2014-08-19 10:54:54 +00:00
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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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2014-08-22 13:26:29 +00:00
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#include <limits>
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2014-08-20 10:33:03 +00:00
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2014-09-01 09:12:50 +00:00
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#include "src/heap/gc-idle-time-handler.h"
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#include "testing/gtest/include/gtest/gtest.h"
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2014-08-19 10:54:54 +00:00
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namespace v8 {
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namespace internal {
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2014-09-01 09:12:50 +00:00
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namespace {
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class GCIdleTimeHandlerTest : public ::testing::Test {
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public:
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GCIdleTimeHandlerTest() {}
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virtual ~GCIdleTimeHandlerTest() {}
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GCIdleTimeHandler* handler() { return &handler_; }
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GCIdleTimeHandler::HeapState DefaultHeapState() {
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GCIdleTimeHandler::HeapState result;
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result.contexts_disposed = 0;
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result.size_of_objects = kSizeOfObjects;
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result.incremental_marking_stopped = false;
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result.can_start_incremental_marking = true;
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result.sweeping_in_progress = false;
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result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
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result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed;
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return result;
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}
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static const size_t kSizeOfObjects = 100 * MB;
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static const size_t kMarkCompactSpeed = 200 * KB;
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static const size_t kMarkingSpeed = 200 * KB;
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private:
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GCIdleTimeHandler handler_;
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};
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} // namespace
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeInitial) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0);
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EXPECT_EQ(
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static_cast<size_t>(GCIdleTimeHandler::kInitialConservativeMarkingSpeed *
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GCIdleTimeHandler::kConservativeTimeRatio),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeNonZero) {
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size_t marking_speed_in_bytes_per_millisecond = 100;
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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1, marking_speed_in_bytes_per_millisecond);
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EXPECT_EQ(static_cast<size_t>(marking_speed_in_bytes_per_millisecond *
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GCIdleTimeHandler::kConservativeTimeRatio),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeOverflow1) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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10, std::numeric_limits<size_t>::max());
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EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeOverflow2) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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std::numeric_limits<size_t>::max(), 10);
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EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
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step_size);
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}
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2014-08-21 14:42:22 +00:00
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeInitial) {
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size_t size = 100 * MB;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, 0);
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EXPECT_EQ(size / GCIdleTimeHandler::kInitialConservativeMarkCompactSpeed,
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time);
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}
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeNonZero) {
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size_t size = 100 * MB;
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size_t speed = 1 * MB;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
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EXPECT_EQ(size / speed, time);
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}
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) {
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size_t size = std::numeric_limits<size_t>::max();
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size_t speed = 1;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
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EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
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}
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2014-08-22 13:26:29 +00:00
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.incremental_marking_stopped = true;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms =
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static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.incremental_marking_stopped = true;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
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int idle_time_ms = 10;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
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static_cast<size_t>(action.parameter));
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EXPECT_LT(0, action.parameter);
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}
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TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
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int idle_time_ms = 10;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
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static_cast<size_t>(action.parameter));
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EXPECT_LT(0, action.parameter);
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}
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TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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// Emulate mutator work.
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for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
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handler()->NotifyScavenge();
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}
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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if (action.type == DO_NOTHING) break;
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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// Emulate mutator work.
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for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
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handler()->NotifyScavenge();
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}
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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2014-08-19 10:54:54 +00:00
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} // namespace internal
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} // namespace v8
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