2010-03-25 13:18:00 +00:00
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_VIRTUAL_FRAME_LIGHT_INL_H_
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#define V8_VIRTUAL_FRAME_LIGHT_INL_H_
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2010-05-10 11:32:25 +00:00
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#include "codegen.h"
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2010-03-25 13:18:00 +00:00
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#include "register-allocator.h"
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#include "scopes.h"
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2010-05-10 11:32:25 +00:00
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#include "type-info.h"
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#include "codegen-inl.h"
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#include "jump-target-light-inl.h"
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2010-03-25 13:18:00 +00:00
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namespace v8 {
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namespace internal {
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2010-05-10 11:32:25 +00:00
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VirtualFrame::VirtualFrame(InvalidVirtualFrameInitializer* dummy)
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: element_count_(0),
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top_of_stack_state_(NO_TOS_REGISTERS),
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register_allocation_map_(0) { }
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2010-03-25 13:18:00 +00:00
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// On entry to a function, the virtual frame already contains the receiver,
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// the parameters, and a return address. All frame elements are in memory.
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VirtualFrame::VirtualFrame()
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: element_count_(parameter_count() + 2),
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2010-04-08 22:30:30 +00:00
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top_of_stack_state_(NO_TOS_REGISTERS),
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register_allocation_map_(0) { }
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2010-03-25 13:18:00 +00:00
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// When cloned, a frame is a deep copy of the original.
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VirtualFrame::VirtualFrame(VirtualFrame* original)
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: element_count_(original->element_count()),
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top_of_stack_state_(original->top_of_stack_state_),
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register_allocation_map_(original->register_allocation_map_) { }
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bool VirtualFrame::Equals(VirtualFrame* other) {
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ASSERT(element_count() == other->element_count());
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if (top_of_stack_state_ != other->top_of_stack_state_) return false;
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if (register_allocation_map_ != other->register_allocation_map_) return false;
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2010-03-25 13:18:00 +00:00
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return true;
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}
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void VirtualFrame::PrepareForReturn() {
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SpillAll();
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}
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2010-05-10 11:32:25 +00:00
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VirtualFrame::RegisterAllocationScope::RegisterAllocationScope(
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CodeGenerator* cgen)
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: cgen_(cgen),
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old_is_spilled_(SpilledScope::is_spilled_) {
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SpilledScope::is_spilled_ = false;
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if (old_is_spilled_) {
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VirtualFrame* frame = cgen->frame();
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if (frame != NULL) {
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frame->AssertIsSpilled();
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}
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}
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}
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VirtualFrame::RegisterAllocationScope::~RegisterAllocationScope() {
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SpilledScope::is_spilled_ = old_is_spilled_;
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if (old_is_spilled_) {
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VirtualFrame* frame = cgen_->frame();
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if (frame != NULL) {
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frame->SpillAll();
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}
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}
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}
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CodeGenerator* VirtualFrame::cgen() { return CodeGeneratorScope::Current(); }
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MacroAssembler* VirtualFrame::masm() { return cgen()->masm(); }
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void VirtualFrame::CallStub(CodeStub* stub, int arg_count) {
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if (arg_count != 0) Forget(arg_count);
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ASSERT(cgen()->HasValidEntryRegisters());
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masm()->CallStub(stub);
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}
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int VirtualFrame::parameter_count() {
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return cgen()->scope()->num_parameters();
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}
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int VirtualFrame::local_count() { return cgen()->scope()->num_stack_slots(); }
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int VirtualFrame::frame_pointer() { return parameter_count() + 3; }
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int VirtualFrame::context_index() { return frame_pointer() - 1; }
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int VirtualFrame::function_index() { return frame_pointer() - 2; }
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int VirtualFrame::local0_index() { return frame_pointer() + 2; }
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int VirtualFrame::fp_relative(int index) {
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ASSERT(index < element_count());
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ASSERT(frame_pointer() < element_count()); // FP is on the frame.
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return (frame_pointer() - index) * kPointerSize;
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}
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int VirtualFrame::expression_base_index() {
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return local0_index() + local_count();
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}
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int VirtualFrame::height() {
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return element_count() - expression_base_index();
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}
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MemOperand VirtualFrame::LocalAt(int index) {
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ASSERT(0 <= index);
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ASSERT(index < local_count());
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return MemOperand(fp, kLocal0Offset - index * kPointerSize);
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}
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2010-03-25 13:18:00 +00:00
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} } // namespace v8::internal
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#endif // V8_VIRTUAL_FRAME_LIGHT_INL_H_
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