71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
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#include <iostream>
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#include <fstream>
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#include <cstdlib>
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#include <string>
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#include <cinttypes>
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#include "wasm.hh"
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const int iterations = 100000;
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void finalize(void* data) {
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intptr_t i = reinterpret_cast<intptr_t>(data);
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if (i % (iterations / 10) == 0) {
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std::cout << "Finalizing #" << i << "..." << std::endl;
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}
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}
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void run() {
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// Initialize.
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std::cout << "Initializing..." << std::endl;
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auto engine = wasm::Engine::make();
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auto store_ = wasm::Store::make(engine.get());
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auto store = store_.get();
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// Load binary.
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std::cout << "Loading binary..." << std::endl;
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std::ifstream file("finalize.wasm");
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file.seekg(0, std::ios_base::end);
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auto file_size = file.tellg();
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file.seekg(0);
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auto binary = wasm::vec<byte_t>::make_uninitialized(file_size);
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file.read(binary.get(), file_size);
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file.close();
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if (file.fail()) {
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std::cout << "> Error loading module!" << std::endl;
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return;
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}
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// Compile.
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std::cout << "Compiling module..." << std::endl;
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auto module = wasm::Module::make(store, binary);
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if (!module) {
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std::cout << "> Error compiling module!" << std::endl;
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return;
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}
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// Instantiate.
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std::cout << "Instantiating modules..." << std::endl;
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for (int i = 0; i <= iterations; ++i) {
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if (i % (iterations / 10) == 0) std::cout << i << std::endl;
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auto instance = wasm::Instance::make(store, module.get(), nullptr);
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if (!instance) {
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std::cout << "> Error instantiating module " << i << "!" << std::endl;
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return;
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}
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instance->set_host_info(reinterpret_cast<void*>(i), &finalize);
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}
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// Shut down.
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std::cout << "Shutting down..." << std::endl;
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}
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int main(int argc, const char* argv[]) {
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run();
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std::cout << "Done." << std::endl;
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return 0;
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}
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