91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
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// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/locked-queue-inl.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace {
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typedef int Record;
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} // namespace
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namespace v8 {
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namespace internal {
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TEST(LockedQueue, ConstructorEmpty) {
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LockedQueue<Record> queue;
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EXPECT_TRUE(queue.IsEmpty());
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}
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TEST(LockedQueue, SingleRecordEnqueueDequeue) {
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LockedQueue<Record> queue;
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EXPECT_TRUE(queue.IsEmpty());
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queue.Enqueue(1);
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EXPECT_FALSE(queue.IsEmpty());
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Record a = -1;
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bool success = queue.Dequeue(&a);
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EXPECT_TRUE(success);
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EXPECT_EQ(a, 1);
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EXPECT_TRUE(queue.IsEmpty());
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}
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TEST(LockedQueue, Peek) {
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LockedQueue<Record> queue;
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EXPECT_TRUE(queue.IsEmpty());
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queue.Enqueue(1);
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EXPECT_FALSE(queue.IsEmpty());
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Record a = -1;
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bool success = queue.Peek(&a);
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EXPECT_TRUE(success);
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EXPECT_EQ(a, 1);
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EXPECT_FALSE(queue.IsEmpty());
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success = queue.Dequeue(&a);
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EXPECT_TRUE(success);
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EXPECT_EQ(a, 1);
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EXPECT_TRUE(queue.IsEmpty());
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}
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TEST(LockedQueue, PeekOnEmpty) {
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LockedQueue<Record> queue;
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EXPECT_TRUE(queue.IsEmpty());
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Record a = -1;
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bool success = queue.Peek(&a);
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EXPECT_FALSE(success);
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}
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TEST(LockedQueue, MultipleRecords) {
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LockedQueue<Record> queue;
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EXPECT_TRUE(queue.IsEmpty());
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queue.Enqueue(1);
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EXPECT_FALSE(queue.IsEmpty());
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for (int i = 2; i <= 5; ++i) {
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queue.Enqueue(i);
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EXPECT_FALSE(queue.IsEmpty());
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}
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Record rec = 0;
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for (int i = 1; i <= 4; ++i) {
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EXPECT_FALSE(queue.IsEmpty());
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queue.Dequeue(&rec);
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EXPECT_EQ(i, rec);
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}
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for (int i = 6; i <= 12; ++i) {
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queue.Enqueue(i);
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EXPECT_FALSE(queue.IsEmpty());
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}
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for (int i = 5; i <= 12; ++i) {
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EXPECT_FALSE(queue.IsEmpty());
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queue.Dequeue(&rec);
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EXPECT_EQ(i, rec);
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}
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EXPECT_TRUE(queue.IsEmpty());
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}
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} // namespace internal
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} // namespace v8
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