2010-11-05 08:18:53 +00:00
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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_V8UTILS_H_
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#define V8_V8UTILS_H_
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#include "utils.h"
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2011-01-11 11:47:30 +00:00
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#include "platform.h" // For va_list on Solaris.
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2010-11-05 08:18:53 +00:00
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// I/O support.
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#if __GNUC__ >= 4
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// On gcc we can ask the compiler to check the types of %d-style format
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// specifiers and their associated arguments. TODO(erikcorry) fix this
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// so it works on MacOSX.
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#if defined(__MACH__) && defined(__APPLE__)
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#define PRINTF_CHECKING
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2010-12-20 10:38:19 +00:00
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#define FPRINTF_CHECKING
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2010-11-05 08:18:53 +00:00
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#else // MacOsX.
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#define PRINTF_CHECKING __attribute__ ((format (printf, 1, 2)))
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2010-12-20 10:38:19 +00:00
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#define FPRINTF_CHECKING __attribute__ ((format (printf, 2, 3)))
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2010-11-05 08:18:53 +00:00
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#endif
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#else
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#define PRINTF_CHECKING
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2010-12-20 10:38:19 +00:00
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#define FPRINTF_CHECKING
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2010-11-05 08:18:53 +00:00
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#endif
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// Our version of printf().
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void PRINTF_CHECKING PrintF(const char* format, ...);
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2010-12-20 10:38:19 +00:00
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void FPRINTF_CHECKING PrintF(FILE* out, const char* format, ...);
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2010-11-05 08:18:53 +00:00
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// Our version of fflush.
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2010-12-20 10:38:19 +00:00
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void Flush(FILE* out);
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inline void Flush() {
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Flush(stdout);
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}
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2010-11-05 08:18:53 +00:00
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// Read a line of characters after printing the prompt to stdout. The resulting
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// char* needs to be disposed off with DeleteArray by the caller.
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char* ReadLine(const char* prompt);
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// Read and return the raw bytes in a file. the size of the buffer is returned
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// in size.
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// The returned buffer must be freed by the caller.
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byte* ReadBytes(const char* filename, int* size, bool verbose = true);
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2010-12-07 11:31:57 +00:00
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// Append size chars from str to the file given by filename.
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// The file is overwritten. Returns the number of chars written.
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int AppendChars(const char* filename,
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const char* str,
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int size,
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bool verbose = true);
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2010-11-05 08:18:53 +00:00
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// Write size chars from str to the file given by filename.
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// The file is overwritten. Returns the number of chars written.
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int WriteChars(const char* filename,
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const char* str,
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int size,
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bool verbose = true);
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// Write size bytes to the file given by filename.
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// The file is overwritten. Returns the number of bytes written.
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int WriteBytes(const char* filename,
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const byte* bytes,
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int size,
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bool verbose = true);
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// Write the C code
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// const char* <varname> = "<str>";
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// const int <varname>_len = <len>;
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// to the file given by filename. Only the first len chars are written.
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int WriteAsCFile(const char* filename, const char* varname,
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const char* str, int size, bool verbose = true);
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// Data structures
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template <typename T>
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inline Vector< Handle<Object> > HandleVector(v8::internal::Handle<T>* elms,
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int length) {
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return Vector< Handle<Object> >(
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reinterpret_cast<v8::internal::Handle<Object>*>(elms), length);
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}
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// Memory
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// Copies data from |src| to |dst|. The data spans MUST not overlap.
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inline void CopyWords(Object** dst, Object** src, int num_words) {
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ASSERT(Min(dst, src) + num_words <= Max(dst, src));
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ASSERT(num_words > 0);
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// Use block copying memcpy if the segment we're copying is
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// enough to justify the extra call/setup overhead.
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static const int kBlockCopyLimit = 16;
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if (num_words >= kBlockCopyLimit) {
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memcpy(dst, src, num_words * kPointerSize);
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} else {
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int remaining = num_words;
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do {
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remaining--;
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*dst++ = *src++;
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} while (remaining > 0);
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}
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}
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template <typename T>
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static inline void MemsetPointer(T** dest, T* value, int counter) {
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#if defined(V8_HOST_ARCH_IA32)
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#define STOS "stosl"
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#elif defined(V8_HOST_ARCH_X64)
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#define STOS "stosq"
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#endif
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#if defined(__GNUC__) && defined(STOS)
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asm volatile(
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"cld;"
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"rep ; " STOS
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: "+&c" (counter), "+&D" (dest)
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: "a" (value)
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: "memory", "cc");
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#else
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for (int i = 0; i < counter; i++) {
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dest[i] = value;
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}
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#endif
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#undef STOS
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}
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// Simple wrapper that allows an ExternalString to refer to a
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// Vector<const char>. Doesn't assume ownership of the data.
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class AsciiStringAdapter: public v8::String::ExternalAsciiStringResource {
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public:
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explicit AsciiStringAdapter(Vector<const char> data) : data_(data) {}
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virtual const char* data() const { return data_.start(); }
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virtual size_t length() const { return data_.length(); }
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private:
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Vector<const char> data_;
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};
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// Simple support to read a file into a 0-terminated C-string.
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// The returned buffer must be freed by the caller.
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// On return, *exits tells whether the file existed.
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Vector<const char> ReadFile(const char* filename,
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bool* exists,
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bool verbose = true);
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// Helper class for building result strings in a character buffer. The
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// purpose of the class is to use safe operations that checks the
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// buffer bounds on all operations in debug mode.
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class StringBuilder {
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public:
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// Create a string builder with a buffer of the given size. The
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// buffer is allocated through NewArray<char> and must be
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// deallocated by the caller of Finalize().
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explicit StringBuilder(int size);
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StringBuilder(char* buffer, int size)
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: buffer_(buffer, size), position_(0) { }
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2010-11-05 13:12:14 +00:00
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~StringBuilder() { if (!is_finalized()) Finalize(); }
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2010-11-05 08:18:53 +00:00
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int size() const { return buffer_.length(); }
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// Get the current position in the builder.
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int position() const {
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ASSERT(!is_finalized());
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return position_;
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}
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// Reset the position.
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void Reset() { position_ = 0; }
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// Add a single character to the builder. It is not allowed to add
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// 0-characters; use the Finalize() method to terminate the string
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// instead.
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void AddCharacter(char c) {
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ASSERT(c != '\0');
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ASSERT(!is_finalized() && position_ < buffer_.length());
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buffer_[position_++] = c;
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}
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// Add an entire string to the builder. Uses strlen() internally to
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// compute the length of the input string.
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void AddString(const char* s);
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// Add the first 'n' characters of the given string 's' to the
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// builder. The input string must have enough characters.
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void AddSubstring(const char* s, int n);
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// Add formatted contents to the builder just like printf().
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void AddFormatted(const char* format, ...);
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2010-12-07 11:31:57 +00:00
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// Add formatted contents like printf based on a va_list.
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void AddFormattedList(const char* format, va_list list);
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2010-11-05 08:18:53 +00:00
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// Add character padding to the builder. If count is non-positive,
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// nothing is added to the builder.
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void AddPadding(char c, int count);
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// Finalize the string by 0-terminating it and returning the buffer.
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char* Finalize();
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private:
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Vector<char> buffer_;
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int position_;
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bool is_finalized() const { return position_ < 0; }
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DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder);
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};
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// Custom memcpy implementation for platforms where the standard version
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// may not be good enough.
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#if defined(V8_TARGET_ARCH_IA32)
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// The default memcpy on ia32 architectures is generally not as efficient
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// as possible. (If any further ia32 platforms are introduced where the
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// memcpy function is efficient, exclude them from this branch).
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typedef void (*MemCopyFunction)(void* dest, const void* src, size_t size);
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// Implemented in codegen-<arch>.cc.
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MemCopyFunction CreateMemCopyFunction();
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// Copy memory area to disjoint memory area.
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static inline void MemCopy(void* dest, const void* src, size_t size) {
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static MemCopyFunction memcopy = CreateMemCopyFunction();
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(*memcopy)(dest, src, size);
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#ifdef DEBUG
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CHECK_EQ(0, memcmp(dest, src, size));
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#endif
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}
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// Limit below which the extra overhead of the MemCopy function is likely
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// to outweigh the benefits of faster copying.
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static const int kMinComplexMemCopy = 64;
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#else // V8_TARGET_ARCH_IA32
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static inline void MemCopy(void* dest, const void* src, size_t size) {
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memcpy(dest, src, size);
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}
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static const int kMinComplexMemCopy = 256;
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#endif // V8_TARGET_ARCH_IA32
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// Copy from ASCII/16bit chars to ASCII/16bit chars.
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template <typename sourcechar, typename sinkchar>
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static inline void CopyChars(sinkchar* dest, const sourcechar* src, int chars) {
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sinkchar* limit = dest + chars;
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#ifdef V8_HOST_CAN_READ_UNALIGNED
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if (sizeof(*dest) == sizeof(*src)) {
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if (chars >= static_cast<int>(kMinComplexMemCopy / sizeof(*dest))) {
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MemCopy(dest, src, chars * sizeof(*dest));
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return;
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}
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// Number of characters in a uintptr_t.
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static const int kStepSize = sizeof(uintptr_t) / sizeof(*dest); // NOLINT
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while (dest <= limit - kStepSize) {
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*reinterpret_cast<uintptr_t*>(dest) =
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*reinterpret_cast<const uintptr_t*>(src);
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dest += kStepSize;
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src += kStepSize;
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}
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}
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#endif
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while (dest < limit) {
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*dest++ = static_cast<sinkchar>(*src++);
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}
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}
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} } // namespace v8::internal
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#endif // V8_V8UTILS_H_
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