2010-04-02 11:03:49 +00:00
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Flags: --expose-debug-as debug
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// Get the Debug object exposed from the debug context global object.
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Debug = debug.Debug
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2010-04-21 16:59:58 +00:00
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eval("var something1 = 25; \n"
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+ "var something2 = 2010; \n"
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+ "function ChooseAnimal() {\n"
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+ " return 'Cat';\n"
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+ "} \n"
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+ "function ChooseFurniture() {\n"
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+ " return 'Table';\n"
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+ "} \n"
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+ "function ChooseNumber() { return 17; } \n"
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+ "ChooseAnimal.Factory = function Factory() {\n"
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+ " return function FactoryImpl(name) {\n"
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+ " return 'Help ' + name;\n"
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+ " }\n"
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+ "}\n");
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2010-04-02 11:03:49 +00:00
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assertEquals("Cat", ChooseAnimal());
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2010-04-21 16:59:58 +00:00
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assertEquals(25, something1);
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2010-04-02 11:03:49 +00:00
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var script = Debug.findScript(ChooseAnimal);
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var new_source = script.source.replace("Cat", "Cap' + 'yb' + 'ara");
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2010-04-21 16:59:58 +00:00
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var new_source = new_source.replace("25", "26");
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var new_source = new_source.replace("Help", "Hello");
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var new_source = new_source.replace("17", "18");
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2010-04-02 11:03:49 +00:00
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print("new source: " + new_source);
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var change_log = new Array();
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2010-07-02 20:46:04 +00:00
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var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
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print("Result: " + JSON.stringify(result) + "\n");
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2010-04-21 16:59:58 +00:00
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print("Change log: " + JSON.stringify(change_log) + "\n");
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2010-04-02 11:03:49 +00:00
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assertEquals("Capybara", ChooseAnimal());
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2010-04-21 16:59:58 +00:00
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// Global variable do not get changed (without restarting script).
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assertEquals(25, something1);
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2011-01-11 14:55:47 +00:00
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// We should support changes in oneliners.
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assertEquals(18, ChooseNumber());
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2010-04-21 16:59:58 +00:00
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assertEquals("Hello Peter", ChooseAnimal.Factory()("Peter"));
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