v8/test/heap-unittests/heap-unittest.cc

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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/heap-unittests/heap-unittest.h"
#include <limits>
namespace v8 {
namespace internal {
TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeInitial) {
size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0);
EXPECT_EQ(
static_cast<size_t>(GCIdleTimeHandler::kInitialConservativeMarkingSpeed *
GCIdleTimeHandler::kConservativeTimeRatio),
step_size);
}
TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeNonZero) {
size_t marking_speed_in_bytes_per_millisecond = 100;
size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
1, marking_speed_in_bytes_per_millisecond);
EXPECT_EQ(static_cast<size_t>(marking_speed_in_bytes_per_millisecond *
GCIdleTimeHandler::kConservativeTimeRatio),
step_size);
}
TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeOverflow1) {
size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
10, std::numeric_limits<size_t>::max());
EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
step_size);
}
TEST(EstimateMarkingStepSizeTest, EstimateMarkingStepSizeOverflow2) {
size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
std::numeric_limits<size_t>::max(), 10);
EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
step_size);
}
TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeInitial) {
size_t size = 100 * MB;
size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, 0);
EXPECT_EQ(size / GCIdleTimeHandler::kInitialConservativeMarkCompactSpeed,
time);
}
TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeNonZero) {
size_t size = 100 * MB;
size_t speed = 10 * KB;
size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
EXPECT_EQ(size / speed, time);
}
TEST(EstimateMarkCompactTimeTest, EstimateMarkCompactTimeMax) {
size_t size = std::numeric_limits<size_t>::max();
size_t speed = 1;
size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
}
TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.contexts_disposed = 1;
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms =
static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
}
TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.contexts_disposed = 1;
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.contexts_disposed = 1;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
int idle_time_ms = 10;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
static_cast<size_t>(action.parameter));
EXPECT_LT(0, action.parameter);
}
TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
int idle_time_ms = 10;
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
static_cast<size_t>(action.parameter));
EXPECT_LT(0, action.parameter);
}
TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
handler()->NotifyIdleMarkCompact();
}
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
int idle_time_ms = 10;
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
handler()->NotifyIdleMarkCompact();
}
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
}
TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
heap_state.incremental_marking_stopped = true;
heap_state.can_start_incremental_marking = false;
size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
handler()->NotifyIdleMarkCompact();
}
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
// Emulate mutator work.
for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
handler()->NotifyScavenge();
}
action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_FULL_GC, action.type);
}
TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
int idle_time_ms = 10;
for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
if (action.type == DO_NOTHING) break;
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
handler()->NotifyIdleMarkCompact();
}
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_NOTHING, action.type);
// Emulate mutator work.
for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
handler()->NotifyScavenge();
}
action = handler()->Compute(idle_time_ms, heap_state);
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
}
} // namespace internal
} // namespace v8