v8/test/cctest/test-serialize.cc

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// Copyright 2007-2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <signal.h>
#include <sys/stat.h>
#include "src/v8.h"
#include "src/bootstrapper.h"
#include "src/compilation-cache.h"
#include "src/debug.h"
#include "src/heap/spaces.h"
#include "src/natives.h"
#include "src/objects.h"
#include "src/runtime/runtime.h"
#include "src/scopeinfo.h"
#include "src/serialize.h"
#include "src/snapshot.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
template <class T>
static Address AddressOf(T id) {
return ExternalReference(id, CcTest::i_isolate()).address();
}
template <class T>
static uint32_t Encode(const ExternalReferenceEncoder& encoder, T id) {
return encoder.Encode(AddressOf(id));
}
static int make_code(TypeCode type, int id) {
return static_cast<uint32_t>(type) << kReferenceTypeShift | id;
}
TEST(ExternalReferenceEncoder) {
Isolate* isolate = CcTest::i_isolate();
v8::V8::Initialize();
ExternalReferenceEncoder encoder(isolate);
CHECK_EQ(make_code(BUILTIN, Builtins::kArrayCode),
Encode(encoder, Builtins::kArrayCode));
CHECK_EQ(make_code(v8::internal::RUNTIME_FUNCTION, Runtime::kAbort),
Encode(encoder, Runtime::kAbort));
ExternalReference stack_limit_address =
ExternalReference::address_of_stack_limit(isolate);
CHECK_EQ(make_code(UNCLASSIFIED, 2),
encoder.Encode(stack_limit_address.address()));
ExternalReference real_stack_limit_address =
ExternalReference::address_of_real_stack_limit(isolate);
CHECK_EQ(make_code(UNCLASSIFIED, 3),
encoder.Encode(real_stack_limit_address.address()));
CHECK_EQ(make_code(UNCLASSIFIED, 8),
encoder.Encode(ExternalReference::debug_break(isolate).address()));
CHECK_EQ(
make_code(UNCLASSIFIED, 4),
encoder.Encode(ExternalReference::new_space_start(isolate).address()));
CHECK_EQ(
make_code(UNCLASSIFIED, 1),
encoder.Encode(ExternalReference::roots_array_start(isolate).address()));
CHECK_EQ(make_code(UNCLASSIFIED, 33),
encoder.Encode(ExternalReference::cpu_features().address()));
}
TEST(ExternalReferenceDecoder) {
Isolate* isolate = CcTest::i_isolate();
v8::V8::Initialize();
ExternalReferenceDecoder decoder(isolate);
CHECK_EQ(AddressOf(Builtins::kArrayCode),
decoder.Decode(make_code(BUILTIN, Builtins::kArrayCode)));
CHECK_EQ(AddressOf(Runtime::kAbort),
decoder.Decode(make_code(v8::internal::RUNTIME_FUNCTION,
Runtime::kAbort)));
CHECK_EQ(ExternalReference::address_of_stack_limit(isolate).address(),
decoder.Decode(make_code(UNCLASSIFIED, 2)));
CHECK_EQ(ExternalReference::address_of_real_stack_limit(isolate).address(),
decoder.Decode(make_code(UNCLASSIFIED, 3)));
CHECK_EQ(ExternalReference::debug_break(isolate).address(),
decoder.Decode(make_code(UNCLASSIFIED, 8)));
CHECK_EQ(ExternalReference::new_space_start(isolate).address(),
decoder.Decode(make_code(UNCLASSIFIED, 4)));
}
void WritePayload(const Vector<const byte>& payload, const char* file_name) {
FILE* file = v8::base::OS::FOpen(file_name, "wb");
if (file == NULL) {
PrintF("Unable to write to snapshot file \"%s\"\n", file_name);
exit(1);
}
size_t written = fwrite(payload.begin(), 1, payload.length(), file);
if (written != static_cast<size_t>(payload.length())) {
i::PrintF("Writing snapshot file failed.. Aborting.\n");
exit(1);
}
fclose(file);
}
static bool WriteToFile(Isolate* isolate, const char* snapshot_file) {
SnapshotByteSink sink;
StartupSerializer ser(isolate, &sink);
ser.Serialize();
SnapshotData snapshot_data(sink, ser);
WritePayload(snapshot_data.RawData(), snapshot_file);
return true;
}
static void Serialize(v8::Isolate* isolate) {
// We have to create one context. One reason for this is so that the builtins
// can be loaded from v8natives.js and their addresses can be processed. This
// will clear the pending fixups array, which would otherwise contain GC roots
// that would confuse the serialization/deserialization process.
v8::Isolate::Scope isolate_scope(isolate);
{
v8::HandleScope scope(isolate);
v8::Context::New(isolate);
}
Isolate* internal_isolate = reinterpret_cast<Isolate*>(isolate);
internal_isolate->heap()->CollectAllAvailableGarbage("serialize");
WriteToFile(internal_isolate, FLAG_testing_serialization_file);
}
// Test that the whole heap can be serialized.
UNINITIALIZED_TEST(Serialize) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate::CreateParams params;
params.enable_serializer = true;
v8::Isolate* isolate = v8::Isolate::New(params);
Serialize(isolate);
}
}
// Test that heap serialization is non-destructive.
UNINITIALIZED_TEST(SerializeTwice) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate::CreateParams params;
params.enable_serializer = true;
v8::Isolate* isolate = v8::Isolate::New(params);
Serialize(isolate);
Serialize(isolate);
}
}
//----------------------------------------------------------------------------
// Tests that the heap can be deserialized.
v8::Isolate* InitializeFromFile(const char* snapshot_file) {
int len;
byte* str = ReadBytes(snapshot_file, &len);
if (!str) return NULL;
v8::Isolate* v8_isolate = NULL;
{
SnapshotData snapshot_data(Vector<const byte>(str, len));
Deserializer deserializer(&snapshot_data);
Isolate* isolate = Isolate::NewForTesting();
v8_isolate = reinterpret_cast<v8::Isolate*>(isolate);
v8::Isolate::Scope isolate_scope(v8_isolate);
isolate->Init(&deserializer);
}
DeleteArray(str);
return v8_isolate;
}
static v8::Isolate* Deserialize() {
v8::Isolate* isolate = InitializeFromFile(FLAG_testing_serialization_file);
CHECK(isolate);
return isolate;
}
static void SanityCheck(v8::Isolate* v8_isolate) {
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
v8::HandleScope scope(v8_isolate);
#ifdef VERIFY_HEAP
isolate->heap()->Verify();
#endif
CHECK(isolate->global_object()->IsJSObject());
CHECK(isolate->native_context()->IsContext());
CHECK(isolate->heap()->string_table()->IsStringTable());
isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("Empty"));
}
UNINITIALIZED_DEPENDENT_TEST(Deserialize, Serialize) {
// The serialize-deserialize tests only work if the VM is built without
// serialization. That doesn't matter. We don't need to be able to
// serialize a snapshot in a VM that is booted from a snapshot.
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate* isolate = Deserialize();
{
v8::HandleScope handle_scope(isolate);
v8::Isolate::Scope isolate_scope(isolate);
v8::Local<v8::Context> env = v8::Context::New(isolate);
env->Enter();
SanityCheck(isolate);
}
isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(DeserializeFromSecondSerialization,
SerializeTwice) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate* isolate = Deserialize();
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> env = v8::Context::New(isolate);
env->Enter();
SanityCheck(isolate);
}
isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(DeserializeAndRunScript2, Serialize) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate* isolate = Deserialize();
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> env = v8::Context::New(isolate);
env->Enter();
const char* c_source = "\"1234\".length";
v8::Local<v8::String> source = v8::String::NewFromUtf8(isolate, c_source);
v8::Local<v8::Script> script = v8::Script::Compile(source);
CHECK_EQ(4, script->Run()->Int32Value());
}
isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(DeserializeFromSecondSerializationAndRunScript2,
SerializeTwice) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate* isolate = Deserialize();
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> env = v8::Context::New(isolate);
env->Enter();
const char* c_source = "\"1234\".length";
v8::Local<v8::String> source = v8::String::NewFromUtf8(isolate, c_source);
v8::Local<v8::Script> script = v8::Script::Compile(source);
CHECK_EQ(4, script->Run()->Int32Value());
}
isolate->Dispose();
}
}
UNINITIALIZED_TEST(PartialSerialization) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate::CreateParams params;
params.enable_serializer = true;
v8::Isolate* v8_isolate = v8::Isolate::New(params);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
v8_isolate->Enter();
{
Heap* heap = isolate->heap();
v8::Persistent<v8::Context> env;
{
HandleScope scope(isolate);
env.Reset(v8_isolate, v8::Context::New(v8_isolate));
}
DCHECK(!env.IsEmpty());
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Enter();
}
// Make sure all builtin scripts are cached.
{
HandleScope scope(isolate);
for (int i = 0; i < Natives::GetBuiltinsCount(); i++) {
isolate->bootstrapper()->NativesSourceLookup(i);
}
}
heap->CollectAllGarbage(Heap::kNoGCFlags);
heap->CollectAllGarbage(Heap::kNoGCFlags);
Object* raw_foo;
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::String> foo = v8::String::NewFromUtf8(v8_isolate, "foo");
DCHECK(!foo.IsEmpty());
raw_foo = *(v8::Utils::OpenHandle(*foo));
}
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Exit();
}
env.Reset();
SnapshotByteSink startup_sink;
StartupSerializer startup_serializer(isolate, &startup_sink);
startup_serializer.SerializeStrongReferences();
SnapshotByteSink partial_sink;
PartialSerializer partial_serializer(isolate, &startup_serializer,
&partial_sink);
partial_serializer.Serialize(&raw_foo);
startup_serializer.SerializeWeakReferences();
SnapshotData startup_snapshot(startup_sink, startup_serializer);
SnapshotData partial_snapshot(partial_sink, partial_serializer);
WritePayload(partial_snapshot.RawData(), FLAG_testing_serialization_file);
WritePayload(startup_snapshot.RawData(), startup_name.start());
startup_name.Dispose();
}
v8_isolate->Exit();
v8_isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(PartialDeserialization, PartialSerialization) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
v8::Isolate* v8_isolate = InitializeFromFile(startup_name.start());
CHECK(v8_isolate);
startup_name.Dispose();
{
v8::Isolate::Scope isolate_scope(v8_isolate);
const char* file_name = FLAG_testing_serialization_file;
int snapshot_size = 0;
byte* snapshot = ReadBytes(file_name, &snapshot_size);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
HandleScope handle_scope(isolate);
Handle<Object> root;
Handle<FixedArray> outdated_contexts;
// Intentionally empty handle. The deserializer should not come across
// any references to the global proxy in this test.
Handle<JSGlobalProxy> global_proxy = Handle<JSGlobalProxy>::null();
{
SnapshotData snapshot_data(Vector<const byte>(snapshot, snapshot_size));
Deserializer deserializer(&snapshot_data);
root = deserializer.DeserializePartial(isolate, global_proxy,
&outdated_contexts)
.ToHandleChecked();
CHECK_EQ(0, outdated_contexts->length());
CHECK(root->IsString());
}
Handle<Object> root2;
{
SnapshotData snapshot_data(Vector<const byte>(snapshot, snapshot_size));
Deserializer deserializer(&snapshot_data);
root2 = deserializer.DeserializePartial(isolate, global_proxy,
&outdated_contexts)
.ToHandleChecked();
CHECK(root2->IsString());
CHECK(root.is_identical_to(root2));
}
}
v8_isolate->Dispose();
}
}
UNINITIALIZED_TEST(ContextSerialization) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate::CreateParams params;
params.enable_serializer = true;
v8::Isolate* v8_isolate = v8::Isolate::New(params);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
Heap* heap = isolate->heap();
{
v8::Isolate::Scope isolate_scope(v8_isolate);
v8::Persistent<v8::Context> env;
{
HandleScope scope(isolate);
env.Reset(v8_isolate, v8::Context::New(v8_isolate));
}
DCHECK(!env.IsEmpty());
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Enter();
}
// Make sure all builtin scripts are cached.
{
HandleScope scope(isolate);
for (int i = 0; i < Natives::GetBuiltinsCount(); i++) {
isolate->bootstrapper()->NativesSourceLookup(i);
}
}
// If we don't do this then we end up with a stray root pointing at the
// context even after we have disposed of env.
heap->CollectAllGarbage(Heap::kNoGCFlags);
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Exit();
}
i::Object* raw_context = *v8::Utils::OpenPersistent(env);
env.Reset();
SnapshotByteSink startup_sink;
StartupSerializer startup_serializer(isolate, &startup_sink);
startup_serializer.SerializeStrongReferences();
SnapshotByteSink partial_sink;
PartialSerializer partial_serializer(isolate, &startup_serializer,
&partial_sink);
partial_serializer.Serialize(&raw_context);
startup_serializer.SerializeWeakReferences();
SnapshotData startup_snapshot(startup_sink, startup_serializer);
SnapshotData partial_snapshot(partial_sink, partial_serializer);
WritePayload(partial_snapshot.RawData(), FLAG_testing_serialization_file);
WritePayload(startup_snapshot.RawData(), startup_name.start());
startup_name.Dispose();
}
v8_isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(ContextDeserialization, ContextSerialization) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
v8::Isolate* v8_isolate = InitializeFromFile(startup_name.start());
CHECK(v8_isolate);
startup_name.Dispose();
{
v8::Isolate::Scope isolate_scope(v8_isolate);
const char* file_name = FLAG_testing_serialization_file;
int snapshot_size = 0;
byte* snapshot = ReadBytes(file_name, &snapshot_size);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
HandleScope handle_scope(isolate);
Handle<Object> root;
Handle<FixedArray> outdated_contexts;
Handle<JSGlobalProxy> global_proxy =
isolate->factory()->NewUninitializedJSGlobalProxy();
{
SnapshotData snapshot_data(Vector<const byte>(snapshot, snapshot_size));
Deserializer deserializer(&snapshot_data);
root = deserializer.DeserializePartial(isolate, global_proxy,
&outdated_contexts)
.ToHandleChecked();
CHECK(root->IsContext());
CHECK(Handle<Context>::cast(root)->global_proxy() == *global_proxy);
CHECK_EQ(1, outdated_contexts->length());
}
Handle<Object> root2;
{
SnapshotData snapshot_data(Vector<const byte>(snapshot, snapshot_size));
Deserializer deserializer(&snapshot_data);
root2 = deserializer.DeserializePartial(isolate, global_proxy,
&outdated_contexts)
.ToHandleChecked();
CHECK(root2->IsContext());
CHECK(!root.is_identical_to(root2));
}
}
v8_isolate->Dispose();
}
}
UNINITIALIZED_TEST(CustomContextSerialization) {
if (!Snapshot::HaveASnapshotToStartFrom()) {
v8::Isolate::CreateParams params;
params.enable_serializer = true;
v8::Isolate* v8_isolate = v8::Isolate::New(params);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
Heap* heap = isolate->heap();
{
v8::Isolate::Scope isolate_scope(v8_isolate);
v8::Persistent<v8::Context> env;
{
HandleScope scope(isolate);
env.Reset(v8_isolate, v8::Context::New(v8_isolate));
}
DCHECK(!env.IsEmpty());
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Enter();
// After execution, e's function context refers to the global object.
CompileRun(
"var e;"
"(function() {"
" e = function(s) { return eval (s); }"
"})();"
"var o = this;"
"var r = Math.random() + Math.cos(0);"
"var f = (function(a, b) { return a + b; }).bind(1, 2, 3);"
"var s = parseInt('12345');");
}
// Make sure all builtin scripts are cached.
{
HandleScope scope(isolate);
for (int i = 0; i < Natives::GetBuiltinsCount(); i++) {
isolate->bootstrapper()->NativesSourceLookup(i);
}
}
// If we don't do this then we end up with a stray root pointing at the
// context even after we have disposed of env.
heap->CollectAllGarbage(Heap::kNoGCFlags);
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
{
v8::HandleScope handle_scope(v8_isolate);
v8::Local<v8::Context>::New(v8_isolate, env)->Exit();
}
i::Object* raw_context = *v8::Utils::OpenPersistent(env);
env.Reset();
SnapshotByteSink startup_sink;
StartupSerializer startup_serializer(isolate, &startup_sink);
startup_serializer.SerializeStrongReferences();
SnapshotByteSink partial_sink;
PartialSerializer partial_serializer(isolate, &startup_serializer,
&partial_sink);
partial_serializer.Serialize(&raw_context);
startup_serializer.SerializeWeakReferences();
SnapshotData startup_snapshot(startup_sink, startup_serializer);
SnapshotData partial_snapshot(partial_sink, partial_serializer);
WritePayload(partial_snapshot.RawData(), FLAG_testing_serialization_file);
WritePayload(startup_snapshot.RawData(), startup_name.start());
startup_name.Dispose();
}
v8_isolate->Dispose();
}
}
UNINITIALIZED_DEPENDENT_TEST(CustomContextDeserialization,
CustomContextSerialization) {
FLAG_crankshaft = false;
if (!Snapshot::HaveASnapshotToStartFrom()) {
int file_name_length = StrLength(FLAG_testing_serialization_file) + 10;
Vector<char> startup_name = Vector<char>::New(file_name_length + 1);
SNPrintF(startup_name, "%s.startup", FLAG_testing_serialization_file);
v8::Isolate* v8_isolate = InitializeFromFile(startup_name.start());
CHECK(v8_isolate);
startup_name.Dispose();
{
v8::Isolate::Scope isolate_scope(v8_isolate);
const char* file_name = FLAG_testing_serialization_file;
int snapshot_size = 0;
byte* snapshot = ReadBytes(file_name, &snapshot_size);
Isolate* isolate = reinterpret_cast<Isolate*>(v8_isolate);
HandleScope handle_scope(isolate);
Handle<Object> root;
Handle<FixedArray> outdated_contexts;
Handle<JSGlobalProxy> global_proxy =
isolate->factory()->NewUninitializedJSGlobalProxy();
{
SnapshotData snapshot_data(Vector<const byte>(snapshot, snapshot_size));
Deserializer deserializer(&snapshot_data);
root = deserializer.DeserializePartial(isolate, global_proxy,
&outdated_contexts)
.ToHandleChecked();
CHECK_EQ(2, outdated_contexts->length());
CHECK(root->IsContext());
Handle<Context> context = Handle<Context>::cast(root);
CHECK(context->global_proxy() == *global_proxy);
Handle<String> o = isolate->factory()->NewStringFromAsciiChecked("o");
Handle<JSObject> global_object(context->global_object(), isolate);
Handle<Object> property = JSObject::GetDataProperty(global_object, o);
CHECK(property.is_identical_to(global_proxy));
v8::Handle<v8::Context> v8_context = v8::Utils::ToLocal(context);
v8::Context::Scope context_scope(v8_context);
double r = CompileRun("r")->ToNumber(v8_isolate)->Value();
CHECK(r >= 1 && r <= 2);
int f = CompileRun("f()")->ToNumber(v8_isolate)->Int32Value();
CHECK_EQ(5, f);
f = CompileRun("e('f()')")->ToNumber(v8_isolate)->Int32Value();
CHECK_EQ(5, f);
v8::Handle<v8::String> s = CompileRun("s")->ToString(v8_isolate);
CHECK(s->Equals(v8_str("12345")));
}
}
v8_isolate->Dispose();
}
}
TEST(TestThatAlwaysSucceeds) {
}
TEST(TestThatAlwaysFails) {
bool ArtificialFailure = false;
CHECK(ArtificialFailure);
}
DEPENDENT_TEST(DependentTestThatAlwaysFails, TestThatAlwaysSucceeds) {
bool ArtificialFailure2 = false;
CHECK(ArtificialFailure2);
}
int CountBuiltins() {
// Check that we have not deserialized any additional builtin.
HeapIterator iterator(CcTest::heap());
DisallowHeapAllocation no_allocation;
int counter = 0;
for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) {
if (obj->IsCode() && Code::cast(obj)->kind() == Code::BUILTIN) counter++;
}
return counter;
}
TEST(SerializeToplevelOnePlusOne) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
const char* source = "1 + 1";
Handle<String> orig_source = isolate->factory()
->NewStringFromUtf8(CStrVector(source))
.ToHandleChecked();
Handle<String> copy_source = isolate->factory()
->NewStringFromUtf8(CStrVector(source))
.ToHandleChecked();
CHECK(!orig_source.is_identical_to(copy_source));
CHECK(orig_source->Equals(*copy_source));
ScriptData* cache = NULL;
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
orig_source, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
int builtins_count = CountBuiltins();
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
copy = Compiler::CompileScript(
copy_source, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
CHECK_NE(*orig, *copy);
CHECK(Script::cast(copy->script())->source() == *copy_source);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
Handle<JSObject> global(isolate->context()->global_object());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK_EQ(2, Handle<Smi>::cast(copy_result)->value());
CHECK_EQ(builtins_count, CountBuiltins());
delete cache;
}
TEST(SerializeToplevelInternalizedString) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
const char* source = "'string1'";
Handle<String> orig_source = isolate->factory()
->NewStringFromUtf8(CStrVector(source))
.ToHandleChecked();
Handle<String> copy_source = isolate->factory()
->NewStringFromUtf8(CStrVector(source))
.ToHandleChecked();
CHECK(!orig_source.is_identical_to(copy_source));
CHECK(orig_source->Equals(*copy_source));
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
orig_source, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<JSFunction> orig_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
orig, isolate->native_context());
Handle<Object> orig_result =
Execution::Call(isolate, orig_fun, global, 0, NULL).ToHandleChecked();
CHECK(orig_result->IsInternalizedString());
int builtins_count = CountBuiltins();
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
Change ScriptCompiler::CompileOptions to allow for two 'cache' modes (parser or code) and to be explicit about cache consumption or production (rather than making presence of cached_data imply one or the other.) Also add a --cache flag to d8, to allow testing the functionality. ----------------------------- API change Reason: Currently, V8 supports a 'parser cache' for repeatedly executing the same script. We'd like to add a 2nd mode that would cache code, and would like to let the embedder decide which mode they chose (if any). Note: Previously, the 'use cached data' property was implied by the presence of the cached data itself. (That is, kNoCompileOptions and source->cached_data != NULL.) That is no longer sufficient, since the presence of data is no longer sufficient to determine /which kind/ of data is present. Changes from old behaviour: - If you previously didn't use caching, nothing changes. Example: v8::CompileUnbound(isolate, source, kNoCompileOptions); - If you previously used caching, it worked like this: - 1st run: v8::CompileUnbound(isolate, source, kProduceToCache); Then, source->cached_data would contain the data-to-be cached. This remains the same, except you need to tell V8 which type of data you want. v8::CompileUnbound(isolate, source, kProduceParserCache); - 2nd run: v8::CompileUnbound(isolate, source, kNoCompileOptions); with source->cached_data set to the data you received in the first run. This will now ignore the cached data, and you need to explicitly tell V8 to use it: v8::CompileUnbound(isolate, source, kConsumeParserCache); ----------------------------- BUG= R=marja@chromium.org, yangguo@chromium.org Review URL: https://codereview.chromium.org/389573006 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22431 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-07-16 12:18:33 +00:00
copy = Compiler::CompileScript(
copy_source, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
CHECK(Script::cast(copy->script())->source() == *copy_source);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
CHECK_NE(*orig_fun, *copy_fun);
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK(orig_result.is_identical_to(copy_result));
Handle<String> expected =
isolate->factory()->NewStringFromAsciiChecked("string1");
CHECK(Handle<String>::cast(copy_result)->Equals(*expected));
CHECK_EQ(builtins_count, CountBuiltins());
delete cache;
}
Vector<const uint8_t> ConstructSource(Vector<const uint8_t> head,
Vector<const uint8_t> body,
Vector<const uint8_t> tail, int repeats) {
int source_length = head.length() + body.length() * repeats + tail.length();
uint8_t* source = NewArray<uint8_t>(static_cast<size_t>(source_length));
CopyChars(source, head.start(), head.length());
for (int i = 0; i < repeats; i++) {
CopyChars(source + head.length() + i * body.length(), body.start(),
body.length());
}
CopyChars(source + head.length() + repeats * body.length(), tail.start(),
tail.length());
return Vector<const uint8_t>(const_cast<const uint8_t*>(source),
source_length);
}
TEST(SerializeToplevelLargeCodeObject) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
Vector<const uint8_t> source =
ConstructSource(STATIC_CHAR_VECTOR("var j=1; try { if (j) throw 1;"),
STATIC_CHAR_VECTOR("for(var i=0;i<1;i++)j++;"),
STATIC_CHAR_VECTOR("} catch (e) { j=7; } j"), 10000);
Handle<String> source_str =
isolate->factory()->NewStringFromOneByte(source).ToHandleChecked();
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
CHECK(isolate->heap()->InSpace(orig->code(), LO_SPACE));
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
int result_int;
CHECK(copy_result->ToInt32(&result_int));
CHECK_EQ(7, result_int);
delete cache;
source.Dispose();
}
TEST(SerializeToplevelLargeStrings) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* f = isolate->factory();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
Vector<const uint8_t> source_s = ConstructSource(
STATIC_CHAR_VECTOR("var s = \""), STATIC_CHAR_VECTOR("abcdef"),
STATIC_CHAR_VECTOR("\";"), 1000000);
Vector<const uint8_t> source_t = ConstructSource(
STATIC_CHAR_VECTOR("var t = \""), STATIC_CHAR_VECTOR("uvwxyz"),
STATIC_CHAR_VECTOR("\"; s + t"), 999999);
Handle<String> source_str =
f->NewConsString(f->NewStringFromOneByte(source_s).ToHandleChecked(),
f->NewStringFromOneByte(source_t).ToHandleChecked())
.ToHandleChecked();
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK_EQ(6 * 1999999, Handle<String>::cast(copy_result)->length());
Handle<Object> property = JSObject::GetDataProperty(
isolate->global_object(), f->NewStringFromAsciiChecked("s"));
CHECK(isolate->heap()->InSpace(HeapObject::cast(*property), LO_SPACE));
property = JSObject::GetDataProperty(isolate->global_object(),
f->NewStringFromAsciiChecked("t"));
CHECK(isolate->heap()->InSpace(HeapObject::cast(*property), LO_SPACE));
// Make sure we do not serialize too much, e.g. include the source string.
CHECK_LT(cache->length(), 13000000);
delete cache;
source_s.Dispose();
source_t.Dispose();
}
TEST(SerializeToplevelThreeBigStrings) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Factory* f = isolate->factory();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
Vector<const uint8_t> source_a =
ConstructSource(STATIC_CHAR_VECTOR("var a = \""), STATIC_CHAR_VECTOR("a"),
STATIC_CHAR_VECTOR("\";"), 700000);
Handle<String> source_a_str =
f->NewStringFromOneByte(source_a).ToHandleChecked();
Vector<const uint8_t> source_b =
ConstructSource(STATIC_CHAR_VECTOR("var b = \""), STATIC_CHAR_VECTOR("b"),
STATIC_CHAR_VECTOR("\";"), 600000);
Handle<String> source_b_str =
f->NewStringFromOneByte(source_b).ToHandleChecked();
Vector<const uint8_t> source_c =
ConstructSource(STATIC_CHAR_VECTOR("var c = \""), STATIC_CHAR_VECTOR("c"),
STATIC_CHAR_VECTOR("\";"), 500000);
Handle<String> source_c_str =
f->NewStringFromOneByte(source_c).ToHandleChecked();
Handle<String> source_str =
f->NewConsString(
f->NewConsString(source_a_str, source_b_str).ToHandleChecked(),
source_c_str).ToHandleChecked();
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
USE(Execution::Call(isolate, copy_fun, global, 0, NULL));
CHECK_EQ(600000 + 700000, CompileRun("(a + b).length")->Int32Value());
CHECK_EQ(500000 + 600000, CompileRun("(b + c).length")->Int32Value());
Heap* heap = isolate->heap();
CHECK(heap->InSpace(
*v8::Utils::OpenHandle(*CompileRun("a")->ToString(CcTest::isolate())),
OLD_DATA_SPACE));
CHECK(heap->InSpace(
*v8::Utils::OpenHandle(*CompileRun("b")->ToString(CcTest::isolate())),
OLD_DATA_SPACE));
CHECK(heap->InSpace(
*v8::Utils::OpenHandle(*CompileRun("c")->ToString(CcTest::isolate())),
OLD_DATA_SPACE));
delete cache;
source_a.Dispose();
source_b.Dispose();
source_c.Dispose();
}
class SerializerOneByteResource
: public v8::String::ExternalOneByteStringResource {
public:
SerializerOneByteResource(const char* data, size_t length)
: data_(data), length_(length) {}
virtual const char* data() const { return data_; }
virtual size_t length() const { return length_; }
private:
const char* data_;
size_t length_;
};
class SerializerTwoByteResource : public v8::String::ExternalStringResource {
public:
SerializerTwoByteResource(const char* data, size_t length)
: data_(AsciiToTwoByteString(data)), length_(length) {}
~SerializerTwoByteResource() { DeleteArray<const uint16_t>(data_); }
virtual const uint16_t* data() const { return data_; }
virtual size_t length() const { return length_; }
private:
const uint16_t* data_;
size_t length_;
};
TEST(SerializeToplevelExternalString) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
v8::HandleScope scope(CcTest::isolate());
// Obtain external internalized one-byte string.
SerializerOneByteResource one_byte_resource("one_byte", 8);
Handle<String> one_byte_string =
isolate->factory()->NewStringFromAsciiChecked("one_byte");
one_byte_string = isolate->factory()->InternalizeString(one_byte_string);
one_byte_string->MakeExternal(&one_byte_resource);
CHECK(one_byte_string->IsExternalOneByteString());
CHECK(one_byte_string->IsInternalizedString());
// Obtain external internalized two-byte string.
SerializerTwoByteResource two_byte_resource("two_byte", 8);
Handle<String> two_byte_string =
isolate->factory()->NewStringFromAsciiChecked("two_byte");
two_byte_string = isolate->factory()->InternalizeString(two_byte_string);
two_byte_string->MakeExternal(&two_byte_resource);
CHECK(two_byte_string->IsExternalTwoByteString());
CHECK(two_byte_string->IsInternalizedString());
const char* source =
"var o = {} \n"
"o.one_byte = 7; \n"
"o.two_byte = 8; \n"
"o.one_byte + o.two_byte; \n";
Handle<String> source_string = isolate->factory()
->NewStringFromUtf8(CStrVector(source))
.ToHandleChecked();
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_string, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_string, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
copy, isolate->native_context());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK_EQ(15.0f, copy_result->Number());
delete cache;
}
TEST(SerializeToplevelLargeExternalString) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
Factory* f = isolate->factory();
v8::HandleScope scope(CcTest::isolate());
// Create a huge external internalized string to use as variable name.
Vector<const uint8_t> string =
ConstructSource(STATIC_CHAR_VECTOR(""), STATIC_CHAR_VECTOR("abcdef"),
STATIC_CHAR_VECTOR(""), 999999);
Handle<String> name = f->NewStringFromOneByte(string).ToHandleChecked();
SerializerOneByteResource one_byte_resource(
reinterpret_cast<const char*>(string.start()), string.length());
name = f->InternalizeString(name);
name->MakeExternal(&one_byte_resource);
CHECK(name->IsExternalOneByteString());
CHECK(name->IsInternalizedString());
CHECK(isolate->heap()->InSpace(*name, LO_SPACE));
// Create the source, which is "var <literal> = 42; <literal>".
Handle<String> source_str =
f->NewConsString(
f->NewConsString(f->NewStringFromAsciiChecked("var "), name)
.ToHandleChecked(),
f->NewConsString(f->NewStringFromAsciiChecked(" = 42; "), name)
.ToHandleChecked()).ToHandleChecked();
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_str, Handle<String>(), 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
f->NewFunctionFromSharedFunctionInfo(copy, isolate->native_context());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK_EQ(42.0f, copy_result->Number());
delete cache;
string.Dispose();
}
TEST(SerializeToplevelExternalScriptName) {
FLAG_serialize_toplevel = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
isolate->compilation_cache()->Disable(); // Disable same-isolate code cache.
Factory* f = isolate->factory();
v8::HandleScope scope(CcTest::isolate());
const char* source =
"var a = [1, 2, 3, 4];"
"a.reduce(function(x, y) { return x + y }, 0)";
Handle<String> source_string =
f->NewStringFromUtf8(CStrVector(source)).ToHandleChecked();
const SerializerOneByteResource one_byte_resource("one_byte", 8);
Handle<String> name =
f->NewExternalStringFromOneByte(&one_byte_resource).ToHandleChecked();
CHECK(name->IsExternalOneByteString());
CHECK(!name->IsInternalizedString());
Handle<JSObject> global(isolate->context()->global_object());
ScriptData* cache = NULL;
Handle<SharedFunctionInfo> orig = Compiler::CompileScript(
source_string, name, 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kProduceCodeCache, NOT_NATIVES_CODE);
Handle<SharedFunctionInfo> copy;
{
DisallowCompilation no_compile_expected(isolate);
copy = Compiler::CompileScript(
source_string, name, 0, 0, false,
Handle<Context>(isolate->native_context()), NULL, &cache,
v8::ScriptCompiler::kConsumeCodeCache, NOT_NATIVES_CODE);
}
CHECK_NE(*orig, *copy);
Handle<JSFunction> copy_fun =
f->NewFunctionFromSharedFunctionInfo(copy, isolate->native_context());
Handle<Object> copy_result =
Execution::Call(isolate, copy_fun, global, 0, NULL).ToHandleChecked();
CHECK_EQ(10.0f, copy_result->Number());
delete cache;
}
static bool toplevel_test_code_event_found = false;
static void SerializerCodeEventListener(const v8::JitCodeEvent* event) {
if (event->type == v8::JitCodeEvent::CODE_ADDED &&
memcmp(event->name.str, "Script:~test", 12) == 0) {
toplevel_test_code_event_found = true;
}
}
TEST(SerializeToplevelIsolates) {
FLAG_serialize_toplevel = true;
const char* source = "function f() { return 'abc'; }; f() + 'def'";
v8::ScriptCompiler::CachedData* cache;
v8::Isolate* isolate1 = v8::Isolate::New();
{
v8::Isolate::Scope iscope(isolate1);
v8::HandleScope scope(isolate1);
v8::Local<v8::Context> context = v8::Context::New(isolate1);
v8::Context::Scope context_scope(context);
v8::Local<v8::String> source_str = v8_str(source);
v8::ScriptOrigin origin(v8_str("test"));
v8::ScriptCompiler::Source source(source_str, origin);
v8::Local<v8::UnboundScript> script = v8::ScriptCompiler::CompileUnbound(
isolate1, &source, v8::ScriptCompiler::kProduceCodeCache);
const v8::ScriptCompiler::CachedData* data = source.GetCachedData();
CHECK(data);
// Persist cached data.
uint8_t* buffer = NewArray<uint8_t>(data->length);
MemCopy(buffer, data->data, data->length);
cache = new v8::ScriptCompiler::CachedData(
buffer, data->length, v8::ScriptCompiler::CachedData::BufferOwned);
v8::Local<v8::Value> result = script->BindToCurrentContext()->Run();
CHECK(result->ToString(isolate1)->Equals(v8_str("abcdef")));
}
isolate1->Dispose();
v8::Isolate* isolate2 = v8::Isolate::New();
isolate2->SetJitCodeEventHandler(v8::kJitCodeEventDefault,
SerializerCodeEventListener);
toplevel_test_code_event_found = false;
{
v8::Isolate::Scope iscope(isolate2);
v8::HandleScope scope(isolate2);
v8::Local<v8::Context> context = v8::Context::New(isolate2);
v8::Context::Scope context_scope(context);
v8::Local<v8::String> source_str = v8_str(source);
v8::ScriptOrigin origin(v8_str("test"));
v8::ScriptCompiler::Source source(source_str, origin, cache);
v8::Local<v8::UnboundScript> script;
{
DisallowCompilation no_compile(reinterpret_cast<Isolate*>(isolate2));
script = v8::ScriptCompiler::CompileUnbound(
isolate2, &source, v8::ScriptCompiler::kConsumeCodeCache);
}
CHECK(!cache->rejected);
v8::Local<v8::Value> result = script->BindToCurrentContext()->Run();
CHECK(result->ToString(isolate2)->Equals(v8_str("abcdef")));
}
DCHECK(toplevel_test_code_event_found);
isolate2->Dispose();
}
TEST(SerializeWithHarmonyScoping) {
FLAG_serialize_toplevel = true;
FLAG_harmony_scoping = true;
const char* source1 = "'use strict'; let x = 'X'";
const char* source2 = "'use strict'; let y = 'Y'";
const char* source3 = "'use strict'; x + y";
v8::ScriptCompiler::CachedData* cache;
v8::Isolate* isolate1 = v8::Isolate::New();
{
v8::Isolate::Scope iscope(isolate1);
v8::HandleScope scope(isolate1);
v8::Local<v8::Context> context = v8::Context::New(isolate1);
v8::Context::Scope context_scope(context);
CompileRun(source1);
CompileRun(source2);
v8::Local<v8::String> source_str = v8_str(source3);
v8::ScriptOrigin origin(v8_str("test"));
v8::ScriptCompiler::Source source(source_str, origin);
v8::Local<v8::UnboundScript> script = v8::ScriptCompiler::CompileUnbound(
isolate1, &source, v8::ScriptCompiler::kProduceCodeCache);
const v8::ScriptCompiler::CachedData* data = source.GetCachedData();
CHECK(data);
// Persist cached data.
uint8_t* buffer = NewArray<uint8_t>(data->length);
MemCopy(buffer, data->data, data->length);
cache = new v8::ScriptCompiler::CachedData(
buffer, data->length, v8::ScriptCompiler::CachedData::BufferOwned);
v8::Local<v8::Value> result = script->BindToCurrentContext()->Run();
CHECK(result->ToString(isolate1)->Equals(v8_str("XY")));
}
isolate1->Dispose();
v8::Isolate* isolate2 = v8::Isolate::New();
{
v8::Isolate::Scope iscope(isolate2);
v8::HandleScope scope(isolate2);
v8::Local<v8::Context> context = v8::Context::New(isolate2);
v8::Context::Scope context_scope(context);
// Reverse order of prior running scripts.
CompileRun(source2);
CompileRun(source1);
v8::Local<v8::String> source_str = v8_str(source3);
v8::ScriptOrigin origin(v8_str("test"));
v8::ScriptCompiler::Source source(source_str, origin, cache);
v8::Local<v8::UnboundScript> script;
{
DisallowCompilation no_compile(reinterpret_cast<Isolate*>(isolate2));
script = v8::ScriptCompiler::CompileUnbound(
isolate2, &source, v8::ScriptCompiler::kConsumeCodeCache);
}
v8::Local<v8::Value> result = script->BindToCurrentContext()->Run();
CHECK(result->ToString(isolate2)->Equals(v8_str("XY")));
}
isolate2->Dispose();
}