2016-07-15 15:04:32 +00:00
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Test enabled only on supported architectures.
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#if defined(V8_TARGET_ARCH_X64) || defined(V8_TARGET_ARCH_ARM) || \
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defined(V8_TARGET_ARCH_ARM64)
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2016-09-01 12:01:33 +00:00
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#include "src/flags.h"
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#include "src/objects-inl.h"
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#include "src/objects.h"
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#include "src/unicode-cache.h"
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2016-07-15 15:04:32 +00:00
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#include "test/cctest/compiler/function-tester.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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TEST(RunUnwindingInfo) {
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2017-06-27 03:57:13 +00:00
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FLAG_always_opt = true;
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2016-07-15 15:04:32 +00:00
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FLAG_perf_prof_unwinding_info = true;
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FunctionTester tester(
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"(function (x) {\n"
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" function f(x) { return x*x; }\n"
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" return x > 0 ? x+1 : f(x);\n"
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"})");
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tester.Call(tester.Val(-1));
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CHECK(tester.function->code()->has_unwinding_info());
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}
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// TODO(ssanfilippo) Build low-level graph and check that state is correctly
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// restored in the following situation:
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//
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// +-----------------+
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// | no frame |---+
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// check that a +-----------------+ |
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// a noframe state | construct frame |<--+
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// is restored here --> +-----------------+ |
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// | construct frame |<--+
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// +-----------------+
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//
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// Same for <construct>/<destruct>/<destruct> (a <construct> status is restored)
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// TODO(ssanfilippo) Intentionally reach a BB with different initial states
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// and check that the UnwindingInforWriter fails in debug mode:
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//
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// +----------------+
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// +---| State A |
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// | +----------------+
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// | | State B != A |---+
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// | +----------------+ |
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// +-->| Failure here |<--+
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// +----------------+
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif
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