2019-06-17 14:45:51 +00:00
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// Copyright 2019 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "test/cctest/test-api.h"
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#include "src/api/api-inl.h"
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using ::v8::Array;
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using ::v8::Context;
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using ::v8::Local;
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using ::v8::Value;
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namespace {
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class ScopedArrayBufferContents {
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public:
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explicit ScopedArrayBufferContents(const v8::ArrayBuffer::Contents& contents)
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: contents_(contents) {}
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2019-09-09 10:19:34 +00:00
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~ScopedArrayBufferContents() {
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contents_.Deleter()(contents_.Data(), contents_.ByteLength(),
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contents_.DeleterData());
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}
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2019-06-17 14:45:51 +00:00
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void* Data() const { return contents_.Data(); }
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size_t ByteLength() const { return contents_.ByteLength(); }
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void* AllocationBase() const { return contents_.AllocationBase(); }
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size_t AllocationLength() const { return contents_.AllocationLength(); }
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v8::ArrayBuffer::Allocator::AllocationMode AllocationMode() const {
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return contents_.AllocationMode();
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}
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private:
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const v8::ArrayBuffer::Contents contents_;
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};
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class ScopedSharedArrayBufferContents {
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public:
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explicit ScopedSharedArrayBufferContents(
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const v8::SharedArrayBuffer::Contents& contents)
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: contents_(contents) {}
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2019-09-09 10:19:34 +00:00
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~ScopedSharedArrayBufferContents() {
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contents_.Deleter()(contents_.Data(), contents_.ByteLength(),
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contents_.DeleterData());
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}
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2019-06-17 14:45:51 +00:00
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void* Data() const { return contents_.Data(); }
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size_t ByteLength() const { return contents_.ByteLength(); }
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void* AllocationBase() const { return contents_.AllocationBase(); }
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size_t AllocationLength() const { return contents_.AllocationLength(); }
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v8::ArrayBuffer::Allocator::AllocationMode AllocationMode() const {
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return contents_.AllocationMode();
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}
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private:
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const v8::SharedArrayBuffer::Contents contents_;
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};
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void CheckDataViewIsDetached(v8::Local<v8::DataView> dv) {
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CHECK_EQ(0, static_cast<int>(dv->ByteLength()));
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CHECK_EQ(0, static_cast<int>(dv->ByteOffset()));
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}
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void CheckIsDetached(v8::Local<v8::TypedArray> ta) {
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CHECK_EQ(0, static_cast<int>(ta->ByteLength()));
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CHECK_EQ(0, static_cast<int>(ta->Length()));
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CHECK_EQ(0, static_cast<int>(ta->ByteOffset()));
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}
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void CheckIsTypedArrayVarDetached(const char* name) {
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i::ScopedVector<char> source(1024);
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i::SNPrintF(source,
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"%s.byteLength == 0 && %s.byteOffset == 0 && %s.length == 0",
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name, name, name);
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CHECK(CompileRun(source.begin())->IsTrue());
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v8::Local<v8::TypedArray> ta =
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v8::Local<v8::TypedArray>::Cast(CompileRun(name));
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CheckIsDetached(ta);
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}
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template <typename TypedArray, int kElementSize>
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Local<TypedArray> CreateAndCheck(Local<v8::ArrayBuffer> ab, int byteOffset,
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int length) {
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v8::Local<TypedArray> ta = TypedArray::New(ab, byteOffset, length);
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CheckInternalFieldsAreZero<v8::ArrayBufferView>(ta);
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CHECK_EQ(byteOffset, static_cast<int>(ta->ByteOffset()));
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CHECK_EQ(length, static_cast<int>(ta->Length()));
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CHECK_EQ(length * kElementSize, static_cast<int>(ta->ByteLength()));
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return ta;
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}
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} // namespace
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THREADED_TEST(ArrayBuffer_ApiInternalToExternal) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, 1024);
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CheckInternalFieldsAreZero(ab);
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CHECK_EQ(1024, static_cast<int>(ab->ByteLength()));
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CHECK(!ab->IsExternal());
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CcTest::CollectAllGarbage();
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ScopedArrayBufferContents ab_contents(ab->Externalize());
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CHECK(ab->IsExternal());
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CHECK_EQ(1024, static_cast<int>(ab_contents.ByteLength()));
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uint8_t* data = static_cast<uint8_t*>(ab_contents.Data());
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CHECK_NOT_NULL(data);
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CHECK(env->Global()->Set(env.local(), v8_str("ab"), ab).FromJust());
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v8::Local<v8::Value> result = CompileRun("ab.byteLength");
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CHECK_EQ(1024, result->Int32Value(env.local()).FromJust());
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result = CompileRun(
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"var u8 = new Uint8Array(ab);"
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"u8[0] = 0xFF;"
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"u8[1] = 0xAA;"
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"u8.length");
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CHECK_EQ(1024, result->Int32Value(env.local()).FromJust());
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CHECK_EQ(0xFF, data[0]);
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CHECK_EQ(0xAA, data[1]);
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data[0] = 0xCC;
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data[1] = 0x11;
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result = CompileRun("u8[0] + u8[1]");
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CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
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}
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THREADED_TEST(ArrayBuffer_JSInternalToExternal) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::Value> result = CompileRun(
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"var ab1 = new ArrayBuffer(2);"
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"var u8_a = new Uint8Array(ab1);"
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"u8_a[0] = 0xAA;"
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"u8_a[1] = 0xFF; u8_a.buffer");
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Local<v8::ArrayBuffer> ab1 = Local<v8::ArrayBuffer>::Cast(result);
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CheckInternalFieldsAreZero(ab1);
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CHECK_EQ(2, static_cast<int>(ab1->ByteLength()));
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CHECK(!ab1->IsExternal());
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ScopedArrayBufferContents ab1_contents(ab1->Externalize());
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CHECK(ab1->IsExternal());
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result = CompileRun("ab1.byteLength");
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CHECK_EQ(2, result->Int32Value(env.local()).FromJust());
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result = CompileRun("u8_a[0]");
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CHECK_EQ(0xAA, result->Int32Value(env.local()).FromJust());
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result = CompileRun("u8_a[1]");
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CHECK_EQ(0xFF, result->Int32Value(env.local()).FromJust());
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result = CompileRun(
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"var u8_b = new Uint8Array(ab1);"
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"u8_b[0] = 0xBB;"
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"u8_a[0]");
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CHECK_EQ(0xBB, result->Int32Value(env.local()).FromJust());
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result = CompileRun("u8_b[1]");
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CHECK_EQ(0xFF, result->Int32Value(env.local()).FromJust());
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CHECK_EQ(2, static_cast<int>(ab1_contents.ByteLength()));
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uint8_t* ab1_data = static_cast<uint8_t*>(ab1_contents.Data());
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CHECK_EQ(0xBB, ab1_data[0]);
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CHECK_EQ(0xFF, ab1_data[1]);
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ab1_data[0] = 0xCC;
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ab1_data[1] = 0x11;
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result = CompileRun("u8_a[0] + u8_a[1]");
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CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
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}
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THREADED_TEST(ArrayBuffer_External) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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i::ScopedVector<uint8_t> my_data(100);
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memset(my_data.begin(), 0, 100);
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Local<v8::ArrayBuffer> ab3 =
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v8::ArrayBuffer::New(isolate, my_data.begin(), 100);
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CheckInternalFieldsAreZero(ab3);
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CHECK_EQ(100, static_cast<int>(ab3->ByteLength()));
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CHECK(ab3->IsExternal());
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CHECK(env->Global()->Set(env.local(), v8_str("ab3"), ab3).FromJust());
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v8::Local<v8::Value> result = CompileRun("ab3.byteLength");
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CHECK_EQ(100, result->Int32Value(env.local()).FromJust());
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result = CompileRun(
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"var u8_b = new Uint8Array(ab3);"
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"u8_b[0] = 0xBB;"
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"u8_b[1] = 0xCC;"
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"u8_b.length");
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CHECK_EQ(100, result->Int32Value(env.local()).FromJust());
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CHECK_EQ(0xBB, my_data[0]);
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CHECK_EQ(0xCC, my_data[1]);
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my_data[0] = 0xCC;
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my_data[1] = 0x11;
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result = CompileRun("u8_b[0] + u8_b[1]");
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CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
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}
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THREADED_TEST(ArrayBuffer_DisableDetach) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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i::ScopedVector<uint8_t> my_data(100);
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memset(my_data.begin(), 0, 100);
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Local<v8::ArrayBuffer> ab =
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v8::ArrayBuffer::New(isolate, my_data.begin(), 100);
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CHECK(ab->IsDetachable());
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i::Handle<i::JSArrayBuffer> buf = v8::Utils::OpenHandle(*ab);
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buf->set_is_detachable(false);
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CHECK(!ab->IsDetachable());
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}
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THREADED_TEST(ArrayBuffer_DetachingApi) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::ArrayBuffer> buffer = v8::ArrayBuffer::New(isolate, 1024);
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v8::Local<v8::Uint8Array> u8a =
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CreateAndCheck<v8::Uint8Array, 1>(buffer, 1, 1023);
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v8::Local<v8::Uint8ClampedArray> u8c =
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CreateAndCheck<v8::Uint8ClampedArray, 1>(buffer, 1, 1023);
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v8::Local<v8::Int8Array> i8a =
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CreateAndCheck<v8::Int8Array, 1>(buffer, 1, 1023);
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v8::Local<v8::Uint16Array> u16a =
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CreateAndCheck<v8::Uint16Array, 2>(buffer, 2, 511);
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v8::Local<v8::Int16Array> i16a =
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CreateAndCheck<v8::Int16Array, 2>(buffer, 2, 511);
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v8::Local<v8::Uint32Array> u32a =
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CreateAndCheck<v8::Uint32Array, 4>(buffer, 4, 255);
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v8::Local<v8::Int32Array> i32a =
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CreateAndCheck<v8::Int32Array, 4>(buffer, 4, 255);
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v8::Local<v8::Float32Array> f32a =
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CreateAndCheck<v8::Float32Array, 4>(buffer, 4, 255);
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v8::Local<v8::Float64Array> f64a =
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CreateAndCheck<v8::Float64Array, 8>(buffer, 8, 127);
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v8::Local<v8::DataView> dv = v8::DataView::New(buffer, 1, 1023);
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CheckInternalFieldsAreZero<v8::ArrayBufferView>(dv);
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CHECK_EQ(1, static_cast<int>(dv->ByteOffset()));
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CHECK_EQ(1023, static_cast<int>(dv->ByteLength()));
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ScopedArrayBufferContents contents(buffer->Externalize());
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buffer->Detach();
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CHECK_EQ(0, static_cast<int>(buffer->ByteLength()));
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CheckIsDetached(u8a);
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CheckIsDetached(u8c);
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CheckIsDetached(i8a);
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CheckIsDetached(u16a);
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CheckIsDetached(i16a);
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CheckIsDetached(u32a);
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CheckIsDetached(i32a);
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CheckIsDetached(f32a);
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CheckIsDetached(f64a);
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CheckDataViewIsDetached(dv);
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}
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THREADED_TEST(ArrayBuffer_DetachingScript) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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CompileRun(
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"var ab = new ArrayBuffer(1024);"
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"var u8a = new Uint8Array(ab, 1, 1023);"
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"var u8c = new Uint8ClampedArray(ab, 1, 1023);"
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"var i8a = new Int8Array(ab, 1, 1023);"
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"var u16a = new Uint16Array(ab, 2, 511);"
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"var i16a = new Int16Array(ab, 2, 511);"
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"var u32a = new Uint32Array(ab, 4, 255);"
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"var i32a = new Int32Array(ab, 4, 255);"
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"var f32a = new Float32Array(ab, 4, 255);"
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"var f64a = new Float64Array(ab, 8, 127);"
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"var dv = new DataView(ab, 1, 1023);");
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v8::Local<v8::ArrayBuffer> ab =
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Local<v8::ArrayBuffer>::Cast(CompileRun("ab"));
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v8::Local<v8::DataView> dv = v8::Local<v8::DataView>::Cast(CompileRun("dv"));
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ScopedArrayBufferContents contents(ab->Externalize());
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ab->Detach();
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CHECK_EQ(0, static_cast<int>(ab->ByteLength()));
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CHECK_EQ(0, v8_run_int32value(v8_compile("ab.byteLength")));
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CheckIsTypedArrayVarDetached("u8a");
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CheckIsTypedArrayVarDetached("u8c");
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CheckIsTypedArrayVarDetached("i8a");
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CheckIsTypedArrayVarDetached("u16a");
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CheckIsTypedArrayVarDetached("i16a");
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CheckIsTypedArrayVarDetached("u32a");
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CheckIsTypedArrayVarDetached("i32a");
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CheckIsTypedArrayVarDetached("f32a");
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CheckIsTypedArrayVarDetached("f64a");
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CHECK(CompileRun("dv.byteLength == 0 && dv.byteOffset == 0")->IsTrue());
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CheckDataViewIsDetached(dv);
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}
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THREADED_TEST(ArrayBuffer_AllocationInformation) {
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LocalContext env;
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v8::Isolate* isolate = env->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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const size_t ab_size = 1024;
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Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, ab_size);
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ScopedArrayBufferContents contents(ab->Externalize());
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// Array buffers should have normal allocation mode.
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CHECK_EQ(contents.AllocationMode(),
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v8::ArrayBuffer::Allocator::AllocationMode::kNormal);
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// The allocation must contain the buffer (normally they will be equal, but
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// this is not required by the contract).
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CHECK_NOT_NULL(contents.AllocationBase());
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const uintptr_t alloc =
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reinterpret_cast<uintptr_t>(contents.AllocationBase());
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const uintptr_t data = reinterpret_cast<uintptr_t>(contents.Data());
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CHECK_LE(alloc, data);
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|
|
CHECK_LE(data + contents.ByteLength(), alloc + contents.AllocationLength());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(ArrayBuffer_ExternalizeEmpty) {
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, 0);
|
|
|
|
CheckInternalFieldsAreZero(ab);
|
|
|
|
CHECK_EQ(0, static_cast<int>(ab->ByteLength()));
|
|
|
|
CHECK(!ab->IsExternal());
|
|
|
|
|
|
|
|
// Externalize the buffer (taking ownership of the backing store memory).
|
|
|
|
ScopedArrayBufferContents ab_contents(ab->Externalize());
|
|
|
|
|
|
|
|
Local<v8::Uint8Array> u8a = v8::Uint8Array::New(ab, 0, 0);
|
|
|
|
// Calling Buffer() will materialize the ArrayBuffer (transitioning it from
|
|
|
|
// on-heap to off-heap if need be). This should not affect whether it is
|
|
|
|
// marked as is_external or not.
|
|
|
|
USE(u8a->Buffer());
|
|
|
|
|
|
|
|
CHECK(ab->IsExternal());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SharedArrayBuffer_ApiInternalToExternal) {
|
|
|
|
i::FLAG_harmony_sharedarraybuffer = true;
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
Local<v8::SharedArrayBuffer> ab = v8::SharedArrayBuffer::New(isolate, 1024);
|
|
|
|
CheckInternalFieldsAreZero(ab);
|
|
|
|
CHECK_EQ(1024, static_cast<int>(ab->ByteLength()));
|
|
|
|
CHECK(!ab->IsExternal());
|
|
|
|
CcTest::CollectAllGarbage();
|
|
|
|
|
|
|
|
ScopedSharedArrayBufferContents ab_contents(ab->Externalize());
|
|
|
|
CHECK(ab->IsExternal());
|
|
|
|
|
|
|
|
CHECK_EQ(1024, static_cast<int>(ab_contents.ByteLength()));
|
|
|
|
uint8_t* data = static_cast<uint8_t*>(ab_contents.Data());
|
|
|
|
CHECK_NOT_NULL(data);
|
|
|
|
CHECK(env->Global()->Set(env.local(), v8_str("ab"), ab).FromJust());
|
|
|
|
|
|
|
|
v8::Local<v8::Value> result = CompileRun("ab.byteLength");
|
|
|
|
CHECK_EQ(1024, result->Int32Value(env.local()).FromJust());
|
|
|
|
|
|
|
|
result = CompileRun(
|
|
|
|
"var u8 = new Uint8Array(ab);"
|
|
|
|
"u8[0] = 0xFF;"
|
|
|
|
"u8[1] = 0xAA;"
|
|
|
|
"u8.length");
|
|
|
|
CHECK_EQ(1024, result->Int32Value(env.local()).FromJust());
|
|
|
|
CHECK_EQ(0xFF, data[0]);
|
|
|
|
CHECK_EQ(0xAA, data[1]);
|
|
|
|
data[0] = 0xCC;
|
|
|
|
data[1] = 0x11;
|
|
|
|
result = CompileRun("u8[0] + u8[1]");
|
|
|
|
CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SharedArrayBuffer_JSInternalToExternal) {
|
|
|
|
i::FLAG_harmony_sharedarraybuffer = true;
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
v8::Local<v8::Value> result = CompileRun(
|
|
|
|
"var ab1 = new SharedArrayBuffer(2);"
|
|
|
|
"var u8_a = new Uint8Array(ab1);"
|
|
|
|
"u8_a[0] = 0xAA;"
|
|
|
|
"u8_a[1] = 0xFF; u8_a.buffer");
|
|
|
|
Local<v8::SharedArrayBuffer> ab1 = Local<v8::SharedArrayBuffer>::Cast(result);
|
|
|
|
CheckInternalFieldsAreZero(ab1);
|
|
|
|
CHECK_EQ(2, static_cast<int>(ab1->ByteLength()));
|
|
|
|
CHECK(!ab1->IsExternal());
|
|
|
|
ScopedSharedArrayBufferContents ab1_contents(ab1->Externalize());
|
|
|
|
CHECK(ab1->IsExternal());
|
|
|
|
|
|
|
|
result = CompileRun("ab1.byteLength");
|
|
|
|
CHECK_EQ(2, result->Int32Value(env.local()).FromJust());
|
|
|
|
result = CompileRun("u8_a[0]");
|
|
|
|
CHECK_EQ(0xAA, result->Int32Value(env.local()).FromJust());
|
|
|
|
result = CompileRun("u8_a[1]");
|
|
|
|
CHECK_EQ(0xFF, result->Int32Value(env.local()).FromJust());
|
|
|
|
result = CompileRun(
|
|
|
|
"var u8_b = new Uint8Array(ab1);"
|
|
|
|
"u8_b[0] = 0xBB;"
|
|
|
|
"u8_a[0]");
|
|
|
|
CHECK_EQ(0xBB, result->Int32Value(env.local()).FromJust());
|
|
|
|
result = CompileRun("u8_b[1]");
|
|
|
|
CHECK_EQ(0xFF, result->Int32Value(env.local()).FromJust());
|
|
|
|
|
|
|
|
CHECK_EQ(2, static_cast<int>(ab1_contents.ByteLength()));
|
|
|
|
uint8_t* ab1_data = static_cast<uint8_t*>(ab1_contents.Data());
|
|
|
|
CHECK_EQ(0xBB, ab1_data[0]);
|
|
|
|
CHECK_EQ(0xFF, ab1_data[1]);
|
|
|
|
ab1_data[0] = 0xCC;
|
|
|
|
ab1_data[1] = 0x11;
|
|
|
|
result = CompileRun("u8_a[0] + u8_a[1]");
|
|
|
|
CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SharedArrayBuffer_External) {
|
|
|
|
i::FLAG_harmony_sharedarraybuffer = true;
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
i::ScopedVector<uint8_t> my_data(100);
|
|
|
|
memset(my_data.begin(), 0, 100);
|
|
|
|
Local<v8::SharedArrayBuffer> ab3 =
|
|
|
|
v8::SharedArrayBuffer::New(isolate, my_data.begin(), 100);
|
|
|
|
CheckInternalFieldsAreZero(ab3);
|
|
|
|
CHECK_EQ(100, static_cast<int>(ab3->ByteLength()));
|
|
|
|
CHECK(ab3->IsExternal());
|
|
|
|
|
|
|
|
CHECK(env->Global()->Set(env.local(), v8_str("ab3"), ab3).FromJust());
|
|
|
|
|
|
|
|
v8::Local<v8::Value> result = CompileRun("ab3.byteLength");
|
|
|
|
CHECK_EQ(100, result->Int32Value(env.local()).FromJust());
|
|
|
|
|
|
|
|
result = CompileRun(
|
|
|
|
"var u8_b = new Uint8Array(ab3);"
|
|
|
|
"u8_b[0] = 0xBB;"
|
|
|
|
"u8_b[1] = 0xCC;"
|
|
|
|
"u8_b.length");
|
|
|
|
CHECK_EQ(100, result->Int32Value(env.local()).FromJust());
|
|
|
|
CHECK_EQ(0xBB, my_data[0]);
|
|
|
|
CHECK_EQ(0xCC, my_data[1]);
|
|
|
|
my_data[0] = 0xCC;
|
|
|
|
my_data[1] = 0x11;
|
|
|
|
result = CompileRun("u8_b[0] + u8_b[1]");
|
|
|
|
CHECK_EQ(0xDD, result->Int32Value(env.local()).FromJust());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SharedArrayBuffer_AllocationInformation) {
|
|
|
|
i::FLAG_harmony_sharedarraybuffer = true;
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
const size_t ab_size = 1024;
|
|
|
|
Local<v8::SharedArrayBuffer> ab =
|
|
|
|
v8::SharedArrayBuffer::New(isolate, ab_size);
|
|
|
|
ScopedSharedArrayBufferContents contents(ab->Externalize());
|
|
|
|
|
|
|
|
// Array buffers should have normal allocation mode.
|
|
|
|
CHECK_EQ(contents.AllocationMode(),
|
|
|
|
v8::ArrayBuffer::Allocator::AllocationMode::kNormal);
|
|
|
|
// The allocation must contain the buffer (normally they will be equal, but
|
|
|
|
// this is not required by the contract).
|
|
|
|
CHECK_NOT_NULL(contents.AllocationBase());
|
|
|
|
const uintptr_t alloc =
|
|
|
|
reinterpret_cast<uintptr_t>(contents.AllocationBase());
|
|
|
|
const uintptr_t data = reinterpret_cast<uintptr_t>(contents.Data());
|
|
|
|
CHECK_LE(alloc, data);
|
|
|
|
CHECK_LE(data + contents.ByteLength(), alloc + contents.AllocationLength());
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SkipArrayBufferBackingStoreDuringGC) {
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
// Make sure the pointer looks like a heap object
|
|
|
|
uint8_t* store_ptr = reinterpret_cast<uint8_t*>(i::kHeapObjectTag);
|
|
|
|
|
|
|
|
// Create ArrayBuffer with pointer-that-cannot-be-visited in the backing store
|
|
|
|
Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, store_ptr, 8);
|
|
|
|
|
|
|
|
// Should not crash
|
|
|
|
CcTest::CollectGarbage(i::NEW_SPACE); // in survivor space now
|
|
|
|
CcTest::CollectGarbage(i::NEW_SPACE); // in old gen now
|
|
|
|
CcTest::CollectAllGarbage();
|
|
|
|
CcTest::CollectAllGarbage();
|
|
|
|
|
|
|
|
// Should not move the pointer
|
|
|
|
CHECK_EQ(ab->GetContents().Data(), store_ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(SkipArrayBufferDuringScavenge) {
|
|
|
|
LocalContext env;
|
|
|
|
v8::Isolate* isolate = env->GetIsolate();
|
|
|
|
v8::HandleScope handle_scope(isolate);
|
|
|
|
|
|
|
|
// Make sure the pointer looks like a heap object
|
|
|
|
Local<v8::Object> tmp = v8::Object::New(isolate);
|
|
|
|
uint8_t* store_ptr =
|
|
|
|
reinterpret_cast<uint8_t*>(*reinterpret_cast<uintptr_t*>(*tmp));
|
|
|
|
|
|
|
|
// Make `store_ptr` point to from space
|
|
|
|
CcTest::CollectGarbage(i::NEW_SPACE);
|
|
|
|
|
|
|
|
// Create ArrayBuffer with pointer-that-cannot-be-visited in the backing store
|
|
|
|
Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, store_ptr, 8);
|
|
|
|
|
|
|
|
// Should not crash,
|
|
|
|
// i.e. backing store pointer should not be treated as a heap object pointer
|
|
|
|
CcTest::CollectGarbage(i::NEW_SPACE); // in survivor space now
|
|
|
|
CcTest::CollectGarbage(i::NEW_SPACE); // in old gen now
|
|
|
|
|
|
|
|
// Use `ab` to silence compiler warning
|
|
|
|
CHECK_EQ(ab->GetContents().Data(), store_ptr);
|
|
|
|
}
|