2015-09-10 16:21:34 +00:00
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// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_
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#define V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_
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#include "src/compiler.h"
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2015-12-16 16:29:09 +00:00
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#include "src/compiler/bytecode-branch-analysis.h"
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#include "src/compiler/bytecode-loop-analysis.h"
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2015-09-10 16:21:34 +00:00
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#include "src/compiler/js-graph.h"
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2016-08-09 06:48:03 +00:00
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#include "src/compiler/type-hint-analyzer.h"
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2015-09-10 16:21:34 +00:00
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#include "src/interpreter/bytecode-array-iterator.h"
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2016-07-15 12:03:04 +00:00
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#include "src/interpreter/bytecode-flags.h"
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2015-09-10 16:21:34 +00:00
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#include "src/interpreter/bytecodes.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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// The BytecodeGraphBuilder produces a high-level IR graph based on
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// interpreter bytecodes.
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class BytecodeGraphBuilder {
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public:
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BytecodeGraphBuilder(Zone* local_zone, CompilationInfo* info,
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JSGraph* jsgraph);
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// Creates a graph by visiting bytecodes.
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2016-02-04 12:33:13 +00:00
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bool CreateGraph();
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private:
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class Environment;
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class FrameStateBeforeAndAfter;
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void VisitBytecodes();
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2015-11-17 09:05:37 +00:00
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// Get or create the node that represents the outer function closure.
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Node* GetFunctionClosure();
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// Get or create the node that represents the outer function context.
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Node* GetFunctionContext();
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2015-12-01 17:28:43 +00:00
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// Get or create the node that represents the incoming new target value.
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Node* GetNewTarget();
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2015-11-20 09:25:13 +00:00
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// Builder for loading the a native context field.
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Node* BuildLoadNativeContextField(int index);
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// Helper function for creating a pair containing type feedback vector and
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// a feedback slot.
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VectorSlotPair CreateVectorSlotPair(int slot_id);
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void set_environment(Environment* env) { environment_ = env; }
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const Environment* environment() const { return environment_; }
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Environment* environment() { return environment_; }
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// Node creation helpers
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Node* NewNode(const Operator* op, bool incomplete = false) {
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return MakeNode(op, 0, static_cast<Node**>(nullptr), incomplete);
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}
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Node* NewNode(const Operator* op, Node* n1) {
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Node* buffer[] = {n1};
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return MakeNode(op, arraysize(buffer), buffer, false);
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}
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Node* NewNode(const Operator* op, Node* n1, Node* n2) {
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Node* buffer[] = {n1, n2};
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return MakeNode(op, arraysize(buffer), buffer, false);
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}
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Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3) {
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Node* buffer[] = {n1, n2, n3};
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return MakeNode(op, arraysize(buffer), buffer, false);
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}
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2015-11-19 14:16:36 +00:00
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Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3, Node* n4) {
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Node* buffer[] = {n1, n2, n3, n4};
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return MakeNode(op, arraysize(buffer), buffer, false);
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}
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// Helpers to create new control nodes.
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Node* NewIfTrue() { return NewNode(common()->IfTrue()); }
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Node* NewIfFalse() { return NewNode(common()->IfFalse()); }
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Node* NewMerge() { return NewNode(common()->Merge(1), true); }
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Node* NewLoop() { return NewNode(common()->Loop(1), true); }
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Node* NewBranch(Node* condition, BranchHint hint = BranchHint::kNone) {
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return NewNode(common()->Branch(hint), condition);
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}
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// Creates a new Phi node having {count} input values.
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Node* NewPhi(int count, Node* input, Node* control);
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Node* NewEffectPhi(int count, Node* input, Node* control);
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// Helpers for merging control, effect or value dependencies.
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Node* MergeControl(Node* control, Node* other);
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Node* MergeEffect(Node* effect, Node* other_effect, Node* control);
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Node* MergeValue(Node* value, Node* other_value, Node* control);
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// The main node creation chokepoint. Adds context, frame state, effect,
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// and control dependencies depending on the operator.
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Node* MakeNode(const Operator* op, int value_input_count, Node** value_inputs,
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bool incomplete);
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Node** EnsureInputBufferSize(int size);
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2015-11-20 09:25:13 +00:00
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Node* ProcessCallArguments(const Operator* call_op, Node* callee,
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interpreter::Register receiver, size_t arity);
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Node* ProcessCallNewArguments(const Operator* call_new_op, Node* callee,
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Node* new_target,
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interpreter::Register first_arg, size_t arity);
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Node* ProcessCallRuntimeArguments(const Operator* call_runtime_op,
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interpreter::Register first_arg,
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size_t arity);
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2016-01-29 10:15:26 +00:00
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void BuildCreateLiteral(const Operator* op);
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[runtime] Optimize and unify rest parameters.
Replace the somewhat awkward RestParamAccessStub, which would always
call into the runtime anyway with a proper FastNewRestParameterStub,
which is basically based on the code that was already there for strict
arguments object materialization. But for rest parameters we could
optimize even further (leading to 8-10x improvements for functions with
rest parameters), by fixing the internal formal parameter count:
Every SharedFunctionInfo has a formal_parameter_count field, which
specifies the number of formal parameters, and is used to decide whether
we need to create an arguments adaptor frame when calling a function
(i.e. if there's a mismatch between the actual and expected parameters).
Previously the formal_parameter_count included the rest parameter, which
was sort of unfortunate, as that meant that calling a function with only
the non-rest parameters still required an arguments adaptor (plus some
other oddities). Now with this CL we fix, so that we do no longer
include the rest parameter in that count. Thereby checking for rest
parameters is very efficient, as we only need to check whether there is
an arguments adaptor frame, and if not create an empty array, otherwise
check whether the arguments adaptor frame has more parameters than
specified by the formal_parameter_count.
The FastNewRestParameterStub is written in a way that it can be directly
used by Ignition as well, and with some tweaks to the TurboFan backends
and the CodeStubAssembler, we should be able to rewrite it as
TurboFanCodeStub in the near future.
Drive-by-fix: Refactor and unify the CreateArgumentsType which was
different in TurboFan and Ignition; now we have a single enum class
which is used in both TurboFan and Ignition.
R=jarin@chromium.org, rmcilroy@chromium.org
TBR=rossberg@chromium.org
BUG=v8:2159
LOG=n
Review URL: https://codereview.chromium.org/1676883002
Cr-Commit-Position: refs/heads/master@{#33809}
2016-02-08 10:08:21 +00:00
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void BuildCreateArguments(CreateArgumentsType type);
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Node* BuildLoadContextSlot();
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Node* BuildLoadGlobal(TypeofMode typeof_mode);
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void BuildStoreGlobal(LanguageMode language_mode);
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Node* BuildNamedLoad();
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void BuildNamedStore(LanguageMode language_mode);
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Node* BuildKeyedLoad();
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void BuildKeyedStore(LanguageMode language_mode);
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void BuildLdaLookupSlot(TypeofMode typeof_mode);
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void BuildStaLookupSlot(LanguageMode language_mode);
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void BuildCall(TailCallMode tail_call_mode);
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void BuildThrow();
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void BuildBinaryOp(const Operator* op);
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void BuildBinaryOpWithImmediate(const Operator* op);
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void BuildCompareOp(const Operator* op);
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void BuildDelete(LanguageMode language_mode);
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void BuildCastOperator(const Operator* op);
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void BuildForInPrepare();
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void BuildForInNext();
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void BuildInvokeIntrinsic();
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2016-08-09 06:48:03 +00:00
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// Helper function to create binary operation hint from the recorded
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// type feedback.
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BinaryOperationHint GetBinaryOperationHint();
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// Control flow plumbing.
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void BuildJump();
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void BuildConditionalJump(Node* condition);
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void BuildJumpIfEqual(Node* comperand);
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void BuildJumpIfToBooleanEqual(Node* boolean_comperand);
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void BuildJumpIfNotHole();
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2016-02-01 09:47:19 +00:00
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// Simulates control flow by forward-propagating environments.
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void MergeIntoSuccessorEnvironment(int target_offset);
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void BuildLoopHeaderEnvironment(int current_offset);
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void SwitchToMergeEnvironment(int current_offset);
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2016-02-01 12:17:53 +00:00
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// Simulates control flow that exits the function body.
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void MergeControlToLeaveFunction(Node* exit);
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2016-08-08 10:01:09 +00:00
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// Builds loop exit nodes for every exited loop between the current bytecode
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// offset and {target_offset}.
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void BuildLoopExitsForBranch(int target_offset);
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void BuildLoopExitsForFunctionExit();
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void BuildLoopExitsUntilLoop(int loop_offset);
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2016-01-28 12:18:14 +00:00
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// Simulates entry and exit of exception handlers.
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void EnterAndExitExceptionHandlers(int current_offset);
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2015-09-10 16:21:34 +00:00
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// Growth increment for the temporary buffer used to construct input lists to
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// new nodes.
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static const int kInputBufferSizeIncrement = 64;
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// An abstract representation for an exception handler that is being
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// entered and exited while the graph builder is iterating over the
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// underlying bytecode. The exception handlers within the bytecode are
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// well scoped, hence will form a stack during iteration.
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struct ExceptionHandler {
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int start_offset_; // Start offset of the handled area in the bytecode.
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int end_offset_; // End offset of the handled area in the bytecode.
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int handler_offset_; // Handler entry offset within the bytecode.
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int context_register_; // Index of register holding handler context.
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};
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// Field accessors
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Graph* graph() const { return jsgraph_->graph(); }
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CommonOperatorBuilder* common() const { return jsgraph_->common(); }
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Zone* graph_zone() const { return graph()->zone(); }
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JSGraph* jsgraph() const { return jsgraph_; }
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JSOperatorBuilder* javascript() const { return jsgraph_->javascript(); }
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Zone* local_zone() const { return local_zone_; }
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const Handle<BytecodeArray>& bytecode_array() const {
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return bytecode_array_;
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}
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const Handle<HandlerTable>& exception_handler_table() const {
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return exception_handler_table_;
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}
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const Handle<TypeFeedbackVector>& feedback_vector() const {
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return feedback_vector_;
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}
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const FrameStateFunctionInfo* frame_state_function_info() const {
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return frame_state_function_info_;
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}
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const interpreter::BytecodeArrayIterator& bytecode_iterator() const {
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return *bytecode_iterator_;
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}
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void set_bytecode_iterator(
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const interpreter::BytecodeArrayIterator* bytecode_iterator) {
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bytecode_iterator_ = bytecode_iterator;
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}
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const BytecodeBranchAnalysis* branch_analysis() const {
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return branch_analysis_;
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}
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void set_branch_analysis(const BytecodeBranchAnalysis* branch_analysis) {
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branch_analysis_ = branch_analysis;
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}
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const BytecodeLoopAnalysis* loop_analysis() const { return loop_analysis_; }
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void set_loop_analysis(const BytecodeLoopAnalysis* loop_analysis) {
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loop_analysis_ = loop_analysis;
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}
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#define DECLARE_VISIT_BYTECODE(name, ...) void Visit##name();
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BYTECODE_LIST(DECLARE_VISIT_BYTECODE)
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#undef DECLARE_VISIT_BYTECODE
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Zone* local_zone_;
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JSGraph* jsgraph_;
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Handle<BytecodeArray> bytecode_array_;
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Handle<HandlerTable> exception_handler_table_;
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Handle<TypeFeedbackVector> feedback_vector_;
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const FrameStateFunctionInfo* frame_state_function_info_;
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const interpreter::BytecodeArrayIterator* bytecode_iterator_;
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const BytecodeBranchAnalysis* branch_analysis_;
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const BytecodeLoopAnalysis* loop_analysis_;
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Environment* environment_;
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BailoutId osr_ast_id_;
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// Merge environments are snapshots of the environment at points where the
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// control flow merges. This models a forward data flow propagation of all
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// values from all predecessors of the merge in question.
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ZoneMap<int, Environment*> merge_environments_;
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// Exception handlers currently entered by the iteration.
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ZoneStack<ExceptionHandler> exception_handlers_;
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int current_exception_handler_;
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// Temporary storage for building node input lists.
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int input_buffer_size_;
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Node** input_buffer_;
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// Nodes representing values in the activation record.
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SetOncePointer<Node> function_context_;
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SetOncePointer<Node> function_closure_;
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SetOncePointer<Node> new_target_;
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// Control nodes that exit the function body.
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ZoneVector<Node*> exit_controls_;
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DISALLOW_COPY_AND_ASSIGN(BytecodeGraphBuilder);
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_
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