2008-07-03 15:10:15 +00:00
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// Copyright 2006-2008 Google Inc. All Rights Reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// -----------------------------------------------------------------------------
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// Types
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// Windows is missing the stdint.h header file. Instead we define standard
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// integer types for Windows here.
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#ifdef WIN32
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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2008-08-28 09:55:41 +00:00
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typedef short int16_t; // NOLINT
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typedef unsigned short uint16_t; // NOLINT
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2008-07-03 15:10:15 +00:00
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typedef int int32_t;
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typedef unsigned int uint32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#else
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#include <stdint.h> // for intptr_t
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#endif
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// TODO(1233523): Get rid of this code that conditionally introduces a
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// macro to allow us to check for platforms that use the old
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// non-adapted arguments calling conventions.
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#if defined(ARM) || defined(__arm__) || defined(__thumb__)
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#define USE_OLD_CALLING_CONVENTIONS
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#endif
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namespace v8 { namespace internal {
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// Support for alternative bool type. This is only enabled if the code is
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// compiled with USE_MYBOOL defined. This catches some nasty type bugs.
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// For instance, 'bool b = "false";' results in b == true! This is a hidden
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// source of bugs.
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// However, redefining the bool type does have some negative impact on some
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// platforms. It gives rise to compiler warnings (i.e. with
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// MSVC) in the API header files when mixing code that uses the standard
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// bool with code that uses the redefined version.
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// This does not actually belong in the platform code, but needs to be
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// defined here because the platform code uses bool, and platform.h is
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// include very early in the main include file.
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#ifndef V8_GLOBALS_H_
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#define V8_GLOBALS_H_
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#ifdef USE_MYBOOL
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typedef unsigned int __my_bool__;
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#define bool __my_bool__ // use 'indirection' to avoid name clashes
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#endif
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typedef uint8_t byte;
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typedef byte* Address;
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// Code-point values in Unicode 4.0 are 21 bits wide.
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typedef uint16_t uc16;
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typedef signed int uc32;
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// -----------------------------------------------------------------------------
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// Constants
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#ifdef DEBUG
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const bool kDebug = true;
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#else
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const bool kDebug = false;
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#endif // DEBUG
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const int KB = 1024;
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const int MB = KB * KB;
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const int GB = KB * KB * KB;
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const int kMaxInt = 0x7FFFFFFF;
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const int kMinInt = -kMaxInt - 1;
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const int kCharSize = sizeof(char); // NOLINT
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const int kShortSize = sizeof(short); // NOLINT
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const int kIntSize = sizeof(int); // NOLINT
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const int kDoubleSize = sizeof(double); // NOLINT
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const int kPointerSize = sizeof(void*); // NOLINT
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2008-07-03 15:10:15 +00:00
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const int kPointerSizeLog2 = 2;
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const int kObjectAlignmentBits = 2;
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const int kObjectAlignmentMask = (1 << kObjectAlignmentBits) - 1;
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const int kObjectAlignment = 1 << kObjectAlignmentBits;
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// Tag information for HeapObject.
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const int kHeapObjectTag = 1;
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const int kHeapObjectTagSize = 2;
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const int kHeapObjectTagMask = (1 << kHeapObjectTagSize) - 1;
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// Tag information for Smi.
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const int kSmiTag = 0;
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const int kSmiTagSize = 1;
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const int kSmiTagMask = (1 << kSmiTagSize) - 1;
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// Tag information for Failure.
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const int kFailureTag = 3;
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const int kFailureTagSize = 2;
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const int kFailureTagMask = (1 << kFailureTagSize) - 1;
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const int kBitsPerByte = 8;
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const int kBitsPerByteLog2 = 3;
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const int kBitsPerPointer = kPointerSize * kBitsPerByte;
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const int kBitsPerInt = kIntSize * kBitsPerByte;
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// Zap-value: The value used for zapping dead objects. Should be a recognizable
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// illegal heap object pointer.
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const Address kZapValue = reinterpret_cast<Address>(0xdeadbeed);
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const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddead);
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const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdad);
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// -----------------------------------------------------------------------------
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// Forward declarations for frequently used classes
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// (sorted alphabetically)
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class AccessorInfo;
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class Allocation;
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class Assembler;
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class BreakableStatement;
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class Code;
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class CodeGenerator;
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class CodeStub;
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class Context;
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class Debug;
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class Debugger;
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class DebugInfo;
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class Descriptor;
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class DescriptorArray;
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class Expression;
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class ExternalReference;
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class FixedArray;
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class FunctionEntry;
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class FunctionLiteral;
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class FunctionTemplateInfo;
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class Dictionary;
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class FreeStoreAllocationPolicy;
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template <typename T> class Handle;
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class Heap;
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class HeapObject;
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class IC;
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class InterceptorInfo;
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class IterationStatement;
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class JSArray;
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class JSFunction;
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class JSObject;
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class LabelCollector;
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class LargeObjectSpace;
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template <typename T, class P = FreeStoreAllocationPolicy> class List;
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class LookupResult;
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class MacroAssembler;
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class Map;
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class MapSpace;
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class MarkCompactCollector;
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class NewSpace;
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class Object;
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class OldSpace;
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class Property;
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class Proxy;
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class Scope;
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template<class Allocator = FreeStoreAllocationPolicy> class ScopeInfo;
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class Script;
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class Slot;
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class Smi;
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class Statement;
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class String;
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class Struct;
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class SwitchStatement;
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class Visitor;
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class Variable;
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class VariableProxy;
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class RelocInfo;
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class Deserializer;
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class MessageLocation;
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class ObjectGroup;
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2008-08-22 13:33:59 +00:00
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class TickSample;
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2008-07-03 15:10:15 +00:00
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class VirtualMemory;
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class Mutex;
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typedef bool (*WeakSlotCallback)(Object** pointer);
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// -----------------------------------------------------------------------------
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// Miscellaneous
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// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
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2008-07-30 08:49:36 +00:00
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// consecutive.
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2008-07-03 15:10:15 +00:00
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enum AllocationSpace {
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NEW_SPACE,
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OLD_SPACE,
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CODE_SPACE,
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MAP_SPACE,
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LO_SPACE,
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FIRST_SPACE = NEW_SPACE,
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LAST_SPACE = LO_SPACE
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};
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const int kSpaceTagSize = 3;
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const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
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// A flag that indicates whether objects should be pretenured when
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// allocated (allocated directly into the old generation) or not
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// (allocated in the young generation if the object size and type
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// allows).
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enum PretenureFlag { NOT_TENURED, TENURED };
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enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
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// A CodeDesc describes a buffer holding instructions and relocation
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// information. The instructions start at the beginning of the buffer
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// and grow forward, the relocation information starts at the end of
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// the buffer and grows backward.
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//
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// |<--------------- buffer_size ---------------->|
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// |<-- instr_size -->| |<-- reloc_size -->|
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// +==================+========+==================+
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// | instructions | free | reloc info |
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// +==================+========+==================+
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// ^
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// |
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// buffer
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struct CodeDesc {
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byte* buffer;
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int buffer_size;
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int instr_size;
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int reloc_size;
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};
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// Callback function on object slots, used for iterating heap object slots in
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// HeapObjects, global pointers to heap objects, etc. The callback allows the
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// callback function to change the value of the slot.
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typedef void (*ObjectSlotCallback)(HeapObject** pointer);
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// Callback function used for iterating objects in heap spaces,
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// for example, scanning heap objects.
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typedef int (*HeapObjectCallback)(HeapObject* obj);
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// Callback function used for checking constraints when copying/relocating
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// objects. Returns true if an object can be copied/relocated from its
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// old_addr to a new_addr.
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typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
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// Callback function on inline caches, used for iterating over inline caches
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// in compiled code.
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typedef void (*InlineCacheCallback)(Code* code, Address ic);
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// State for inline cache call sites. Aliased as IC::State.
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enum InlineCacheState {
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// Has never been executed.
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UNINITIALIZED,
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// Has been executed but monomorhic state has been delayed.
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PREMONOMORPHIC,
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// Has been executed and only one receiver type has been seen.
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MONOMORPHIC,
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// Like MONOMORPHIC but check failed due to prototype.
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MONOMORPHIC_PROTOTYPE_FAILURE,
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// Multiple receiver types have been seen.
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MEGAMORPHIC,
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// Special states for debug break or step in prepare stubs.
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DEBUG_BREAK,
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DEBUG_PREPARE_STEP_IN
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};
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// Type of properties.
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// Order of properties is significant.
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// Must fit in the BitField PropertyDetails::TypeField.
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// A copy of this is in mirror-delay.js.
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enum PropertyType {
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NORMAL = 0, // only in slow mode
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FIELD = 1, // only in fast mode
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CONSTANT_FUNCTION = 2, // only in fast mode
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2008-08-28 10:23:27 +00:00
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CALLBACKS = 3,
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INTERCEPTOR = 4, // only in lookup results, not in descriptors.
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FIRST_PHANTOM_PROPERTY_TYPE = 5, // All properties before this are real.
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MAP_TRANSITION = 5, // only in fast mode
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CONSTANT_TRANSITION = 6, // only in fast mode
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NULL_DESCRIPTOR = 7 // only in fast mode
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};
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2008-08-27 13:47:52 +00:00
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// Whether to remove map transitions and constant transitions from a
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// DescriptorArray.
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enum TransitionFlag {
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REMOVE_TRANSITIONS,
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KEEP_TRANSITIONS
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};
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2008-07-03 15:10:15 +00:00
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// Union used for fast testing of specific double values.
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union DoubleRepresentation {
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double value;
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int64_t bits;
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DoubleRepresentation(double x) { value = x; }
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};
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// AccessorCallback
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struct AccessorDescriptor {
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Object* (*getter)(Object* object, void* data);
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Object* (*setter)(JSObject* object, Object* value, void* data);
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void* data;
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};
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// Logging and profiling.
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// A StateTag represents a possible state of the VM. When compiled with
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// ENABLE_LOGGING_AND_PROFILING, the logger maintains a stack of these.
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// Creating a VMState object enters a state by pushing on the stack, and
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// destroying a VMState object leaves a state by popping the current state
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// from the stack.
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#define STATE_TAG_LIST(V) \
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V(JS) \
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V(GC) \
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V(COMPILER) \
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V(OTHER)
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enum StateTag {
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#define DEF_STATE_TAG(name) name,
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STATE_TAG_LIST(DEF_STATE_TAG)
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#undef DEF_STATE_TAG
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// Pseudo-types.
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state_tag_count
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};
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// -----------------------------------------------------------------------------
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// Macros
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// Testers for test.
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#define HAS_SMI_TAG(value) \
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((reinterpret_cast<int>(value) & kSmiTagMask) == kSmiTag)
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#define HAS_FAILURE_TAG(value) \
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((reinterpret_cast<int>(value) & kFailureTagMask) == kFailureTag)
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#define HAS_HEAP_OBJECT_TAG(value) \
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((reinterpret_cast<int>(value) & kHeapObjectTagMask) == kHeapObjectTag)
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// OBJECT_SIZE_ALIGN returns the value aligned HeapObject size
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#define OBJECT_SIZE_ALIGN(value) \
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((value + kObjectAlignmentMask) & ~kObjectAlignmentMask)
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// The expression OFFSET_OF(type, field) computes the byte-offset
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// of the specified field relative to the containing type. This
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// corresponds to 'offsetof' (in stddef.h), except that it doesn't
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// use 0 or NULL, which causes a problem with the compiler warnings
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// we have enabled (which is also why 'offsetof' doesn't seem to work).
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// Here we simply use the non-zero value 4, which seems to work.
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#define OFFSET_OF(type, field) \
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(reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(4)->field)) - 4)
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// The expression ARRAY_SIZE(a) is a compile-time constant of type
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// size_t which represents the number of elements of the given
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// array. You should only use ARRAY_SIZE on statically allocated
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// arrays.
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#define ARRAY_SIZE(a) \
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((sizeof(a) / sizeof(*(a))) / \
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static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
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// The USE(x) template is used to silence C++ compiler warnings
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// issued for (yet) unused variables (typically parameters).
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template <typename T>
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static inline void USE(T) { }
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// FUNCTION_ADDR(f) gets the address of a C function f.
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#define FUNCTION_ADDR(f) \
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(reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(f)))
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// FUNCTION_CAST<F>(addr) casts an address into a function
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// of type F. Used to invoke generated code from within C.
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template <typename F>
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F FUNCTION_CAST(Address addr) {
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return reinterpret_cast<F>(reinterpret_cast<intptr_t>(addr));
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}
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// A macro to disallow the evil copy constructor and operator= functions
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|
// This should be used in the private: declarations for a class
|
2008-08-28 09:55:41 +00:00
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|
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
|
2008-07-03 15:10:15 +00:00
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|
|
TypeName(const TypeName&); \
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void operator=(const TypeName&)
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|
// A macro to disallow all the implicit constructors, namely the
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|
|
// default constructor, copy constructor and operator= functions.
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|
|
//
|
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|
|
// This should be used in the private: declarations for a class
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|
|
// that wants to prevent anyone from instantiating it. This is
|
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|
|
// especially useful for classes containing only static methods.
|
|
|
|
#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
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|
|
TypeName(); \
|
2008-08-28 09:55:41 +00:00
|
|
|
DISALLOW_COPY_AND_ASSIGN(TypeName)
|
2008-07-03 15:10:15 +00:00
|
|
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|
|
// Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
|
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|
|
// inside a C++ class and new and delete will be overloaded so logging is
|
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|
|
// performed.
|
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|
|
// This file (globals.h) is included before log.h, so we use direct calls to
|
|
|
|
// the Logger rather than the LOG macro.
|
|
|
|
#ifdef DEBUG
|
|
|
|
#define TRACK_MEMORY(name) \
|
|
|
|
void* operator new(size_t size) { \
|
|
|
|
void* result = ::operator new(size); \
|
|
|
|
Logger::NewEvent(name, result, size); \
|
|
|
|
return result; \
|
|
|
|
} \
|
|
|
|
void operator delete(void* object) { \
|
|
|
|
Logger::DeleteEvent(name, object); \
|
|
|
|
::operator delete(object); \
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
#define TRACK_MEMORY(name)
|
|
|
|
#endif
|
|
|
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|
|
|
|
// define used for helping GCC to make better inlining.
|
|
|
|
#ifdef __GNUC__
|
|
|
|
#if (__GNUC__ >= 4)
|
|
|
|
#define INLINE(header) inline header __attribute__((always_inline))
|
|
|
|
#else
|
|
|
|
#define INLINE(header) inline __attribute__((always_inline)) header
|
|
|
|
#endif
|
|
|
|
#else
|
|
|
|
#define INLINE(header) inline header
|
|
|
|
#endif
|
|
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
|
|
|
|
#endif // V8_GLOBALS_H_
|