v8/src/codegen.h

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// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_CODEGEN_H_
#define V8_CODEGEN_H_
#include "code-stubs.h"
#include "runtime.h"
#include "type-info.h"
// Include the declaration of the architecture defined class CodeGenerator.
// The contract to the shared code is that the the CodeGenerator is a subclass
// of Visitor and that the following methods are available publicly:
// MakeCode
Initial infrastructure for fast compilation of top-level code. The fast code generator is optimized for compilation time and code size. Currently it is only implemented on IA32. It is potentially triggered for any code in the global scope (including code eval'd in the global scope). It performs a syntactic check and chooses to compile in fast mode if the AST contains only supported constructs and matches some other constraints. Initially supported constructs are * ExpressionStatement, * ReturnStatement, * VariableProxy (variable references) to parameters and stack-allocated locals, * Assignment with lhs a parameter or stack-allocated local, and * Literal This allows compilation of literals at the top level and not much else. All intermediate values are allocated to temporaries and the stack is used for all temporaries. The extra memory traffic is a known issue. The code generated for 'true' is: 0 push ebp 1 mov ebp,esp 3 push esi 4 push edi 5 push 0xf5cca135 ;; object: 0xf5cca135 <undefined> 10 cmp esp,[0x8277efc] 16 jnc 27 (0xf5cbbb1b) 22 call 0xf5cac960 ;; code: STUB, StackCheck, minor: 0 27 push 0xf5cca161 ;; object: 0xf5cca161 <true> 32 mov eax,[esp] 35 mov [ebp+0xf4],eax 38 pop eax 39 mov eax,[ebp+0xf4] 42 mov esp,ebp ;; js return 44 pop ebp 45 ret 0x4 48 mov eax,0xf5cca135 ;; object: 0xf5cca135 <undefined> 53 mov esp,ebp ;; js return 55 pop ebp 56 ret 0x4 Review URL: http://codereview.chromium.org/273050 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3067 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-14 19:30:50 +00:00
// MakeCodePrologue
// MakeCodeEpilogue
// masm
// frame
// script
// has_valid_frame
// SetFrame
// DeleteFrame
// allocator
// AddDeferred
// in_spilled_code
// set_in_spilled_code
// RecordPositions
//
// These methods are either used privately by the shared code or implemented as
// shared code:
// CodeGenerator
// ~CodeGenerator
// ProcessDeferred
// Generate
// ComputeLazyCompile
// BuildFunctionInfo
// ComputeCallInitialize
// ComputeCallInitializeInLoop
// ProcessDeclarations
// DeclareGlobals
// FindInlineRuntimeLUT
// CheckForInlineRuntimeCall
// AnalyzeCondition
// CodeForFunctionPosition
// CodeForReturnPosition
// CodeForStatementPosition
// CodeForDoWhileConditionPosition
// CodeForSourcePosition
#define INLINE_RUNTIME_FUNCTION_LIST(F) \
F(IsSmi, 1, 1) \
F(IsNonNegativeSmi, 1, 1) \
F(IsArray, 1, 1) \
F(IsRegExp, 1, 1) \
F(CallFunction, -1 /* receiver + n args + function */, 1) \
F(IsConstructCall, 0, 1) \
F(ArgumentsLength, 0, 1) \
F(Arguments, 1, 1) \
F(ClassOf, 1, 1) \
F(ValueOf, 1, 1) \
F(SetValueOf, 2, 1) \
F(StringCharCodeAt, 2, 1) \
F(StringCharFromCode, 1, 1) \
F(StringCharAt, 2, 1) \
F(ObjectEquals, 2, 1) \
F(Log, 3, 1) \
F(RandomHeapNumber, 0, 1) \
F(IsObject, 1, 1) \
F(IsFunction, 1, 1) \
F(IsUndetectableObject, 1, 1) \
F(IsSpecObject, 1, 1) \
F(IsStringWrapperSafeForDefaultValueOf, 1, 1) \
F(StringAdd, 2, 1) \
F(SubString, 3, 1) \
F(StringCompare, 2, 1) \
F(RegExpExec, 4, 1) \
F(RegExpConstructResult, 3, 1) \
F(RegExpCloneResult, 1, 1) \
F(GetFromCache, 2, 1) \
F(NumberToString, 1, 1) \
F(SwapElements, 3, 1) \
F(MathPow, 2, 1) \
F(MathSin, 1, 1) \
F(MathCos, 1, 1) \
F(MathSqrt, 1, 1) \
F(IsRegExpEquivalent, 2, 1) \
F(HasCachedArrayIndex, 1, 1) \
F(GetCachedArrayIndex, 1, 1)
#if V8_TARGET_ARCH_IA32
#include "ia32/codegen-ia32.h"
#elif V8_TARGET_ARCH_X64
#include "x64/codegen-x64.h"
#elif V8_TARGET_ARCH_ARM
#include "arm/codegen-arm.h"
#elif V8_TARGET_ARCH_MIPS
#include "mips/codegen-mips.h"
#else
#error Unsupported target architecture.
#endif
#include "register-allocator.h"
namespace v8 {
namespace internal {
// Code generation can be nested. Code generation scopes form a stack
// of active code generators.
class CodeGeneratorScope BASE_EMBEDDED {
public:
explicit CodeGeneratorScope(CodeGenerator* cgen) {
previous_ = top_;
top_ = cgen;
}
~CodeGeneratorScope() {
top_ = previous_;
}
static CodeGenerator* Current() {
ASSERT(top_ != NULL);
return top_;
}
private:
static CodeGenerator* top_;
CodeGenerator* previous_;
};
Copy-on-write arrays. Object model changes ---------------------------------------- New fixed_cow_array_map is used for the elements array of a JSObject to mark it as COW. The JSObject's map and other fields are not affected. The JSObject's map still has the "fast elements" bit set. It means we can do only the receiver map check in keyed loads and the receiver and the elements map checks in keyed stores. So introducing COW arrays doesn't hurt performance of these operations. But note that the elements map check is necessary in all mutating operations because the "has fast elements" bit now means "has fast elements for reading". EnsureWritableFastElements can be used in runtime functions to perform the necessary lazy copying. Generated code changes ---------------------------------------- Generic keyed load is updated to only do the receiver map check (this could have been done earlier). FastCloneShallowArrayStub now has two modes: clone elements and use COW elements. AssertFastElements macro is added to check the elements when necessary. The custom call IC generators for Array.prototype.{push,pop} are updated to avoid going to the slow case (and patching the IC) when calling the builtin should work. COW enablement ---------------------------------------- Currently we only put shallow and simple literal arrays in the COW mode. This is done by the parser. Review URL: http://codereview.chromium.org/3144002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-08-16 16:06:46 +00:00
#if V8_TARGET_ARCH_IA32 || V8_TARGET_ARCH_X64
// State of used registers in a virtual frame.
class FrameRegisterState {
public:
// Captures the current state of the given frame.
explicit FrameRegisterState(VirtualFrame* frame);
// Saves the state in the stack.
void Save(MacroAssembler* masm) const;
// Restores the state from the stack.
void Restore(MacroAssembler* masm) const;
private:
// Constants indicating special actions. They should not be multiples
// of kPointerSize so they will not collide with valid offsets from
// the frame pointer.
static const int kIgnore = -1;
static const int kPush = 1;
// This flag is ored with a valid offset from the frame pointer, so
// it should fit in the low zero bits of a valid offset.
static const int kSyncedFlag = 2;
int registers_[RegisterAllocator::kNumRegisters];
};
#elif V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_MIPS
class FrameRegisterState {
public:
inline FrameRegisterState(VirtualFrame frame) : frame_(frame) { }
inline const VirtualFrame* frame() const { return &frame_; }
private:
VirtualFrame frame_;
};
#else
#error Unsupported target architecture.
#endif
// RuntimeCallHelper implementation that saves/restores state of a
// virtual frame.
class VirtualFrameRuntimeCallHelper : public RuntimeCallHelper {
public:
// Does not take ownership of |frame_state|.
explicit VirtualFrameRuntimeCallHelper(const FrameRegisterState* frame_state)
: frame_state_(frame_state) {}
virtual void BeforeCall(MacroAssembler* masm) const;
virtual void AfterCall(MacroAssembler* masm) const;
private:
const FrameRegisterState* frame_state_;
};
// Deferred code objects are small pieces of code that are compiled
// out of line. They are used to defer the compilation of uncommon
// paths thereby avoiding expensive jumps around uncommon code parts.
class DeferredCode: public ZoneObject {
public:
DeferredCode();
virtual ~DeferredCode() { }
virtual void Generate() = 0;
MacroAssembler* masm() { return masm_; }
Defer the writing of the source position data to the relocation information until a possible debug break location is reached. Currently this is call sites with calls to code objects and JS return. Source position information in the code therefore no longer refers to the "first" instruction generated for a given source position (which was not the case defered code anyway) but to the first break location after that source position was passed (again defered code always start with source position information). This doesn't make a difference for the debugger as it will always be stopped only at debug break locations. However, this makes the life of the peep-hole optimizer much easier as many oportunities for posh/pop eliminations where previosly blocked by relocation information already written to the code object. Two types of source positions are still collected. Statement positions indicate the position of the start of the statement leading to this code and (plain) positions indicate other places typically call sites to help indicate current position in backtraces. The two different types of positions are also used to distinguish between step next and step in. Runs all the tests (including debugger tests) as before. Moved the checking for the FLAG_debug_info to one place. I will do the same changes to the ARM codegenerator in a seperate changelist. Review URL: http://codereview.chromium.org/2957 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@335 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-09-18 08:51:43 +00:00
int statement_position() const { return statement_position_; }
int position() const { return position_; }
Label* entry_label() { return &entry_label_; }
Label* exit_label() { return &exit_label_; }
#ifdef DEBUG
void set_comment(const char* comment) { comment_ = comment; }
const char* comment() const { return comment_; }
#else
void set_comment(const char* comment) { }
const char* comment() const { return ""; }
#endif
inline void Jump();
inline void Branch(Condition cc);
void BindExit() { masm_->bind(&exit_label_); }
const FrameRegisterState* frame_state() const { return &frame_state_; }
void SaveRegisters();
void RestoreRegisters();
void Exit();
// If this returns true then all registers will be saved for the duration
// of the Generate() call. Otherwise the registers are not saved and the
// Generate() call must bracket runtime any runtime calls with calls to
// SaveRegisters() and RestoreRegisters(). In this case the Generate
// method must also call Exit() in order to return to the non-deferred
// code.
virtual bool AutoSaveAndRestore() { return true; }
protected:
MacroAssembler* masm_;
private:
Defer the writing of the source position data to the relocation information until a possible debug break location is reached. Currently this is call sites with calls to code objects and JS return. Source position information in the code therefore no longer refers to the "first" instruction generated for a given source position (which was not the case defered code anyway) but to the first break location after that source position was passed (again defered code always start with source position information). This doesn't make a difference for the debugger as it will always be stopped only at debug break locations. However, this makes the life of the peep-hole optimizer much easier as many oportunities for posh/pop eliminations where previosly blocked by relocation information already written to the code object. Two types of source positions are still collected. Statement positions indicate the position of the start of the statement leading to this code and (plain) positions indicate other places typically call sites to help indicate current position in backtraces. The two different types of positions are also used to distinguish between step next and step in. Runs all the tests (including debugger tests) as before. Moved the checking for the FLAG_debug_info to one place. I will do the same changes to the ARM codegenerator in a seperate changelist. Review URL: http://codereview.chromium.org/2957 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@335 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-09-18 08:51:43 +00:00
int statement_position_;
int position_;
Label entry_label_;
Label exit_label_;
FrameRegisterState frame_state_;
#ifdef DEBUG
const char* comment_;
#endif
DISALLOW_COPY_AND_ASSIGN(DeferredCode);
};
} } // namespace v8::internal
#endif // V8_CODEGEN_H_