build | ||
include | ||
test | ||
.gitignore | ||
CMakeLists.txt | ||
LICENSE | ||
paper.md | ||
README.md |
stduuid
A C++ cross-platform implementation for universally unique identifiers, simply know as either UUID or GUID (mostly on Windows). A UUID is a 128-bit number used to uniquely identify information in computer systems, such as database table keys, COM interfaces, classes and type libraries, and many others.
For information about UUID/GUIDs see:
Library overview
The library defines a namespace uuids
with the following types and functions:
uuid
is a class representing a UUID; this can be default constructed (a nil UUID), constructed from an array of bytes, or from a string. sentation (in lowercase)uuid_variant
is a strongly type enum representing the type of a UUIDuuid_version
is a strongly type enum representing the version of a UUIDmake_uuid
is a parameterless function that creates a new UUID using the typical platform-specific method to create one (CoCreateGuid
on Windows,uuid_generate
on Linux,CFUUIDCreate
on Mac).operator==
andoperator!=
for UUIDs comparison for equality/inequalityoperator<
for comparing whether one UUIDs is less than another. Although this operation does not make much logical sense, it is necessary in order to store UUIDs in a std::set.operator<<
to write a UUID to an output string using the standard represtd::swap<>
specialization foruuid
std::hash<>
specialization foruuid
, necessary for storing UUIDs in unordered associative containers, such asstd::unordered_set
This project is currently under development and should be ignored until further notice.
Using the library
The following is a list of examples for using the library:
- Creating a nil UUID
uuid empty;
assert(empty.nil());
assert(empty.size() == 16);
- Creating a new UUID
uuid const guid = uuids::make_uuid();
assert(!guid.nil());
assert(guid.size() == 16);
assert(guid.version() == uuids::uuid_version::random_number_based);
assert(guid.variant() == uuids::uuid_variant::rfc);
- Create a UUID from a string
using namespace std::string_literals;
auto str = "47183823-2574-4bfd-b411-99ed177d3e43"s;
uuid guid(str);
assert(guid.string() == str);
or
auto str = L"47183823-2574-4bfd-b411-99ed177d3e43"s;
uuid guid(str);
assert(guid.wstring() == str);
- Comparing UUIDS
uuid empty;
uuid guid = uuids::make_uuid();
assert(empty == empty);
assert(guid == guid);
assert(empty != guid);
- Swapping UUIDS
uuid empty;
uuid guid = uuids::make_uuid();
assert(empty.nil());
assert(!guid.nil());
std::swap(empty, guid);
assert(!empty.nil());
assert(guid.nil());
empty.swap(guid);
assert(empty.nil());
assert(!guid.nil());
- Converting to string
uuid empty;
assert(empty.string() == "00000000-0000-0000-0000-000000000000");
assert(empty.wstring() == L"00000000-0000-0000-0000-000000000000");
- Using with an orderered associative container
std::set<uuids::uuid> ids{
uuid{},
uuids::make_uuid(),
uuids::make_uuid(),
uuids::make_uuid(),
uuids::make_uuid()
};
assert(ids.size() == 5);
assert(ids.find(uuid{}) != ids.end());
- Using in an unordered associative container
std::unordered_set<uuids::uuid> ids{
uuid{},
uuids::make_uuid(),
uuids::make_uuid(),
uuids::make_uuid(),
uuids::make_uuid()
};
assert(ids.size() == 5);
assert(ids.find(uuid{}) != ids.end());
- Hashing UUIDs
auto h1 = std::hash<std::string>{};
auto h2 = std::hash<uuid>{};
assert(h1(str) == h2(guid));
Limitations
The library can only create new uuids using the underlaying operating system resources.
An alternative to this library could be the boost::uuid library. This has a similar model, but supports creating all variant of uuids, including md5 and sha1 name based, time based, and random number based values.
Support
The library is supported on all major operating systems: Windows, Linux and Mac OS.
Testing
A testing project is available in the sources. To build and execute the tests do the following:
- Clone or download this repository
- Create a
build
directory in the root directory of the sources - Run the command
cmake ..
from thebuild
directory; if you do not have CMake you must install it first. - Build the project created in the previous step
- Run the executable.