2008-09-09 20:08:45 +00:00
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// Copyright 2008 the V8 project authors. All rights reserved.
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2008-08-22 13:33:59 +00:00
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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2008-08-27 10:11:39 +00:00
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// Flags: --expose-debug-as debug --expose-gc
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2008-08-22 13:33:59 +00:00
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// Get the Debug object exposed from the debug context global object.
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Debug = debug.Debug
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Date();
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RegExp();
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// Count script types.
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var native_count = 0;
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var extension_count = 0;
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var normal_count = 0;
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var scripts = Debug.scripts();
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for (i = 0; i < scripts.length; i++) {
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if (scripts[i].type == Debug.ScriptType.Native) {
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native_count++;
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} else if (scripts[i].type == Debug.ScriptType.Extension) {
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extension_count++;
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} else if (scripts[i].type == Debug.ScriptType.Normal) {
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if (!scripts[i].name) print("X" + scripts[i].source + "X"); // empty script
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else {
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print(scripts[i].name);
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normal_count++;
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}
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} else {
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assertUnreachable('Unexpected type ' + scripts[i].type);
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}
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}
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2008-09-08 09:26:02 +00:00
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// This has to be updated if the number of native scripts change.
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2008-08-22 13:33:59 +00:00
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assertEquals(12, native_count);
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2008-09-11 12:33:31 +00:00
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// If no snapshot is used, only the 'gc' extension is loaded.
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// If snapshot is used, all extensions are cached in the snapshot.
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assertTrue(extension_count == 1 || extension_count == 5);
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2008-11-25 12:58:48 +00:00
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// This script and mjsunit.js has been loaded. If using d8, d8 loads
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// a normal script during startup too.
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assertTrue(normal_count == 2 || normal_count == 3);
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2008-08-22 13:33:59 +00:00
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// Test a builtins script.
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var math_script = Debug.findScript('native math.js');
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assertEquals('native math.js', math_script.name);
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assertEquals(Debug.ScriptType.Native, math_script.type);
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// Test a builtins delay loaded script.
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var date_delay_script = Debug.findScript('native date.js');
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assertEquals('native date.js', date_delay_script.name);
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assertEquals(Debug.ScriptType.Native, date_delay_script.type);
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// Test a debugger script.
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var debug_delay_script = Debug.findScript('native debug.js');
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assertEquals('native debug.js', debug_delay_script.name);
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assertEquals(Debug.ScriptType.Native, debug_delay_script.type);
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// Test an extension script.
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var extension_gc_script = Debug.findScript('v8/gc');
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2008-09-08 09:26:02 +00:00
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if (extension_gc_script) {
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assertEquals('v8/gc', extension_gc_script.name);
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assertEquals(Debug.ScriptType.Extension, extension_gc_script.type);
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}
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2008-08-22 13:33:59 +00:00
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// Test a normal script.
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var mjsunit_js_script = Debug.findScript(/mjsunit.js/);
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2008-08-27 10:11:39 +00:00
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assertTrue(/mjsunit.js/.test(mjsunit_js_script.name));
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2008-08-22 13:33:59 +00:00
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assertEquals(Debug.ScriptType.Normal, mjsunit_js_script.type);
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// Check a nonexistent script.
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var dummy_script = Debug.findScript('dummy.js');
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assertTrue(typeof dummy_script == 'undefined');
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