v8/test/cctest/test-compiler.cc

763 lines
28 KiB
C++
Raw Normal View History

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include <wchar.h>
#include "src/v8.h"
#include "src/compiler.h"
#include "src/disasm.h"
#include "src/parsing/parser.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
static Handle<Object> GetGlobalProperty(const char* name) {
Isolate* isolate = CcTest::i_isolate();
return Object::GetProperty(
isolate, isolate->global_object(), name).ToHandleChecked();
}
static void SetGlobalProperty(const char* name, Object* value) {
Isolate* isolate = CcTest::i_isolate();
Handle<Object> object(value, isolate);
Handle<String> internalized_name =
isolate->factory()->InternalizeUtf8String(name);
Handle<JSObject> global(isolate->context()->global_object());
Runtime::SetObjectProperty(isolate, global, internalized_name, object,
SLOPPY).Check();
}
static Handle<JSFunction> Compile(const char* source) {
Isolate* isolate = CcTest::i_isolate();
Handle<String> source_code = isolate->factory()->NewStringFromUtf8(
CStrVector(source)).ToHandleChecked();
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
Handle<SharedFunctionInfo> shared_function = Compiler::CompileScript(
source_code, Handle<String>(), 0, 0, v8::ScriptOriginOptions(),
Handle<Object>(), Handle<Context>(isolate->native_context()), NULL, NULL,
v8::ScriptCompiler::kNoCompileOptions, NOT_NATIVES_CODE, false);
return isolate->factory()->NewFunctionFromSharedFunctionInfo(
shared_function, isolate->native_context());
}
static double Inc(Isolate* isolate, int x) {
const char* source = "result = %d + 1;";
EmbeddedVector<char, 512> buffer;
SNPrintF(buffer, source, x);
Handle<JSFunction> fun = Compile(buffer.start());
if (fun.is_null()) return -1;
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Inc) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(4.0, Inc(CcTest::i_isolate(), 3));
}
static double Add(Isolate* isolate, int x, int y) {
Handle<JSFunction> fun = Compile("result = x + y;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
SetGlobalProperty("y", Smi::FromInt(y));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Add) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(5.0, Add(CcTest::i_isolate(), 2, 3));
}
static double Abs(Isolate* isolate, int x) {
Handle<JSFunction> fun = Compile("if (x < 0) result = -x; else result = x;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Abs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(3.0, Abs(CcTest::i_isolate(), -3));
}
static double Sum(Isolate* isolate, int n) {
Handle<JSFunction> fun =
Compile("s = 0; while (n > 0) { s += n; n -= 1; }; result = s;");
if (fun.is_null()) return -1;
SetGlobalProperty("n", Smi::FromInt(n));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Sum) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(5050.0, Sum(CcTest::i_isolate(), 100));
}
TEST(Print) {
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::NewContext(PRINT_EXTENSION);
v8::Context::Scope context_scope(context);
const char* source = "for (n = 0; n < 100; ++n) print(n, 1, 2);";
Handle<JSFunction> fun = Compile(source);
if (fun.is_null()) return;
Handle<JSObject> global(CcTest::i_isolate()->context()->global_object());
Execution::Call(CcTest::i_isolate(), fun, global, 0, NULL).Check();
}
// The following test method stems from my coding efforts today. It
// tests all the functionality I have added to the compiler today
TEST(Stuff) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
const char* source =
"r = 0;\n"
"a = new Object;\n"
"if (a == a) r+=1;\n" // 1
"if (a != new Object()) r+=2;\n" // 2
"a.x = 42;\n"
"if (a.x == 42) r+=4;\n" // 4
"function foo() { var x = 87; return x; }\n"
"if (foo() == 87) r+=8;\n" // 8
"function bar() { var x; x = 99; return x; }\n"
"if (bar() == 99) r+=16;\n" // 16
"function baz() { var x = 1, y, z = 2; y = 3; return x + y + z; }\n"
"if (baz() == 6) r+=32;\n" // 32
"function Cons0() { this.x = 42; this.y = 87; }\n"
"if (new Cons0().x == 42) r+=64;\n" // 64
"if (new Cons0().y == 87) r+=128;\n" // 128
"function Cons2(x, y) { this.sum = x + y; }\n"
"if (new Cons2(3,4).sum == 7) r+=256;"; // 256
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
Handle<JSObject> global(CcTest::i_isolate()->context()->global_object());
Execution::Call(
CcTest::i_isolate(), fun, global, 0, NULL).Check();
CHECK_EQ(511.0, GetGlobalProperty("r")->Number());
}
TEST(UncaughtThrow) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
const char* source = "throw 42;";
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
Isolate* isolate = fun->GetIsolate();
Handle<JSObject> global(isolate->context()->global_object());
CHECK(Execution::Call(isolate, fun, global, 0, NULL).is_null());
CHECK_EQ(42.0, isolate->pending_exception()->Number());
}
// Tests calling a builtin function from C/C++ code, and the builtin function
// performs GC. It creates a stack frame looks like following:
// | C (PerformGC) |
// | JS-to-C |
// | JS |
// | C-to-JS |
TEST(C2JSFrames) {
FLAG_expose_gc = true;
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context =
CcTest::NewContext(PRINT_EXTENSION | GC_EXTENSION);
v8::Context::Scope context_scope(context);
const char* source = "function foo(a) { gc(), print(a); }";
Handle<JSFunction> fun0 = Compile(source);
CHECK(!fun0.is_null());
Isolate* isolate = fun0->GetIsolate();
// Run the generated code to populate the global object with 'foo'.
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun0, global, 0, NULL).Check();
Handle<String> foo_string =
isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("foo"));
Handle<Object> fun1 = Object::GetProperty(
isolate->global_object(), foo_string).ToHandleChecked();
CHECK(fun1->IsJSFunction());
Handle<Object> argv[] = {isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("hello"))};
Execution::Call(isolate,
Handle<JSFunction>::cast(fun1),
global,
arraysize(argv),
argv).Check();
}
// Regression 236. Calling InitLineEnds on a Script with undefined
// source resulted in crash.
TEST(Regression236) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(CcTest::isolate());
Handle<Script> script = factory->NewScript(factory->empty_string());
script->set_source(CcTest::heap()->undefined_value());
CHECK_EQ(-1, Script::GetLineNumber(script, 0));
CHECK_EQ(-1, Script::GetLineNumber(script, 100));
CHECK_EQ(-1, Script::GetLineNumber(script, -1));
}
TEST(GetScriptLineNumber) {
LocalContext context;
v8::HandleScope scope(CcTest::isolate());
v8::ScriptOrigin origin = v8::ScriptOrigin(v8_str("test"));
const char function_f[] = "function f() {}";
const int max_rows = 1000;
const int buffer_size = max_rows + sizeof(function_f);
ScopedVector<char> buffer(buffer_size);
memset(buffer.start(), '\n', buffer_size - 1);
buffer[buffer_size - 1] = '\0';
for (int i = 0; i < max_rows; ++i) {
if (i > 0)
buffer[i - 1] = '\n';
MemCopy(&buffer[i], function_f, sizeof(function_f) - 1);
v8::Local<v8::String> script_body = v8_str(buffer.start());
v8::Script::Compile(context.local(), script_body, &origin)
.ToLocalChecked()
->Run(context.local())
.ToLocalChecked();
v8::Local<v8::Function> f = v8::Local<v8::Function>::Cast(
context->Global()->Get(context.local(), v8_str("f")).ToLocalChecked());
CHECK_EQ(i, f->GetScriptLineNumber());
}
}
TEST(FeedbackVectorPreservedAcrossRecompiles) {
if (i::FLAG_always_opt || !i::FLAG_crankshaft) return;
i::FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
if (!CcTest::i_isolate()->use_crankshaft()) return;
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
// Make sure function f has a call that uses a type feedback slot.
CompileRun("function fun() {};"
"fun1 = fun;"
"function f(a) { a(); } f(fun1);");
Handle<JSFunction> f = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
CcTest::global()->Get(context, v8_str("f")).ToLocalChecked())));
// We shouldn't have deoptimization support. We want to recompile and
// verify that our feedback vector preserves information.
CHECK(!f->shared()->has_deoptimization_support());
Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
// Verify that we gathered feedback.
CHECK(!feedback_vector->is_empty());
FeedbackVectorSlot slot_for_a(0);
Object* object = feedback_vector->Get(slot_for_a);
CHECK(object->IsWeakCell() &&
WeakCell::cast(object)->value()->IsJSFunction());
CompileRun("%OptimizeFunctionOnNextCall(f); f(fun1);");
// Verify that the feedback is still "gathered" despite a recompilation
// of the full code.
CHECK(f->IsOptimized());
CHECK(f->shared()->has_deoptimization_support());
object = f->shared()->feedback_vector()->Get(slot_for_a);
CHECK(object->IsWeakCell() &&
WeakCell::cast(object)->value()->IsJSFunction());
}
TEST(FeedbackVectorUnaffectedByScopeChanges) {
if (i::FLAG_always_opt || !i::FLAG_lazy) return;
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
CompileRun("function builder() {"
" call_target = function() { return 3; };"
" return (function() {"
" eval('');"
" return function() {"
" 'use strict';"
" call_target();"
" }"
" })();"
"}"
"morphing_call = builder();");
Handle<JSFunction> f = Handle<JSFunction>::cast(v8::Utils::OpenHandle(
*v8::Local<v8::Function>::Cast(CcTest::global()
->Get(context, v8_str("morphing_call"))
.ToLocalChecked())));
// Not compiled, and so no feedback vector allocated yet.
CHECK(!f->shared()->is_compiled());
CHECK(f->shared()->feedback_vector()->is_empty());
CompileRun("morphing_call();");
// Now a feedback vector is allocated.
CHECK(f->shared()->is_compiled());
CHECK(!f->shared()->feedback_vector()->is_empty());
}
// Test that optimized code for different closures is actually shared
// immediately by the FastNewClosureStub when run in the same context.
TEST(OptimizedCodeSharing1) {
FLAG_stress_compaction = false;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
for (int i = 0; i < 3; i++) {
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), i))
.FromJust();
CompileRun(
"function MakeClosure() {"
" return function() { return x; };"
"}"
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());"
"var closure1 = MakeClosure();"
"var closure2 = MakeClosure();");
Handle<JSFunction> fun1 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure1"))
.ToLocalChecked())));
Handle<JSFunction> fun2 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure2"))
.ToLocalChecked())));
CHECK(fun1->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK(fun2->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK_EQ(fun1->code(), fun2->code());
}
}
// Test that optimized code for different closures is actually shared
// immediately by the FastNewClosureStub when run different contexts.
TEST(OptimizedCodeSharing2) {
if (FLAG_stress_compaction) return;
FLAG_allow_natives_syntax = true;
FLAG_native_context_specialization = false;
FLAG_turbo_cache_shared_code = true;
const char* flag = "--turbo-filter=*";
FlagList::SetFlagsFromString(flag, StrLength(flag));
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Script> script = v8_compile(
"function MakeClosure() {"
" return function() { return x; };"
"}");
Handle<Code> reference_code;
{
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), 23))
.FromJust();
script->GetUnboundScript()
->BindToCurrentContext()
->Run(env.local())
.ToLocalChecked();
CompileRun(
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());");
Handle<JSFunction> fun0 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure0"))
.ToLocalChecked())));
CHECK(fun0->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
reference_code = handle(fun0->code());
}
for (int i = 0; i < 3; i++) {
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), i))
.FromJust();
script->GetUnboundScript()
->BindToCurrentContext()
->Run(env.local())
.ToLocalChecked();
CompileRun(
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());"
"var closure1 = MakeClosure();"
"var closure2 = MakeClosure();");
Handle<JSFunction> fun1 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure1"))
.ToLocalChecked())));
Handle<JSFunction> fun2 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure2"))
.ToLocalChecked())));
CHECK(fun1->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK(fun2->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK_EQ(*reference_code, fun1->code());
CHECK_EQ(*reference_code, fun2->code());
}
}
// Test that optimized code for different closures is actually shared
// immediately by the FastNewClosureStub without context-dependent entries.
TEST(OptimizedCodeSharing3) {
if (FLAG_stress_compaction) return;
FLAG_allow_natives_syntax = true;
FLAG_native_context_specialization = false;
FLAG_turbo_cache_shared_code = true;
const char* flag = "--turbo-filter=*";
FlagList::SetFlagsFromString(flag, StrLength(flag));
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Script> script = v8_compile(
"function MakeClosure() {"
" return function() { return x; };"
"}");
Handle<Code> reference_code;
{
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), 23))
.FromJust();
script->GetUnboundScript()
->BindToCurrentContext()
->Run(env.local())
.ToLocalChecked();
CompileRun(
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());");
Handle<JSFunction> fun0 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure0"))
.ToLocalChecked())));
CHECK(fun0->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
reference_code = handle(fun0->code());
// Evict only the context-dependent entry from the optimized code map. This
// leaves it in a state where only the context-independent entry exists.
fun0->shared()->TrimOptimizedCodeMap(SharedFunctionInfo::kEntryLength);
}
for (int i = 0; i < 3; i++) {
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), i))
.FromJust();
script->GetUnboundScript()
->BindToCurrentContext()
->Run(env.local())
.ToLocalChecked();
CompileRun(
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());"
"var closure1 = MakeClosure();"
"var closure2 = MakeClosure();");
Handle<JSFunction> fun1 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure1"))
.ToLocalChecked())));
Handle<JSFunction> fun2 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure2"))
.ToLocalChecked())));
CHECK(fun1->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK(fun2->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK_EQ(*reference_code, fun1->code());
CHECK_EQ(*reference_code, fun2->code());
}
}
TEST(CompileFunctionInContext) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var r = 10;");
v8::Local<v8::Object> math = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("Math")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str(
"a = PI * r * r;"
"x = r * cos(PI);"
"y = r * sin(PI / 2);"));
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 1, &math)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
fun->Call(env.local(), env->Global(), 0, NULL).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("a")).FromJust());
v8::Local<v8::Value> a =
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked();
CHECK(a->IsNumber());
CHECK(env->Global()->Has(env.local(), v8_str("x")).FromJust());
v8::Local<v8::Value> x =
env->Global()->Get(env.local(), v8_str("x")).ToLocalChecked();
CHECK(x->IsNumber());
CHECK(env->Global()->Has(env.local(), v8_str("y")).FromJust());
v8::Local<v8::Value> y =
env->Global()->Get(env.local(), v8_str("y")).ToLocalChecked();
CHECK(y->IsNumber());
CHECK_EQ(314.1592653589793, a->NumberValue(env.local()).FromJust());
CHECK_EQ(-10.0, x->NumberValue(env.local()).FromJust());
CHECK_EQ(10.0, y->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextComplex) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun(
"var x = 1;"
"var y = 2;"
"var z = 4;"
"var a = {x: 8, y: 16};"
"var b = {x: 32};");
v8::Local<v8::Object> ext[2];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
ext[1] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("b")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str("result = x + y + z"));
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 2, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
fun->Call(env.local(), env->Global(), 0, NULL).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(52.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextArgs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var a = {x: 23};");
v8::Local<v8::Object> ext[1];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str("result = x + b"));
v8::Local<v8::String> arg = v8_str("b");
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
1, &arg, 1, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::Local<v8::Value> b_value = v8::Number::New(CcTest::isolate(), 42.0);
fun->Call(env.local(), env->Global(), 1, &b_value).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(65.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextComments) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var a = {x: 23, y: 1, z: 2};");
v8::Local<v8::Object> ext[1];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(
v8_str("result = /* y + */ x + b // + z"));
v8::Local<v8::String> arg = v8_str("b");
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
1, &arg, 1, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::Local<v8::Value> b_value = v8::Number::New(CcTest::isolate(), 42.0);
fun->Call(env.local(), env->Global(), 1, &b_value).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(65.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextNonIdentifierArgs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
v8::ScriptCompiler::Source script_source(v8_str("result = 1"));
v8::Local<v8::String> arg = v8_str("b }");
CHECK(v8::ScriptCompiler::CompileFunctionInContext(
env.local(), &script_source, 1, &arg, 0, NULL)
.IsEmpty());
}
TEST(CompileFunctionInContextScriptOrigin) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
v8::ScriptOrigin origin(v8_str("test"),
v8::Integer::New(CcTest::isolate(), 22),
v8::Integer::New(CcTest::isolate(), 41));
v8::ScriptCompiler::Source script_source(v8_str("throw new Error()"), origin);
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 0, NULL)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::TryCatch try_catch(CcTest::isolate());
CcTest::isolate()->SetCaptureStackTraceForUncaughtExceptions(true);
CHECK(fun->Call(env.local(), env->Global(), 0, NULL).IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(!try_catch.Exception().IsEmpty());
v8::Local<v8::StackTrace> stack =
v8::Exception::GetStackTrace(try_catch.Exception());
CHECK(!stack.IsEmpty());
CHECK(stack->GetFrameCount() > 0);
v8::Local<v8::StackFrame> frame = stack->GetFrame(0);
CHECK_EQ(23, frame->GetLineNumber());
CHECK_EQ(42 + strlen("throw "), static_cast<unsigned>(frame->GetColumn()));
}
#ifdef ENABLE_DISASSEMBLER
static Handle<JSFunction> GetJSFunction(v8::Local<v8::Object> obj,
const char* property_name) {
v8::Local<v8::Function> fun = v8::Local<v8::Function>::Cast(
obj->Get(CcTest::isolate()->GetCurrentContext(), v8_str(property_name))
.ToLocalChecked());
return Handle<JSFunction>::cast(v8::Utils::OpenHandle(*fun));
}
static void CheckCodeForUnsafeLiteral(Handle<JSFunction> f) {
// Create a disassembler with default name lookup.
disasm::NameConverter name_converter;
disasm::Disassembler d(name_converter);
if (f->code()->kind() == Code::FUNCTION) {
Address pc = f->code()->instruction_start();
int decode_size =
Min(f->code()->instruction_size(),
static_cast<int>(f->code()->back_edge_table_offset()));
if (FLAG_enable_embedded_constant_pool) {
decode_size = Min(decode_size, f->code()->constant_pool_offset());
}
Address end = pc + decode_size;
v8::internal::EmbeddedVector<char, 128> decode_buffer;
v8::internal::EmbeddedVector<char, 128> smi_hex_buffer;
Smi* smi = Smi::FromInt(12345678);
SNPrintF(smi_hex_buffer, "0x%" V8PRIxPTR, reinterpret_cast<intptr_t>(smi));
while (pc < end) {
int num_const = d.ConstantPoolSizeAt(pc);
if (num_const >= 0) {
pc += (num_const + 1) * kPointerSize;
} else {
pc += d.InstructionDecode(decode_buffer, pc);
CHECK(strstr(decode_buffer.start(), smi_hex_buffer.start()) == NULL);
}
}
}
}
TEST(SplitConstantsInFullCompiler) {
LocalContext context;
v8::HandleScope scope(CcTest::isolate());
CompileRun("function f() { a = 12345678 }; f();");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { a = 12345678 + x}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { var arguments = 1; x += 12345678}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { var arguments = 1; x = 12345678}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
}
#endif