2021-08-23 13:01:06 +00:00
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_UNWINDER_H_
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#define INCLUDE_V8_UNWINDER_H_
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#include <memory>
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2021-12-07 07:28:08 +00:00
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#include "v8-embedder-state-scope.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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// Holds the callee saved registers needed for the stack unwinder. It is the
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// empty struct if no registers are required. Implemented in
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// include/v8-unwinder-state.h.
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struct CalleeSavedRegisters;
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// A RegisterState represents the current state of registers used
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// by the sampling profiler API.
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struct V8_EXPORT RegisterState {
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RegisterState();
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~RegisterState();
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RegisterState(const RegisterState& other);
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RegisterState& operator=(const RegisterState& other);
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void* pc; // Instruction pointer.
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void* sp; // Stack pointer.
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void* fp; // Frame pointer.
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void* lr; // Link register (or nullptr on platforms without a link register).
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// Callee saved registers (or null if no callee saved registers were stored)
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std::unique_ptr<CalleeSavedRegisters> callee_saved;
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};
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// A StateTag represents a possible state of the VM.
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enum StateTag : int {
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JS,
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GC,
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PARSER,
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BYTECODE_COMPILER,
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COMPILER,
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OTHER,
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EXTERNAL,
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ATOMICS_WAIT,
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IDLE
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};
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// The output structure filled up by GetStackSample API function.
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struct SampleInfo {
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size_t frames_count; // Number of frames collected.
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void* external_callback_entry; // External callback address if VM is
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// executing an external callback.
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void* context; // Incumbent native context address.
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void* embedder_context; // Native context address for embedder state
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StateTag vm_state; // Current VM state.
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EmbedderStateTag embedder_state; // Current Embedder state
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};
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struct MemoryRange {
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const void* start = nullptr;
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size_t length_in_bytes = 0;
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};
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struct JSEntryStub {
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MemoryRange code;
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};
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struct JSEntryStubs {
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JSEntryStub js_entry_stub;
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JSEntryStub js_construct_entry_stub;
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JSEntryStub js_run_microtasks_entry_stub;
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};
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/**
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* Various helpers for skipping over V8 frames in a given stack.
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*
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* The unwinder API is only supported on the x64, ARM64 and ARM32 architectures.
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*/
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class V8_EXPORT Unwinder {
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public:
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/**
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* Attempt to unwind the stack to the most recent C++ frame. This function is
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* signal-safe and does not access any V8 state and thus doesn't require an
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* Isolate.
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*
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* The unwinder needs to know the location of the JS Entry Stub (a piece of
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* code that is run when C++ code calls into generated JS code). This is used
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* for edge cases where the current frame is being constructed or torn down
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* when the stack sample occurs.
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*
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* The unwinder also needs the virtual memory range of all possible V8 code
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* objects. There are two ranges required - the heap code range and the range
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* for code embedded in the binary.
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*
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* Available on x64, ARM64 and ARM32.
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*
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* \param code_pages A list of all of the ranges in which V8 has allocated
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* executable code. The caller should obtain this list by calling
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* Isolate::CopyCodePages() during the same interrupt/thread suspension that
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* captures the stack.
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* \param register_state The current registers. This is an in-out param that
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* will be overwritten with the register values after unwinding, on success.
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* \param stack_base The resulting stack pointer and frame pointer values are
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* bounds-checked against the stack_base and the original stack pointer value
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* to ensure that they are valid locations in the given stack. If these values
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* or any intermediate frame pointer values used during unwinding are ever out
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* of these bounds, unwinding will fail.
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*
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* \return True on success.
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*/
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static bool TryUnwindV8Frames(const JSEntryStubs& entry_stubs,
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size_t code_pages_length,
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const MemoryRange* code_pages,
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RegisterState* register_state,
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const void* stack_base);
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/**
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* Whether the PC is within the V8 code range represented by code_pages.
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*
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* If this returns false, then calling UnwindV8Frames() with the same PC
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* and unwind_state will always fail. If it returns true, then unwinding may
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* (but not necessarily) be successful.
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*
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* Available on x64, ARM64 and ARM32
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*/
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static bool PCIsInV8(size_t code_pages_length, const MemoryRange* code_pages,
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void* pc);
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};
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} // namespace v8
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#endif // INCLUDE_V8_UNWINDER_H_
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