2019-07-12 14:52:32 +00:00
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// Copyright 2019 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "test/wasm-api-tests/wasm-api-test.h"
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2019-08-08 15:59:35 +00:00
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#include "src/execution/isolate.h"
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#include "src/wasm/c-api.h"
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#include "src/wasm/module-decoder.h"
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#include "src/wasm/wasm-engine.h"
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2019-07-12 14:52:32 +00:00
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#include <iostream>
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namespace v8 {
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namespace internal {
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namespace wasm {
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2019-08-08 15:59:35 +00:00
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using ::wasm::Frame;
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2019-07-12 14:52:32 +00:00
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using ::wasm::Message;
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namespace {
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2019-08-19 14:35:47 +00:00
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own<Trap> FailCallback(void* env, const Val args[], Val results[]) {
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Store* store = reinterpret_cast<Store*>(env);
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Message message = Message::make(std::string("callback abort"));
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return Trap::make(store, message);
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}
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void ExpectMessage(const char* expected, const Message& message) {
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size_t len = strlen(expected);
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EXPECT_EQ(len, message.size());
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EXPECT_EQ(0, strncmp(expected, message.get(), len));
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}
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} // namespace
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TEST_F(WasmCapiTest, Traps) {
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ValueType i32_type[] = {kWasmI32};
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FunctionSig sig(1, 0, i32_type);
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uint32_t callback_index = builder()->AddImport(CStrVector("callback"), &sig);
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byte code[] = {WASM_CALL_FUNCTION0(callback_index)};
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AddExportedFunction(CStrVector("callback"), code, sizeof(code), &sig);
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// The first constant is a 4-byte dummy so that the {unreachable} trap
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// has a more interesting offset.
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byte code2[] = {WASM_I32V_3(0), WASM_UNREACHABLE, WASM_I32V_1(1)};
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AddExportedFunction(CStrVector("unreachable"), code2, sizeof(code2), &sig);
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2019-08-19 14:35:47 +00:00
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own<FuncType> func_type =
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FuncType::make(ownvec<ValType>::make(),
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ownvec<ValType>::make(ValType::make(::wasm::I32)));
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own<Func> cpp_callback = Func::make(store(), func_type.get(), FailCallback,
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reinterpret_cast<void*>(store()));
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Extern* imports[] = {cpp_callback.get()};
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Instantiate(imports);
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// Use internal machinery to parse the module to find the function offsets.
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// This makes the test more robust than hardcoding them.
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i::Isolate* isolate =
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reinterpret_cast<::wasm::StoreImpl*>(store())->i_isolate();
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ModuleResult result = DecodeWasmModule(
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WasmFeatures::All(), wire_bytes()->begin(), wire_bytes()->end(), false,
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ModuleOrigin::kWasmOrigin, isolate->counters(),
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isolate->wasm_engine()->allocator());
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ASSERT_TRUE(result.ok());
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const WasmFunction* func1 = &result.value()->functions[1];
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const WasmFunction* func2 = &result.value()->functions[2];
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const uint32_t func1_offset = func1->code.offset();
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const uint32_t func2_offset = func2->code.offset();
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Func* cpp_trapping_func = GetExportedFunction(0);
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own<Trap> cpp_trap = cpp_trapping_func->call();
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EXPECT_NE(nullptr, cpp_trap.get());
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ExpectMessage("Uncaught Error: callback abort", cpp_trap->message());
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own<Frame> frame = cpp_trap->origin();
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EXPECT_TRUE(frame->instance()->same(instance()));
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EXPECT_EQ(1u, frame->func_index());
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EXPECT_EQ(1u, frame->func_offset());
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EXPECT_EQ(func1_offset + frame->func_offset(), frame->module_offset());
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ownvec<Frame> trace = cpp_trap->trace();
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EXPECT_EQ(1u, trace.size());
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frame.reset(trace[0].release());
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EXPECT_TRUE(frame->instance()->same(instance()));
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EXPECT_EQ(1u, frame->func_index());
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EXPECT_EQ(1u, frame->func_offset());
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EXPECT_EQ(func1_offset + frame->func_offset(), frame->module_offset());
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Func* wasm_trapping_func = GetExportedFunction(1);
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own<Trap> wasm_trap = wasm_trapping_func->call();
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EXPECT_NE(nullptr, wasm_trap.get());
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ExpectMessage("Uncaught RuntimeError: unreachable", wasm_trap->message());
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frame = wasm_trap->origin();
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EXPECT_TRUE(frame->instance()->same(instance()));
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EXPECT_EQ(2u, frame->func_index());
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EXPECT_EQ(5u, frame->func_offset());
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EXPECT_EQ(func2_offset + frame->func_offset(), frame->module_offset());
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trace = wasm_trap->trace();
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EXPECT_EQ(1u, trace.size());
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frame.reset(trace[0].release());
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EXPECT_TRUE(frame->instance()->same(instance()));
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EXPECT_EQ(2u, frame->func_index());
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EXPECT_EQ(5u, frame->func_offset());
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EXPECT_EQ(func2_offset + frame->func_offset(), frame->module_offset());
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2019-07-12 14:52:32 +00:00
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}
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} // namespace wasm
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} // namespace internal
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} // namespace v8
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