2009-04-14 00:51:59 +00:00
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// Copyright 2007-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "api.h"
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#include "runtime.h"
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#include "cctest.h"
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2009-05-25 08:39:22 +00:00
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using ::v8::internal::CStrVector;
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using ::v8::internal::Factory;
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2009-04-14 00:51:59 +00:00
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using ::v8::internal::Handle;
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2009-05-25 08:39:22 +00:00
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using ::v8::internal::Heap;
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2009-04-14 00:51:59 +00:00
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using ::v8::internal::JSFunction;
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using ::v8::internal::Object;
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2009-05-25 08:39:22 +00:00
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using ::v8::internal::Runtime;
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2009-04-14 00:51:59 +00:00
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using ::v8::internal::Script;
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2009-05-25 08:39:22 +00:00
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using ::v8::internal::SmartPointer;
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2009-04-14 00:51:59 +00:00
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using ::v8::internal::SharedFunctionInfo;
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using ::v8::internal::String;
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static v8::Persistent<v8::Context> env;
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static void InitializeVM() {
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if (env.IsEmpty()) {
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v8::HandleScope scope;
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env = v8::Context::New();
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}
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v8::HandleScope scope;
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env->Enter();
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}
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static void CheckFunctionName(v8::Handle<v8::Script> script,
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const char* func_pos_src,
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const char* ref_inferred_name) {
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// Get script source.
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Handle<JSFunction> fun = v8::Utils::OpenHandle(*script);
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Handle<Script> i_script(Script::cast(fun->shared()->script()));
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CHECK(i_script->source()->IsString());
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Handle<String> script_src(String::cast(i_script->source()));
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// Find the position of a given func source substring in the source.
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Handle<String> func_pos_str =
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2009-05-25 08:39:22 +00:00
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Factory::NewStringFromAscii(CStrVector(func_pos_src));
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int func_pos = Runtime::StringMatch(script_src, func_pos_str, 0);
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2009-04-14 00:51:59 +00:00
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CHECK_NE(0, func_pos);
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// Obtain SharedFunctionInfo for the function.
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Object* shared_func_info_ptr =
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2009-05-25 08:39:22 +00:00
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Runtime::FindSharedFunctionInfoInScript(i_script, func_pos);
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CHECK(shared_func_info_ptr != Heap::undefined_value());
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2009-04-14 00:51:59 +00:00
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Handle<SharedFunctionInfo> shared_func_info(
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SharedFunctionInfo::cast(shared_func_info_ptr));
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// Verify inferred function name.
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2009-05-25 08:39:22 +00:00
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SmartPointer<char> inferred_name =
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shared_func_info->inferred_name()->ToCString();
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CHECK_EQ(ref_inferred_name, *inferred_name);
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}
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static v8::Handle<v8::Script> Compile(const char* src) {
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return v8::Script::Compile(v8::String::New(src));
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}
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TEST(GlobalProperty) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"fun1 = function() { return 1; }\n"
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"fun2 = function() { return 2; }\n");
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CheckFunctionName(script, "return 1", "fun1");
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CheckFunctionName(script, "return 2", "fun2");
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}
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TEST(GlobalVar) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"var fun1 = function() { return 1; }\n"
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"var fun2 = function() { return 2; }\n");
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CheckFunctionName(script, "return 1", "fun1");
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CheckFunctionName(script, "return 2", "fun2");
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}
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TEST(LocalVar) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function outer() {\n"
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" var fun1 = function() { return 1; }\n"
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" var fun2 = function() { return 2; }\n"
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"}");
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CheckFunctionName(script, "return 1", "fun1");
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CheckFunctionName(script, "return 2", "fun2");
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}
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TEST(InConstructor) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function MyClass() {\n"
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" this.method1 = function() { return 1; }\n"
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" this.method2 = function() { return 2; }\n"
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"}");
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CheckFunctionName(script, "return 1", "MyClass.method1");
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CheckFunctionName(script, "return 2", "MyClass.method2");
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}
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TEST(Factory) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function createMyObj() {\n"
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" var obj = {};\n"
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" obj.method1 = function() { return 1; }\n"
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" obj.method2 = function() { return 2; }\n"
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" return obj;\n"
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"}");
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CheckFunctionName(script, "return 1", "obj.method1");
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CheckFunctionName(script, "return 2", "obj.method2");
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}
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TEST(Static) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function MyClass() {}\n"
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"MyClass.static1 = function() { return 1; }\n"
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"MyClass.static2 = function() { return 2; }\n"
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"MyClass.MyInnerClass = {}\n"
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"MyClass.MyInnerClass.static3 = function() { return 3; }\n"
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"MyClass.MyInnerClass.static4 = function() { return 4; }");
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CheckFunctionName(script, "return 1", "MyClass.static1");
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CheckFunctionName(script, "return 2", "MyClass.static2");
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CheckFunctionName(script, "return 3", "MyClass.MyInnerClass.static3");
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CheckFunctionName(script, "return 4", "MyClass.MyInnerClass.static4");
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}
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TEST(Prototype) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function MyClass() {}\n"
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"MyClass.prototype.method1 = function() { return 1; }\n"
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"MyClass.prototype.method2 = function() { return 2; }\n"
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"MyClass.MyInnerClass = function() {}\n"
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"MyClass.MyInnerClass.prototype.method3 = function() { return 3; }\n"
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"MyClass.MyInnerClass.prototype.method4 = function() { return 4; }");
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CheckFunctionName(script, "return 1", "MyClass.method1");
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CheckFunctionName(script, "return 2", "MyClass.method2");
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CheckFunctionName(script, "return 3", "MyClass.MyInnerClass.method3");
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CheckFunctionName(script, "return 4", "MyClass.MyInnerClass.method4");
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}
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TEST(ObjectLiteral) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function MyClass() {}\n"
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"MyClass.prototype = {\n"
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" method1: function() { return 1; },\n"
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" method2: function() { return 2; } }");
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CheckFunctionName(script, "return 1", "MyClass.method1");
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CheckFunctionName(script, "return 2", "MyClass.method2");
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}
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TEST(AsParameter) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function f1(a) { return a(); }\n"
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"function f2(a, b) { return a() + b(); }\n"
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"var result1 = f1(function() { return 1; })\n"
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"var result2 = f2(function() { return 2; }, function() { return 3; })");
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// Can't infer names here.
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CheckFunctionName(script, "return 1", "");
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CheckFunctionName(script, "return 2", "");
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CheckFunctionName(script, "return 3", "");
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}
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2009-04-16 16:34:24 +00:00
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TEST(MultipleFuncsConditional) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"fun1 = 0 ?\n"
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" function() { return 1; } :\n"
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" function() { return 2; }");
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CheckFunctionName(script, "return 1", "fun1");
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CheckFunctionName(script, "return 2", "fun1");
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}
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TEST(MultipleFuncsInLiteral) {
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InitializeVM();
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v8::HandleScope scope;
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v8::Handle<v8::Script> script = Compile(
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"function MyClass() {}\n"
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"MyClass.prototype = {\n"
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" method1: 0 ? function() { return 1; } :\n"
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" function() { return 2; } }");
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CheckFunctionName(script, "return 1", "MyClass.method1");
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CheckFunctionName(script, "return 2", "MyClass.method1");
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}
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