2013-09-12 12:08:54 +00:00
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// Copyright 2013 the V8 project authors. All rights reserved.
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2014-04-29 06:42:26 +00:00
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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2013-09-12 12:08:54 +00:00
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#ifndef V8_HYDROGEN_UNIQUE_H_
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#define V8_HYDROGEN_UNIQUE_H_
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2014-06-03 08:12:43 +00:00
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#include "src/handles.h"
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#include "src/objects.h"
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#include "src/utils.h"
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#include "src/zone.h"
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2013-09-12 12:08:54 +00:00
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namespace v8 {
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namespace internal {
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template <typename T>
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class UniqueSet;
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// Represents a handle to an object on the heap, but with the additional
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// ability of checking for equality and hashing without accessing the heap.
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//
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// Creating a Unique<T> requires first dereferencing the handle to obtain
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// the address of the object, which is used as the hashcode and the basis for
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// comparison. The object can be moved later by the GC, but comparison
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// and hashing use the old address of the object, without dereferencing it.
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//
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// Careful! Comparison of two Uniques is only correct if both were created
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// in the same "era" of GC or if at least one is a non-movable object.
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template <typename T>
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class Unique V8_FINAL {
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public:
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// TODO(titzer): make private and introduce a uniqueness scope.
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explicit Unique(Handle<T> handle) {
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if (handle.is_null()) {
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raw_address_ = NULL;
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} else {
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// This is a best-effort check to prevent comparing Unique<T>'s created
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// in different GC eras; we require heap allocation to be disallowed at
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// creation time.
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// NOTE: we currently consider maps to be non-movable, so no special
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// assurance is required for creating a Unique<Map>.
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// TODO(titzer): other immortable immovable objects are also fine.
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ASSERT(!AllowHeapAllocation::IsAllowed() || handle->IsMap());
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raw_address_ = reinterpret_cast<Address>(*handle);
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ASSERT_NE(raw_address_, NULL); // Non-null should imply non-zero address.
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}
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handle_ = handle;
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}
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2013-09-13 12:35:36 +00:00
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// TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
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Unique(Address raw_address, Handle<T> handle)
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: raw_address_(raw_address), handle_(handle) { }
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2013-09-12 12:08:54 +00:00
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// Constructor for handling automatic up casting.
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// Eg. Unique<JSFunction> can be passed when Unique<Object> is expected.
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template <class S> Unique(Unique<S> uniq) {
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#ifdef DEBUG
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T* a = NULL;
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S* b = NULL;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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#endif
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raw_address_ = uniq.raw_address_;
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handle_ = uniq.handle_;
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}
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template <typename U>
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inline bool operator==(const Unique<U>& other) const {
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ASSERT(IsInitialized() && other.IsInitialized());
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return raw_address_ == other.raw_address_;
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}
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template <typename U>
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inline bool operator!=(const Unique<U>& other) const {
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ASSERT(IsInitialized() && other.IsInitialized());
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return raw_address_ != other.raw_address_;
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}
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inline intptr_t Hashcode() const {
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ASSERT(IsInitialized());
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return reinterpret_cast<intptr_t>(raw_address_);
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}
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inline bool IsNull() const {
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ASSERT(IsInitialized());
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return raw_address_ == NULL;
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}
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2013-09-24 09:48:39 +00:00
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inline bool IsKnownGlobal(void* global) const {
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ASSERT(IsInitialized());
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return raw_address_ == reinterpret_cast<Address>(global);
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}
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inline Handle<T> handle() const {
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return handle_;
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}
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2013-09-26 16:25:57 +00:00
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template <class S> static Unique<T> cast(Unique<S> that) {
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return Unique<T>(that.raw_address_, Handle<T>::cast(that.handle_));
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}
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2013-09-20 12:32:31 +00:00
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inline bool IsInitialized() const {
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return raw_address_ != NULL || handle_.is_null();
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}
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// TODO(titzer): this is a hack to migrate to Unique<T> incrementally.
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static Unique<T> CreateUninitialized(Handle<T> handle) {
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return Unique<T>(reinterpret_cast<Address>(NULL), handle);
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}
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static Unique<T> CreateImmovable(Handle<T> handle) {
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return Unique<T>(reinterpret_cast<Address>(*handle), handle);
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}
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2013-09-12 12:08:54 +00:00
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friend class UniqueSet<T>; // Uses internal details for speed.
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template <class U>
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friend class Unique; // For comparing raw_address values.
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private:
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Unique<T>() : raw_address_(NULL) { }
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Address raw_address_;
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Handle<T> handle_;
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friend class SideEffectsTracker;
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};
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template <typename T>
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class UniqueSet V8_FINAL : public ZoneObject {
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public:
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// Constructor. A new set will be empty.
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UniqueSet() : size_(0), capacity_(0), array_(NULL) { }
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2014-05-05 06:53:19 +00:00
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// Capacity constructor. A new set will be empty.
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UniqueSet(int capacity, Zone* zone)
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: size_(0), capacity_(capacity),
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array_(zone->NewArray<Unique<T> >(capacity)) {
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ASSERT(capacity <= kMaxCapacity);
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}
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// Singleton constructor.
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UniqueSet(Unique<T> uniq, Zone* zone)
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: size_(1), capacity_(1), array_(zone->NewArray<Unique<T> >(1)) {
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array_[0] = uniq;
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}
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// Add a new element to this unique set. Mutates this set. O(|this|).
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void Add(Unique<T> uniq, Zone* zone) {
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ASSERT(uniq.IsInitialized());
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// Keep the set sorted by the {raw_address} of the unique elements.
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for (int i = 0; i < size_; i++) {
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if (array_[i] == uniq) return;
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if (array_[i].raw_address_ > uniq.raw_address_) {
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// Insert in the middle.
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Grow(size_ + 1, zone);
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for (int j = size_ - 1; j >= i; j--) array_[j + 1] = array_[j];
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array_[i] = uniq;
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size_++;
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return;
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}
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}
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// Append the element to the the end.
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Grow(size_ + 1, zone);
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array_[size_++] = uniq;
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}
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2013-09-26 16:25:57 +00:00
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// Remove an element from this set. Mutates this set. O(|this|)
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void Remove(Unique<T> uniq) {
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for (int i = 0; i < size_; i++) {
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if (array_[i] == uniq) {
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while (++i < size_) array_[i - 1] = array_[i];
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size_--;
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return;
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}
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}
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}
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// Compare this set against another set. O(|this|).
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bool Equals(const UniqueSet<T>* that) const {
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if (that->size_ != this->size_) return false;
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for (int i = 0; i < this->size_; i++) {
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if (this->array_[i] != that->array_[i]) return false;
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}
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return true;
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}
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2013-09-24 09:48:39 +00:00
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// Check whether this set contains the given element. O(|this|)
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// TODO(titzer): use binary search for large sets to make this O(log|this|)
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template <typename U>
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bool Contains(const Unique<U> elem) const {
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for (int i = 0; i < this->size_; ++i) {
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Unique<T> cand = this->array_[i];
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if (cand.raw_address_ >= elem.raw_address_) {
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return cand.raw_address_ == elem.raw_address_;
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}
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}
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return false;
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}
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// Check if this set is a subset of the given set. O(|this| + |that|).
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bool IsSubset(const UniqueSet<T>* that) const {
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if (that->size_ < this->size_) return false;
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int j = 0;
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for (int i = 0; i < this->size_; i++) {
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Unique<T> sought = this->array_[i];
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while (true) {
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if (sought == that->array_[j++]) break;
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// Fail whenever there are more elements in {this} than {that}.
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if ((this->size_ - i) > (that->size_ - j)) return false;
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}
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}
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return true;
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}
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// Returns a new set representing the intersection of this set and the other.
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// O(|this| + |that|).
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UniqueSet<T>* Intersect(const UniqueSet<T>* that, Zone* zone) const {
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if (that->size_ == 0 || this->size_ == 0) return new(zone) UniqueSet<T>();
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2014-05-05 06:53:19 +00:00
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UniqueSet<T>* out = new(zone) UniqueSet<T>(
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Min(this->size_, that->size_), zone);
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int i = 0, j = 0, k = 0;
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while (i < this->size_ && j < that->size_) {
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Unique<T> a = this->array_[i];
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Unique<T> b = that->array_[j];
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if (a == b) {
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out->array_[k++] = a;
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i++;
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j++;
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} else if (a.raw_address_ < b.raw_address_) {
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i++;
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} else {
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j++;
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}
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}
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out->size_ = k;
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return out;
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}
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// Returns a new set representing the union of this set and the other.
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// O(|this| + |that|).
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UniqueSet<T>* Union(const UniqueSet<T>* that, Zone* zone) const {
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if (that->size_ == 0) return this->Copy(zone);
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if (this->size_ == 0) return that->Copy(zone);
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2014-05-05 06:53:19 +00:00
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UniqueSet<T>* out = new(zone) UniqueSet<T>(
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this->size_ + that->size_, zone);
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int i = 0, j = 0, k = 0;
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while (i < this->size_ && j < that->size_) {
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Unique<T> a = this->array_[i];
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Unique<T> b = that->array_[j];
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if (a == b) {
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out->array_[k++] = a;
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i++;
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j++;
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} else if (a.raw_address_ < b.raw_address_) {
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out->array_[k++] = a;
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i++;
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} else {
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out->array_[k++] = b;
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j++;
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}
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}
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while (i < this->size_) out->array_[k++] = this->array_[i++];
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while (j < that->size_) out->array_[k++] = that->array_[j++];
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out->size_ = k;
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return out;
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}
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2014-06-02 12:17:05 +00:00
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// Returns a new set representing all elements from this set which are not in
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// that set. O(|this| * |that|).
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UniqueSet<T>* Subtract(const UniqueSet<T>* that, Zone* zone) const {
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if (that->size_ == 0) return this->Copy(zone);
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UniqueSet<T>* out = new(zone) UniqueSet<T>(this->size_, zone);
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int i = 0, j = 0;
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while (i < this->size_) {
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Unique<T> cand = this->array_[i];
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if (!that->Contains(cand)) {
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out->array_[j++] = cand;
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}
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i++;
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}
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out->size_ = j;
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return out;
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}
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2013-12-19 17:42:21 +00:00
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// Makes an exact copy of this set. O(|this|).
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UniqueSet<T>* Copy(Zone* zone) const {
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UniqueSet<T>* copy = new(zone) UniqueSet<T>(this->size_, zone);
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copy->size_ = this->size_;
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memcpy(copy->array_, this->array_, this->size_ * sizeof(Unique<T>));
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return copy;
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}
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2013-09-26 16:25:57 +00:00
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void Clear() {
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size_ = 0;
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}
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inline int size() const {
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return size_;
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}
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inline Unique<T> at(int index) const {
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ASSERT(index >= 0 && index < size_);
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return array_[index];
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}
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private:
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// These sets should be small, since operations are implemented with simple
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// linear algorithms. Enforce a maximum size.
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static const int kMaxCapacity = 65535;
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uint16_t size_;
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uint16_t capacity_;
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Unique<T>* array_;
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// Grow the size of internal storage to be at least {size} elements.
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void Grow(int size, Zone* zone) {
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CHECK(size < kMaxCapacity); // Enforce maximum size.
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if (capacity_ < size) {
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int new_capacity = 2 * capacity_ + size;
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if (new_capacity > kMaxCapacity) new_capacity = kMaxCapacity;
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Unique<T>* new_array = zone->NewArray<Unique<T> >(new_capacity);
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if (size_ > 0) {
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memcpy(new_array, array_, size_ * sizeof(Unique<T>));
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}
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capacity_ = new_capacity;
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array_ = new_array;
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}
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}
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};
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} } // namespace v8::internal
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#endif // V8_HYDROGEN_UNIQUE_H_
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