184 lines
5.9 KiB
C++
184 lines
5.9 KiB
C++
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// Copyright 2006-2008 Google Inc. All Rights Reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "ast.h"
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#include "scopes.h"
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namespace v8 { namespace internal {
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VariableProxySentinel VariableProxySentinel::this_proxy_(true);
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VariableProxySentinel VariableProxySentinel::identifier_proxy_(false);
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ValidLeftHandSideSentinel ValidLeftHandSideSentinel::instance_;
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Property Property::this_property_(VariableProxySentinel::this_proxy(), NULL, 0);
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Call Call::sentinel_(NULL, NULL, false, 0);
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// ----------------------------------------------------------------------------
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// All the Accept member functions for each syntax tree node type.
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#define DECL_ACCEPT(type) \
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void type::Accept(Visitor* v) { \
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if (v->CheckStackOverflow()) return; \
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v->Visit##type(this); \
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}
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NODE_LIST(DECL_ACCEPT)
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#undef DECL_ACCEPT
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// ----------------------------------------------------------------------------
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// Implementation of other node functionality.
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VariableProxy::VariableProxy(Handle<String> name,
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bool is_this,
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bool inside_with)
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: name_(name),
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var_(NULL),
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is_this_(is_this),
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inside_with_(inside_with) {
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// names must be canonicalized for fast equality checks
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ASSERT(name->IsSymbol());
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// at least one access, otherwise no need for a VariableProxy
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var_uses_.RecordAccess(1);
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}
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VariableProxy::VariableProxy(bool is_this)
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: is_this_(is_this) {
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}
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void VariableProxy::BindTo(Variable* var) {
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ASSERT(var_ == NULL); // must be bound only once
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ASSERT(var != NULL); // must bind
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ASSERT((is_this() && var->is_this()) || name_.is_identical_to(var->name()));
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// Ideally CONST-ness should match. However, this is very hard to achieve
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// because we don't know the exact semantics of conflicting (const and
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// non-const) multiple variable declarations, const vars introduced via
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// eval() etc. Const-ness and variable declarations are a complete mess
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// in JS. Sigh...
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var_ = var;
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var->var_uses()->RecordUses(&var_uses_);
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var->obj_uses()->RecordUses(&obj_uses_);
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}
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#ifdef DEBUG
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const char* LoopStatement::OperatorString() const {
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switch (type()) {
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case DO_LOOP: return "DO";
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case FOR_LOOP: return "FOR";
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case WHILE_LOOP: return "WHILE";
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}
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return NULL;
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}
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#endif // DEBUG
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Token::Value Assignment::binary_op() const {
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switch (op_) {
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case Token::ASSIGN_BIT_OR: return Token::BIT_OR;
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case Token::ASSIGN_BIT_XOR: return Token::BIT_XOR;
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case Token::ASSIGN_BIT_AND: return Token::BIT_AND;
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case Token::ASSIGN_SHL: return Token::SHL;
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case Token::ASSIGN_SAR: return Token::SAR;
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case Token::ASSIGN_SHR: return Token::SHR;
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case Token::ASSIGN_ADD: return Token::ADD;
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case Token::ASSIGN_SUB: return Token::SUB;
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case Token::ASSIGN_MUL: return Token::MUL;
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case Token::ASSIGN_DIV: return Token::DIV;
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case Token::ASSIGN_MOD: return Token::MOD;
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default: UNREACHABLE();
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}
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return Token::ILLEGAL;
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}
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bool FunctionLiteral::AllowsLazyCompilation() {
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return scope()->AllowsLazyCompilation();
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}
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ObjectLiteral::Property::Property(Literal* key, Expression* value) {
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key_ = key;
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value_ = value;
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Object* k = *key->handle();
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if (k->IsSymbol() && Heap::Proto_symbol()->Equals(String::cast(k))) {
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kind_ = PROTOTYPE;
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} else {
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kind_ = value_->AsLiteral() == NULL ? COMPUTED : CONSTANT;
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}
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}
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ObjectLiteral::Property::Property(bool is_getter, FunctionLiteral* value) {
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key_ = new Literal(value->name());
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value_ = value;
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kind_ = is_getter ? GETTER : SETTER;
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}
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void LabelCollector::AddLabel(Label* label) {
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// Add the label to the collector, but discard duplicates.
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int length = labels_->length();
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for (int i = 0; i < length; i++) {
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if (labels_->at(i) == label) return;
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}
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labels_->Add(label);
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}
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// ----------------------------------------------------------------------------
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// Implementation of Visitor
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void Visitor::VisitStatements(ZoneList<Statement*>* statements) {
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for (int i = 0; i < statements->length(); i++) {
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Visit(statements->at(i));
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}
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}
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void Visitor::VisitExpressions(ZoneList<Expression*>* expressions) {
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for (int i = 0; i < expressions->length(); i++) {
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// The variable statement visiting code may pass NULL expressions
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// to this code. Maybe this should be handled by introducing an
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// undefined expression or literal? Revisit this code if this
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// changes
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Expression* expression = expressions->at(i);
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if (expression != NULL) Visit(expression);
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}
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}
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} } // namespace v8::internal
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