80 lines
1.6 KiB
C
80 lines
1.6 KiB
C
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// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_LOCAL_HANDLES_H_
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#define INCLUDE_V8_LOCAL_HANDLES_H_
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// This header is intended to be used by headers that pass around V8 types,
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// either by pointer or using Local<Type>. The full definitions can be included
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// either via v8.h or the more fine-grained headers.
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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namespace v8 {
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class AccessorSignature;
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class Array;
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class ArrayBuffer;
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class ArrayBufferView;
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class BigInt;
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class BigInt64Array;
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class BigIntObject;
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class BigUint64Array;
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class Boolean;
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class BooleanObject;
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class Context;
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class DataView;
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class Data;
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class Date;
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class External;
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class FixedArray;
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class Float32Array;
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class Float64Array;
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class Function;
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template <class F>
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class FunctionCallbackInfo;
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class FunctionTemplate;
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class Int16Array;
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class Int32;
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class Int32Array;
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class Int8Array;
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class Integer;
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class Isolate;
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class Map;
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class Module;
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class Name;
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class Number;
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class NumberObject;
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class Object;
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class ObjectTemplate;
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class Platform;
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class Primitive;
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class Private;
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class Promise;
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class Proxy;
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class RegExp;
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class Script;
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class Set;
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class SharedArrayBuffer;
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class Signature;
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class String;
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class StringObject;
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class Symbol;
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class SymbolObject;
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class Template;
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class TypedArray;
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class Uint16Array;
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class Uint32;
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class Uint32Array;
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class Uint8Array;
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class Uint8ClampedArray;
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class UnboundModuleScript;
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class Value;
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class WasmMemoryObject;
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class WasmModuleObject;
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} // namespace v8
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#endif // INCLUDE_V8_LOCAL_HANDLES_H_
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