v8/src/compiler.cc

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// Copyright 2006-2008 Google Inc. All Rights Reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "bootstrapper.h"
#include "codegen-inl.h"
#include "compiler.h"
#include "debug.h"
#include "scopes.h"
#include "rewriter.h"
#include "usage-analyzer.h"
namespace v8 { namespace internal {
DEFINE_bool(strict, false, "strict error checking");
DEFINE_int(min_preparse_length, 1024,
"Minimum length for automatic enable preparsing");
DECLARE_bool(debug_info);
#ifdef DEBUG
DEFINE_bool(print_builtin_scopes, false, "print scopes for builtins");
DEFINE_bool(print_scopes, false, "print scopes");
#endif
// Helper class to keep track of compilation nesting and to do proper
// cleanups of generated ASTs.
class CompilationTracker BASE_EMBEDDED {
public:
CompilationTracker() {
++nesting_;
}
~CompilationTracker() {
// If we're leaving the top-level compilation, we must make sure
// to get rid of all generated ASTs.
if (--nesting_ == 0) Zone::DeleteAll();
}
private:
static int nesting_;
};
int CompilationTracker::nesting_ = 0;
static Handle<Code> MakeCode(FunctionLiteral* literal,
Handle<Script> script,
bool is_eval) {
ASSERT(literal != NULL);
// Rewrite the AST by introducing .result assignments where needed.
if (!Rewriter::Process(literal) || !AnalyzeVariableUsage(literal)) {
// Signal a stack overflow by returning a null handle. The stack
// overflow exception will be thrown by the caller.
return Handle<Code>::null();
}
// Compute top scope and allocate variables. For lazy compilation
// the top scope only contains the single lazily compiled function,
// so this doesn't re-allocate variables repeatedly.
Scope* top = literal->scope();
while (top->outer_scope() != NULL) top = top->outer_scope();
top->AllocateVariables();
#ifdef DEBUG
if (Bootstrapper::IsActive() ?
FLAG_print_builtin_scopes :
FLAG_print_scopes) {
literal->scope()->Print();
}
#endif
// Generate code and return it.
Handle<Code> result = CodeGenerator::MakeCode(literal, script, is_eval);
return result;
}
static Handle<JSFunction> MakeFunction(bool is_global,
bool is_eval,
Handle<Script> script,
v8::Extension* extension,
ScriptDataImpl* pre_data) {
CompilationTracker tracker;
// Make sure we have an initial stack limit.
StackGuard guard;
PostponeInterruptsScope postpone;
// Notify debugger
Debugger::OnBeforeCompile(script);
// Only allow non-global compiles for eval.
ASSERT(is_eval || is_global);
// Build AST.
FunctionLiteral* lit = MakeAST(is_global, script, extension, pre_data);
// Check for parse errors.
if (lit == NULL) {
ASSERT(Top::has_pending_exception());
return Handle<JSFunction>::null();
}
// Measure how long it takes to do the compilation; only take the
// rest of the function into account to avoid overlap with the
// parsing statistics.
StatsRate* rate = is_eval
? &Counters::compile_eval
: &Counters::compile;
StatsRateScope timer(rate);
// Compile the code.
Handle<Code> code = MakeCode(lit, script, is_eval);
// Check for stack-overflow exceptions.
if (code.is_null()) {
Top::StackOverflow();
return Handle<JSFunction>::null();
}
if (script->name()->IsString()) {
SmartPointer<char> data =
String::cast(script->name())->ToCString(DISALLOW_NULLS);
LOG(CodeCreateEvent(is_eval ? "Eval" : "Script", *code, *data));
} else {
LOG(CodeCreateEvent(is_eval ? "Eval" : "Script", *code, ""));
}
// Allocate function.
Handle<JSFunction> fun =
Factory::NewFunctionBoilerplate(lit->name(),
lit->materialized_literal_count(),
code);
CodeGenerator::SetFunctionInfo(fun, lit->scope()->num_parameters(),
kNoPosition,
lit->start_position(), lit->end_position(),
lit->is_expression(), true, script);
// Hint to the runtime system used when allocating space for initial
// property space by setting the expected number of properties for
// the instances of the function.
SetExpectedNofPropertiesFromEstimate(fun, lit->expected_property_count());
// Notify debugger
Debugger::OnAfterCompile(script, fun);
return fun;
}
static StaticResource<SafeStringInputBuffer> safe_string_input_buffer;
Handle<JSFunction> Compiler::Compile(Handle<String> source,
Handle<String> script_name,
int line_offset, int column_offset,
v8::Extension* extension,
ScriptDataImpl* input_pre_data) {
Counters::total_load_size.Increment(source->length());
Counters::total_compile_size.Increment(source->length());
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
ScriptDataImpl* pre_data = input_pre_data;
if (pre_data == NULL && source->length() >= FLAG_min_preparse_length) {
Access<SafeStringInputBuffer> buf(&safe_string_input_buffer);
buf->Reset(source.location());
pre_data = PreParse(buf.value(), extension);
}
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
if (!script_name.is_null()) {
script->set_name(*script_name);
script->set_line_offset(Smi::FromInt(line_offset));
script->set_column_offset(Smi::FromInt(column_offset));
}
Handle<JSFunction> result =
MakeFunction(true, false, script, extension, pre_data);
if (input_pre_data == NULL && pre_data != NULL)
delete pre_data;
return result;
}
Handle<JSFunction> Compiler::CompileEval(bool is_global,
Handle<String> source) {
Counters::total_eval_size.Increment(source->length());
Counters::total_compile_size.Increment(source->length());
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
return MakeFunction(is_global, true, script, NULL, NULL);
}
bool Compiler::CompileLazy(Handle<SharedFunctionInfo> shared) {
CompilationTracker tracker;
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Make sure we have an initial stack limit.
StackGuard guard;
PostponeInterruptsScope postpone;
// Compute name, source code and script data.
Handle<String> name(String::cast(shared->name()));
Handle<Script> script(Script::cast(shared->script()));
int start_position = shared->start_position();
int end_position = shared->end_position();
bool is_expression = shared->is_expression();
Counters::total_compile_size.Increment(end_position - start_position);
// Generate the AST for the lazily compiled function. The AST may be
// NULL in case of parser stack overflow.
FunctionLiteral* lit = MakeLazyAST(script, name,
start_position,
end_position,
is_expression);
// Check for parse errors.
if (lit == NULL) {
ASSERT(Top::has_pending_exception());
return false;
}
// Measure how long it takes to do the lazy compilation; only take
// the rest of the function into account to avoid overlap with the
// lazy parsing statistics.
StatsRateScope timer(&Counters::compile_lazy);
// Compile the code.
Handle<Code> code = MakeCode(lit, script, false);
// Check for stack-overflow exception.
if (code.is_null()) {
Top::StackOverflow();
return false;
}
// Generate the code, update the function info, and return the code.
LOG(CodeCreateEvent("LazyCompile", *code, *lit->name()));
// Update the shared function info with the compiled code.
shared->set_code(*code);
// Set the expected number of properties for instances.
SetExpectedNofPropertiesFromEstimate(shared, lit->expected_property_count());
// Check the function has compiled code.
ASSERT(shared->is_compiled());
return true;
}
} } // namespace v8::internal