v8/test/cctest/compiler/function-tester.h

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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_CCTEST_COMPILER_FUNCTION_TESTER_H_
#define V8_CCTEST_COMPILER_FUNCTION_TESTER_H_
#include "src/execution.h"
#include "src/handles.h"
#include "test/cctest/cctest.h"
namespace v8 {
namespace internal {
class CallInterfaceDescriptor;
class Isolate;
namespace compiler {
class Graph;
class FunctionTester : public InitializedHandleScope {
public:
explicit FunctionTester(const char* source, uint32_t flags = 0);
FunctionTester(Graph* graph, int param_count);
FunctionTester(Handle<Code> code, int param_count);
// Assumes VoidDescriptor call interface.
explicit FunctionTester(Handle<Code> code);
Isolate* isolate;
CanonicalHandleScope canonical;
Handle<JSFunction> function;
MaybeHandle<Object> Call() {
return Execution::Call(isolate, function, undefined(), 0, nullptr);
}
template <typename Arg1, typename... Args>
MaybeHandle<Object> Call(Arg1 arg1, Args... args) {
const int nof_args = sizeof...(Args) + 1;
Handle<Object> call_args[] = {arg1, args...};
return Execution::Call(isolate, function, undefined(), nof_args, call_args);
}
template <typename T, typename... Args>
Handle<T> CallChecked(Args... args) {
Handle<Object> result = Call(args...).ToHandleChecked();
return Handle<T>::cast(result);
}
void CheckThrows(Handle<Object> a);
void CheckThrows(Handle<Object> a, Handle<Object> b);
v8::Local<v8::Message> CheckThrowsReturnMessage(Handle<Object> a,
Handle<Object> b);
void CheckCall(Handle<Object> expected, Handle<Object> a, Handle<Object> b,
Handle<Object> c, Handle<Object> d);
void CheckCall(Handle<Object> expected, Handle<Object> a, Handle<Object> b,
Handle<Object> c) {
return CheckCall(expected, a, b, c, undefined());
}
void CheckCall(Handle<Object> expected, Handle<Object> a, Handle<Object> b) {
return CheckCall(expected, a, b, undefined());
}
void CheckCall(Handle<Object> expected, Handle<Object> a) {
CheckCall(expected, a, undefined());
}
void CheckCall(Handle<Object> expected) { CheckCall(expected, undefined()); }
void CheckCall(double expected, double a, double b) {
CheckCall(Val(expected), Val(a), Val(b));
}
void CheckTrue(Handle<Object> a) { CheckCall(true_value(), a); }
void CheckTrue(Handle<Object> a, Handle<Object> b) {
CheckCall(true_value(), a, b);
}
void CheckTrue(Handle<Object> a, Handle<Object> b, Handle<Object> c) {
CheckCall(true_value(), a, b, c);
}
void CheckTrue(Handle<Object> a, Handle<Object> b, Handle<Object> c,
Handle<Object> d) {
CheckCall(true_value(), a, b, c, d);
}
void CheckTrue(double a, double b) {
CheckCall(true_value(), Val(a), Val(b));
}
void CheckFalse(Handle<Object> a) { CheckCall(false_value(), a); }
void CheckFalse(Handle<Object> a, Handle<Object> b) {
CheckCall(false_value(), a, b);
}
void CheckFalse(double a, double b) {
CheckCall(false_value(), Val(a), Val(b));
}
Handle<JSFunction> NewFunction(const char* source);
Handle<JSObject> NewObject(const char* source);
Handle<String> Val(const char* string);
Handle<Object> Val(double value);
Handle<Object> infinity();
Handle<Object> minus_infinity();
Handle<Object> nan();
Handle<Object> undefined();
Handle<Object> null();
Handle<Object> true_value();
Handle<Object> false_value();
static Handle<JSFunction> ForMachineGraph(Graph* graph, int param_count);
private:
uint32_t flags_;
Handle<JSFunction> Compile(Handle<JSFunction> function);
std::string BuildFunction(int param_count) {
std::string function_string = "(function(";
if (param_count > 0) {
function_string += 'a';
for (int i = 1; i < param_count; i++) {
function_string += ',';
function_string += static_cast<char>('a' + i);
}
}
function_string += "){})";
return function_string;
}
// Compile the given machine graph instead of the source of the function
// and replace the JSFunction's code with the result.
Handle<JSFunction> CompileGraph(Graph* graph);
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_CCTEST_COMPILER_FUNCTION_TESTER_H_