v8/tools/debug_helper/debug-helper.h

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Reland "Add postmortem debugging helper library" This is a reland of 517ab73fd7e3fdb70220b9699bca4c69a32e212e Updates since original: now compressed pointers passed to the function GetObjectProperties are required to be sign-extended. Previously, the function allowed zero-extended values, but that led to ambiguity on pointers like 0x88044919: is it compressed or is the heap range actually centered on 0x100000000? Original change's description: > Add postmortem debugging helper library > > This change begins to implement the functionality described in > https://docs.google.com/document/d/1evHnb1uLlSbvHAAsmOXyc25x3uh1DjgNa8u1RHvwVhk/edit# > for investigating V8 state in crash dumps. > > This change adds a new library, v8_debug_helper, for providing platform- > agnostic assistance with postmortem debugging. This library can be used > by extensions built for debuggers such as WinDbg or lldb. Its public API > is described by debug-helper.h; currently the only method it exposes is > GetObjectProperties, but we'd like to add more functionality over time. > The API surface is restricted to plain C-style structs and pointers, so > that it's easy to link from a debugger extension built with a different > toolchain. > > This change also adds a new cctest file to exercise some basic > interaction with the new library. > > The API function GetObjectProperties takes an object pointer (which > could be compressed, or weak, or a SMI), and returns a string > description of the object and a list of properties the object contains. > For now, the list of properties is entirely based on Torque object > definitions, but we expect to add custom properties in future updates so > that it can be easier to make sense of complex data structures such as > dictionaries. > > GetObjectProperties does several things that are intended to generate > somewhat useful results even in cases where memory may be corrupt or > unavailable: > - The caller may optionally provide a type string which will be used if > the memory for the object's Map is inaccessible. > - All object pointers are compared against the list of known objects > generated by mkgrokdump. The caller may optionally provide the > pointers for the first pages of various heap spaces, to avoid spurious > matches. If those pointers are not provided, then any matches are > prefixed with "maybe" in the resulting description string, such as > "maybe UndefinedValue (0x4288000341 <Oddball>)". > > Bug: v8:9376 > > Change-Id: Iebf3cc2dea3133c7811bcefcdf38d9458b02fded > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1628012 > Commit-Queue: Seth Brenith <seth.brenith@microsoft.com> > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Michael Stanton <mvstanton@chromium.org> > Cr-Commit-Position: refs/heads/master@{#62882} Bug: v8:9376 Change-Id: I866a1cc9d4c34bfe10c7b98462451fe69763cf3f Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1717090 Reviewed-by: Michael Achenbach <machenbach@chromium.org> Reviewed-by: Michael Stanton <mvstanton@chromium.org> Commit-Queue: Seth Brenith <seth.brenith@microsoft.com> Cr-Commit-Position: refs/heads/master@{#63008}
2019-07-30 14:38:15 +00:00
// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file defines the public interface to v8_debug_helper.
#ifndef V8_TOOLS_DEBUG_HELPER_DEBUG_HELPER_H_
#define V8_TOOLS_DEBUG_HELPER_DEBUG_HELPER_H_
#include <cstdint>
#include <memory>
#if defined(_WIN32)
#ifdef BUILDING_V8_DEBUG_HELPER
#define V8_DEBUG_HELPER_EXPORT __declspec(dllexport)
#elif USING_V8_DEBUG_HELPER
#define V8_DEBUG_HELPER_EXPORT __declspec(dllimport)
#else
#define V8_DEBUG_HELPER_EXPORT
#endif
#else // defined(_WIN32)
#ifdef BUILDING_V8_DEBUG_HELPER
#define V8_DEBUG_HELPER_EXPORT __attribute__((visibility("default")))
#else
#define V8_DEBUG_HELPER_EXPORT
#endif
#endif // defined(_WIN32)
namespace v8 {
namespace debug_helper {
// Possible results when attempting to fetch memory from the debuggee.
enum class MemoryAccessResult {
kOk,
kAddressNotValid,
kAddressValidButInaccessible, // Possible in incomplete dump.
};
// Information about how this tool discovered the type of the object.
enum class TypeCheckResult {
// Success cases:
kSmi,
kWeakRef,
kUsedMap,
kUsedTypeHint,
// Failure cases:
kUnableToDecompress, // Caller must provide the heap range somehow.
kObjectPointerInvalid,
kObjectPointerValidButInaccessible, // Possible in incomplete dump.
kMapPointerInvalid,
kMapPointerValidButInaccessible, // Possible in incomplete dump.
kUnknownInstanceType,
kUnknownTypeHint,
};
enum class PropertyKind {
kSingle,
kArrayOfKnownSize,
kArrayOfUnknownSizeDueToInvalidMemory,
kArrayOfUnknownSizeDueToValidButInaccessibleMemory,
};
struct ObjectProperty {
const char* name;
// Statically-determined type, such as from .tq definition.
const char* type;
// In some cases, |type| may be a simple type representing a compressed
// pointer such as v8::internal::TaggedValue. In those cases,
// |decompressed_type| will contain the type of the object when decompressed.
// Otherwise, |decompressed_type| will match |type|. In any case, it is safe
// to pass the |decompressed_type| value as the type_hint on a subsequent call
// to GetObjectProperties.
const char* decompressed_type;
// The address where the property value can be found in the debuggee's address
// space, or the address of the first value for an array.
uintptr_t address;
// If kind indicates an array of unknown size, num_values will be 0 and debug
// tools should display this property as a raw pointer. Note that there is a
// semantic difference between num_values=1 and kind=kSingle (normal property)
// versus num_values=1 and kind=kArrayOfKnownSize (one-element array).
size_t num_values;
PropertyKind kind;
};
struct ObjectPropertiesResult {
TypeCheckResult type_check_result;
const char* brief;
const char* type; // Runtime type of the object.
size_t num_properties;
ObjectProperty** properties;
};
// Copies byte_count bytes of memory from the given address in the debuggee to
// the destination buffer.
typedef MemoryAccessResult (*MemoryAccessor)(uintptr_t address,
uint8_t* destination,
size_t byte_count);
// Additional data that can help GetObjectProperties to be more accurate. Any
// fields you don't know can be set to zero and this library will do the best it
// can with the information available.
struct Roots {
// Beginning of allocated space for various kinds of data. These can help us
// to detect certain common objects that are placed in memory during startup.
// These values might be provided via name-value pairs in CrashPad dumps.
// Otherwise, they can be obtained as follows:
// 1. Get the Isolate pointer for the current thread. It might be somewhere on
// the stack, or it might be accessible from thread-local storage with the
// key stored in v8::internal::Isolate::isolate_key_.
// 2. Get isolate->heap_.map_space_->memory_chunk_list_.front_ and similar for
// old_space_ and read_only_space_.
uintptr_t map_space;
uintptr_t old_space;
uintptr_t read_only_space;
// Any valid heap pointer address. On platforms where pointer compression is
// enabled, this can allow us to get data from compressed pointers even if the
// other data above is not provided. The Isolate pointer is valid for this
// purpose if you have it.
uintptr_t any_heap_pointer;
};
} // namespace debug_helper
} // namespace v8
extern "C" {
// Raw library interface. If possible, use functions in v8::debug_helper
// namespace instead because they use smart pointers to prevent leaks.
V8_DEBUG_HELPER_EXPORT v8::debug_helper::ObjectPropertiesResult*
_v8_debug_helper_GetObjectProperties(
uintptr_t object, v8::debug_helper::MemoryAccessor memory_accessor,
const v8::debug_helper::Roots& heap_roots, const char* type_hint);
V8_DEBUG_HELPER_EXPORT void _v8_debug_helper_Free_ObjectPropertiesResult(
v8::debug_helper::ObjectPropertiesResult* result);
}
namespace v8 {
namespace debug_helper {
struct DebugHelperObjectPropertiesResultDeleter {
void operator()(v8::debug_helper::ObjectPropertiesResult* ptr) {
_v8_debug_helper_Free_ObjectPropertiesResult(ptr);
}
};
using ObjectPropertiesResultPtr =
std::unique_ptr<ObjectPropertiesResult,
DebugHelperObjectPropertiesResultDeleter>;
// Get information about the given object pointer, which could be:
// - A tagged pointer, strong or weak
// - A cleared weak pointer
// - A compressed tagged pointer, sign-extended to 64 bits
// - A tagged small integer
// The type hint is only used if the object's Map is missing or corrupt. It
// should be the fully-qualified name of a class that inherits from
// v8::internal::Object.
inline ObjectPropertiesResultPtr GetObjectProperties(
uintptr_t object, v8::debug_helper::MemoryAccessor memory_accessor,
const Roots& heap_roots, const char* type_hint = nullptr) {
return ObjectPropertiesResultPtr(_v8_debug_helper_GetObjectProperties(
object, memory_accessor, heap_roots, type_hint));
}
} // namespace debug_helper
} // namespace v8
#endif