2012-09-24 11:18:29 +00:00
|
|
|
// Copyright 2011 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
|
|
|
|
// Check that the ScopeIterator can properly recreate the scope at
|
|
|
|
// every point when stepping through functions.
|
|
|
|
|
|
|
|
var Debug = debug.Debug;
|
|
|
|
|
|
|
|
function listener(event, exec_state, event_data, data) {
|
|
|
|
if (event == Debug.DebugEvent.Break) {
|
|
|
|
// Access scope details.
|
|
|
|
var scope_count = exec_state.frame().scopeCount();
|
|
|
|
for (var i = 0; i < scope_count; i++) {
|
|
|
|
var scope = exec_state.frame().scope(i);
|
|
|
|
// assertTrue(scope.isScope());
|
|
|
|
scope.scopeType();
|
|
|
|
scope.scopeObject();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Do steps until we reach the global scope again.
|
2015-12-16 08:39:39 +00:00
|
|
|
exec_state.prepareStep(Debug.StepAction.StepIn);
|
2012-09-24 11:18:29 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Debug.setListener(listener);
|
|
|
|
|
|
|
|
|
|
|
|
function test1() {
|
|
|
|
debugger;
|
|
|
|
with ({x:1}) {
|
|
|
|
x = 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test1();
|
|
|
|
|
|
|
|
|
|
|
|
function test2() {
|
|
|
|
if (true) {
|
|
|
|
with ({}) {
|
|
|
|
debugger;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
with ({}) {
|
|
|
|
return 10;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test2();
|
|
|
|
|
|
|
|
|
|
|
|
function test3() {
|
|
|
|
if (true) {
|
|
|
|
debugger;
|
|
|
|
} else {
|
|
|
|
with ({}) {
|
|
|
|
return 10;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test3();
|
|
|
|
|
|
|
|
|
|
|
|
function test4() {
|
|
|
|
debugger;
|
|
|
|
with ({x:1}) x = 1
|
|
|
|
}
|
|
|
|
test4();
|
|
|
|
|
|
|
|
|
|
|
|
function test5() {
|
|
|
|
debugger;
|
|
|
|
var dummy = 1;
|
|
|
|
with ({}) {
|
|
|
|
with ({}) {
|
|
|
|
dummy = 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dummy = 3;
|
|
|
|
}
|
|
|
|
test5();
|
|
|
|
|
|
|
|
|
|
|
|
function test6() {
|
|
|
|
debugger;
|
|
|
|
try {
|
|
|
|
throw 'stuff';
|
|
|
|
} catch (e) {
|
|
|
|
e = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test6();
|
|
|
|
|
|
|
|
|
|
|
|
function test7() {
|
|
|
|
debugger;
|
|
|
|
function foo() {}
|
|
|
|
}
|
|
|
|
test7();
|
|
|
|
|
|
|
|
|
|
|
|
function test8() {
|
|
|
|
debugger;
|
|
|
|
(function foo() {})();
|
|
|
|
}
|
|
|
|
test8();
|
|
|
|
|
|
|
|
|
|
|
|
function test10() {
|
|
|
|
debugger;
|
|
|
|
with ({}) {
|
|
|
|
return 10;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test10();
|
|
|
|
|
|
|
|
|
|
|
|
function test11() {
|
|
|
|
debugger;
|
|
|
|
try {
|
|
|
|
throw 'stuff';
|
|
|
|
} catch (e) {
|
|
|
|
return 10;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
test11();
|
|
|
|
|
|
|
|
|
|
|
|
var prefixes = [
|
|
|
|
"debugger; ",
|
|
|
|
"if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ];
|
|
|
|
|
|
|
|
|
|
|
|
// Return from function constructed with Function constructor.
|
|
|
|
var anon = 12;
|
|
|
|
for (var i = 0; i < prefixes.length; ++i) {
|
|
|
|
var pre = prefixes[i];
|
|
|
|
Function(pre + "return 42")();
|
|
|
|
Function(pre + "return 42 ")();
|
|
|
|
Function(pre + "return 42;")();
|
|
|
|
Function(pre + "return 42; ")();
|
|
|
|
Function(pre + "return anon")();
|
|
|
|
Function(pre + "return anon ")();
|
|
|
|
Function(pre + "return anon;")();
|
|
|
|
Function(pre + "return anon; ")();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
with({}) {
|
|
|
|
debugger;
|
|
|
|
eval("{}$%:^");
|
|
|
|
}
|
|
|
|
} catch(e) {
|
|
|
|
nop();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function nop() {}
|
|
|
|
|
|
|
|
|
|
|
|
// With block as the last(!) statement in global code.
|
2013-11-22 13:50:39 +00:00
|
|
|
with ({}) { debugger; }
|