v8/test/cctest/test-concurrent-transition-array.cc

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// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api/api.h"
#include "src/base/platform/semaphore.h"
#include "src/handles/handles-inl.h"
#include "src/handles/local-handles-inl.h"
#include "src/handles/persistent-handles.h"
#include "src/heap/heap.h"
#include "src/heap/local-heap.h"
#include "src/objects/transitions-inl.h"
#include "test/cctest/cctest.h"
#include "test/cctest/heap/heap-utils.h"
#include "test/cctest/test-transitions.h"
namespace v8 {
namespace internal {
namespace {
class ConcurrentSearchThread final : public v8::base::Thread {
public:
ConcurrentSearchThread(Heap* heap, base::Semaphore* sema_started,
std::unique_ptr<PersistentHandles> ph,
Handle<Name> name, Handle<Map> map,
Handle<Map> result_map)
: v8::base::Thread(base::Thread::Options("ThreadWithLocalHeap")),
heap_(heap),
sema_started_(sema_started),
ph_(std::move(ph)),
name_(name),
map_(map),
result_map_(result_map) {}
void Run() override {
LocalHeap local_heap(heap_, std::move(ph_));
sema_started_->Signal();
CHECK_EQ(TransitionsAccessor(CcTest::i_isolate(), map_, true)
.SearchTransition(*name_, kData, NONE),
*result_map_);
CHECK(!ph_);
ph_ = local_heap.DetachPersistentHandles();
}
Heap* heap_;
base::Semaphore* sema_started_;
std::unique_ptr<PersistentHandles> ph_;
Handle<Name> name_;
Handle<Map> map_;
Handle<Map> result_map_;
};
// Search on the main thread and in the background thread at the same time.
TEST(FullFieldTransitions_OnlySearch) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Handle<String> name = CcTest::MakeString("foo");
const PropertyAttributes attributes = NONE;
const PropertyKind kind = kData;
// Set map0 to be a full transition array with transition 'foo' to map1.
Handle<Map> map0 = Map::Create(isolate, 0);
Handle<Map> map1 =
Map::CopyWithField(isolate, map0, name, FieldType::Any(isolate),
attributes, PropertyConstness::kMutable,
Representation::Tagged(), OMIT_TRANSITION)
.ToHandleChecked();
TransitionsAccessor(isolate, map0).Insert(name, map1, PROPERTY_TRANSITION);
{
TestTransitionsAccessor transitions(isolate, map0);
CHECK(transitions.IsFullTransitionArrayEncoding());
}
std::unique_ptr<PersistentHandles> ph = isolate->NewPersistentHandles();
Handle<Name> persistent_name = Handle<Name>::cast(ph->NewHandle(name));
Handle<Map> persistent_map = Handle<Map>::cast(ph->NewHandle(map0));
Handle<Map> persistent_result_map = Handle<Map>::cast(ph->NewHandle(map1));
base::Semaphore sema_started(0);
// Pass persistent handles to background thread.
std::unique_ptr<ConcurrentSearchThread> thread(new ConcurrentSearchThread(
isolate->heap(), &sema_started, std::move(ph), persistent_name,
persistent_map, persistent_result_map));
CHECK(thread->Start());
sema_started.Wait();
CHECK_EQ(*map1, TransitionsAccessor(isolate, map0)
.SearchTransition(*name, kind, attributes));
thread->Join();
}
} // anonymous namespace
} // namespace internal
} // namespace v8