2016-03-02 00:53:19 +00:00
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// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <limits.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "include/v8.h"
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#include "src/factory.h"
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2016-03-03 00:04:52 +00:00
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#include "src/isolate-inl.h"
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2016-03-02 00:53:19 +00:00
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#include "src/isolate.h"
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#include "src/objects-inl.h"
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#include "src/objects.h"
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2017-09-28 11:02:36 +00:00
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#include "src/wasm/module-compiler.h"
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2016-03-02 00:53:19 +00:00
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#include "src/wasm/wasm-module.h"
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2017-06-12 13:32:13 +00:00
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#include "test/common/wasm/flag-utils.h"
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2016-09-14 10:31:23 +00:00
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#include "test/common/wasm/wasm-module-runner.h"
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2016-03-02 00:53:19 +00:00
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#include "test/fuzzer/fuzzer-support.h"
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2017-09-07 09:48:34 +00:00
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#include "test/fuzzer/wasm-fuzzer-common.h"
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namespace i = v8::internal;
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2016-03-02 00:53:19 +00:00
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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i::FlagScope<uint32_t> max_mem_flag_scope(&i::FLAG_wasm_max_mem_pages, 32);
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i::FlagScope<uint32_t> max_table_size_scope(&i::FLAG_wasm_max_table_size,
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100);
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2016-03-02 00:53:19 +00:00
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v8_fuzzer::FuzzerSupport* support = v8_fuzzer::FuzzerSupport::Get();
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v8::Isolate* isolate = support->GetIsolate();
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2017-09-07 09:48:34 +00:00
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i::Isolate* i_isolate = reinterpret_cast<i::Isolate*>(isolate);
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2016-03-03 00:04:52 +00:00
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// Clear any pending exceptions from a prior run.
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if (i_isolate->has_pending_exception()) {
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i_isolate->clear_pending_exception();
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}
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2016-03-02 00:53:19 +00:00
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v8::Isolate::Scope isolate_scope(isolate);
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v8::HandleScope handle_scope(isolate);
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v8::Context::Scope context_scope(support->GetContext());
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v8::TryCatch try_catch(isolate);
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2017-09-07 09:48:34 +00:00
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i::wasm::testing::SetupIsolateForWasmModule(i_isolate);
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i::HandleScope scope(i_isolate);
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i::wasm::ErrorThrower thrower(i_isolate, "wasm fuzzer");
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i::MaybeHandle<i::WasmModuleObject> maybe_object = SyncCompile(
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i_isolate, &thrower, i::wasm::ModuleWireBytes(data, data + size));
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i::Handle<i::WasmModuleObject> module_object;
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if (maybe_object.ToHandle(&module_object)) {
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i::wasm::fuzzer::InterpretAndExecuteModule(i_isolate, module_object);
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}
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2016-03-02 00:53:19 +00:00
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return 0;
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}
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