2016-06-17 13:19:58 +00:00
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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2016-11-16 11:48:07 +00:00
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#include "src/compiler/code-assembler.h"
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2016-06-17 13:19:58 +00:00
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#include "src/handles.h"
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#include "src/interface-descriptors.h"
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#include "src/isolate.h"
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#include "test/cctest/compiler/function-tester.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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2016-11-16 11:48:07 +00:00
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class CodeAssemblerTester {
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public:
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// Test generating code for a stub. Assumes VoidDescriptor call interface.
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explicit CodeAssemblerTester(Isolate* isolate)
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: zone_(isolate->allocator(), ZONE_NAME),
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scope_(isolate),
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state_(isolate, &zone_, VoidDescriptor(isolate),
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Code::ComputeFlags(Code::STUB), "test") {}
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// Test generating code for a JS function (e.g. builtins).
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CodeAssemblerTester(Isolate* isolate, int parameter_count,
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Code::Kind kind = Code::BUILTIN)
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: zone_(isolate->allocator(), ZONE_NAME),
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scope_(isolate),
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state_(isolate, &zone_, parameter_count, Code::ComputeFlags(kind),
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"test") {}
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// This constructor is intended to be used for creating code objects with
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// specific flags.
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CodeAssemblerTester(Isolate* isolate, Code::Flags flags)
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: zone_(isolate->allocator(), ZONE_NAME),
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scope_(isolate),
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state_(isolate, &zone_, 0, flags, "test") {}
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CodeAssemblerState* state() { return &state_; }
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Handle<Code> GenerateCode() { return CodeAssembler::GenerateCode(&state_); }
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Handle<Code> GenerateCodeCloseAndEscape() {
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return scope_.CloseAndEscape(CodeAssembler::GenerateCode(&state_));
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}
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private:
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Zone zone_;
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HandleScope scope_;
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LocalContext context_;
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CodeAssemblerState state_;
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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