126 lines
3.9 KiB
JavaScript
126 lines
3.9 KiB
JavaScript
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// Copyright 2019 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// A test utility for pinging objects back and forth among a pool of workers.
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// Use by calling {RunWorkerPingTest} with a {config} object.
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{
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// Reference config object for demonstrating the interface.
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let config = {
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numThings: 4, // size of circular buffer
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numWorkers: 4, // number of workers
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numMessages: 100, // number of messages sent to each worker
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allocInterval: 11, // interval for allocating new things per worker
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traceScript: false, // print the script
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traceAlloc: false, // print each allocation attempt
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traceIteration: 10, // print diagnostics every so many iterations
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abortOnFail: false, // kill worker if allocation fails
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// Note that because the functions are appended to a worker script
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// *as source*, they need to be named properly.
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// The function that allocates things. Required.
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AllocThing: function AllocThing(id) {
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return new Array(2);
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},
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// Before message send behavior. Optional.
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BeforeSend: function BeforeSend(msg) { },
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// Before message reception behavior. Optional.
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BeforeReceive: function BeforeReceive(msg) { },
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}
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}
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function RunWorkerPingTest(config) {
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let workers = [];
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let beforeSend = (typeof config.BeforeSend == "function") ?
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config.BeforeSend :
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function BeforeSend(msg) { };
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let beforeReceive = (typeof config.BeforeReceive == "function") ?
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config.BeforeReceive :
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function BeforeReceive(msg) { };
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// Each worker has a circular buffer of size {config.numThings}, recording
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// received things into the buffer and responding with a previous thing.
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// Every {config.allocInterval}, a worker creates a new thing by
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// {config.AllocThing}.
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let script =
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`const kNumThings = ${config.numThings};
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const kAllocInterval = ${config.allocInterval};
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let index = 0;
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let total = 0;
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let id = 0;
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let things = new Array(kNumThings);
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for (let i = 0; i < kNumThings; i++) {
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things[i] = TryAllocThing();
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}
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function TryAllocThing() {
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try {
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let thing = AllocThing(id++);
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${config.traceAlloc ? "print(\"alloc success\");" : ""}
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return thing;
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} catch(e) {
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${config.abortOnFail ? "postMessage({error: e.toString()}); throw e;" : "" }
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${config.traceAlloc ? "print(\"alloc fail: \" + e);" : ""}
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}
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}
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onmessage = function(msg) {
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BeforeReceive(msg);
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if (msg.thing !== undefined) {
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let reply = things[index];
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if ((total % kAllocInterval) == 0) {
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reply = TryAllocThing();
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}
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things[index] = msg.thing;
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postMessage({thing : reply});
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index = (index + 1) % kNumThings;
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total++;
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}
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}
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${config.AllocThing.toString()}
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${beforeReceive.toString()}
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`;
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if (config.traceScript) {
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print("========== Worker script ==========");
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print(script);
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print("===================================");
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}
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for (let i = 0; i < config.numWorkers; i++) {
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let worker = new Worker(script, {type : 'string'});
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workers.push(worker);
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}
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let time = performance.now();
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// The main thread posts {config.numMessages} messages to {config.numWorkers}
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// workers, with each message containing a "thing" created by {config.AllocThing}.
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let thing = config.AllocThing(-1);
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for (let i = 0; i < config.numMessages; i++) {
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if ((i % config.traceIteration) == 0) {
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let now = performance.now();
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print(`iteration ${i}, Δ = ${(now - time).toFixed(3)} ms`);
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time = now;
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}
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for (let worker of workers) {
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let msg = {thing: thing};
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beforeSend(msg);
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worker.postMessage(msg);
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msg = worker.getMessage();
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if (msg.thing) {
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thing = msg.thing;
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} else if (msg.error) {
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worker.terminate();
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throw msg.error;
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}
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}
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}
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for (let worker of workers) {
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worker.terminate();
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}
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}
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