2014-10-09 12:41:36 +00:00
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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Performance.now is used in latency benchmarks, the fallback is Date.now.
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var performance = performance || {};
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performance.now = (function() {
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return performance.now ||
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performance.mozNow ||
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performance.msNow ||
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performance.oNow ||
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performance.webkitNow ||
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Date.now;
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})();
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// Simple framework for running the benchmark suites and
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// computing a score based on the timing measurements.
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// A benchmark has a name (string) and a function that will be run to
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// do the performance measurement. The optional setup and tearDown
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// arguments are functions that will be invoked before and after
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// running the benchmark, but the running time of these functions will
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// not be accounted for in the benchmark score.
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function Benchmark(name, doWarmup, doDeterministic, deterministicIterations,
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run, setup, tearDown, rmsResult, minIterations) {
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this.name = name;
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this.doWarmup = doWarmup;
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this.doDeterministic = doDeterministic;
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this.deterministicIterations = deterministicIterations;
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this.run = run;
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this.Setup = setup ? setup : function() { };
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this.TearDown = tearDown ? tearDown : function() { };
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this.rmsResult = rmsResult ? rmsResult : null;
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this.minIterations = minIterations ? minIterations : 32;
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}
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// Benchmark results hold the benchmark and the measured time used to
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// run the benchmark. The benchmark score is computed later once a
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// full benchmark suite has run to completion. If latency is set to 0
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// then there is no latency score for this benchmark.
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function BenchmarkResult(benchmark, time, latency) {
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this.benchmark = benchmark;
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this.time = time;
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this.latency = latency;
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}
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// Automatically convert results to numbers. Used by the geometric
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// mean computation.
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BenchmarkResult.prototype.valueOf = function() {
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return this.time;
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}
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// Suites of benchmarks consist of a name and the set of benchmarks in
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// addition to the reference timing that the final score will be based
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// on. This way, all scores are relative to a reference run and higher
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// scores implies better performance.
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function BenchmarkSuite(name, reference, benchmarks) {
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this.name = name;
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this.reference = reference;
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this.benchmarks = benchmarks;
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BenchmarkSuite.suites.push(this);
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}
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2018-05-30 11:07:10 +00:00
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function createSuite(name, reference, run, setup, tearDown) {
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return new BenchmarkSuite(name, [reference], [
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new Benchmark(name, false, false, 0, run, setup, tearDown)]);
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2018-05-24 14:26:15 +00:00
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}
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2018-05-30 11:07:10 +00:00
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function createSuiteWithWarmup(name, reference, run, setup, tearDown) {
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return new BenchmarkSuite(name, [reference], [
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new Benchmark(name, true, false, 0, run, setup, tearDown)]);
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2018-05-24 14:26:15 +00:00
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}
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2014-10-09 12:41:36 +00:00
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// Keep track of all declared benchmark suites.
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BenchmarkSuite.suites = [];
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// Scores are not comparable across versions. Bump the version if
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// you're making changes that will affect that scores, e.g. if you add
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// a new benchmark or change an existing one.
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BenchmarkSuite.version = '1';
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// Defines global benchsuite running mode that overrides benchmark suite
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// behavior. Intended to be set by the benchmark driver. Undefined
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// values here allow a benchmark to define behaviour itself.
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BenchmarkSuite.config = {
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doWarmup: undefined,
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doDeterministic: undefined
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};
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// Override the alert function to throw an exception instead.
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alert = function(s) {
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throw "Alert called with argument: " + s;
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};
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// To make the benchmark results predictable, we replace Math.random
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// with a 100% deterministic alternative.
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BenchmarkSuite.ResetRNG = function() {
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Math.random = (function() {
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var seed = 49734321;
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return function() {
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2018-10-30 16:07:08 +00:00
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// Robert Jenkins' 32-bit integer hash function.
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2018-12-17 09:25:13 +00:00
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seed = seed & 0xffffffff;
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seed = ((seed + 0x7ed55d16) + (seed << 12)) & 0xffffffff;
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seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff;
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seed = ((seed + 0x165667b1) + (seed << 5)) & 0xffffffff;
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seed = ((seed + 0xd3a2646c) ^ (seed << 9)) & 0xffffffff;
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seed = ((seed + 0xfd7046c5) + (seed << 3)) & 0xffffffff;
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seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff;
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return (seed & 0xfffffff) / 0x10000000;
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};
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})();
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}
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// Runs all registered benchmark suites and optionally yields between
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// each individual benchmark to avoid running for too long in the
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// context of browsers. Once done, the final score is reported to the
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// runner.
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BenchmarkSuite.RunSuites = function(runner, skipBenchmarks) {
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skipBenchmarks = typeof skipBenchmarks === 'undefined' ? [] : skipBenchmarks;
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var continuation = null;
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var suites = BenchmarkSuite.suites;
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var length = suites.length;
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BenchmarkSuite.scores = [];
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var index = 0;
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function RunStep() {
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while (continuation || index < length) {
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if (continuation) {
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continuation = continuation();
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} else {
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var suite = suites[index++];
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if (runner.NotifyStart) runner.NotifyStart(suite.name);
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if (skipBenchmarks.indexOf(suite.name) > -1) {
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suite.NotifySkipped(runner);
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} else {
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continuation = suite.RunStep(runner);
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}
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}
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if (continuation && typeof window != 'undefined' && window.setTimeout) {
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window.setTimeout(RunStep, 25);
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return;
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}
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}
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// show final result
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if (runner.NotifyScore) {
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var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
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var formatted = BenchmarkSuite.FormatScore(100 * score);
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runner.NotifyScore(formatted);
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}
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}
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RunStep();
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}
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// Counts the total number of registered benchmarks. Useful for
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// showing progress as a percentage.
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BenchmarkSuite.CountBenchmarks = function() {
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var result = 0;
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var suites = BenchmarkSuite.suites;
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for (var i = 0; i < suites.length; i++) {
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result += suites[i].benchmarks.length;
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}
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return result;
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}
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// Computes the geometric mean of a set of numbers.
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BenchmarkSuite.GeometricMean = function(numbers) {
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var log = 0;
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for (var i = 0; i < numbers.length; i++) {
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log += Math.log(numbers[i]);
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}
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return Math.pow(Math.E, log / numbers.length);
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}
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// Computes the geometric mean of a set of throughput time measurements.
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BenchmarkSuite.GeometricMeanTime = function(measurements) {
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var log = 0;
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for (var i = 0; i < measurements.length; i++) {
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log += Math.log(measurements[i].time);
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}
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return Math.pow(Math.E, log / measurements.length);
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}
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// Computes the geometric mean of a set of rms measurements.
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BenchmarkSuite.GeometricMeanLatency = function(measurements) {
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var log = 0;
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var hasLatencyResult = false;
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for (var i = 0; i < measurements.length; i++) {
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if (measurements[i].latency != 0) {
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log += Math.log(measurements[i].latency);
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hasLatencyResult = true;
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}
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}
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if (hasLatencyResult) {
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return Math.pow(Math.E, log / measurements.length);
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} else {
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return 0;
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}
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}
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// Converts a score value to a string with at least three significant
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// digits.
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BenchmarkSuite.FormatScore = function(value) {
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if (value > 100) {
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return value.toFixed(0);
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} else {
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return value.toPrecision(3);
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}
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}
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// Notifies the runner that we're done running a single benchmark in
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// the benchmark suite. This can be useful to report progress.
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BenchmarkSuite.prototype.NotifyStep = function(result) {
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this.results.push(result);
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if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
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}
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// Notifies the runner that we're done with running a suite and that
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// we have a result which can be reported to the user if needed.
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BenchmarkSuite.prototype.NotifyResult = function() {
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var mean = BenchmarkSuite.GeometricMeanTime(this.results);
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var score = this.reference[0] / mean;
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BenchmarkSuite.scores.push(score);
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if (this.runner.NotifyResult) {
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var formatted = BenchmarkSuite.FormatScore(100 * score);
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this.runner.NotifyResult(this.name, formatted);
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}
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if (this.reference.length == 2) {
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var meanLatency = BenchmarkSuite.GeometricMeanLatency(this.results);
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if (meanLatency != 0) {
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var scoreLatency = this.reference[1] / meanLatency;
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BenchmarkSuite.scores.push(scoreLatency);
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if (this.runner.NotifyResult) {
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var formattedLatency = BenchmarkSuite.FormatScore(100 * scoreLatency)
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this.runner.NotifyResult(this.name + "Latency", formattedLatency);
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}
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}
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}
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}
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BenchmarkSuite.prototype.NotifySkipped = function(runner) {
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BenchmarkSuite.scores.push(1); // push default reference score.
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if (runner.NotifyResult) {
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runner.NotifyResult(this.name, "Skipped");
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}
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}
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// Notifies the runner that running a benchmark resulted in an error.
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BenchmarkSuite.prototype.NotifyError = function(error) {
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if (this.runner.NotifyError) {
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this.runner.NotifyError(this.name, error);
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}
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if (this.runner.NotifyStep) {
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this.runner.NotifyStep(this.name);
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}
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}
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// Runs a single benchmark for at least a second and computes the
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// average time it takes to run a single iteration.
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BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark, data) {
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var config = BenchmarkSuite.config;
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var doWarmup = config.doWarmup !== undefined
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? config.doWarmup
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: benchmark.doWarmup;
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var doDeterministic = config.doDeterministic !== undefined
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? config.doDeterministic
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: benchmark.doDeterministic;
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function Measure(data) {
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var elapsed = 0;
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var start = new Date();
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// Run either for 1 second or for the number of iterations specified
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// by minIterations, depending on the config flag doDeterministic.
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for (var i = 0; (doDeterministic ?
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i<benchmark.deterministicIterations : elapsed < 1000); i++) {
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2015-05-19 11:19:53 +00:00
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for (var j = 0; j < 100; j++) benchmark.run();
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elapsed = new Date() - start;
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}
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if (data != null) {
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data.hectoruns += i;
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data.elapsed += elapsed;
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}
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}
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// Sets up data in order to skip or not the warmup phase.
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if (!doWarmup && data == null) {
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data = { hectoruns: 0, elapsed: 0 };
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2014-10-09 12:41:36 +00:00
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}
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if (data == null) {
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Measure(null);
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return { hectoruns: 0, elapsed: 0 };
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2014-10-09 12:41:36 +00:00
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} else {
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Measure(data);
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// If we've run too few iterations, we continue for another second.
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2015-05-19 11:19:53 +00:00
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if (data.hectoruns * 100 < benchmark.minIterations) return data;
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var usec = (data.elapsed * 10) / data.hectoruns;
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var rms = (benchmark.rmsResult != null) ? benchmark.rmsResult() : 0;
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this.NotifyStep(new BenchmarkResult(benchmark, usec, rms));
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return null;
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}
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}
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// This function starts running a suite, but stops between each
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// individual benchmark in the suite and returns a continuation
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// function which can be invoked to run the next benchmark. Once the
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// last benchmark has been executed, null is returned.
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BenchmarkSuite.prototype.RunStep = function(runner) {
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BenchmarkSuite.ResetRNG();
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this.results = [];
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this.runner = runner;
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var length = this.benchmarks.length;
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var index = 0;
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var suite = this;
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var data;
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// Run the setup, the actual benchmark, and the tear down in three
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// separate steps to allow the framework to yield between any of the
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// steps.
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function RunNextSetup() {
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if (index < length) {
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try {
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suite.benchmarks[index].Setup();
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} catch (e) {
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suite.NotifyError(e);
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return null;
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}
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return RunNextBenchmark;
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}
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suite.NotifyResult();
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return null;
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}
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function RunNextBenchmark() {
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try {
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data = suite.RunSingleBenchmark(suite.benchmarks[index], data);
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} catch (e) {
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suite.NotifyError(e);
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return null;
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}
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// If data is null, we're done with this benchmark.
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return (data == null) ? RunNextTearDown : RunNextBenchmark();
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}
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function RunNextTearDown() {
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|
|
|
try {
|
|
|
|
suite.benchmarks[index++].TearDown();
|
|
|
|
} catch (e) {
|
|
|
|
suite.NotifyError(e);
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
return RunNextSetup;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Start out running the setup.
|
|
|
|
return RunNextSetup();
|
|
|
|
}
|
2018-08-13 19:24:54 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function assert(condition, message) {
|
|
|
|
if (!condition) throw Error(message);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function assertEquals(expected, actual, message) {
|
|
|
|
var isSame =
|
|
|
|
expected === actual || typeof expected !== expected && actual !== actual;
|
|
|
|
if (isSame) return true;
|
|
|
|
var details = `Expected: ${String(expected)}\n` +
|
|
|
|
`But found: ${String(actual)}`;
|
|
|
|
var lines = ["Benchmark Error:", details];
|
|
|
|
if (message !== undefined) {
|
|
|
|
lines = ["Benchmark Error:", details, "", String(message)];
|
|
|
|
}
|
|
|
|
throw new Error(lines.join("\n"));
|
|
|
|
}
|