v8/src/dtoa.cc

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// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <math.h>
#include "v8.h"
#include "dtoa.h"
#include "double.h"
#include "fast-dtoa.h"
#include "fixed-dtoa.h"
namespace v8 {
namespace internal {
bool DoubleToAscii(double v, DtoaMode mode, int requested_digits,
Vector<char> buffer, int* sign, int* length, int* point) {
ASSERT(!Double(v).IsSpecial());
ASSERT(mode == DTOA_SHORTEST || requested_digits >= 0);
if (Double(v).Sign() < 0) {
*sign = 1;
v = -v;
} else {
*sign = 0;
}
if (v == 0) {
buffer[0] = '0';
buffer[1] = '\0';
*length = 1;
*point = 1;
return true;
}
if (mode == DTOA_PRECISION && requested_digits == 0) {
buffer[0] = '\0';
*length = 0;
return true;
}
switch (mode) {
case DTOA_SHORTEST:
return FastDtoa(v, buffer, length, point);
case DTOA_FIXED:
return FastFixedDtoa(v, requested_digits, buffer, length, point);
default:
break;
}
return false;
}
} } // namespace v8::internal