2013-01-23 16:04:19 +00:00
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// Copyright 2013 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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2017-01-09 13:43:28 +00:00
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#include "src/objects-inl.h"
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2014-06-03 08:12:43 +00:00
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#include "src/v8.h"
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#include "test/cctest/cctest.h"
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2013-01-23 16:04:19 +00:00
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2015-10-05 14:23:10 +00:00
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using ::v8::Array;
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using ::v8::Context;
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using ::v8::Local;
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using ::v8::Value;
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2013-01-23 16:04:19 +00:00
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// This test fails if properties on the prototype of the global object appear
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// as declared globals.
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TEST(StrictUndeclaredGlobalVariable) {
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2015-06-01 22:46:54 +00:00
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v8::HandleScope scope(CcTest::isolate());
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2013-01-23 16:04:19 +00:00
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v8::Local<v8::String> var_name = v8_str("x");
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2013-06-13 09:27:09 +00:00
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LocalContext context;
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2015-05-28 12:49:31 +00:00
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v8::TryCatch try_catch(CcTest::isolate());
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2013-01-23 16:04:19 +00:00
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v8::Local<v8::Script> script = v8_compile("\"use strict\"; x = 42;");
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2015-11-17 12:42:14 +00:00
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v8::Local<v8::Object> proto = v8::Object::New(CcTest::isolate());
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v8::Local<v8::Object> global =
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2013-01-23 16:04:19 +00:00
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context->Global()->GetPrototype().As<v8::Object>();
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2015-11-17 12:42:14 +00:00
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proto->Set(context.local(), var_name, v8_num(100)).FromJust();
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global->SetPrototype(context.local(), proto).FromJust();
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CHECK(script->Run(context.local()).IsEmpty());
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2013-01-23 16:04:19 +00:00
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CHECK(try_catch.HasCaught());
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2017-08-24 21:49:48 +00:00
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v8::String::Utf8Value exception(CcTest::isolate(), try_catch.Exception());
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2015-01-30 09:29:25 +00:00
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CHECK_EQ(0, strcmp("ReferenceError: x is not defined", *exception));
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2013-01-23 16:04:19 +00:00
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}
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2015-10-05 14:23:10 +00:00
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TEST(KeysGlobalObject_Regress2764) {
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LocalContext env1;
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v8::HandleScope scope(env1->GetIsolate());
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// Create second environment.
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2015-11-17 12:42:14 +00:00
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v8::Local<Context> env2 = Context::New(env1->GetIsolate());
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2015-10-05 14:23:10 +00:00
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Local<Value> token = v8_str("foo");
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// Set same security token for env1 and env2.
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env1->SetSecurityToken(token);
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env2->SetSecurityToken(token);
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// Create a reference to env2 global from env1 global.
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2015-11-17 12:42:14 +00:00
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env1->Global()
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->Set(env1.local(), v8_str("global2"), env2->Global())
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.FromJust();
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2015-10-05 14:23:10 +00:00
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// Set some global variables in global2
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2015-11-17 12:42:14 +00:00
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env2->Global()->Set(env2, v8_str("a"), v8_str("a")).FromJust();
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env2->Global()->Set(env2, v8_str("42"), v8_str("42")).FromJust();
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2015-10-05 14:23:10 +00:00
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// List all entries from global2.
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Local<Array> result;
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result = Local<Array>::Cast(CompileRun("Object.keys(global2)"));
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CHECK_EQ(2u, result->Length());
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2015-11-17 12:42:14 +00:00
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CHECK(
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v8_str("42")
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->Equals(env1.local(), result->Get(env1.local(), 0).ToLocalChecked())
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.FromJust());
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CHECK(
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v8_str("a")
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->Equals(env1.local(), result->Get(env1.local(), 1).ToLocalChecked())
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.FromJust());
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2015-10-05 14:23:10 +00:00
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result =
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Local<Array>::Cast(CompileRun("Object.getOwnPropertyNames(global2)"));
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CHECK_LT(2u, result->Length());
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// Check that all elements are in the property names
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ExpectTrue("-1 < Object.getOwnPropertyNames(global2).indexOf('42')");
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ExpectTrue("-1 < Object.getOwnPropertyNames(global2).indexOf('a')");
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// Hold on to global from env2 and detach global from env2.
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env2->DetachGlobal();
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// List again all entries from the detached global2.
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result = Local<Array>::Cast(CompileRun("Object.keys(global2)"));
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CHECK_EQ(0u, result->Length());
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result =
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Local<Array>::Cast(CompileRun("Object.getOwnPropertyNames(global2)"));
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CHECK_EQ(0u, result->Length());
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}
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2016-11-23 12:16:27 +00:00
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TEST(KeysGlobalObject_SetPrototype) {
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LocalContext env1;
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v8::HandleScope scope(env1->GetIsolate());
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// Create second environment.
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v8::Local<Context> env2 = Context::New(env1->GetIsolate());
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Local<Value> token = v8_str("foo");
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// Set same security token for env1 and env2.
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env1->SetSecurityToken(token);
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env2->SetSecurityToken(token);
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// Create a reference to env2 global from env1 global.
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env1->Global()
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->GetPrototype()
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.As<v8::Object>()
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->SetPrototype(env1.local(), env2->Global()->GetPrototype())
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.FromJust();
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// Set some global variables in global2
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env2->Global()->Set(env2, v8_str("a"), v8_str("a")).FromJust();
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env2->Global()->Set(env2, v8_str("42"), v8_str("42")).FromJust();
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// List all entries from global2.
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ExpectTrue("a == 'a'");
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}
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