Although the error value from combinators currently does not have any
information, it can have an information because it is a char value. It
is better to use no-information-type explicitly to make it clear that
it does not have any information. So I added none_t in toml::detai and
use it in combinators and parsers as an error value from combinators.
Generate error message in `parse_something()`, not in `lex_something`.
Since the error message generated by `lex_something` is too difficult to
read for humans, I've disabled the error message generation for the sake
of efficiency (it takes time to generate error message that will never
be read). I think now the error message generation itself safely can be
removed from combinators. At this stage, `lex_something` does not need
to return `result<T, E>` because all the error type would be discarded.
Now it is turned out that returing `optional<T>` from lex_* is enough.
Maybe later I would change the return type itself, but currently I
changed the error type from std::string to char because implementing
optional takes time and effort. It makes the parsing process a bit
faster.
At the earlier stage of the development, I thought that it is useful if
lexer-combinators generate error messages, because by doing this,
parser would not need to generate an error message. But now it turned
out that to show an appropriate error message, parser need to generate
according to the context. And almost all the messages from lexer are
discarded. So I added another parameter to lexer-combinator to suppress
error message generation. In the future, we may want to remove messages
completely from lexers, but currently I will keep it. Removing those
unused message generation makes the parsing process faster.
`location::line_num()` function used to be implemented by using
`std::count`, so each time the parser encounters a type mismatch,
`std::count` was called with almost whole file. It decelerates the
parsing process too much, so I decided to add `line_number_` member
variable to `location` and add `advance/retrace/reset` to `location`
in order to modify the position that is pointed.