v8/test/common/wasm/test-signatures.h

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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TEST_SIGNATURES_H
#define TEST_SIGNATURES_H
#include "src/signature.h"
#include "src/wasm/wasm-opcodes.h"
namespace v8 {
namespace internal {
namespace wasm {
typedef Signature<LocalType> FunctionSig;
// A helper class with many useful signatures in order to simplify tests.
class TestSignatures {
public:
TestSignatures()
: sig_i_v(1, 0, kIntTypes4),
sig_i_i(1, 1, kIntTypes4),
sig_i_ii(1, 2, kIntTypes4),
sig_i_iii(1, 3, kIntTypes4),
sig_i_f(1, 1, kIntFloatTypes4),
sig_i_ff(1, 2, kIntFloatTypes4),
sig_i_d(1, 1, kIntDoubleTypes4),
sig_i_dd(1, 2, kIntDoubleTypes4),
sig_l_v(1, 0, kLongTypes4),
sig_l_l(1, 1, kLongTypes4),
sig_l_ll(1, 2, kLongTypes4),
sig_i_ll(1, 2, kIntLongTypes4),
sig_f_f(1, 1, kFloatTypes4),
sig_f_ff(1, 2, kFloatTypes4),
sig_d_d(1, 1, kDoubleTypes4),
sig_d_dd(1, 2, kDoubleTypes4),
sig_v_v(0, 0, kIntTypes4),
sig_v_i(0, 1, kIntTypes4),
sig_v_ii(0, 2, kIntTypes4),
sig_v_iii(0, 3, kIntTypes4),
sig_s_i(1, 1, kSimd128IntTypes4) {
// I used C++ and you won't believe what happened next....
for (int i = 0; i < 4; i++) kIntTypes4[i] = kAstI32;
for (int i = 0; i < 4; i++) kLongTypes4[i] = kAstI64;
for (int i = 0; i < 4; i++) kFloatTypes4[i] = kAstF32;
for (int i = 0; i < 4; i++) kDoubleTypes4[i] = kAstF64;
for (int i = 0; i < 4; i++) kIntLongTypes4[i] = kAstI64;
for (int i = 0; i < 4; i++) kIntFloatTypes4[i] = kAstF32;
for (int i = 0; i < 4; i++) kIntDoubleTypes4[i] = kAstF64;
for (int i = 0; i < 4; i++) kSimd128IntTypes4[i] = kAstS128;
kIntLongTypes4[0] = kAstI32;
kIntFloatTypes4[0] = kAstI32;
kIntDoubleTypes4[0] = kAstI32;
kSimd128IntTypes4[1] = kAstI32;
}
FunctionSig* i_v() { return &sig_i_v; }
FunctionSig* i_i() { return &sig_i_i; }
FunctionSig* i_ii() { return &sig_i_ii; }
FunctionSig* i_iii() { return &sig_i_iii; }
FunctionSig* i_f() { return &sig_i_f; }
FunctionSig* i_ff() { return &sig_i_ff; }
FunctionSig* i_d() { return &sig_i_d; }
FunctionSig* i_dd() { return &sig_i_dd; }
FunctionSig* l_v() { return &sig_l_v; }
FunctionSig* l_l() { return &sig_l_l; }
FunctionSig* l_ll() { return &sig_l_ll; }
FunctionSig* i_ll() { return &sig_i_ll; }
FunctionSig* f_f() { return &sig_f_f; }
FunctionSig* f_ff() { return &sig_f_ff; }
FunctionSig* d_d() { return &sig_d_d; }
FunctionSig* d_dd() { return &sig_d_dd; }
FunctionSig* v_v() { return &sig_v_v; }
FunctionSig* v_i() { return &sig_v_i; }
FunctionSig* v_ii() { return &sig_v_ii; }
FunctionSig* v_iii() { return &sig_v_iii; }
FunctionSig* s_i() { return &sig_s_i; }
FunctionSig* many(Zone* zone, LocalType ret, LocalType param, int count) {
FunctionSig::Builder builder(zone, ret == kAstStmt ? 0 : 1, count);
if (ret != kAstStmt) builder.AddReturn(ret);
for (int i = 0; i < count; i++) {
builder.AddParam(param);
}
return builder.Build();
}
private:
LocalType kIntTypes4[4];
LocalType kLongTypes4[4];
LocalType kFloatTypes4[4];
LocalType kDoubleTypes4[4];
LocalType kIntLongTypes4[4];
LocalType kIntFloatTypes4[4];
LocalType kIntDoubleTypes4[4];
LocalType kSimd128IntTypes4[4];
FunctionSig sig_i_v;
FunctionSig sig_i_i;
FunctionSig sig_i_ii;
FunctionSig sig_i_iii;
FunctionSig sig_i_f;
FunctionSig sig_i_ff;
FunctionSig sig_i_d;
FunctionSig sig_i_dd;
FunctionSig sig_l_v;
FunctionSig sig_l_l;
FunctionSig sig_l_ll;
FunctionSig sig_i_ll;
FunctionSig sig_f_f;
FunctionSig sig_f_ff;
FunctionSig sig_d_d;
FunctionSig sig_d_dd;
FunctionSig sig_v_v;
FunctionSig sig_v_i;
FunctionSig sig_v_ii;
FunctionSig sig_v_iii;
FunctionSig sig_s_i;
};
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // TEST_SIGNATURES_H