v8/include/v8-primitive.h

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Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_PRIMITIVE_H_
#define INCLUDE_V8_PRIMITIVE_H_
#include "v8-data.h" // NOLINT(build/include_directory)
#include "v8-internal.h" // NOLINT(build/include_directory)
#include "v8-local-handle.h" // NOLINT(build/include_directory)
#include "v8-value.h" // NOLINT(build/include_directory)
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
class Context;
class Isolate;
class String;
namespace internal {
class ExternalString;
class ScopedExternalStringLock;
class StringForwardingTable;
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
} // namespace internal
/**
* The superclass of primitive values. See ECMA-262 4.3.2.
*/
class V8_EXPORT Primitive : public Value {};
/**
* A primitive boolean value (ECMA-262, 4.3.14). Either the true
* or false value.
*/
class V8_EXPORT Boolean : public Primitive {
public:
bool Value() const;
V8_INLINE static Boolean* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Boolean*>(data);
}
V8_INLINE static Local<Boolean> New(Isolate* isolate, bool value);
private:
static void CheckCast(v8::Data* that);
};
/**
* An array to hold Primitive values. This is used by the embedder to
* pass host defined options to the ScriptOptions during compilation.
*
* This is passed back to the embedder as part of
* HostImportModuleDynamicallyCallback for module loading.
*/
class V8_EXPORT PrimitiveArray : public Data {
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
public:
static Local<PrimitiveArray> New(Isolate* isolate, int length);
int Length() const;
void Set(Isolate* isolate, int index, Local<Primitive> item);
Local<Primitive> Get(Isolate* isolate, int index);
V8_INLINE static PrimitiveArray* Cast(Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return reinterpret_cast<PrimitiveArray*>(data);
}
private:
static void CheckCast(Data* obj);
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
};
/**
* A superclass for symbols and strings.
*/
class V8_EXPORT Name : public Primitive {
public:
/**
* Returns the identity hash for this object. The current implementation
* uses an inline property on the object to store the identity hash.
*
* The return value will never be 0. Also, it is not guaranteed to be
* unique.
*/
int GetIdentityHash();
V8_INLINE static Name* Cast(Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Name*>(data);
}
private:
static void CheckCast(Data* that);
};
/**
* A flag describing different modes of string creation.
*
* Aside from performance implications there are no differences between the two
* creation modes.
*/
enum class NewStringType {
/**
* Create a new string, always allocating new storage memory.
*/
kNormal,
/**
* Acts as a hint that the string should be created in the
* old generation heap space and be deduplicated if an identical string
* already exists.
*/
kInternalized
};
/**
* A JavaScript string value (ECMA-262, 4.3.17).
*/
class V8_EXPORT String : public Name {
public:
static constexpr int kMaxLength =
internal::kApiSystemPointerSize == 4 ? (1 << 28) - 16 : (1 << 29) - 24;
enum Encoding {
UNKNOWN_ENCODING = 0x1,
TWO_BYTE_ENCODING = 0x0,
ONE_BYTE_ENCODING = 0x8
};
/**
* Returns the number of characters (UTF-16 code units) in this string.
*/
int Length() const;
/**
* Returns the number of bytes in the UTF-8 encoded
* representation of this string.
*/
int Utf8Length(Isolate* isolate) const;
/**
* Returns whether this string is known to contain only one byte data,
* i.e. ISO-8859-1 code points.
* Does not read the string.
* False negatives are possible.
*/
bool IsOneByte() const;
/**
* Returns whether this string contain only one byte data,
* i.e. ISO-8859-1 code points.
* Will read the entire string in some cases.
*/
bool ContainsOnlyOneByte() const;
/**
* Write the contents of the string to an external buffer.
* If no arguments are given, expects the buffer to be large
* enough to hold the entire string and NULL terminator. Copies
* the contents of the string and the NULL terminator into the
* buffer.
*
* WriteUtf8 will not write partial UTF-8 sequences, preferring to stop
* before the end of the buffer.
*
* Copies up to length characters into the output buffer.
* Only null-terminates if there is enough space in the buffer.
*
* \param buffer The buffer into which the string will be copied.
* \param start The starting position within the string at which
* copying begins.
* \param length The number of characters to copy from the string. For
* WriteUtf8 the number of bytes in the buffer.
* \param nchars_ref The number of characters written, can be NULL.
* \param options Various options that might affect performance of this or
* subsequent operations.
* \return The number of characters copied to the buffer excluding the null
* terminator. For WriteUtf8: The number of bytes copied to the buffer
* including the null terminator (if written).
*/
enum WriteOptions {
NO_OPTIONS = 0,
HINT_MANY_WRITES_EXPECTED = 1,
NO_NULL_TERMINATION = 2,
PRESERVE_ONE_BYTE_NULL = 4,
// Used by WriteUtf8 to replace orphan surrogate code units with the
// unicode replacement character. Needs to be set to guarantee valid UTF-8
// output.
REPLACE_INVALID_UTF8 = 8
};
// 16-bit character codes.
int Write(Isolate* isolate, uint16_t* buffer, int start = 0, int length = -1,
int options = NO_OPTIONS) const;
// One byte characters.
int WriteOneByte(Isolate* isolate, uint8_t* buffer, int start = 0,
int length = -1, int options = NO_OPTIONS) const;
// UTF-8 encoded characters.
int WriteUtf8(Isolate* isolate, char* buffer, int length = -1,
int* nchars_ref = nullptr, int options = NO_OPTIONS) const;
/**
* A zero length string.
*/
V8_INLINE static Local<String> Empty(Isolate* isolate);
/**
* Returns true if the string is external.
*/
bool IsExternal() const;
/**
* Returns true if the string is both external and two-byte.
*/
bool IsExternalTwoByte() const;
/**
* Returns true if the string is both external and one-byte.
*/
bool IsExternalOneByte() const;
class V8_EXPORT ExternalStringResourceBase {
public:
virtual ~ExternalStringResourceBase() = default;
/**
* If a string is cacheable, the value returned by
* ExternalStringResource::data() may be cached, otherwise it is not
* expected to be stable beyond the current top-level task.
*/
virtual bool IsCacheable() const { return true; }
// Disallow copying and assigning.
ExternalStringResourceBase(const ExternalStringResourceBase&) = delete;
void operator=(const ExternalStringResourceBase&) = delete;
protected:
ExternalStringResourceBase() = default;
/**
* Internally V8 will call this Dispose method when the external string
* resource is no longer needed. The default implementation will use the
* delete operator. This method can be overridden in subclasses to
* control how allocated external string resources are disposed.
*/
virtual void Dispose() { delete this; }
/**
* For a non-cacheable string, the value returned by
* |ExternalStringResource::data()| has to be stable between |Lock()| and
* |Unlock()|, that is the string must behave as is |IsCacheable()| returned
* true.
*
* These two functions must be thread-safe, and can be called from anywhere.
* They also must handle lock depth, in the sense that each can be called
* several times, from different threads, and unlocking should only happen
* when the balance of Lock() and Unlock() calls is 0.
*/
virtual void Lock() const {}
/**
* Unlocks the string.
*/
virtual void Unlock() const {}
private:
friend class internal::ExternalString;
friend class v8::String;
friend class internal::StringForwardingTable;
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
friend class internal::ScopedExternalStringLock;
};
/**
* An ExternalStringResource is a wrapper around a two-byte string
* buffer that resides outside V8's heap. Implement an
* ExternalStringResource to manage the life cycle of the underlying
* buffer. Note that the string data must be immutable.
*/
class V8_EXPORT ExternalStringResource : public ExternalStringResourceBase {
public:
/**
* Override the destructor to manage the life cycle of the underlying
* buffer.
*/
~ExternalStringResource() override = default;
/**
* The string data from the underlying buffer. If the resource is cacheable
* then data() must return the same value for all invocations.
*/
virtual const uint16_t* data() const = 0;
/**
* The length of the string. That is, the number of two-byte characters.
*/
virtual size_t length() const = 0;
/**
* Returns the cached data from the underlying buffer. This method can be
* called only for cacheable resources (i.e. IsCacheable() == true) and only
* after UpdateDataCache() was called.
*/
const uint16_t* cached_data() const {
CheckCachedDataInvariants();
return cached_data_;
}
/**
* Update {cached_data_} with the data from the underlying buffer. This can
* be called only for cacheable resources.
*/
void UpdateDataCache();
protected:
ExternalStringResource() = default;
private:
void CheckCachedDataInvariants() const;
const uint16_t* cached_data_ = nullptr;
};
/**
* An ExternalOneByteStringResource is a wrapper around an one-byte
* string buffer that resides outside V8's heap. Implement an
* ExternalOneByteStringResource to manage the life cycle of the
* underlying buffer. Note that the string data must be immutable
* and that the data must be Latin-1 and not UTF-8, which would require
* special treatment internally in the engine and do not allow efficient
* indexing. Use String::New or convert to 16 bit data for non-Latin1.
*/
class V8_EXPORT ExternalOneByteStringResource
: public ExternalStringResourceBase {
public:
/**
* Override the destructor to manage the life cycle of the underlying
* buffer.
*/
~ExternalOneByteStringResource() override = default;
/**
* The string data from the underlying buffer. If the resource is cacheable
* then data() must return the same value for all invocations.
*/
virtual const char* data() const = 0;
/** The number of Latin-1 characters in the string.*/
virtual size_t length() const = 0;
/**
* Returns the cached data from the underlying buffer. If the resource is
* uncacheable or if UpdateDataCache() was not called before, it has
* undefined behaviour.
*/
const char* cached_data() const {
CheckCachedDataInvariants();
return cached_data_;
}
/**
* Update {cached_data_} with the data from the underlying buffer. This can
* be called only for cacheable resources.
*/
void UpdateDataCache();
protected:
ExternalOneByteStringResource() = default;
private:
void CheckCachedDataInvariants() const;
const char* cached_data_ = nullptr;
};
/**
* If the string is an external string, return the ExternalStringResourceBase
* regardless of the encoding, otherwise return NULL. The encoding of the
* string is returned in encoding_out.
*/
V8_INLINE ExternalStringResourceBase* GetExternalStringResourceBase(
Encoding* encoding_out) const;
/**
* Get the ExternalStringResource for an external string. Returns
* NULL if IsExternal() doesn't return true.
*/
V8_INLINE ExternalStringResource* GetExternalStringResource() const;
/**
* Get the ExternalOneByteStringResource for an external one-byte string.
* Returns NULL if IsExternalOneByte() doesn't return true.
*/
const ExternalOneByteStringResource* GetExternalOneByteStringResource() const;
V8_INLINE static String* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<String*>(data);
}
/**
* Allocates a new string from a UTF-8 literal. This is equivalent to calling
* String::NewFromUtf(isolate, "...").ToLocalChecked(), but without the check
* overhead.
*
* When called on a string literal containing '\0', the inferred length is the
* length of the input array minus 1 (for the final '\0') and not the value
* returned by strlen.
**/
template <int N>
static V8_WARN_UNUSED_RESULT Local<String> NewFromUtf8Literal(
Isolate* isolate, const char (&literal)[N],
NewStringType type = NewStringType::kNormal) {
static_assert(N <= kMaxLength, "String is too long");
return NewFromUtf8Literal(isolate, literal, type, N - 1);
}
/** Allocates a new string from UTF-8 data. Only returns an empty value when
* length > kMaxLength. **/
static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromUtf8(
Isolate* isolate, const char* data,
NewStringType type = NewStringType::kNormal, int length = -1);
/** Allocates a new string from Latin-1 data. Only returns an empty value
* when length > kMaxLength. **/
static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromOneByte(
Isolate* isolate, const uint8_t* data,
NewStringType type = NewStringType::kNormal, int length = -1);
/** Allocates a new string from UTF-16 data. Only returns an empty value when
* length > kMaxLength. **/
static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewFromTwoByte(
Isolate* isolate, const uint16_t* data,
NewStringType type = NewStringType::kNormal, int length = -1);
/**
* Creates a new string by concatenating the left and the right strings
* passed in as parameters.
*/
static Local<String> Concat(Isolate* isolate, Local<String> left,
Local<String> right);
/**
* Creates a new external string using the data defined in the given
* resource. When the external string is no longer live on V8's heap the
* resource will be disposed by calling its Dispose method. The caller of
* this function should not otherwise delete or modify the resource. Neither
* should the underlying buffer be deallocated or modified except through the
* destructor of the external string resource.
*/
static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalTwoByte(
Isolate* isolate, ExternalStringResource* resource);
/**
* Associate an external string resource with this string by transforming it
* in place so that existing references to this string in the JavaScript heap
* will use the external string resource. The external string resource's
* character contents need to be equivalent to this string.
* Returns true if the string has been changed to be an external string.
* The string is not modified if the operation fails. See NewExternal for
* information on the lifetime of the resource.
*/
bool MakeExternal(ExternalStringResource* resource);
/**
* Creates a new external string using the one-byte data defined in the given
* resource. When the external string is no longer live on V8's heap the
* resource will be disposed by calling its Dispose method. The caller of
* this function should not otherwise delete or modify the resource. Neither
* should the underlying buffer be deallocated or modified except through the
* destructor of the external string resource.
*/
static V8_WARN_UNUSED_RESULT MaybeLocal<String> NewExternalOneByte(
Isolate* isolate, ExternalOneByteStringResource* resource);
/**
* Associate an external string resource with this string by transforming it
* in place so that existing references to this string in the JavaScript heap
* will use the external string resource. The external string resource's
* character contents need to be equivalent to this string.
* Returns true if the string has been changed to be an external string.
* The string is not modified if the operation fails. See NewExternal for
* information on the lifetime of the resource.
*/
bool MakeExternal(ExternalOneByteStringResource* resource);
/**
* Returns true if this string can be made external.
*/
bool CanMakeExternal() const;
/**
* Returns true if the strings values are equal. Same as JS ==/===.
*/
bool StringEquals(Local<String> str) const;
/**
* Converts an object to a UTF-8-encoded character array. Useful if
* you want to print the object. If conversion to a string fails
* (e.g. due to an exception in the toString() method of the object)
* then the length() method returns 0 and the * operator returns
* NULL.
*/
class V8_EXPORT Utf8Value {
public:
Utf8Value(Isolate* isolate, Local<v8::Value> obj);
~Utf8Value();
char* operator*() { return str_; }
const char* operator*() const { return str_; }
int length() const { return length_; }
// Disallow copying and assigning.
Utf8Value(const Utf8Value&) = delete;
void operator=(const Utf8Value&) = delete;
private:
char* str_;
int length_;
};
/**
* Converts an object to a two-byte (UTF-16-encoded) string.
* If conversion to a string fails (eg. due to an exception in the toString()
* method of the object) then the length() method returns 0 and the * operator
* returns NULL.
*/
class V8_EXPORT Value {
public:
Value(Isolate* isolate, Local<v8::Value> obj);
~Value();
uint16_t* operator*() { return str_; }
const uint16_t* operator*() const { return str_; }
int length() const { return length_; }
// Disallow copying and assigning.
Value(const Value&) = delete;
void operator=(const Value&) = delete;
private:
uint16_t* str_;
int length_;
};
private:
void VerifyExternalStringResourceBase(ExternalStringResourceBase* v,
Encoding encoding) const;
void VerifyExternalStringResource(ExternalStringResource* val) const;
ExternalStringResource* GetExternalStringResourceSlow() const;
ExternalStringResourceBase* GetExternalStringResourceBaseSlow(
String::Encoding* encoding_out) const;
static Local<v8::String> NewFromUtf8Literal(Isolate* isolate,
const char* literal,
NewStringType type, int length);
static void CheckCast(v8::Data* that);
};
// Zero-length string specialization (templated string size includes
// terminator).
template <>
inline V8_WARN_UNUSED_RESULT Local<String> String::NewFromUtf8Literal(
Isolate* isolate, const char (&literal)[1], NewStringType type) {
return String::Empty(isolate);
}
/**
* Interface for iterating through all external resources in the heap.
*/
class V8_EXPORT ExternalResourceVisitor {
public:
virtual ~ExternalResourceVisitor() = default;
virtual void VisitExternalString(Local<String> string) {}
};
/**
* A JavaScript symbol (ECMA-262 edition 6)
*/
class V8_EXPORT Symbol : public Name {
public:
/**
* Returns the description string of the symbol, or undefined if none.
*/
Local<Value> Description(Isolate* isolate) const;
/**
* Create a symbol. If description is not empty, it will be used as the
* description.
*/
static Local<Symbol> New(Isolate* isolate,
Local<String> description = Local<String>());
/**
* Access global symbol registry.
* Note that symbols created this way are never collected, so
* they should only be used for statically fixed properties.
* Also, there is only one global name space for the descriptions used as
* keys.
* To minimize the potential for clashes, use qualified names as keys.
*/
static Local<Symbol> For(Isolate* isolate, Local<String> description);
/**
* Retrieve a global symbol. Similar to |For|, but using a separate
* registry that is not accessible by (and cannot clash with) JavaScript code.
*/
static Local<Symbol> ForApi(Isolate* isolate, Local<String> description);
// Well-known symbols
static Local<Symbol> GetAsyncIterator(Isolate* isolate);
static Local<Symbol> GetHasInstance(Isolate* isolate);
static Local<Symbol> GetIsConcatSpreadable(Isolate* isolate);
static Local<Symbol> GetIterator(Isolate* isolate);
static Local<Symbol> GetMatch(Isolate* isolate);
static Local<Symbol> GetReplace(Isolate* isolate);
static Local<Symbol> GetSearch(Isolate* isolate);
static Local<Symbol> GetSplit(Isolate* isolate);
static Local<Symbol> GetToPrimitive(Isolate* isolate);
static Local<Symbol> GetToStringTag(Isolate* isolate);
static Local<Symbol> GetUnscopables(Isolate* isolate);
V8_INLINE static Symbol* Cast(Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Symbol*>(data);
}
private:
Symbol();
static void CheckCast(Data* that);
};
/**
* A JavaScript number value (ECMA-262, 4.3.20)
*/
class V8_EXPORT Number : public Primitive {
public:
double Value() const;
static Local<Number> New(Isolate* isolate, double value);
V8_INLINE static Number* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Number*>(data);
}
private:
Number();
static void CheckCast(v8::Data* that);
};
/**
* A JavaScript value representing a signed integer.
*/
class V8_EXPORT Integer : public Number {
public:
static Local<Integer> New(Isolate* isolate, int32_t value);
static Local<Integer> NewFromUnsigned(Isolate* isolate, uint32_t value);
int64_t Value() const;
V8_INLINE static Integer* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Integer*>(data);
}
private:
Integer();
static void CheckCast(v8::Data* that);
};
/**
* A JavaScript value representing a 32-bit signed integer.
*/
class V8_EXPORT Int32 : public Integer {
public:
int32_t Value() const;
V8_INLINE static Int32* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Int32*>(data);
}
private:
Int32();
static void CheckCast(v8::Data* that);
};
/**
* A JavaScript value representing a 32-bit unsigned integer.
*/
class V8_EXPORT Uint32 : public Integer {
public:
uint32_t Value() const;
V8_INLINE static Uint32* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<Uint32*>(data);
}
private:
Uint32();
static void CheckCast(v8::Data* that);
};
/**
* A JavaScript BigInt value (https://tc39.github.io/proposal-bigint)
*/
class V8_EXPORT BigInt : public Primitive {
public:
static Local<BigInt> New(Isolate* isolate, int64_t value);
static Local<BigInt> NewFromUnsigned(Isolate* isolate, uint64_t value);
/**
* Creates a new BigInt object using a specified sign bit and a
* specified list of digits/words.
* The resulting number is calculated as:
*
* (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
*/
static MaybeLocal<BigInt> NewFromWords(Local<Context> context, int sign_bit,
int word_count, const uint64_t* words);
/**
* Returns the value of this BigInt as an unsigned 64-bit integer.
* If `lossless` is provided, it will reflect whether the return value was
* truncated or wrapped around. In particular, it is set to `false` if this
* BigInt is negative.
*/
uint64_t Uint64Value(bool* lossless = nullptr) const;
/**
* Returns the value of this BigInt as a signed 64-bit integer.
* If `lossless` is provided, it will reflect whether this BigInt was
* truncated or not.
*/
int64_t Int64Value(bool* lossless = nullptr) const;
/**
* Returns the number of 64-bit words needed to store the result of
* ToWordsArray().
*/
int WordCount() const;
/**
* Writes the contents of this BigInt to a specified memory location.
* `sign_bit` must be provided and will be set to 1 if this BigInt is
* negative.
* `*word_count` has to be initialized to the length of the `words` array.
* Upon return, it will be set to the actual number of words that would
* be needed to store this BigInt (i.e. the return value of `WordCount()`).
*/
void ToWordsArray(int* sign_bit, int* word_count, uint64_t* words) const;
V8_INLINE static BigInt* Cast(v8::Data* data) {
#ifdef V8_ENABLE_CHECKS
CheckCast(data);
#endif
return static_cast<BigInt*>(data);
}
private:
BigInt();
static void CheckCast(v8::Data* that);
};
Local<String> String::Empty(Isolate* isolate) {
using S = internal::Address;
using I = internal::Internals;
I::CheckInitialized(isolate);
S* slot = I::GetRoot(isolate, I::kEmptyStringRootIndex);
return Local<String>(reinterpret_cast<String*>(slot));
}
String::ExternalStringResource* String::GetExternalStringResource() const {
using A = internal::Address;
using I = internal::Internals;
A obj = *reinterpret_cast<const A*>(this);
ExternalStringResource* result;
if (I::IsExternalTwoByteString(I::GetInstanceType(obj))) {
Isolate* isolate = I::GetIsolateForSandbox(obj);
[sandbox] Turn ExternalPointerTag into a template parameter The ExternalPointerTags are assumed to be compile-time constants in most cases, so turning them into template parameters enforces that. As decisions such as whether to use the per-isolate or the shared external pointer table are encoded into the tag values, forcing those to be compile-time constants guarantees that the compiler will be able to inline the correct logic when accessing an external pointer. With this, there are now two (high-level) ways of accessing external pointer fields from C++: the Read/WriteExternalPointerField methods which require the ExternalPointerTag to be a template parameter, and the ExternalPointerSlot class which takes the tag as an argument. The latter is for example used for snapshot deserialization and by the garbage collector (more generally, by the ObjectVisitor::VisitExternalPointer method), where the tag is not a compile-time constant. Finally, this CL also introduces a new ExternalPointerHandle type which represents the (opaque) on-heap representation of a reference to an entry in an ExternalPointerTable when sandboxing is enabled. Making this its own type makes the code a bit more readable. Bug: v8:10391 Change-Id: I867b8ce41d15d485f1dc66786f233c710c56afcb Cq-Include-Trybots: luci.v8.try:v8_linux64_heap_sandbox_dbg_ng,v8_linux_arm64_sim_heap_sandbox_dbg_ng Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3720641 Reviewed-by: Tobias Tebbi <tebbi@chromium.org> Reviewed-by: Leszek Swirski <leszeks@chromium.org> Commit-Queue: Samuel Groß <saelo@chromium.org> Reviewed-by: Igor Sheludko <ishell@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Cr-Commit-Position: refs/heads/main@{#81402}
2022-06-27 12:00:24 +00:00
A value = I::ReadExternalPointerField<internal::kExternalStringResourceTag>(
isolate, obj, I::kStringResourceOffset);
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
result = reinterpret_cast<String::ExternalStringResource*>(value);
} else {
result = GetExternalStringResourceSlow();
}
#ifdef V8_ENABLE_CHECKS
VerifyExternalStringResource(result);
#endif
return result;
}
String::ExternalStringResourceBase* String::GetExternalStringResourceBase(
String::Encoding* encoding_out) const {
using A = internal::Address;
using I = internal::Internals;
A obj = *reinterpret_cast<const A*>(this);
int type = I::GetInstanceType(obj) & I::kStringRepresentationAndEncodingMask;
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
*encoding_out = static_cast<Encoding>(type & I::kStringEncodingMask);
ExternalStringResourceBase* resource;
if (type == I::kExternalOneByteRepresentationTag ||
type == I::kExternalTwoByteRepresentationTag) {
Isolate* isolate = I::GetIsolateForSandbox(obj);
[sandbox] Turn ExternalPointerTag into a template parameter The ExternalPointerTags are assumed to be compile-time constants in most cases, so turning them into template parameters enforces that. As decisions such as whether to use the per-isolate or the shared external pointer table are encoded into the tag values, forcing those to be compile-time constants guarantees that the compiler will be able to inline the correct logic when accessing an external pointer. With this, there are now two (high-level) ways of accessing external pointer fields from C++: the Read/WriteExternalPointerField methods which require the ExternalPointerTag to be a template parameter, and the ExternalPointerSlot class which takes the tag as an argument. The latter is for example used for snapshot deserialization and by the garbage collector (more generally, by the ObjectVisitor::VisitExternalPointer method), where the tag is not a compile-time constant. Finally, this CL also introduces a new ExternalPointerHandle type which represents the (opaque) on-heap representation of a reference to an entry in an ExternalPointerTable when sandboxing is enabled. Making this its own type makes the code a bit more readable. Bug: v8:10391 Change-Id: I867b8ce41d15d485f1dc66786f233c710c56afcb Cq-Include-Trybots: luci.v8.try:v8_linux64_heap_sandbox_dbg_ng,v8_linux_arm64_sim_heap_sandbox_dbg_ng Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3720641 Reviewed-by: Tobias Tebbi <tebbi@chromium.org> Reviewed-by: Leszek Swirski <leszeks@chromium.org> Commit-Queue: Samuel Groß <saelo@chromium.org> Reviewed-by: Igor Sheludko <ishell@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Cr-Commit-Position: refs/heads/main@{#81402}
2022-06-27 12:00:24 +00:00
A value = I::ReadExternalPointerField<internal::kExternalStringResourceTag>(
isolate, obj, I::kStringResourceOffset);
Reland "[include] Split out v8.h" This is a reland of d1b27019d3bf86360ea838c317f8505fac6d3a7e Fixes include: Adding missing file to bazel build Forward-declaring classing before friend-classing them to fix win/gcc Add missing v8-isolate.h include for vtune builds Original change's description: > [include] Split out v8.h > > This moves every single class/function out of include/v8.h into a > separate header in include/, which v8.h then includes so that > externally nothing appears to have changed. > > Every include of v8.h from inside v8 has been changed to a more > fine-grained include. > > Previously inline functions defined at the bottom of v8.h would call > private non-inline functions in the V8 class. Since that class is now > in v8-initialization.h and is rarely included (as that would create > dependency cycles), this is not possible and so those methods have been > moved out of the V8 class into the namespace v8::api_internal. > > None of the previous files in include/ now #include v8.h, which means > if embedders were relying on this transitive dependency then it will > give compile failures. > > v8-inspector.h does depend on v8-scripts.h for the time being to ensure > that Chrome continue to compile but that change will be reverted once > those transitive #includes in chrome are changed to include it directly. > > Full design: > https://docs.google.com/document/d/1rTD--I8hCAr-Rho1WTumZzFKaDpEp0IJ8ejZtk4nJdA/edit?usp=sharing > > Bug: v8:11965 > Change-Id: I53b84b29581632710edc80eb11f819c2097a2877 > Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3097448 > Reviewed-by: Yang Guo <yangguo@chromium.org> > Reviewed-by: Camillo Bruni <cbruni@chromium.org> > Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> > Reviewed-by: Leszek Swirski <leszeks@chromium.org> > Reviewed-by: Michael Lippautz <mlippautz@chromium.org> > Commit-Queue: Dan Elphick <delphick@chromium.org> > Cr-Commit-Position: refs/heads/main@{#76424} Cq-Include-Trybots: luci.v8.try:v8_linux_vtunejit Bug: v8:11965 Change-Id: I99f5d3a73bf8fe25b650adfaf9567dc4e44a09e6 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3113629 Reviewed-by: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Camillo Bruni <cbruni@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Simon Zünd <szuend@chromium.org> Commit-Queue: Dan Elphick <delphick@chromium.org> Cr-Commit-Position: refs/heads/main@{#76460}
2021-08-23 13:01:06 +00:00
resource = reinterpret_cast<ExternalStringResourceBase*>(value);
} else {
resource = GetExternalStringResourceBaseSlow(encoding_out);
}
#ifdef V8_ENABLE_CHECKS
VerifyExternalStringResourceBase(resource, *encoding_out);
#endif
return resource;
}
// --- Statics ---
V8_INLINE Local<Primitive> Undefined(Isolate* isolate) {
using S = internal::Address;
using I = internal::Internals;
I::CheckInitialized(isolate);
S* slot = I::GetRoot(isolate, I::kUndefinedValueRootIndex);
return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
}
V8_INLINE Local<Primitive> Null(Isolate* isolate) {
using S = internal::Address;
using I = internal::Internals;
I::CheckInitialized(isolate);
S* slot = I::GetRoot(isolate, I::kNullValueRootIndex);
return Local<Primitive>(reinterpret_cast<Primitive*>(slot));
}
V8_INLINE Local<Boolean> True(Isolate* isolate) {
using S = internal::Address;
using I = internal::Internals;
I::CheckInitialized(isolate);
S* slot = I::GetRoot(isolate, I::kTrueValueRootIndex);
return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
}
V8_INLINE Local<Boolean> False(Isolate* isolate) {
using S = internal::Address;
using I = internal::Internals;
I::CheckInitialized(isolate);
S* slot = I::GetRoot(isolate, I::kFalseValueRootIndex);
return Local<Boolean>(reinterpret_cast<Boolean*>(slot));
}
Local<Boolean> Boolean::New(Isolate* isolate, bool value) {
return value ? True(isolate) : False(isolate);
}
} // namespace v8
#endif // INCLUDE_V8_PRIMITIVE_H_