v8/src/wasm/wasm-module-builder.h

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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_WASM_WASM_MODULE_BUILDER_H_
#define V8_WASM_WASM_MODULE_BUILDER_H_
#include "src/signature.h"
#include "src/zone/zone-containers.h"
#include "src/wasm/leb-helper.h"
#include "src/wasm/wasm-macro-gen.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-opcodes.h"
#include "src/wasm/wasm-result.h"
namespace v8 {
namespace internal {
namespace wasm {
class ZoneBuffer : public ZoneObject {
public:
static const uint32_t kInitialSize = 4096;
explicit ZoneBuffer(Zone* zone, size_t initial = kInitialSize)
: zone_(zone), buffer_(reinterpret_cast<byte*>(zone->New(initial))) {
pos_ = buffer_;
end_ = buffer_ + initial;
}
void write_u8(uint8_t x) {
EnsureSpace(1);
*(pos_++) = x;
}
void write_u16(uint16_t x) {
EnsureSpace(2);
WriteLittleEndianValue<uint16_t>(pos_, x);
pos_ += 2;
}
void write_u32(uint32_t x) {
EnsureSpace(4);
WriteLittleEndianValue<uint32_t>(pos_, x);
pos_ += 4;
}
void write_u32v(uint32_t val) {
EnsureSpace(kMaxVarInt32Size);
LEBHelper::write_u32v(&pos_, val);
}
void write_i32v(int32_t val) {
EnsureSpace(kMaxVarInt32Size);
LEBHelper::write_i32v(&pos_, val);
}
void write_size(size_t val) {
EnsureSpace(kMaxVarInt32Size);
DCHECK_EQ(val, static_cast<uint32_t>(val));
LEBHelper::write_u32v(&pos_, static_cast<uint32_t>(val));
}
void write(const byte* data, size_t size) {
EnsureSpace(size);
memcpy(pos_, data, size);
pos_ += size;
}
size_t reserve_u32v() {
size_t off = offset();
EnsureSpace(kMaxVarInt32Size);
pos_ += kMaxVarInt32Size;
return off;
}
// Patch a (padded) u32v at the given offset to be the given value.
void patch_u32v(size_t offset, uint32_t val) {
byte* ptr = buffer_ + offset;
for (size_t pos = 0; pos != kPaddedVarInt32Size; ++pos) {
uint32_t next = val >> 7;
byte out = static_cast<byte>(val & 0x7f);
if (pos != kPaddedVarInt32Size - 1) {
*(ptr++) = 0x80 | out;
val = next;
} else {
*(ptr++) = out;
}
}
}
size_t offset() const { return static_cast<size_t>(pos_ - buffer_); }
size_t size() const { return static_cast<size_t>(pos_ - buffer_); }
const byte* begin() const { return buffer_; }
const byte* end() const { return pos_; }
void EnsureSpace(size_t size) {
if ((pos_ + size) > end_) {
size_t new_size = 4096 + size + (end_ - buffer_) * 3;
byte* new_buffer = reinterpret_cast<byte*>(zone_->New(new_size));
memcpy(new_buffer, buffer_, (pos_ - buffer_));
pos_ = new_buffer + (pos_ - buffer_);
buffer_ = new_buffer;
end_ = new_buffer + new_size;
}
DCHECK(pos_ + size <= end_);
}
byte** pos_ptr() { return &pos_; }
private:
Zone* zone_;
byte* buffer_;
byte* pos_;
byte* end_;
};
class WasmModuleBuilder;
class V8_EXPORT_PRIVATE WasmFunctionBuilder : public ZoneObject {
public:
// Building methods.
void SetSignature(FunctionSig* sig);
uint32_t AddLocal(LocalType type);
void EmitVarInt(uint32_t val);
void EmitCode(const byte* code, uint32_t code_size);
void Emit(WasmOpcode opcode);
void EmitGetLocal(uint32_t index);
void EmitSetLocal(uint32_t index);
void EmitTeeLocal(uint32_t index);
void EmitI32Const(int32_t val);
void EmitWithU8(WasmOpcode opcode, const byte immediate);
void EmitWithU8U8(WasmOpcode opcode, const byte imm1, const byte imm2);
void EmitWithVarInt(WasmOpcode opcode, uint32_t immediate);
void EmitDirectCallIndex(uint32_t index);
void ExportAs(Vector<const char> name);
void SetName(Vector<const char> name);
Revert of [wasm] Fix location for error in asm.js ToNumber conversion (patchset #5 id:80001 of https://codereview.chromium.org/2555243002/ ) Reason for revert: gc-stress failures Original issue's description: > [wasm] Fix location for error in asm.js ToNumber conversion > > In the asm.js code translated to wasm, we call imported functions via a > WASM_TO_JS stub, which first calls the function and then calls ToNumber > on the return value. Exceptions can happen in both calls. > We were only ever reporting the location of the function call, whereas > asm.js code executed via turbofan reported the location of the type > coercion operator ("+" on "+foo()" or "|" on "foo()|0"). > > This CL implements the same behaviour for asm.js code translated to > wasm. The following is changed: > - the AsmWasmBuilder records the parent node when descending on a binary > operator (also "+foo()" is represented by a binary operation). > - it stores not one location per call in the source position side > table, but two (one for the call, one for the parent which does the > type coercion). > - the wasm compiler annotates the source positions "0" and "1" to the > two calls in the WASM_TO_JS wrapper (only if the module origin is > asm.js). > - during stack trace generation (in the StackTraceIterator), when we > move from the WASM_TO_JS frame to the WASM frame, we remember at which > call inside the WASM_TO_JS wrapper we are, and encode this information > in the generated caller state, used for the WASM frame. > - the same information is also stored in the FrameArray which is used > to reconstruct the stack trace later. > > R=titzer@chromium.org, bradnelson@chromium.org > CC=jgruber@chromium.org > BUG=v8:4203,v8:5724 > > Committed: https://crrev.com/94cd46b55e24fa2bb7b06b3da4d5ba7f029bc262 > Cr-Commit-Position: refs/heads/master@{#41599} TBR=bradnelson@chromium.org,mstarzinger@chromium.org,titzer@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=v8:4203,v8:5724 Review-Url: https://codereview.chromium.org/2563613003 Cr-Commit-Position: refs/heads/master@{#41601}
2016-12-08 17:35:57 +00:00
void AddAsmWasmOffset(int asm_position);
void WriteSignature(ZoneBuffer& buffer) const;
void WriteExports(ZoneBuffer& buffer) const;
void WriteBody(ZoneBuffer& buffer) const;
void WriteAsmWasmOffsetTable(ZoneBuffer& buffer) const;
uint32_t func_index() { return func_index_; }
FunctionSig* signature();
private:
explicit WasmFunctionBuilder(WasmModuleBuilder* builder);
friend class WasmModuleBuilder;
friend class WasmTemporary;
struct DirectCallIndex {
size_t offset;
uint32_t direct_index;
};
WasmModuleBuilder* builder_;
LocalDeclEncoder locals_;
uint32_t signature_index_;
uint32_t func_index_;
ZoneVector<uint8_t> body_;
ZoneVector<char> name_;
ZoneVector<ZoneVector<char>> exported_names_;
ZoneVector<uint32_t> i32_temps_;
ZoneVector<uint32_t> i64_temps_;
ZoneVector<uint32_t> f32_temps_;
ZoneVector<uint32_t> f64_temps_;
ZoneVector<DirectCallIndex> direct_calls_;
// Delta-encoded mapping from wasm bytes to asm.js source positions.
ZoneBuffer asm_offsets_;
uint32_t last_asm_byte_offset_ = 0;
uint32_t last_asm_source_position_ = 0;
};
class WasmTemporary {
public:
WasmTemporary(WasmFunctionBuilder* builder, LocalType type) {
switch (type) {
case kAstI32:
temporary_ = &builder->i32_temps_;
break;
case kAstI64:
temporary_ = &builder->i64_temps_;
break;
case kAstF32:
temporary_ = &builder->f32_temps_;
break;
case kAstF64:
temporary_ = &builder->f64_temps_;
break;
default:
UNREACHABLE();
temporary_ = nullptr;
}
if (temporary_->size() == 0) {
// Allocate a new temporary.
index_ = builder->AddLocal(type);
} else {
// Reuse a previous temporary.
index_ = temporary_->back();
temporary_->pop_back();
}
}
~WasmTemporary() {
temporary_->push_back(index_); // return the temporary to the list.
}
uint32_t index() { return index_; }
private:
ZoneVector<uint32_t>* temporary_;
uint32_t index_;
};
class V8_EXPORT_PRIVATE WasmModuleBuilder : public ZoneObject {
public:
explicit WasmModuleBuilder(Zone* zone);
// Building methods.
uint32_t AddImport(const char* name, int name_length, FunctionSig* sig);
void SetImportName(uint32_t index, const char* name, int name_length) {
imports_[index].name = name;
imports_[index].name_length = name_length;
}
WasmFunctionBuilder* AddFunction(FunctionSig* sig = nullptr);
uint32_t AddGlobal(LocalType type, bool exported, bool mutability = true,
const WasmInitExpr& init = WasmInitExpr());
void AddDataSegment(const byte* data, uint32_t size, uint32_t dest);
uint32_t AddSignature(FunctionSig* sig);
uint32_t AllocateIndirectFunctions(uint32_t count);
void SetIndirectFunction(uint32_t indirect, uint32_t direct);
void MarkStartFunction(WasmFunctionBuilder* builder);
// Writing methods.
void WriteTo(ZoneBuffer& buffer) const;
void WriteAsmJsOffsetTable(ZoneBuffer& buffer) const;
// TODO(titzer): use SignatureMap from signature-map.h here.
// This signature map is zone-allocated, but the other is heap allocated.
struct CompareFunctionSigs {
bool operator()(FunctionSig* a, FunctionSig* b) const;
};
typedef ZoneMap<FunctionSig*, uint32_t, CompareFunctionSigs> SignatureMap;
Zone* zone() { return zone_; }
FunctionSig* GetSignature(uint32_t index) { return signatures_[index]; }
private:
struct WasmFunctionImport {
uint32_t sig_index;
const char* name;
int name_length;
};
struct WasmGlobal {
LocalType type;
bool exported;
bool mutability;
WasmInitExpr init;
};
struct WasmDataSegment {
ZoneVector<byte> data;
uint32_t dest;
};
friend class WasmFunctionBuilder;
Zone* zone_;
ZoneVector<FunctionSig*> signatures_;
ZoneVector<WasmFunctionImport> imports_;
ZoneVector<WasmFunctionBuilder*> functions_;
ZoneVector<WasmDataSegment> data_segments_;
ZoneVector<uint32_t> indirect_functions_;
ZoneVector<WasmGlobal> globals_;
SignatureMap signature_map_;
int start_function_index_;
};
inline FunctionSig* WasmFunctionBuilder::signature() {
return builder_->signatures_[signature_index_];
}
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_WASM_WASM_MODULE_BUILDER_H_