2016-04-19 14:19:58 +00:00
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/wasm/wasm-macro-gen.h"
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#include "test/cctest/cctest.h"
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#include "test/cctest/compiler/value-helper.h"
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#include "test/cctest/wasm/wasm-run-utils.h"
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2016-10-05 11:59:47 +00:00
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#include "test/common/wasm/test-signatures.h"
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using namespace v8::base;
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using namespace v8::internal;
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using namespace v8::internal::compiler;
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using namespace v8::internal::wasm;
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using v8::Local;
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using v8::Utils;
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namespace {
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#define CHECK_CSTREQ(exp, found) \
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do { \
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const char* exp_ = (exp); \
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const char* found_ = (found); \
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DCHECK_NOT_NULL(exp); \
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if (V8_UNLIKELY(found_ == nullptr || strcmp(exp_, found_) != 0)) { \
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V8_Fatal(__FILE__, __LINE__, \
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"Check failed: (%s) != (%s) ('%s' vs '%s').", #exp, #found, \
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exp_, found_ ? found_ : "<null>"); \
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} \
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} while (0)
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void PrintStackTrace(v8::Local<v8::StackTrace> stack) {
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printf("Stack Trace (length %d):\n", stack->GetFrameCount());
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for (int i = 0, e = stack->GetFrameCount(); i != e; ++i) {
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v8::Local<v8::StackFrame> frame = stack->GetFrame(i);
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v8::Local<v8::String> script = frame->GetScriptName();
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v8::Local<v8::String> func = frame->GetFunctionName();
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printf("[%d] (%s) %s:%d:%d\n", i,
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script.IsEmpty() ? "<null>" : *v8::String::Utf8Value(script),
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func.IsEmpty() ? "<null>" : *v8::String::Utf8Value(func),
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frame->GetLineNumber(), frame->GetColumn());
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}
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}
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struct ExceptionInfo {
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const char* func_name;
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int line_nr;
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int column;
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};
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template <int N>
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void CheckExceptionInfos(Handle<Object> exc,
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const ExceptionInfo (&excInfos)[N]) {
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// Check that it's indeed an Error object.
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CHECK(exc->IsJSError());
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// Extract stack frame from the exception.
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Local<v8::Value> localExc = Utils::ToLocal(exc);
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v8::Local<v8::StackTrace> stack = v8::Exception::GetStackTrace(localExc);
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PrintStackTrace(stack);
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CHECK(!stack.IsEmpty());
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CHECK_EQ(N, stack->GetFrameCount());
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for (int frameNr = 0; frameNr < N; ++frameNr) {
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v8::Local<v8::StackFrame> frame = stack->GetFrame(frameNr);
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v8::String::Utf8Value funName(frame->GetFunctionName());
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CHECK_CSTREQ(excInfos[frameNr].func_name, *funName);
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CHECK_EQ(excInfos[frameNr].line_nr, frame->GetLineNumber());
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CHECK_EQ(excInfos[frameNr].column, frame->GetColumn());
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}
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}
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} // namespace
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// Call from JS to WASM to JS and throw an Error from JS.
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TEST(CollectDetailedWasmStack_ExplicitThrowFromJs) {
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TestSignatures sigs;
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TestingModule module;
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// Initialize WasmFunctionCompiler first, since it sets up the HandleScope.
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WasmFunctionCompiler comp1(sigs.v_v(), &module);
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uint32_t js_throwing_index = module.AddJsFunction(
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sigs.v_v(),
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"(function js() {\n function a() {\n throw new Error(); };\n a(); })");
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// Add a nop such that we don't always get position 1.
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BUILD(comp1, WASM_NOP, WASM_CALL_FUNCTION0(js_throwing_index));
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uint32_t wasm_index = comp1.CompileAndAdd();
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WasmFunctionCompiler comp2(sigs.v_v(), &module);
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BUILD(comp2, WASM_CALL_FUNCTION0(wasm_index));
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uint32_t wasm_index_2 = comp2.CompileAndAdd();
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Handle<JSFunction> js_wasm_wrapper = module.WrapCode(wasm_index_2);
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Handle<JSFunction> js_trampoline = Handle<JSFunction>::cast(
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v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
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CompileRun("(function callFn(fn) { fn(); })"))));
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Isolate* isolate = js_wasm_wrapper->GetIsolate();
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isolate->SetCaptureStackTraceForUncaughtExceptions(true, 10,
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v8::StackTrace::kOverview);
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Handle<Object> global(isolate->context()->global_object(), isolate);
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MaybeHandle<Object> maybe_exc;
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Handle<Object> args[] = {js_wasm_wrapper};
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MaybeHandle<Object> returnObjMaybe =
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Execution::TryCall(isolate, js_trampoline, global, 1, args, &maybe_exc);
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CHECK(returnObjMaybe.is_null());
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// Line and column are 1-based, so add 1 for the expected wasm output.
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ExceptionInfo expected_exceptions[] = {
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{"a", 3, 8}, // -
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{"js", 4, 2}, // -
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{"<WASM UNNAMED>", static_cast<int>(wasm_index) + 1, 3}, // -
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{"<WASM UNNAMED>", static_cast<int>(wasm_index_2) + 1, 2}, // -
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{"callFn", 1, 24} // -
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};
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CheckExceptionInfos(maybe_exc.ToHandleChecked(), expected_exceptions);
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}
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// Trigger a trap in WASM, stack should be JS -> WASM -> WASM.
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TEST(CollectDetailedWasmStack_WasmError) {
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TestSignatures sigs;
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TestingModule module;
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2016-04-26 14:36:35 +00:00
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WasmFunctionCompiler comp1(sigs.i_v(), &module,
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ArrayVector("exec_unreachable"));
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// Set the execution context, such that a runtime error can be thrown.
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comp1.SetModuleContext();
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BUILD(comp1, WASM_UNREACHABLE);
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uint32_t wasm_index = comp1.CompileAndAdd();
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WasmFunctionCompiler comp2(sigs.i_v(), &module,
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ArrayVector("call_exec_unreachable"));
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BUILD(comp2, WASM_CALL_FUNCTION0(wasm_index));
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uint32_t wasm_index_2 = comp2.CompileAndAdd();
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Handle<JSFunction> js_wasm_wrapper = module.WrapCode(wasm_index_2);
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Handle<JSFunction> js_trampoline = Handle<JSFunction>::cast(
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v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
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CompileRun("(function callFn(fn) { fn(); })"))));
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Isolate* isolate = js_wasm_wrapper->GetIsolate();
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isolate->SetCaptureStackTraceForUncaughtExceptions(true, 10,
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v8::StackTrace::kOverview);
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Handle<Object> global(isolate->context()->global_object(), isolate);
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MaybeHandle<Object> maybe_exc;
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Handle<Object> args[] = {js_wasm_wrapper};
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MaybeHandle<Object> maybe_return_obj =
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Execution::TryCall(isolate, js_trampoline, global, 1, args, &maybe_exc);
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CHECK(maybe_return_obj.is_null());
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// Line and column are 1-based, so add 1 for the expected wasm output.
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ExceptionInfo expected_exceptions[] = {
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{"<WASM UNNAMED>", static_cast<int>(wasm_index) + 1, 2}, // -
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{"<WASM UNNAMED>", static_cast<int>(wasm_index_2) + 1, 2}, // -
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{"callFn", 1, 24} //-
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};
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CheckExceptionInfos(maybe_exc.ToHandleChecked(), expected_exceptions);
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}
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