output format (See https://en.wikipedia.org/wiki/X.500, https://en.wikipedia.org/wiki/Abstract_Syntax_Notation_One). | Other: | Name | Description | | ---- | ----------- | | `operator==` and `operator!=` | for UUIDs comparison for equality/inequality | | `operator<` | for comparing whether one UUIDs is less than another. Although this operation does not make much logical sense, it is necessary in order to store UUIDs in a std::set. | | `operator<<` | to write a UUID to an output stream using the canonical textual representation. | | `to_string()` | creates a string with the canonical textual representation of a UUID. | ## Library history This library is an implementation of the proposal [P0959](P0959.md). **As the proposal evolves based on the standard committee and the C++ community feedback, this library implementation will reflect those changes.** See the revision history of the proposal for history of changes. ## Using the library The following is a list of examples for using the library: * Creating a nil UUID ```cpp uuid empty; assert(empty.is_nil()); ``` * Creating a new UUID ```cpp uuid const id = uuids::uuid_system_generator{}(); assert(!id.is_nil()); assert(id.version() == uuids::uuid_version::random_number_based); assert(id.variant() == uuids::uuid_variant::rfc); ``` * Creating a new UUID with a default random generator ```cpp std::random_device rd; auto seed_data = std::array {}; std::generate(std::begin(seed_data), std::end(seed_data), std::ref(rd)); std::seed_seq seq(std::begin(seed_data), std::end(seed_data)); std::mt19937 generator(seq); uuid const guid = uuids::uuid_random_generator{generator}(); uuid const id = gen(); assert(!id.is_nil()); assert(id.size() == 16); assert(id.version() == uuids::uuid_version::random_number_based); assert(id.variant() == uuids::uuid_variant::rfc); ``` * Creating a new UUID with a particular random generator ```cpp std::random_device rd; auto seed_data = std::array {}; std::generate(std::begin(seed_data), std::end(seed_data), std::ref(rd)); std::seed_seq seq(std::begin(seed_data), std::end(seed_data)); std::ranlux48_base generator(seq); uuids::basic_uuid_random_generator gen(&generator); uuid const id = gen(); assert(!id.is_nil()); assert(id.size() == 16); assert(id.version() == uuids::uuid_version::random_number_based); assert(id.variant() == uuids::uuid_variant::rfc); ``` * Creating a new UUID with the name generator ```cpp uuids::uuid_name_generator gen(uuids::uuid::from_string("47183823-2574-4bfd-b411-99ed177d3e43").value()); uuid const id = gen(); assert(!id.is_nil()); assert(id.version() == uuids::uuid_version::name_based_sha1); assert(id.variant() == uuids::uuid_variant::rfc); ``` * Create a UUID from a string ```cpp using namespace std::string_literals; auto str = "47183823-2574-4bfd-b411-99ed177d3e43"s; auto id = uuids::uuid::from_string(str); assert(id.has_value()); assert(uuids::to_string(id.value()) == str); // or uuid id = uuids::uuid::from_string(L"{47183823-2574-4bfd-b411-99ed177d3e43}"s).value(); assert(uuids::to_string(id.value()) == str); ``` * Creating a UUID from a sequence of 16 bytes ```cpp std::array arr{{ 0x47, 0x18, 0x38, 0x23, 0x25, 0x74, 0x4b, 0xfd, 0xb4, 0x11, 0x99, 0xed, 0x17, 0x7d, 0x3e, 0x43}}; uuid id(arr); assert(uuids::to_string(id) == "47183823-2574-4bfd-b411-99ed177d3e43"); // or uuids::uuid::value_type arr[16] = { 0x47, 0x18, 0x38, 0x23, 0x25, 0x74, 0x4b, 0xfd, 0xb4, 0x11, 0x99, 0xed, 0x17, 0x7d, 0x3e, 0x43 }; uuid id(std::begin(arr), std::end(arr)); assert(uuids::to_string(id) == "47183823-2574-4bfd-b411-99ed177d3e43"); // or uuids::uuid id{{ 0x47, 0x18, 0x38, 0x23, 0x25, 0x74, 0x4b, 0xfd, 0xb4, 0x11, 0x99, 0xed, 0x17, 0x7d, 0x3e, 0x43}}; assert(uuids::to_string(id) == "47183823-2574-4bfd-b411-99ed177d3e43"); ``` * Comparing UUIDs ```cpp uuid empty; uuid id = uuids::uuid_system_generator{}(); assert(empty == empty); assert(id == id); assert(empty != id); ``` * Swapping UUIDs ```cpp uuid empty; uuid id = uuids::uuid_system_generator{}(); assert(empty.is_nil()); assert(!id.is_nil()); std::swap(empty, id); assert(!empty.is_nil()); assert(id.is_nil()); empty.swap(id); assert(empty.is_nil()); assert(!id.is_nil()); ``` * Converting to string ```cpp uuid empty; assert(uuids::to_string(empty) == "00000000-0000-0000-0000-000000000000"); assert(uuids::to_string(empty) == L"00000000-0000-0000-0000-000000000000"); ``` * Using with an orderered associative container ```cpp std::random_device rd; auto seed_data = std::array {}; std::generate(std::begin(seed_data), std::end(seed_data), std::ref(rd)); std::seed_seq seq(std::begin(seed_data), std::end(seed_data)); std::mt19937 engine(seq); uuids::uuid_random_generator gen(&engine); std::set ids{uuid{}, gen(), gen(), gen(), gen()}; assert(ids.size() == 5); assert(ids.find(uuid{}) != ids.end()); ``` * Using in an unordered associative container ```cpp std::random_device rd; auto seed_data = std::array {}; std::generate(std::begin(seed_data), std::end(seed_data), std::ref(rd)); std::seed_seq seq(std::begin(seed_data), std::end(seed_data)); std::mt19937 engine(seq); uuids::uuid_random_generator gen(&engine); std::unordered_set ids{uuid{}, gen(), gen(), gen(), gen()}; assert(ids.size() == 5); assert(ids.find(uuid{}) != ids.end()); ``` * Hashing UUIDs ```cpp using namespace std::string_literals; auto str = "47183823-2574-4bfd-b411-99ed177d3e43"s; uuid id = uuids::uuid::from_string(str).value(); auto h1 = std::hash{}; auto h2 = std::hash{}; assert(h1(str) == h2(id)); ``` ## Support The library is supported on all major operating systems: Windows, Linux and Mac OS. ## Dependencies Because no major compiler supports `std::span` yet the [Microsoft Guidelines Support Library](https://github.com/Microsoft/GSL) (aka GSL) is used for its span implementation (from which the standard version was defined). ## Testing A testing project is available in the sources. To build and execute the tests do the following: * Clone or download this repository * Create a `build` directory in the root directory of the sources * Run the command `cmake ..` from the `build` directory; if you do not have CMake you must install it first. * Build the project created in the previous step * Run the executable. ## Credits The SHA1 implementation is based on the [TinySHA1](https://github.com/mohaps/TinySHA1) library.