v8/test/cctest/cctest.h

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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef CCTEST_H_
#define CCTEST_H_
#include <memory>
#include "include/libplatform/libplatform.h"
#include "include/v8-platform.h"
#include "src/base/enum-set.h"
#include "src/codegen/register-configuration.h"
#include "src/debug/debug-interface.h"
#include "src/execution/isolate.h"
Reland "[arm64] Protect return addresses stored on stack" This is a reland of 137bfe47c9af56dcf8466e2736579616e51b86df Original change's description: > [arm64] Protect return addresses stored on stack > > This change uses the Arm v8.3 pointer authentication instructions in > order to protect return addresses stored on the stack. The generated > code signs the return address before storing on the stack and > authenticates it after loading it. This also changes the stack frame > iterator in order to authenticate stored return addresses and re-sign > them when needed, as well as the deoptimizer in order to sign saved > return addresses when creating new frames. This offers a level of > protection against ROP attacks. > > This functionality is enabled with the v8_control_flow_integrity flag > that this CL introduces. > > The code size effect of this change is small for Octane (up to 2% in > some cases but mostly much lower) and negligible for larger benchmarks, > however code size measurements are rather noisy. The performance impact > on current cores (where the instructions are NOPs) is single digit, > around 1-2% for ARES-6 and Octane, and tends to be smaller for big > cores than for little cores. > > Bug: v8:10026 > Change-Id: I0081f3938c56e2f24d8227e4640032749f4f8368 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1373782 > Commit-Queue: Georgia Kouveli <georgia.kouveli@arm.com> > Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> > Reviewed-by: Georg Neis <neis@chromium.org> > Cr-Commit-Position: refs/heads/master@{#66239} Bug: v8:10026 Change-Id: Id1adfa2e6c713f6977d69aa467986e48fe67b3c2 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2051958 Reviewed-by: Georg Neis <neis@chromium.org> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Commit-Queue: Georgia Kouveli <georgia.kouveli@arm.com> Cr-Commit-Position: refs/heads/master@{#66254}
2020-02-12 11:45:31 +00:00
#include "src/execution/simulator.h"
#include "src/flags/flags.h"
#include "src/heap/factory.h"
#include "src/init/v8.h"
#include "src/objects/objects.h"
#include "src/zone/accounting-allocator.h"
namespace v8 {
namespace base {
class RandomNumberGenerator;
} // namespace base
namespace internal {
const auto GetRegConfig = RegisterConfiguration::Default;
class HandleScope;
class Zone;
namespace compiler {
class JSHeapBroker;
} // namespace compiler
} // namespace internal
} // namespace v8
#ifndef TEST
#define TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, true); \
static void Test##Name()
#endif
#ifndef UNINITIALIZED_TEST
#define UNINITIALIZED_TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, true, false); \
static void Test##Name()
#endif
#ifndef DISABLED_TEST
#define DISABLED_TEST(Name) \
static void Test##Name(); \
CcTest register_test_##Name(Test##Name, __FILE__, #Name, false, true); \
static void Test##Name()
#endif
#define EXTENSION_LIST(V) \
V(GC_EXTENSION, "v8/gc") \
V(PRINT_EXTENSION, "v8/print") \
V(PROFILER_EXTENSION, "v8/profiler") \
V(TRACE_EXTENSION, "v8/trace")
#define DEFINE_EXTENSION_ID(Name, Ident) Name##_ID,
enum CcTestExtensionId { EXTENSION_LIST(DEFINE_EXTENSION_ID) kMaxExtensions };
#undef DEFINE_EXTENSION_ID
using CcTestExtensionFlags = v8::base::EnumSet<CcTestExtensionId>;
#define DEFINE_EXTENSION_NAME(Name, Ident) Ident,
static constexpr const char* kExtensionName[kMaxExtensions] = {
EXTENSION_LIST(DEFINE_EXTENSION_NAME)};
#undef DEFINE_EXTENSION_NAME
class CcTest {
public:
using TestFunction = void();
CcTest(TestFunction* callback, const char* file, const char* name,
bool enabled, bool initialize);
~CcTest() { i::DeleteArray(file_); }
void Run();
static CcTest* last() { return last_; }
CcTest* prev() { return prev_; }
const char* file() { return file_; }
const char* name() { return name_; }
bool enabled() { return enabled_; }
static v8::Isolate* isolate() {
CHECK_NOT_NULL(isolate_);
v8::base::Relaxed_Store(&isolate_used_, 1);
return isolate_;
}
static i::Isolate* InitIsolateOnce() {
if (!initialize_called_) InitializeVM();
return i_isolate();
}
static i::Isolate* i_isolate() {
return reinterpret_cast<i::Isolate*>(isolate());
}
static i::Heap* heap();
Reland "[heap] Skip ro-space from heap iterators, add CombinedHeapIterator." Code relocation info is now always allocated in old-space. Before relocation info allocated for placeholders and builtins (which get replaced with trampolines in nosnap builds) would become unreachable. Since read-only space is not GCed and ReadOnlyHeapIterator doesn't check for reachability, ValidateSnapshot would fail finding unreachable objects returned by ReadOnlyHeapIterator. Because trampoline relocation info gets replaced with canonical one, this only affects no-embdded-builtins nosnap builds, which don't get much benefit from read-only relocation info anyway. A new check has been added to the read-only deserializer to verify that every read-only object is reachable at mksnapshot-time. The CombinedHeapIterator iteration order was changed to iterate over read-only space first, because that's how HeapIterator worked. This is a reland of 3d1d8eae772877422e7082571e77c326e7e8e60a Original change's description: > [heap] Skip ro-space from heap iterators, add CombinedHeapIterator. > > Read-only space sharing requires an iterator independent of heap. This > also enables future removal of read-only space from heap. > > Bug: v8:7464 > Change-Id: Ia07a9369494ea2c547d12c01ffa1d7b8b6bbeabc > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1552795 > Commit-Queue: Maciej Goszczycki <goszczycki@google.com> > Reviewed-by: Ulan Degenbaev <ulan@chromium.org> > Reviewed-by: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/master@{#60819} Bug: v8:7464 Change-Id: I49ae070955b77956962334a84f762ab29052d5ff Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1566513 Reviewed-by: Dan Elphick <delphick@chromium.org> Reviewed-by: Ulan Degenbaev <ulan@chromium.org> Commit-Queue: Maciej Goszczycki <goszczycki@google.com> Cr-Commit-Position: refs/heads/master@{#61185}
2019-05-02 15:35:51 +00:00
static i::ReadOnlyHeap* read_only_heap();
static void CollectGarbage(i::AllocationSpace space);
static void CollectAllGarbage(i::Isolate* isolate = nullptr);
static void CollectAllAvailableGarbage(i::Isolate* isolate = nullptr);
static void PreciseCollectAllGarbage(i::Isolate* isolate = nullptr);
static v8::base::RandomNumberGenerator* random_number_generator();
static v8::Local<v8::Object> global();
static v8::ArrayBuffer::Allocator* array_buffer_allocator() {
return allocator_;
}
static void set_array_buffer_allocator(
v8::ArrayBuffer::Allocator* allocator) {
allocator_ = allocator;
}
// TODO(dcarney): Remove.
// This must be called first in a test.
static void InitializeVM();
// Only for UNINITIALIZED_TESTs
static void DisableAutomaticDispose();
// Helper function to configure a context.
// Must be in a HandleScope.
static v8::Local<v8::Context> NewContext(
v8::Isolate* isolate = CcTest::isolate()) {
return NewContext({}, isolate);
}
static v8::Local<v8::Context> NewContext(
CcTestExtensionFlags extension_flags,
v8::Isolate* isolate = CcTest::isolate());
static v8::Local<v8::Context> NewContext(
std::initializer_list<CcTestExtensionId> extensions,
v8::Isolate* isolate = CcTest::isolate()) {
return NewContext(CcTestExtensionFlags{extensions}, isolate);
}
static void TearDown();
private:
friend int main(int argc, char** argv);
TestFunction* callback_;
const char* file_;
const char* name_;
bool enabled_;
bool initialize_;
CcTest* prev_;
static CcTest* last_;
static v8::ArrayBuffer::Allocator* allocator_;
static v8::Isolate* isolate_;
static bool initialize_called_;
static v8::base::Atomic32 isolate_used_;
};
// Switches between all the Api tests using the threading support.
// In order to get a surprising but repeatable pattern of thread
// switching it has extra semaphores to control the order in which
// the tests alternate, not relying solely on the big V8 lock.
//
// A test is augmented with calls to ApiTestFuzzer::Fuzz() in its
// callbacks. This will have no effect when we are not running the
// thread fuzzing test. In the thread fuzzing test it will
// pseudorandomly select a successor thread and switch execution
// to that thread, suspending the current test.
class ApiTestFuzzer: public v8::base::Thread {
public:
void CallTest();
// The ApiTestFuzzer is also a Thread, so it has a Run method.
void Run() override;
enum PartOfTest {
FIRST_PART,
SECOND_PART,
THIRD_PART,
FOURTH_PART,
FIFTH_PART,
SIXTH_PART,
SEVENTH_PART,
EIGHTH_PART,
LAST_PART = EIGHTH_PART
};
static void SetUp(PartOfTest part);
static void RunAllTests();
static void TearDown();
// This method switches threads if we are running the Threading test.
// Otherwise it does nothing.
static void Fuzz();
private:
explicit ApiTestFuzzer(int num)
: Thread(Options("ApiTestFuzzer")),
test_number_(num),
gate_(0),
active_(true) {}
~ApiTestFuzzer() override = default;
static bool fuzzing_;
static int tests_being_run_;
static int current_;
static int active_tests_;
static bool NextThread();
int test_number_;
v8::base::Semaphore gate_;
bool active_;
void ContextSwitch();
static int GetNextTestNumber();
static v8::base::Semaphore all_tests_done_;
};
#define THREADED_TEST(Name) \
static void Test##Name(); \
RegisterThreadedTest register_##Name(Test##Name, #Name); \
/* */ TEST(Name)
class RegisterThreadedTest {
public:
explicit RegisterThreadedTest(CcTest::TestFunction* callback,
const char* name)
: fuzzer_(nullptr), callback_(callback), name_(name) {
prev_ = first_;
first_ = this;
count_++;
}
static int count() { return count_; }
static RegisterThreadedTest* nth(int i) {
CHECK(i < count());
RegisterThreadedTest* current = first_;
while (i > 0) {
i--;
current = current->prev_;
}
return current;
}
CcTest::TestFunction* callback() { return callback_; }
ApiTestFuzzer* fuzzer_;
const char* name() { return name_; }
private:
static RegisterThreadedTest* first_;
static int count_;
CcTest::TestFunction* callback_;
RegisterThreadedTest* prev_;
const char* name_;
};
// A LocalContext holds a reference to a v8::Context.
class LocalContext {
public:
LocalContext(v8::Isolate* isolate,
v8::ExtensionConfiguration* extensions = nullptr,
v8::Local<v8::ObjectTemplate> global_template =
v8::Local<v8::ObjectTemplate>(),
v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
Initialize(isolate, extensions, global_template, global_object);
}
LocalContext(v8::ExtensionConfiguration* extensions = nullptr,
v8::Local<v8::ObjectTemplate> global_template =
v8::Local<v8::ObjectTemplate>(),
v8::Local<v8::Value> global_object = v8::Local<v8::Value>()) {
Initialize(CcTest::isolate(), extensions, global_template, global_object);
}
virtual ~LocalContext();
v8::Context* operator->() {
return *reinterpret_cast<v8::Context**>(&context_);
}
v8::Context* operator*() { return operator->(); }
bool IsReady() { return !context_.IsEmpty(); }
v8::Local<v8::Context> local() {
return v8::Local<v8::Context>::New(isolate_, context_);
}
private:
void Initialize(v8::Isolate* isolate, v8::ExtensionConfiguration* extensions,
v8::Local<v8::ObjectTemplate> global_template,
v8::Local<v8::Value> global_object);
v8::Persistent<v8::Context> context_;
v8::Isolate* isolate_;
};
static inline uint16_t* AsciiToTwoByteString(const char* source) {
size_t array_length = strlen(source) + 1;
uint16_t* converted = i::NewArray<uint16_t>(array_length);
for (size_t i = 0; i < array_length; i++) converted[i] = source[i];
return converted;
}
template <typename T>
static inline i::Handle<T> GetGlobal(const char* name) {
i::Isolate* isolate = CcTest::i_isolate();
i::Handle<i::String> str_name =
isolate->factory()->InternalizeUtf8String(name);
i::Handle<i::Object> value =
i::Object::GetProperty(isolate, isolate->global_object(), str_name)
.ToHandleChecked();
return i::Handle<T>::cast(value);
}
static inline v8::Local<v8::Boolean> v8_bool(bool val) {
return v8::Boolean::New(v8::Isolate::GetCurrent(), val);
}
static inline v8::Local<v8::Value> v8_num(double x) {
return v8::Number::New(v8::Isolate::GetCurrent(), x);
}
static inline v8::Local<v8::Integer> v8_int(int32_t x) {
return v8::Integer::New(v8::Isolate::GetCurrent(), x);
}
static inline v8::Local<v8::String> v8_str(const char* x) {
[api] Create v8::String::NewFromLiteral that returns Local<String> String::NewFromLiteral is a templated function that takes a char[N] argument that can be used as an alternative to String::NewFromUtf8 and returns a Local<String> rather than a MaybeLocal<String> reducing the number of ToLocalChecked() or other checks. Since the string length is known at compile time, it can statically assert that the length is less than String::kMaxLength, which means that it can never fail at runtime. This also converts all found uses of NewFromUtf8 taking a string literal or a variable initialized from a string literal to use the new API. In some cases the types of stored string literals are changed from const char* to const char[] to ensure the size is retained. This API does introduce a small difference compared to NewFromUtf8. For a case like "abc\0def", NewFromUtf8 (using length -1 to infer length) would treat this as a 3 character string, whereas the new API will treat it as a 7 character string. As a drive-by fix, this also fixes all redundant uses of v8::NewStringType::kNormal when passed to any of the String::New* functions. Change-Id: Id96a44bc068d9c4eaa634aea688e024675a0e5b3 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2089935 Commit-Queue: Dan Elphick <delphick@chromium.org> Reviewed-by: Mathias Bynens <mathias@chromium.org> Reviewed-by: Mythri Alle <mythria@chromium.org> Reviewed-by: Clemens Backes <clemensb@chromium.org> Reviewed-by: Ulan Degenbaev <ulan@chromium.org> Cr-Commit-Position: refs/heads/master@{#66622}
2020-03-09 10:41:45 +00:00
return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), x).ToLocalChecked();
}
static inline v8::Local<v8::String> v8_str(v8::Isolate* isolate,
const char* x) {
[api] Create v8::String::NewFromLiteral that returns Local<String> String::NewFromLiteral is a templated function that takes a char[N] argument that can be used as an alternative to String::NewFromUtf8 and returns a Local<String> rather than a MaybeLocal<String> reducing the number of ToLocalChecked() or other checks. Since the string length is known at compile time, it can statically assert that the length is less than String::kMaxLength, which means that it can never fail at runtime. This also converts all found uses of NewFromUtf8 taking a string literal or a variable initialized from a string literal to use the new API. In some cases the types of stored string literals are changed from const char* to const char[] to ensure the size is retained. This API does introduce a small difference compared to NewFromUtf8. For a case like "abc\0def", NewFromUtf8 (using length -1 to infer length) would treat this as a 3 character string, whereas the new API will treat it as a 7 character string. As a drive-by fix, this also fixes all redundant uses of v8::NewStringType::kNormal when passed to any of the String::New* functions. Change-Id: Id96a44bc068d9c4eaa634aea688e024675a0e5b3 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2089935 Commit-Queue: Dan Elphick <delphick@chromium.org> Reviewed-by: Mathias Bynens <mathias@chromium.org> Reviewed-by: Mythri Alle <mythria@chromium.org> Reviewed-by: Clemens Backes <clemensb@chromium.org> Reviewed-by: Ulan Degenbaev <ulan@chromium.org> Cr-Commit-Position: refs/heads/master@{#66622}
2020-03-09 10:41:45 +00:00
return v8::String::NewFromUtf8(isolate, x).ToLocalChecked();
}
static inline v8::Local<v8::Symbol> v8_symbol(const char* name) {
return v8::Symbol::New(v8::Isolate::GetCurrent(), v8_str(name));
}
static inline v8::Local<v8::Script> v8_compile(v8::Local<v8::String> x) {
v8::Local<v8::Script> result;
CHECK(v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x)
.ToLocal(&result));
return result;
}
static inline v8::Local<v8::Script> v8_compile(const char* x) {
return v8_compile(v8_str(x));
}
static inline v8::MaybeLocal<v8::Script> v8_try_compile(
v8::Local<v8::String> x) {
return v8::Script::Compile(v8::Isolate::GetCurrent()->GetCurrentContext(), x);
}
static inline v8::MaybeLocal<v8::Script> v8_try_compile(const char* x) {
return v8_try_compile(v8_str(x));
}
static inline int32_t v8_run_int32value(v8::Local<v8::Script> script) {
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
return script->Run(context).ToLocalChecked()->Int32Value(context).FromJust();
}
static inline v8::Local<v8::Script> CompileWithOrigin(
v8::Local<v8::String> source, v8::Local<v8::String> origin_url,
v8::Local<v8::Boolean> is_shared_cross_origin) {
v8::ScriptOrigin origin(origin_url, v8::Local<v8::Integer>(),
v8::Local<v8::Integer>(), is_shared_cross_origin);
v8::ScriptCompiler::Source script_source(source, origin);
return v8::ScriptCompiler::Compile(
v8::Isolate::GetCurrent()->GetCurrentContext(), &script_source)
.ToLocalChecked();
}
static inline v8::Local<v8::Script> CompileWithOrigin(
v8::Local<v8::String> source, const char* origin_url,
bool is_shared_cross_origin) {
return CompileWithOrigin(source, v8_str(origin_url),
v8_bool(is_shared_cross_origin));
}
static inline v8::Local<v8::Script> CompileWithOrigin(
const char* source, const char* origin_url, bool is_shared_cross_origin) {
return CompileWithOrigin(v8_str(source), v8_str(origin_url),
v8_bool(is_shared_cross_origin));
}
// Helper functions that compile and run the source.
static inline v8::MaybeLocal<v8::Value> CompileRun(
v8::Local<v8::Context> context, const char* source) {
return v8::Script::Compile(context, v8_str(source))
.ToLocalChecked()
->Run(context);
}
static inline v8::Local<v8::Value> CompileRunChecked(v8::Isolate* isolate,
const char* source) {
v8::Local<v8::String> source_string =
[api] Create v8::String::NewFromLiteral that returns Local<String> String::NewFromLiteral is a templated function that takes a char[N] argument that can be used as an alternative to String::NewFromUtf8 and returns a Local<String> rather than a MaybeLocal<String> reducing the number of ToLocalChecked() or other checks. Since the string length is known at compile time, it can statically assert that the length is less than String::kMaxLength, which means that it can never fail at runtime. This also converts all found uses of NewFromUtf8 taking a string literal or a variable initialized from a string literal to use the new API. In some cases the types of stored string literals are changed from const char* to const char[] to ensure the size is retained. This API does introduce a small difference compared to NewFromUtf8. For a case like "abc\0def", NewFromUtf8 (using length -1 to infer length) would treat this as a 3 character string, whereas the new API will treat it as a 7 character string. As a drive-by fix, this also fixes all redundant uses of v8::NewStringType::kNormal when passed to any of the String::New* functions. Change-Id: Id96a44bc068d9c4eaa634aea688e024675a0e5b3 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2089935 Commit-Queue: Dan Elphick <delphick@chromium.org> Reviewed-by: Mathias Bynens <mathias@chromium.org> Reviewed-by: Mythri Alle <mythria@chromium.org> Reviewed-by: Clemens Backes <clemensb@chromium.org> Reviewed-by: Ulan Degenbaev <ulan@chromium.org> Cr-Commit-Position: refs/heads/master@{#66622}
2020-03-09 10:41:45 +00:00
v8::String::NewFromUtf8(isolate, source).ToLocalChecked();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::Script> script =
v8::Script::Compile(context, source_string).ToLocalChecked();
return script->Run(context).ToLocalChecked();
}
static inline v8::Local<v8::Value> CompileRun(v8::Local<v8::String> source) {
v8::Local<v8::Value> result;
if (v8_compile(source)
->Run(v8::Isolate::GetCurrent()->GetCurrentContext())
.ToLocal(&result)) {
return result;
}
return v8::Local<v8::Value>();
}
// Helper functions that compile and run the source.
static inline v8::Local<v8::Value> CompileRun(const char* source) {
return CompileRun(v8_str(source));
}
static inline v8::Local<v8::Value> CompileRun(
v8::Local<v8::Context> context, v8::ScriptCompiler::Source* script_source,
v8::ScriptCompiler::CompileOptions options) {
v8::Local<v8::Value> result;
if (v8::ScriptCompiler::Compile(context, script_source, options)
.ToLocalChecked()
->Run(context)
.ToLocal(&result)) {
return result;
}
return v8::Local<v8::Value>();
}
// Helper functions that compile and run the source with given origin.
static inline v8::Local<v8::Value> CompileRunWithOrigin(const char* source,
const char* origin_url,
int line_number,
int column_number) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::ScriptOrigin origin(v8_str(origin_url),
v8::Integer::New(isolate, line_number),
v8::Integer::New(isolate, column_number));
v8::ScriptCompiler::Source script_source(v8_str(source), origin);
return CompileRun(context, &script_source,
v8::ScriptCompiler::CompileOptions());
}
static inline v8::Local<v8::Value> CompileRunWithOrigin(
v8::Local<v8::String> source, const char* origin_url) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::ScriptCompiler::Source script_source(
source, v8::ScriptOrigin(v8_str(origin_url)));
return CompileRun(context, &script_source,
v8::ScriptCompiler::CompileOptions());
}
static inline v8::Local<v8::Value> CompileRunWithOrigin(
const char* source, const char* origin_url) {
return CompileRunWithOrigin(v8_str(source), origin_url);
}
// Takes a JSFunction and runs it through the test version of the optimizing
// pipeline, allocating the temporary compilation artifacts in a given Zone.
// For possible {flags} values, look at OptimizedCompilationInfo::Flag. If
// {out_broker} is not nullptr, returns the JSHeapBroker via that (transferring
// ownership to the caller).
i::Handle<i::JSFunction> Optimize(
i::Handle<i::JSFunction> function, i::Zone* zone, i::Isolate* isolate,
uint32_t flags,
std::unique_ptr<i::compiler::JSHeapBroker>* out_broker = nullptr);
static inline void ExpectString(const char* code, const char* expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsString());
v8::String::Utf8Value utf8(v8::Isolate::GetCurrent(), result);
CHECK_EQ(0, strcmp(expected, *utf8));
}
static inline void ExpectInt32(const char* code, int expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsInt32());
CHECK_EQ(expected,
result->Int32Value(v8::Isolate::GetCurrent()->GetCurrentContext())
.FromJust());
}
static inline void ExpectBoolean(const char* code, bool expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsBoolean());
CHECK_EQ(expected, result->BooleanValue(v8::Isolate::GetCurrent()));
}
static inline void ExpectTrue(const char* code) {
ExpectBoolean(code, true);
}
static inline void ExpectFalse(const char* code) {
ExpectBoolean(code, false);
}
static inline void ExpectObject(const char* code,
v8::Local<v8::Value> expected) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->SameValue(expected));
}
static inline void ExpectUndefined(const char* code) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsUndefined());
}
static inline void ExpectNull(const char* code) {
v8::Local<v8::Value> result = CompileRun(code);
CHECK(result->IsNull());
}
static inline void CheckDoubleEquals(double expected, double actual) {
const double kEpsilon = 1e-10;
CHECK_LE(expected, actual + kEpsilon);
CHECK_GE(expected, actual - kEpsilon);
}
static v8::debug::DebugDelegate dummy_delegate;
static inline void EnableDebugger(v8::Isolate* isolate) {
v8::debug::SetDebugDelegate(isolate, &dummy_delegate);
}
static inline void DisableDebugger(v8::Isolate* isolate) {
v8::debug::SetDebugDelegate(isolate, nullptr);
}
static inline void EmptyMessageQueues(v8::Isolate* isolate) {
while (v8::platform::PumpMessageLoop(v8::internal::V8::GetCurrentPlatform(),
isolate)) {
}
}
class InitializedHandleScopeImpl;
class InitializedHandleScope {
public:
InitializedHandleScope();
~InitializedHandleScope();
// Prefixing the below with main_ reduces a lot of naming clashes.
i::Isolate* main_isolate() { return main_isolate_; }
private:
i::Isolate* main_isolate_;
std::unique_ptr<InitializedHandleScopeImpl> initialized_handle_scope_impl_;
};
class HandleAndZoneScope : public InitializedHandleScope {
public:
HandleAndZoneScope();
~HandleAndZoneScope();
// Prefixing the below with main_ reduces a lot of naming clashes.
i::Zone* main_zone() { return main_zone_.get(); }
private:
v8::internal::AccountingAllocator allocator_;
std::unique_ptr<i::Zone> main_zone_;
};
class StaticOneByteResource : public v8::String::ExternalOneByteStringResource {
public:
explicit StaticOneByteResource(const char* data) : data_(data) {}
~StaticOneByteResource() override = default;
const char* data() const override { return data_; }
size_t length() const override { return strlen(data_); }
private:
const char* data_;
};
class ManualGCScope {
public:
ManualGCScope()
: flag_concurrent_marking_(i::FLAG_concurrent_marking),
flag_concurrent_sweeping_(i::FLAG_concurrent_sweeping),
flag_stress_incremental_marking_(i::FLAG_stress_incremental_marking),
flag_parallel_marking_(i::FLAG_parallel_marking),
flag_detect_ineffective_gcs_near_heap_limit_(
i::FLAG_detect_ineffective_gcs_near_heap_limit) {
i::FLAG_concurrent_marking = false;
i::FLAG_concurrent_sweeping = false;
i::FLAG_stress_incremental_marking = false;
// Parallel marking has a dependency on concurrent marking.
i::FLAG_parallel_marking = false;
i::FLAG_detect_ineffective_gcs_near_heap_limit = false;
}
~ManualGCScope() {
i::FLAG_concurrent_marking = flag_concurrent_marking_;
i::FLAG_concurrent_sweeping = flag_concurrent_sweeping_;
i::FLAG_stress_incremental_marking = flag_stress_incremental_marking_;
i::FLAG_parallel_marking = flag_parallel_marking_;
i::FLAG_detect_ineffective_gcs_near_heap_limit =
flag_detect_ineffective_gcs_near_heap_limit_;
}
private:
bool flag_concurrent_marking_;
bool flag_concurrent_sweeping_;
bool flag_stress_incremental_marking_;
bool flag_parallel_marking_;
bool flag_detect_ineffective_gcs_near_heap_limit_;
};
// This is an abstract base class that can be overridden to implement a test
// platform. It delegates all operations to a given platform at the time
// of construction.
class TestPlatform : public v8::Platform {
public:
// v8::Platform implementation.
v8::PageAllocator* GetPageAllocator() override {
return old_platform_->GetPageAllocator();
}
void OnCriticalMemoryPressure() override {
old_platform_->OnCriticalMemoryPressure();
}
bool OnCriticalMemoryPressure(size_t length) override {
return old_platform_->OnCriticalMemoryPressure(length);
}
int NumberOfWorkerThreads() override {
return old_platform_->NumberOfWorkerThreads();
}
std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override {
return old_platform_->GetForegroundTaskRunner(isolate);
}
void CallOnWorkerThread(std::unique_ptr<v8::Task> task) override {
old_platform_->CallOnWorkerThread(std::move(task));
}
void CallDelayedOnWorkerThread(std::unique_ptr<v8::Task> task,
double delay_in_seconds) override {
old_platform_->CallDelayedOnWorkerThread(std::move(task), delay_in_seconds);
}
double MonotonicallyIncreasingTime() override {
return old_platform_->MonotonicallyIncreasingTime();
}
double CurrentClockTimeMillis() override {
return old_platform_->CurrentClockTimeMillis();
}
bool IdleTasksEnabled(v8::Isolate* isolate) override {
return old_platform_->IdleTasksEnabled(isolate);
}
v8::TracingController* GetTracingController() override {
return old_platform_->GetTracingController();
}
protected:
TestPlatform() : old_platform_(i::V8::GetCurrentPlatform()) {}
~TestPlatform() override { i::V8::SetPlatformForTesting(old_platform_); }
v8::Platform* old_platform() const { return old_platform_; }
private:
v8::Platform* old_platform_;
DISALLOW_COPY_AND_ASSIGN(TestPlatform);
};
Reland "[arm64] Protect return addresses stored on stack" This is a reland of 137bfe47c9af56dcf8466e2736579616e51b86df Original change's description: > [arm64] Protect return addresses stored on stack > > This change uses the Arm v8.3 pointer authentication instructions in > order to protect return addresses stored on the stack. The generated > code signs the return address before storing on the stack and > authenticates it after loading it. This also changes the stack frame > iterator in order to authenticate stored return addresses and re-sign > them when needed, as well as the deoptimizer in order to sign saved > return addresses when creating new frames. This offers a level of > protection against ROP attacks. > > This functionality is enabled with the v8_control_flow_integrity flag > that this CL introduces. > > The code size effect of this change is small for Octane (up to 2% in > some cases but mostly much lower) and negligible for larger benchmarks, > however code size measurements are rather noisy. The performance impact > on current cores (where the instructions are NOPs) is single digit, > around 1-2% for ARES-6 and Octane, and tends to be smaller for big > cores than for little cores. > > Bug: v8:10026 > Change-Id: I0081f3938c56e2f24d8227e4640032749f4f8368 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1373782 > Commit-Queue: Georgia Kouveli <georgia.kouveli@arm.com> > Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> > Reviewed-by: Georg Neis <neis@chromium.org> > Cr-Commit-Position: refs/heads/master@{#66239} Bug: v8:10026 Change-Id: Id1adfa2e6c713f6977d69aa467986e48fe67b3c2 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2051958 Reviewed-by: Georg Neis <neis@chromium.org> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Commit-Queue: Georgia Kouveli <georgia.kouveli@arm.com> Cr-Commit-Position: refs/heads/master@{#66254}
2020-02-12 11:45:31 +00:00
#if defined(USE_SIMULATOR)
class SimulatorHelper {
public:
inline bool Init(v8::Isolate* isolate) {
simulator_ = reinterpret_cast<v8::internal::Isolate*>(isolate)
->thread_local_top()
->simulator_;
// Check if there is active simulator.
return simulator_ != nullptr;
}
inline void FillRegisters(v8::RegisterState* state) {
#if V8_TARGET_ARCH_ARM
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::r11));
state->lr = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::lr));
#elif V8_TARGET_ARCH_ARM64
if (simulator_->sp() == 0 || simulator_->fp() == 0) {
// It's possible that the simulator is interrupted while it is updating
// the sp or fp register. ARM64 simulator does this in two steps:
// first setting it to zero and then setting it to a new value.
// Bailout if sp/fp doesn't contain the new value.
return;
}
state->pc = reinterpret_cast<void*>(simulator_->pc());
state->sp = reinterpret_cast<void*>(simulator_->sp());
state->fp = reinterpret_cast<void*>(simulator_->fp());
state->lr = reinterpret_cast<void*>(simulator_->lr());
#elif V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
#elif V8_TARGET_ARCH_PPC || V8_TARGET_ARCH_PPC64
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
state->lr = reinterpret_cast<void*>(simulator_->get_lr());
#elif V8_TARGET_ARCH_S390 || V8_TARGET_ARCH_S390X
state->pc = reinterpret_cast<void*>(simulator_->get_pc());
state->sp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::sp));
state->fp = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::fp));
state->lr = reinterpret_cast<void*>(
simulator_->get_register(v8::internal::Simulator::ra));
#endif
}
private:
v8::internal::Simulator* simulator_;
};
#endif // USE_SIMULATOR
#endif // ifndef CCTEST_H_