v8/test/unittests/test-helpers.cc

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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/unittests/test-helpers.h"
#include "include/v8.h"
#include "src/api/api.h"
#include "src/base/template-utils.h"
#include "src/execution/isolate.h"
#include "src/handles/handles.h"
#include "src/objects/objects-inl.h"
#include "src/objects/objects.h"
#include "src/parsing/scanner-character-streams.h"
#include "src/parsing/scanner.h"
namespace v8 {
namespace internal {
namespace test {
Handle<String> CreateSource(Isolate* isolate,
ExternalOneByteString::Resource* maybe_resource) {
if (!maybe_resource) {
static const char test_script[] = "(x) { x*x; }";
maybe_resource = new test::ScriptResource(test_script, strlen(test_script));
}
return isolate->factory()
->NewExternalStringFromOneByte(maybe_resource)
.ToHandleChecked();
}
Handle<SharedFunctionInfo> CreateSharedFunctionInfo(
Isolate* isolate,
v8::String::ExternalOneByteStringResource* maybe_resource) {
HandleScope scope(isolate);
Handle<String> source = CreateSource(isolate, maybe_resource);
Handle<Script> script = isolate->factory()->NewScript(source);
Handle<WeakFixedArray> infos = isolate->factory()->NewWeakFixedArray(3);
script->set_shared_function_infos(*infos);
Handle<SharedFunctionInfo> shared =
isolate->factory()->NewSharedFunctionInfoForBuiltin(
isolate->factory()->NewStringFromAsciiChecked("f"),
Builtins::kCompileLazy);
int function_literal_id = 1;
// Ensure that the function can be compiled lazily.
shared->set_uncompiled_data(
*isolate->factory()->NewUncompiledDataWithoutPreparseData(
[sfi] Remove SFI function identifier field Remove the function identifier field from SharedFunctionInfo. This field would store one of a) the function's inferred name, b) the "builtin function id", or c) debug info. We remove these in turn: a) The function's inferred name is available on the ScopeInfo, so like the start/end position we read it off either the ScopeInfo (for compiled functions) or the UncompiledData (for uncompiled functions). As a side-effect, now both UncompiledData and its subclass, UncompiledDataWithPreparsedScope, contain a pointer field. To keep BodyDescriptors manageable, we introduce a SubclassBodyDescriptor which effectively appends two BodyDescriptors together. b) The builtin function id is < 255, so we can steal a byte from expected no. of properies (also <255) and store these together. Eventually we want to get rid of this field and use the builtin ID, but this is pending JS builtin removal. As a side-effect, BuiltinFunctionId becomes an enum class (for better storage size guarantees). c) The debug info can hang off anything (since it stores the field it replaces), so we can attach it to the script field instead. This saves a word on compiled function (uncompiled functions unfortunately still have to store it in UncompiledData). Bug: chromium:818642 Change-Id: I8b4b3a070f0fe328aafcaeac58842d144d12d996 Reviewed-on: https://chromium-review.googlesource.com/1138328 Reviewed-by: Yang Guo <yangguo@chromium.org> Reviewed-by: Ulan Degenbaev <ulan@chromium.org> Reviewed-by: Benedikt Meurer <bmeurer@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Commit-Queue: Leszek Swirski <leszeks@chromium.org> Cr-Commit-Position: refs/heads/master@{#54543}
2018-07-18 15:11:31 +00:00
ReadOnlyRoots(isolate).empty_string_handle(), 0, source->length(),
function_literal_id));
// Make sure we have an outer scope info, even though it's empty
shared->set_raw_outer_scope_info_or_feedback_metadata(
ScopeInfo::Empty(isolate));
SharedFunctionInfo::SetScript(shared, script, function_literal_id);
return scope.CloseAndEscape(shared);
}
std::unique_ptr<ParseInfo> OuterParseInfoForShared(
Isolate* isolate, Handle<SharedFunctionInfo> shared) {
Handle<Script> script =
Handle<Script>::cast(handle(shared->script(), isolate));
std::unique_ptr<ParseInfo> result =
base::make_unique<ParseInfo>(isolate, script);
// Create a character stream to simulate the parser having done so for the
// to-level ParseProgram.
Handle<String> source(String::cast(script->source()), isolate);
std::unique_ptr<Utf16CharacterStream> stream(
ScannerStream::For(isolate, source));
result->set_character_stream(std::move(stream));
return result;
}
} // namespace test
} // namespace internal
} // namespace v8