v8/test/cctest/compiler/test-representation-change.cc

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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <limits>
#include "src/compiler/node-matchers.h"
#include "src/compiler/representation-change.h"
#include "src/objects-inl.h"
#include "test/cctest/cctest.h"
#include "test/cctest/compiler/codegen-tester.h"
#include "test/cctest/compiler/graph-builder-tester.h"
#include "test/cctest/compiler/value-helper.h"
namespace v8 {
namespace internal {
namespace compiler {
class RepresentationChangerTester : public HandleAndZoneScope,
public GraphAndBuilders {
public:
explicit RepresentationChangerTester(int num_parameters = 0)
: GraphAndBuilders(main_zone()),
javascript_(main_zone()),
jsgraph_(main_isolate(), main_graph_, &main_common_, &javascript_,
&main_simplified_, &main_machine_),
changer_(&jsgraph_, main_isolate()) {
Node* s = graph()->NewNode(common()->Start(num_parameters));
graph()->SetStart(s);
}
JSOperatorBuilder javascript_;
JSGraph jsgraph_;
RepresentationChanger changer_;
Isolate* isolate() { return main_isolate(); }
Graph* graph() { return main_graph_; }
CommonOperatorBuilder* common() { return &main_common_; }
JSGraph* jsgraph() { return &jsgraph_; }
RepresentationChanger* changer() { return &changer_; }
// TODO(titzer): use ValueChecker / ValueUtil
void CheckInt32Constant(Node* n, int32_t expected) {
Int32Matcher m(n);
CHECK(m.HasValue());
CHECK_EQ(expected, m.Value());
}
void CheckUint32Constant(Node* n, uint32_t expected) {
Uint32Matcher m(n);
CHECK(m.HasValue());
CHECK_EQ(static_cast<int>(expected), static_cast<int>(m.Value()));
}
void CheckFloat64Constant(Node* n, double expected) {
Float64Matcher m(n);
CHECK(m.HasValue());
CHECK_DOUBLE_EQ(expected, m.Value());
}
void CheckFloat32Constant(Node* n, float expected) {
CHECK_EQ(IrOpcode::kFloat32Constant, n->opcode());
float fval = OpParameter<float>(n->op());
CHECK_FLOAT_EQ(expected, fval);
}
void CheckHeapConstant(Node* n, HeapObject* expected) {
HeapObjectMatcher m(n);
CHECK(m.HasValue());
CHECK_EQ(expected, *m.Value());
}
void CheckNumberConstant(Node* n, double expected) {
NumberMatcher m(n);
CHECK_EQ(IrOpcode::kNumberConstant, n->opcode());
CHECK(m.HasValue());
CHECK_DOUBLE_EQ(expected, m.Value());
}
Node* Parameter(int index = 0) {
Node* n = graph()->NewNode(common()->Parameter(index), graph()->start());
NodeProperties::SetType(n, Type::Any());
return n;
}
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* Return(Node* input) {
Node* n = graph()->NewNode(common()->Return(), jsgraph()->Int32Constant(0),
input, graph()->start(), graph()->start());
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
return n;
}
void CheckTypeError(MachineRepresentation from, Type* from_type,
MachineRepresentation to) {
changer()->testing_type_errors_ = true;
changer()->type_error_ = false;
Node* n = Parameter(0);
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* use = Return(n);
Node* c = changer()->GetRepresentationFor(n, from, from_type, use,
UseInfo(to, Truncation::None()));
CHECK(changer()->type_error_);
CHECK_EQ(n, c);
}
void CheckNop(MachineRepresentation from, Type* from_type,
MachineRepresentation to) {
Node* n = Parameter(0);
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* use = Return(n);
Node* c = changer()->GetRepresentationFor(n, from, from_type, use,
UseInfo(to, Truncation::None()));
CHECK_EQ(n, c);
}
};
const MachineType kMachineTypes[] = {
MachineType::Float32(), MachineType::Float64(), MachineType::Int8(),
MachineType::Uint8(), MachineType::Int16(), MachineType::Uint16(),
MachineType::Int32(), MachineType::Uint32(), MachineType::Int64(),
MachineType::Uint64(), MachineType::AnyTagged()};
TEST(BoolToBit_constant) {
RepresentationChangerTester r;
Node* true_node = r.jsgraph()->TrueConstant();
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* true_use = r.Return(true_node);
Node* true_bit = r.changer()->GetRepresentationFor(
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
true_node, MachineRepresentation::kTagged, Type::None(), true_use,
UseInfo(MachineRepresentation::kBit, Truncation::None()));
r.CheckInt32Constant(true_bit, 1);
Node* false_node = r.jsgraph()->FalseConstant();
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* false_use = r.Return(false_node);
Node* false_bit = r.changer()->GetRepresentationFor(
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
false_node, MachineRepresentation::kTagged, Type::None(), false_use,
UseInfo(MachineRepresentation::kBit, Truncation::None()));
r.CheckInt32Constant(false_bit, 0);
}
TEST(ToTagged_constant) {
RepresentationChangerTester r;
for (double i : ValueHelper::float64_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kFloat64, Type::None(), use,
UseInfo(MachineRepresentation::kTagged, Truncation::None()));
r.CheckNumberConstant(c, i);
}
for (int i : ValueHelper::int32_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Signed32(), use,
UseInfo(MachineRepresentation::kTagged, Truncation::None()));
r.CheckNumberConstant(c, i);
}
for (uint32_t i : ValueHelper::uint32_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Unsigned32(), use,
UseInfo(MachineRepresentation::kTagged, Truncation::None()));
r.CheckNumberConstant(c, i);
}
}
TEST(ToFloat64_constant) {
RepresentationChangerTester r;
for (double i : ValueHelper::float64_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kTagged, Type::None(), use,
UseInfo(MachineRepresentation::kFloat64, Truncation::None()));
r.CheckFloat64Constant(c, i);
}
for (int i : ValueHelper::int32_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Signed32(), use,
UseInfo(MachineRepresentation::kFloat64, Truncation::None()));
r.CheckFloat64Constant(c, i);
}
for (uint32_t i : ValueHelper::uint32_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Unsigned32(), use,
UseInfo(MachineRepresentation::kFloat64, Truncation::None()));
r.CheckFloat64Constant(c, i);
}
}
static bool IsFloat32Int32(int32_t val) {
return val >= -(1 << 23) && val <= (1 << 23);
}
static bool IsFloat32Uint32(uint32_t val) { return val <= (1 << 23); }
TEST(ToFloat32_constant) {
RepresentationChangerTester r;
for (double i : ValueHelper::float32_vector()) {
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kTagged, Type::None(), use,
UseInfo(MachineRepresentation::kFloat32, Truncation::None()));
r.CheckFloat32Constant(c, i);
}
for (int i : ValueHelper::int32_vector()) {
if (!IsFloat32Int32(i)) continue;
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Signed32(), use,
UseInfo(MachineRepresentation::kFloat32, Truncation::None()));
r.CheckFloat32Constant(c, static_cast<float>(i));
}
for (uint32_t i : ValueHelper::uint32_vector()) {
if (!IsFloat32Uint32(i)) continue;
Node* n = r.jsgraph()->Constant(i);
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kWord32, Type::Unsigned32(), use,
UseInfo(MachineRepresentation::kFloat32, Truncation::None()));
r.CheckFloat32Constant(c, static_cast<float>(i));
}
}
TEST(ToInt32_constant) {
RepresentationChangerTester r;
{
FOR_INT32_INPUTS(i) {
Node* n = r.jsgraph()->Constant(*i);
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
n, MachineRepresentation::kTagged, Type::Signed32(), use,
UseInfo(MachineRepresentation::kWord32, Truncation::None()));
r.CheckInt32Constant(c, *i);
}
}
}
TEST(ToUint32_constant) {
RepresentationChangerTester r;
FOR_UINT32_INPUTS(i) {
Node* n = r.jsgraph()->Constant(static_cast<double>(*i));
Node* use = r.Return(n);
Node* c = r.changer()->GetRepresentationFor(
n, MachineRepresentation::kTagged, Type::Unsigned32(), use,
UseInfo(MachineRepresentation::kWord32, Truncation::None()));
r.CheckUint32Constant(c, *i);
}
}
static void CheckChange(IrOpcode::Value expected, MachineRepresentation from,
Type* from_type, UseInfo use_info) {
RepresentationChangerTester r;
Node* n = r.Parameter();
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* use = r.Return(n);
Node* c =
r.changer()->GetRepresentationFor(n, from, from_type, use, use_info);
CHECK_NE(c, n);
CHECK_EQ(expected, c->opcode());
CHECK_EQ(n, c->InputAt(0));
if (expected == IrOpcode::kCheckedFloat64ToInt32) {
CheckForMinusZeroMode mode =
from_type->Maybe(Type::MinusZero())
? use_info.minus_zero_check()
: CheckForMinusZeroMode::kDontCheckForMinusZero;
CHECK_EQ(mode, CheckMinusZeroModeOf(c->op()));
}
}
static void CheckChange(IrOpcode::Value expected, MachineRepresentation from,
Type* from_type, MachineRepresentation to) {
CheckChange(expected, from, from_type, UseInfo(to, Truncation::None()));
}
static void CheckTwoChanges(IrOpcode::Value expected2,
IrOpcode::Value expected1,
MachineRepresentation from, Type* from_type,
MachineRepresentation to) {
RepresentationChangerTester r;
Node* n = r.Parameter();
[turbofan] Initial version of number type feedback. This introduces optimized number operations based on type feedback. Summary of changes: 1. Typed lowering produces SpeculativeNumberAdd/Subtract for JSAdd/Subtract if there is suitable feedback. The speculative nodes are connected to both the effect chain and the control chain and they retain the eager frame state. 2. Simplified lowering now executes in three phases: a. Propagation phase computes truncations by traversing the graph from uses to definitions until checkpoint is reached. It also records type-check decisions for later typing phase, and computes representation. b. The typing phase computes more precise types base on the speculative types (and recomputes representation for affected nodes). c. The lowering phase performs lowering and inserts representation changes and/or checks. 3. Effect-control linearization lowers the checks to machine graphs. Notes: - SimplifiedLowering will be refactored to have handling of each operation one place and with clearer input/output protocol for each sub-phase. I would prefer to do this once we have more operations implemented, and the pattern is clearer. - The check operations (Checked<A>To<B>) should have some flags that would affect the kind of truncations that they can handle. E.g., if we know that a node produces a number, we can omit the oddball check in the CheckedTaggedToFloat64 lowering. - In future, we want the typer to reuse the logic from OperationTyper. BUG=v8:4583 LOG=n Review-Url: https://codereview.chromium.org/1921563002 Cr-Commit-Position: refs/heads/master@{#36674}
2016-06-02 09:20:50 +00:00
Node* use = r.Return(n);
Node* c1 = r.changer()->GetRepresentationFor(n, from, from_type, use,
UseInfo(to, Truncation::None()));
CHECK_NE(c1, n);
CHECK_EQ(expected1, c1->opcode());
Node* c2 = c1->InputAt(0);
CHECK_NE(c2, n);
CHECK_EQ(expected2, c2->opcode());
CHECK_EQ(n, c2->InputAt(0));
}
static void CheckChange(IrOpcode::Value expected, MachineRepresentation from,
Type* from_type, MachineRepresentation to,
UseInfo use_info) {
RepresentationChangerTester r;
Node* n = r.Parameter();
Node* use = r.Return(n);
Node* c =
r.changer()->GetRepresentationFor(n, from, from_type, use, use_info);
CHECK_NE(c, n);
CHECK_EQ(expected, c->opcode());
CHECK_EQ(n, c->InputAt(0));
}
TEST(SingleChanges) {
CheckChange(IrOpcode::kChangeTaggedToBit, MachineRepresentation::kTagged,
Type::Boolean(), MachineRepresentation::kBit);
CheckChange(IrOpcode::kChangeBitToTagged, MachineRepresentation::kBit,
Type::Boolean(), MachineRepresentation::kTagged);
CheckChange(IrOpcode::kChangeInt31ToTaggedSigned,
MachineRepresentation::kWord32, Type::Signed31(),
MachineRepresentation::kTagged);
CheckChange(IrOpcode::kChangeInt32ToTagged, MachineRepresentation::kWord32,
Type::Signed32(), MachineRepresentation::kTagged);
CheckChange(IrOpcode::kChangeUint32ToTagged, MachineRepresentation::kWord32,
Type::Unsigned32(), MachineRepresentation::kTagged);
CheckChange(IrOpcode::kChangeFloat64ToTagged, MachineRepresentation::kFloat64,
Type::Number(), MachineRepresentation::kTagged);
CheckTwoChanges(IrOpcode::kChangeFloat64ToInt32,
IrOpcode::kChangeInt31ToTaggedSigned,
MachineRepresentation::kFloat64, Type::Signed31(),
MachineRepresentation::kTagged);
CheckTwoChanges(IrOpcode::kChangeFloat64ToInt32,
IrOpcode::kChangeInt32ToTagged,
MachineRepresentation::kFloat64, Type::Signed32(),
MachineRepresentation::kTagged);
CheckTwoChanges(IrOpcode::kChangeFloat64ToUint32,
IrOpcode::kChangeUint32ToTagged,
MachineRepresentation::kFloat64, Type::Unsigned32(),
MachineRepresentation::kTagged);
CheckChange(IrOpcode::kChangeTaggedToInt32, MachineRepresentation::kTagged,
Type::Signed32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kChangeTaggedToUint32, MachineRepresentation::kTagged,
Type::Unsigned32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kChangeTaggedToFloat64, MachineRepresentation::kTagged,
Type::Number(), MachineRepresentation::kFloat64);
CheckChange(IrOpcode::kTruncateTaggedToFloat64,
MachineRepresentation::kTagged, Type::NumberOrUndefined(),
MachineRepresentation::kFloat64);
CheckChange(IrOpcode::kChangeTaggedToFloat64, MachineRepresentation::kTagged,
Type::Signed31(), MachineRepresentation::kFloat64);
// Int32,Uint32 <-> Float64 are actually machine conversions.
CheckChange(IrOpcode::kChangeInt32ToFloat64, MachineRepresentation::kWord32,
Type::Signed32(), MachineRepresentation::kFloat64);
CheckChange(IrOpcode::kChangeUint32ToFloat64, MachineRepresentation::kWord32,
Type::Unsigned32(), MachineRepresentation::kFloat64);
CheckChange(IrOpcode::kChangeFloat64ToInt32, MachineRepresentation::kFloat64,
Type::Signed32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kChangeFloat64ToUint32, MachineRepresentation::kFloat64,
Type::Unsigned32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kTruncateFloat64ToFloat32,
MachineRepresentation::kFloat64, Type::Number(),
MachineRepresentation::kFloat32);
// Int32,Uint32 <-> Float32 require two changes.
CheckTwoChanges(IrOpcode::kChangeInt32ToFloat64,
IrOpcode::kTruncateFloat64ToFloat32,
MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kFloat32);
CheckTwoChanges(IrOpcode::kChangeUint32ToFloat64,
IrOpcode::kTruncateFloat64ToFloat32,
MachineRepresentation::kWord32, Type::Unsigned32(),
MachineRepresentation::kFloat32);
CheckTwoChanges(IrOpcode::kChangeFloat32ToFloat64,
IrOpcode::kChangeFloat64ToInt32,
MachineRepresentation::kFloat32, Type::Signed32(),
MachineRepresentation::kWord32);
CheckTwoChanges(IrOpcode::kChangeFloat32ToFloat64,
IrOpcode::kChangeFloat64ToUint32,
MachineRepresentation::kFloat32, Type::Unsigned32(),
MachineRepresentation::kWord32);
// Float32 <-> Tagged require two changes.
CheckTwoChanges(IrOpcode::kChangeFloat32ToFloat64,
IrOpcode::kChangeFloat64ToTagged,
MachineRepresentation::kFloat32, Type::Number(),
MachineRepresentation::kTagged);
CheckTwoChanges(IrOpcode::kChangeTaggedToFloat64,
IrOpcode::kTruncateFloat64ToFloat32,
MachineRepresentation::kTagged, Type::Number(),
MachineRepresentation::kFloat32);
}
TEST(SignednessInWord32) {
RepresentationChangerTester r;
CheckChange(IrOpcode::kChangeTaggedToInt32, MachineRepresentation::kTagged,
Type::Signed32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kChangeTaggedToUint32, MachineRepresentation::kTagged,
Type::Unsigned32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kChangeInt32ToFloat64, MachineRepresentation::kWord32,
Type::Signed32(), MachineRepresentation::kFloat64);
CheckChange(IrOpcode::kChangeFloat64ToInt32, MachineRepresentation::kFloat64,
Type::Signed32(), MachineRepresentation::kWord32);
CheckChange(IrOpcode::kTruncateFloat64ToWord32,
MachineRepresentation::kFloat64, Type::Number(),
MachineRepresentation::kWord32);
CheckChange(IrOpcode::kCheckedTruncateTaggedToWord32,
MachineRepresentation::kTagged, Type::NonInternal(),
MachineRepresentation::kWord32,
UseInfo::CheckedNumberOrOddballAsWord32());
CheckTwoChanges(IrOpcode::kChangeInt32ToFloat64,
IrOpcode::kTruncateFloat64ToFloat32,
MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kFloat32);
CheckTwoChanges(IrOpcode::kChangeFloat32ToFloat64,
IrOpcode::kTruncateFloat64ToWord32,
MachineRepresentation::kFloat32, Type::Number(),
MachineRepresentation::kWord32);
}
static void TestMinusZeroCheck(IrOpcode::Value expected, Type* from_type) {
RepresentationChangerTester r;
CheckChange(expected, MachineRepresentation::kFloat64, from_type,
UseInfo::CheckedSignedSmallAsWord32(kDistinguishZeros));
CheckChange(expected, MachineRepresentation::kFloat64, from_type,
UseInfo::CheckedSignedSmallAsWord32(kIdentifyZeros));
CheckChange(expected, MachineRepresentation::kFloat64, from_type,
UseInfo::CheckedSigned32AsWord32(kDistinguishZeros));
CheckChange(expected, MachineRepresentation::kFloat64, from_type,
UseInfo::CheckedSigned32AsWord32(kDistinguishZeros));
}
TEST(MinusZeroCheck) {
TestMinusZeroCheck(IrOpcode::kCheckedFloat64ToInt32, Type::NumberOrOddball());
// PlainNumber cannot be minus zero so the minus zero check should be
// eliminated.
TestMinusZeroCheck(IrOpcode::kCheckedFloat64ToInt32, Type::PlainNumber());
}
TEST(Nops) {
RepresentationChangerTester r;
// X -> X is always a nop for any single representation X.
for (size_t i = 0; i < arraysize(kMachineTypes); i++) {
r.CheckNop(kMachineTypes[i].representation(), Type::Number(),
kMachineTypes[i].representation());
}
// 32-bit floats.
r.CheckNop(MachineRepresentation::kFloat32, Type::Number(),
MachineRepresentation::kFloat32);
// 32-bit words can be used as smaller word sizes and vice versa, because
// loads from memory implicitly sign or zero extend the value to the
// full machine word size, and stores implicitly truncate.
r.CheckNop(MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kWord8);
r.CheckNop(MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kWord16);
r.CheckNop(MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kWord32);
r.CheckNop(MachineRepresentation::kWord8, Type::Signed32(),
MachineRepresentation::kWord32);
r.CheckNop(MachineRepresentation::kWord16, Type::Signed32(),
MachineRepresentation::kWord32);
// kRepBit (result of comparison) is implicitly a wordish thing.
r.CheckNop(MachineRepresentation::kBit, Type::Boolean(),
MachineRepresentation::kWord8);
r.CheckNop(MachineRepresentation::kBit, Type::Boolean(),
MachineRepresentation::kWord16);
r.CheckNop(MachineRepresentation::kBit, Type::Boolean(),
MachineRepresentation::kWord32);
r.CheckNop(MachineRepresentation::kBit, Type::Boolean(),
MachineRepresentation::kWord64);
}
TEST(TypeErrors) {
RepresentationChangerTester r;
// Floats cannot be implicitly converted to/from comparison conditions.
r.CheckTypeError(MachineRepresentation::kBit, Type::Number(),
MachineRepresentation::kFloat32);
r.CheckTypeError(MachineRepresentation::kBit, Type::Boolean(),
MachineRepresentation::kFloat32);
// Word64 is internal and shouldn't be implicitly converted.
r.CheckTypeError(MachineRepresentation::kWord64, Type::Internal(),
MachineRepresentation::kTagged);
r.CheckTypeError(MachineRepresentation::kTagged, Type::Number(),
MachineRepresentation::kWord64);
r.CheckTypeError(MachineRepresentation::kTagged, Type::Boolean(),
MachineRepresentation::kWord64);
// Word64 / Word32 shouldn't be implicitly converted.
r.CheckTypeError(MachineRepresentation::kWord64, Type::Internal(),
MachineRepresentation::kWord32);
r.CheckTypeError(MachineRepresentation::kWord32, Type::Number(),
MachineRepresentation::kWord64);
r.CheckTypeError(MachineRepresentation::kWord32, Type::Signed32(),
MachineRepresentation::kWord64);
r.CheckTypeError(MachineRepresentation::kWord32, Type::Unsigned32(),
MachineRepresentation::kWord64);
}
} // namespace compiler
} // namespace internal
} // namespace v8