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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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class State {
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_timeSelection = {start: 0, end: Infinity};
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_map;
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_ic;
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_selectedMapLogEntries;
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_selectedIcLogEntries;
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_selectedDeoptLogEntries;
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_selecteCodeLogEntries;
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_selectedSourcePositions;
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_nofChunks;
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_chunks;
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_icTimeline;
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_mapTimeline;
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_deoptTimeline;
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_codeTimeline;
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_tickTimeline;
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_timerTimeline;
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_minStartTime = Number.POSITIVE_INFINITY;
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_maxEndTime = Number.NEGATIVE_INFINITY;
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get minStartTime() {
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return this._minStartTime;
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}
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get maxEndTime() {
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return this._maxEndTime;
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}
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selectTimeRange(start, end) {
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this.timeSelection.start = start;
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this.timeSelection.end = end;
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if (start == 0 && end == Infinity) {
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this.timelines.forEach(each => each.clearSelection());
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} else {
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this.timelines.forEach(each => each.selectTimeRange(start, end));
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}
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}
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setTimelines(
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mapTimeline, icTimeline, deoptTimeline, codeTimeline, tickTimeline,
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timerTimeline) {
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this._mapTimeline = mapTimeline;
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this._icTimeline = icTimeline;
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this._deoptTimeline = deoptTimeline;
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this._codeTimeline = codeTimeline;
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this._tickTimeline = tickTimeline;
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this._timerTimeline = timerTimeline;
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for (let timeline of arguments) {
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if (timeline === undefined) return;
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this._minStartTime = Math.min(this._minStartTime, timeline.startTime);
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this._maxEndTime = Math.max(this._maxEndTime, timeline.endTime);
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}
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for (let timeline of arguments) {
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timeline.startTime = this._minStartTime;
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timeline.endTime = this._maxEndTime;
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}
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}
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get mapTimeline() {
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return this._mapTimeline;
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}
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get icTimeline() {
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return this._icTimeline;
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}
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get deoptTimeline() {
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return this._deoptTimeline;
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}
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get codeTimeline() {
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return this._codeTimeline;
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}
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get tickTimeline() {
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return this._tickTimeline;
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}
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get timerTimeline() {
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return this._timerTimeline;
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}
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get timelines() {
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return [
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this._mapTimeline, this._icTimeline, this._deoptTimeline,
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this._codeTimeline, this._tickTimeline, this._timerTimeline
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];
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}
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set chunks(value) {
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// TODO(zcankara) split up between maps and ics, and every timeline track
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this._chunks = value;
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}
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get chunks() {
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// TODO(zcankara) split up between maps and ics, and every timeline track
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return this._chunks;
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}
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get nofChunks() {
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return this._nofChunks;
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}
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set nofChunks(count) {
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this._nofChunks = count;
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}
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get map() {
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// TODO(zcankara) rename as selectedMapEvents, array of selected events
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return this._map;
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}
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set map(value) {
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// TODO(zcankara) rename as selectedMapEvents, array of selected events
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if (!value) return;
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this._map = value;
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}
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get ic() {
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// TODO(zcankara) rename selectedICEvents, array of selected events
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return this._ic;
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}
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set ic(value) {
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// TODO(zcankara) rename selectedIcEvents, array of selected events
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if (!value) return;
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this._ic = value;
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}
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get selectedMapLogEntries() {
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return this._selectedMapLogEntries;
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}
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set selectedMapLogEntries(value) {
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if (!value) return;
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this._selectedMapLogEntries = value;
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}
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get selectedSourcePositions() {
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return this._selectedSourcePositions;
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}
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set selectedSourcePositions(value) {
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this._selectedSourcePositions = value;
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}
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get selectedIcLogEntries() {
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return this._selectedIcLogEntries;
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}
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set selectedIcLogEntries(value) {
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if (!value) return;
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this._selectedIcLogEntries = value;
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}
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get timeSelection() {
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return this._timeSelection;
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}
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get entries() {
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if (!this.map) return {};
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return {
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map: this.map.id, time: this.map.time
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}
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}
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}
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export {State};
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